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19:43, 1st June 2024 (GMT+0)

In-Game Thread: WILDERLAND: The Mountains of Mirkwood.

Posted by The GMFor group 0
Rhoda Bracegirdle
NPC, 9 posts
Hobbit Warrior/Artisan
T: 5/5 || F: 5/5
Wed 6 Mar 2024
at 02:26
  • msg #325

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Mungo Mugwort:
Mungo says, "Since I have spent most of my time in Mirkwood hopelessly lost, I will cheerfully follow in any direction the rest of you can agree on."Realizing that he might have seemed to claim the bracers prematurely, he adds, "My apologies, Lady-hobbit Bracegirdle, I did not mean to disregard your rights to the bracers. If you are generously willing to let me wear them, I will do my best to use them in defense of this party."


"Certainly, certainly! I haven't been with these fine folk for very long myself, after all!"
Ronald R. Dodaden
player, 171 posts
Toughness 3/3 // Fate 2/7
Leather Armour + Bracelet
Thu 7 Mar 2024
at 09:12
  • msg #326

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Since there were only Rhona and Mungo that would manage to get the Dwarven Bracers to work, and Rhona didn't seem to gain any benefit from them, Ronald was happy for Mungo to use them and showed this with a smile.

Whilst Aubree was busy cooking, Ronald examined the walking stick, he'd been told stories of how sometimes Runes hid themselves and the rumour from the Charlatans was "Well, you never can tell these days can you!" So he used the firelight and touch, with the help of a Chant, to try to bring forth the items power. Maybe it had a spot for a gem or two in the eyes, that had been pried out and put in the Cauldron!

Sitting with still across his legs, hands moving over the still like running fingers through water, he sang his Chant once more.

"The world at large be wide and still
The sights for all to see
Bring for a sight for true my will
Let magic and runes flow free

As my eyes close tight and dark
Then open once more to see
Let that which is hidden, on journey embark
The story of magic flow free

Now invisible things come show yourself
For eyes and mind to see
Light up and shine your hidden wealth
May magic and meanings show free"


Ronald then hums the chants whilst holding the stick for the vibrations to go through, repeats twice more.  He wasn't sure if there was anything to see, but he tried anyway, maybe the Chant would show something else up instead!

((ooc:Only 1 success. Even if a bonus +1 to a 4, it would still only be 1 success [2,3,6]))
This message was last edited by the player at 09:16, Thu 07 Mar.
The GM
GM, 332 posts
Thu 7 Mar 2024
at 17:29
  • msg #327

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

(Oh wow, that thing about the horse head having gemstone eyes is awesome, I didn't think of that.

The staff WASN'T something I planned to be magical, BUT NOW I will let you choose:

--Either the answer is YES about the horses' head,

OR

--I'll tell you something else that IS definitely magical.

Which will it be, Ronald?)

Ronald R. Dodaden
player, 172 posts
Toughness 3/3 // Fate 2/7
Leather Armour + Bracelet
Thu 7 Mar 2024
at 22:22
  • msg #328

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

In reply to The GM (msg # 327):

Uuuummm, You see, if I say YES about the Horse Head, then that means 3 magical items, if I say SOMETHING ELSE, then I get to know that.....Cauldron perchance!!??????

Decisions, decisions.....!!!!
AAarrrrggggghhhhhh!!!!!

I'm Running a Funeral tomorrow and the memorial, but my printer is playing SILLY BUGGERS (yes, capitals because it's THAT annoying).

I still like the idea of the Horse Head Eyes, see magic, lights, show secrets..!!!
Oh bugger.  Let me think about it please (unless you've already done something.  I could always roll again since Aubree is obviously still cooking a banquet ;-)
The GM
GM, 333 posts
Thu 7 Mar 2024
at 22:24
  • msg #329

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Ronald R. Dodaden:
In reply to The GM (msg # 327):

Uuuummm, You see, if I say YES about the Horse Head, then that means 3 magical items, if I say SOMETHING ELSE, then I get to know that.....Cauldron perchance!!??????

Decisions, decisions.....!!!!
AAarrrrggggghhhhhh!!!!!

I'm Running a Funeral tomorrow and the memorial, but my printer is playing SILLY BUGGERS (yes, capitals because it's THAT annoying).

I still like the idea of the Horse Head Eyes, see magic, lights, show secrets..!!!
Oh bugger.  Let me think about it please (unless you've already done something.  I could always roll again since Aubree is obviously still cooking a banquet ;-)


(I think we can wait a little while for you.)
Mungo Mugwort
player, 10 posts
Hobbit from Bree
Seeking adventure
Sat 9 Mar 2024
at 02:47
  • msg #330

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Mungo who had rarely seen wizards at the inn at home, and never seen a wizard do anything more magical than blow variously colored smoke-rings, simply sat and stared as the others tested the magic of their new finds.
Ronald R. Dodaden
player, 175 posts
Toughness 3/3 // Fate 2/7
Leather Armour + Bracelet
Sun 10 Mar 2024
at 11:52
  • msg #331

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Ronald looks at the horses head, then asks t lok at the Gems and finds two small purple gems, Amethysts, hiding in the dust gathered at the same time. Even the cut seemed identical and the right shapes for the eyes of the horse head.

