Sorcery, the Innate Magic of the World
Sorcery (also known as "wild magic", or "primal sorcery") is the ambient arcane magic of the world. Sorcery is characterized by the manipulation of the natural creative and elemental energies used in creating the world. Sorcery only affect non-living things.
In contrast to mysticism which is powered by faith and self-belief sorcery is a magic that is studied and mastered through learning and intellect.
The power of sorcery was discovered in the year 403 AC (20 SC) when a mysterious figure known as the Shadow Sorcerer came out of the Desolation with strange magical powers, which she taught to Palin Majere. Majere would go on to found the Academy of Sorcery near the town of Solace.
The power of sorcery is in actuality the oldest form of magic. With the passing of the Greygem, the power of Primal Sorcery was boosted to levels that mortals could use. Following that, the power faded until after the Chaos War, when the power of Chaos infused the world, bringing sorcery to levels usable by mortals once again.
The Academy of Sorcery characterises the various schools of sorcery as follows:
Aeromancy (air and wind manipulation),
Cryomancy (cold and ice manipulation),
Divination (knowledge of past, present and future, projection of one‘s mind through time and space),
Electromancy (lightning, electricity and magnetism manipulation),
Enchantment/Enhancement (imbuing objects with arcane power, improving them or giving them new abilities),
Geomancy (earth and stone manipulation),
Hydromancy (water and liquid manipulation),
Pyromancy (fire and heat manipulation),
Spectramancy (light and color manipulation),
Summoning (space manipulation) and
Transmutation (non-living matter manipulation).
ARCANE BACKGROUND (Sorcery)
- Arcane Skill Spellcasting (Smarts)
- Starting Powers: 3
- Power Points: 10
- Available Powers: Arcane Protection (N), Barrier (S), Blast (S), Bolt (N), Burrow (N), Burst (N), Confusion (N), Damage Field (S), Deflection (N), Disguise (S), Dispel (S), Divination (H), Elemental Manipulation (N), Entangle (N), Enviromental Protection (N), Fly (V), Havoc (N), Illusion (N), Invisibility (S), Light/Darkness (N), Object Reading (S), Puppet (V), Relief (N), Sloth/Speed (S), Sound/Silence (N), Telekinisis (S), Teleport (S).
This message was last edited by the GM at 13:24, Thu 11 May 2023.