Re: 01 - Beginnings (IC)
Beyond the door along the corridor, the hallway continues, bending with the outer hull, nothing immediately in sight. Returning to engineering proper hugh catches some movement to his left (right on the map), something black is moving beyond the power core, largely concealed behind it, but occasionally passing through his viewing angle. Before he can react any further it comes into full view: it looks like a man standing two meters tall, either encased in some sort of armor or an android, all black hard skin, mimicking the suggestion of humanoid features, glossy with a pearlescence to its skin. The face has only the suggestion of features, unmarked indentations for eyes, bumps for nose, no mouth, no ears. Its feet are stuck to the floor, whether magnetically or some other fashion impossible to tell, and it was about to walk to the door where Hugh is standing. It stops and faces him, expressionless, then raises a hand palm open, to point it at him...
We are moving into combat.
The combat sequence is thus:
1 - Psion Action Phase
2 - Psion Results Phase
3 - Psion Orientation Phase
4 - Fire Phase (A)
5 - Fire Result Phase (A)
6 - Movement/Maneuver Phase
7 - Fire Phase (B) •
8 - Fire Result Phase (B) •
9 - Melee Phase
1O - Melee Result Phase
11 - Final Orientation Phase
You cannot fire on phase B if you moved more than 50% during the movement phase, or already fired in phase A and then moved at all in the movement phase. Basically, if you stand still you can fire in both phase A and B. Weapons that are not self-reloading (bows, thrown weaponns) can only fire in one of the phases. There is no Initiative. Everyone declares actions and they occur intheir phase more or less simultaneously, with the exception of opportunity actions which is basically you held an action waiting for an opportunity. Most commonly that is "I will shoot when he moves out".
The Hostile will shoot at Hugh in Phase A