Pushing them in, he saw just for a split second, them seem to glow, maybe it was the campfire light.  He'd felt something, some kind of guiding, was it in words or deeds though "Aubree, you use a walking stick, could this b of use to you? I get the feel it wants to lead in some way, in thoughts of deeds or deeds of thought, I'm not sure,you're a wizard, maybe you can feel it too!"

((ooc: I feel either could be useful, maybe Storytelling would be better, useful for encouraging help from strangers too.))
The GM
GM, 337 posts
Sun 10 Mar 2024
at 14:15
  • msg #332

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Ronald R. Dodaden:
((ooc: I feel either could be useful, maybe Storytelling would be better, useful for encouraging help from strangers too.))


("Encouraging help from strangers" sounds much more like it would be the charming skill.)
Ronald R. Dodaden
player, 176 posts
Toughness 3/3 // Fate 2/7
Leather Armour + Bracelet
Sun 10 Mar 2024
at 19:07
  • msg #333

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

((ooc: Being charming, persuading, Charisma.  Tell a story well enough, get people liking you is what I was meaning.))
The GM
GM, 338 posts
Sun 10 Mar 2024
at 19:52
  • msg #334

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Ronald R. Dodaden:
((ooc: Being charming, persuading, Charisma.  Tell a story well enough, get people liking you is what I was meaning.))


(That CAN be done sometimes, I agree.

So, Aubree, Ronald has officially decided to pass the horse-headed staff to you. Any thoughts on just what you want it to do?)

This message was last edited by the GM at 19:52, Sun 10 Mar.
Aubree Farwalker
player, 274 posts
Elven Scholar, Rivendell
Tough 4/3 Fate 6/2 XP8
Sun 10 Mar 2024
at 21:24
  • msg #335

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

OOC:  I'm content with it being better at guiding us through the woods to our destination
The GM
GM, 339 posts
Sun 10 Mar 2024
at 21:54
  • msg #336

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Aubree Farwalker:
OOC:  I'm content with it being better at guiding us through the woods to our destination


(All right then-- Aubree, you already have Foraging, so now mark on your character sheet that you also have access to the skill guiding-- although you have to be holding the staff to use it.

(It'll give guiding to any character or Companion who has Foraging but not guiding. To anyone who doesn't even have Foraging, it'll give Foraging (but not ALSO guiding).  (To anyone who already has both, it does nothing.))

This message was last edited by the GM at 23:19, Sun 10 Mar.
Aubree Farwalker
player, 275 posts
Elven Scholar, Rivendell
Tough 4/3 Fate 6/2 XP8
Sun 10 Mar 2024
at 22:36
  • msg #337

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

  1. OOC:   thank you

Ronald R. Dodaden
player, 178 posts
Toughness 3/3 // Fate 2/7
Leather Armour + Bracelet
Mon 11 Mar 2024
at 18:23
  • msg #338

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Sounds good.
Ronald watches Aubree using the still. Waiting for the eyes to light her path or send enough light to show a direction, not expecting anything whilst the eat.

"This'll be a story and a half yo tell your kids"
This message was last edited by the player at 18:27, Mon 11 Mar.
Aubree Farwalker
player, 276 posts
Elven Scholar, Rivendell
Tough 4/3 Fate 6/2 XP8
Tue 12 Mar 2024
at 01:10
  • msg #339

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

In reply to Ronald R. Dodaden (msg # 338):

Aubree smiled at Ronald
"I'm thinking of writing a book one day"
Mungo Mugwort
player, 11 posts
Hobbit from Bree
Seeking adventure
Tue 12 Mar 2024
at 01:22
  • msg #340

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

In reply to The GM (msg # 336):

Since Mungo has Foraging but not (till now) Guiding, I take it this means he would now receive Guiding? Or no, this only applies to someone with the walking sick with jewelled eyes.
This message was last edited by the player at 01:24, Tue 12 Mar.
Aubree Farwalker
player, 283 posts
Elven Scholar, Rivendell
Tough 4/3 Fate 6/2 XP8
Wed 13 Mar 2024
at 22:37
  • msg #341

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Aubree helped get a fire going. And say around with her new Traveling Companions.

"So, Mungo, tell me about yourself.  What brought you out of the cozy town of Bree?"
Ronald R. Dodaden
player, 182 posts
Toughness 3/3 // Fate 2/7
Leather Armour + Bracelet
Thu 14 Mar 2024
at 00:34
  • msg #342

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Ronald listened with interest to Aubree and Mungo's conversation, he'd heard the tales of Bree and the Halflings, not only had he only a day or so seen his first Halfling, now there were two, he wondered how magical these beings were.

