What character concepts are people considering?
As I imagine if we all wanted to make a bunch of Wizards, the GM would find some way to make it work.
But I'm guessing we want to be distinct from one another, and shore up different areas.
I'm thinking some kind of fighter/barbarian, looking at going towards edges that make him very hard to hurt/notice being hurt. Though it's making sure he can do something outside of combat and be useful.
Or maybe, a Bard who focuses on Tests/Support rolls, than doing fighting directly. Help the heavy hitters land their strikes, or make it harder for the enemy to hit someone.
EDIT
Also, clarifying this from the ruleset information page
quote:
The characters start with $500 (referred to as gp in this campaign) but no other weapon, armour or equipment unless it is specified by an Edge (such as a Trademark Weapon or Holy Symbol).
So we're starting with money, but are unable to spend it yet?
This message was last edited by the player at 20:12, Sun 03 Sept 2023.