Whilst listening, he examined the Skull Cap for Runes and then the necklace, if neither have any visible, Ronald will say the Chant from seeing what is not seen once more.
The GM
GM, 347 posts
Thu 14 Mar 2024
at 00:54
  • msg #343

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Ronald R. Dodaden:
Ronald listened with interest to Aubree and Mungo's conversation, he'd heard the tales of Bree and the Halflings, not only had he only a day or so seen his first Halfling, now there were two, he wondered how magical these beings were.

Whilst listening, he examined the Skull Cap for Runes and then the necklace, if neither have any visible, Ronald will say the Chant from seeing what is not seen once more.


It's hard to say in this light. In broad daylight, it would be different, but...

By the firelight, Ronald thinks he sees tiny scratches under the thick felt padding of the skullcap that seem to be runes. But the size doesn't matter... what makes the magic potent is the skill of the rune-carver, and which runes are carved, and how many, and how well... Sometimes small runes are actually a good sign...

The necklace has the same problem... but yes, those are runes on the back, aren't they...? Ronald's... somewhat certain...
Ronald R. Dodaden
player, 183 posts
Toughness 3/3 // Fate 2/7
Leather Armour + Bracelet
Thu 14 Mar 2024
at 01:14
  • msg #344

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Contemplating the runes and the lighting "I'm just popping closer to the entrance to get better light, I won't be long and I can listen to see if anyone or anything is close by. Focusing on these two items though." He holds up the Skull Cap and Necklace.

((ooc: 01:14, Today: Ronald R. Dodaden rolled 13 using 3d6 ((4,3,6)).
01:17, Today: Ronald R. Dodaden rolled 13 using 3d6 ((3,5,5)).

Assumed no Chant as could see runes.

This message was last edited by the player at 01:18, Thu 14 Mar.
Mungo Mugwort
player, 13 posts
Hobbit from Bree
Seeking adventure
Thu 14 Mar 2024
at 02:05
  • msg #345

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Mungo says, "Well, as a lad in Bree I always liked  to hang about the inn and listen to travelers' tales, stories from dwarves traveling to the Blue Mountains, or hobbits visiting from the Shire, Rangers going about their quiet rounds, or even a wizard or so. When I grew old enough, I took a place at the inn as an ostler, looking after the ponies of the hobbits and dwarves, and the horses of the Big Folk. At last, I made up my mind to go out on my own and see the wide world. As it chanced, there was no party setting out into the wild at the time, so I chose to go out alone. I now see that was folly, but I set out in high summer, and for a while I was more fortunate than I deserve. I passed through the Trollshaws without seeing a single troll, ad got over the Misty Mountains without meeting a single goblin. I am a fair hand at throwing stones, so I was able to knock over rabbits here and there to eke out my supplies. But once I got into Mirkwood, there were no more rabbits, and when I tried a black squirrel, it was really uneatable. I wandered off the path trying to chase a deer which I never caught, and then I could not find my way back to the road. I climbed that hill where you found me, hoping to get a better view, but by the time you came, I had found that I could see nothing but more trees in every direction. I am very glad you good folk found me and gave me a chance to travel in your company."
This message was last edited by the player at 01:23, Fri 15 Mar.
Aubree Farwalker
player, 285 posts
Elven Scholar, Rivendell
Tough 4/3 Fate 6/2 XP8
Thu 14 Mar 2024
at 02:38
  • msg #346

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Aubree smiled
"You're definitely welcome,  my friend.  Radagast had nothing but good to say about hobbits, though I think most of his information was second hand"
Mungo Mugwort
player, 14 posts
Hobbit from Bree
Seeking adventure
Fri 15 Mar 2024
at 01:30
  • msg #347

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

"I am more than glad to be welcomed as a friend, good Aubree. I believe a wizard who passed through Bree mentioned Radagast as one of his kin, though I have never met Radagast myself, and I do not know any hobbit who could claim his acquaintance. I am glad he speaks well of my folk; most Big Folk beyond Bree know little of us and care less, from what I have heard."
This message was last edited by the player at 01:34, Sat 16 Mar.
Aubree Farwalker
player, 287 posts
Elven Scholar, Rivendell
Tough 4/3 Fate 6/2 XP8
Fri 15 Mar 2024
at 01:48
  • msg #348

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

The elf maiden smiled warmly
"Yes, you Hobbit folk certainly keep to yourselves, and are much better at it than we elves, though we pretend otherwise "
Tirien
NPC, 26 posts
T 2/4 || F 6/6
Elven archer and healer
Fri 15 Mar 2024
at 01:56
  • msg #349

Re: In-Game Thread: WILDERLAND: The Mountains of Mirkwood

Aubree Farwalker:
The elf maiden smiled warmly
"Yes, you Hobbit folk certainly keep to yourselves, and are much better at it than we elves, though we pretend otherwise "


"There is indeed much to be said of Elves and Hobbits... but I have never heard of Hobbits-- as a people, as a culture-- starting a war. Nor, indeed, of inciting others to start a war with them. Would that the same could be said of Elves... but, sadly, it cannot. The rest of us may well have something to learn from their example."
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