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14:31, 2nd June 2024 (GMT+0)

More good stuff.

Posted by bigbadron
Yaztromo
supporter, 493 posts
Sun 2 Oct 2022
at 18:05
  • msg #901

Re: More good stuff.

I'm back from a much needed holiday and I feel good, looking forward to go back to work.
This is good stuff.
NowhereMan
member, 491 posts
Thu 6 Oct 2022
at 20:02
  • msg #902

Re: More good stuff.

My soon-to-be FLGS finally has carpet! My injured foot is very appreciative of this, and it's starting to look like an actual retail space and less like the run-down warehouse we started with.
ladysharlyne
subscriber, 3536 posts
Member before Oct 2005
Creative Writing ROCKS!!
Sun 18 Dec 2022
at 20:13
  • msg #903

Re: More good stuff.

It’s been a thoughtful season this far and I want to wish everyone and their families a very Merry Christmas and a wonderful New Year!

I have done the Scrooge turn around and changed some things in my games that have put some players off in the past.  After having an unpleasant visit in one of my games today I decided that it is time to put the past where it belongs!!  Welcome to everyone no matter what their sexual desires may be.

I have been around for almost 20 years here. I’m 69 yrs old.  Please stop judging me falsely my friends as you don’t know me. I have seen a lot of  things and had a lot of rules that certain ones find offensive but they were never meant to be offensive.  But you can’t make everyone happy all the time.  So I have made changes as I see fit so all players can be happy.  No longer living in the past but hoping for a better future to all players.

If you want to see the difference then read any of my rules in any game!

MERRY CHRISTMAS & HAPPY NEW YEAR
LS
 Xxx
dybbuk67
member, 105 posts
Mon 19 Dec 2022
at 03:28
  • msg #904

Re: More good stuff.

And tonight is the first night of Hanukkah so let me all wish you a Happy Hanukkah as well!
GreenTongue
member, 1136 posts
Game Archaeologist
Mon 19 Dec 2022
at 18:19
  • msg #905

Re: More good stuff.

Wishing All the Best for All the Holidays.

We need more holidays and less drama.  (Unless it is for entertainment purposes.)
Silverlock
member, 148 posts
Wed 21 Dec 2022
at 00:51
  • msg #906

Re: More good stuff.

Happy Hogswatch !
ladysharlyne
subscriber, 3537 posts
Member before Oct 2005
Creative Writing ROCKS!!
Wed 21 Dec 2022
at 13:40
  • msg #907

Re: More good stuff.

Happy Winter Solstice!
Sightless314
member, 47 posts
If there's a will
There's a way
Thu 22 Dec 2022
at 04:51
  • msg #908

Re: More good stuff.

 1. I'm a horrible human being.
2. What colors? I don't see any colors.
3. I'm not the only blind player on RPOL, the others are smart, and mostly hidden.
Wynternight
member, 164 posts
Fri 23 Dec 2022
at 04:08
  • msg #909

Re: More good stuff.

I got a Christmas gift from one of my patients yesterday: a silver bracelet inscribed with “Do No Harm but Take No Shit.”

:D
facemaker329
member, 7435 posts
Gaming for over 40
years, and counting!
Thu 26 Jan 2023
at 05:30
  • msg #910

Re: More good stuff.

Figured out why the new device I bought to help me do my job wasn't working.  Now, not only can I do what they're expecting me to do, but I can also do just that little bit extra that creates job security...that "I wouldn't even know where to start getting that done, thank goodness he did," margin.

Plus, there's the added satsifaction of learning some new tricks of the trade.  And I always enjoy that.
IamJacksUsername
member, 34 posts
Any Serenity RPG games?
South Africa, Cape Town
Sat 28 Jan 2023
at 13:20
  • msg #911

Re: More good stuff.

News sources are reporting that Pathfinder and Call of Cthulhu have recently sold up to 8 months' worth of books in just 2 weeks. A different RPG company's really been helping to encourage people to diversify their gaming and to look at all sorts of RPG systems out there. This cross-pollination may encourage better designs from other systems being incorporated in future RPGs.
ladysharlyne
subscriber, 3578 posts
Member before Oct 2005
Creative Writing ROCKS!!
Sat 28 Jan 2023
at 14:47
  • msg #912

More good stuff.

Yay!  Finally got my first appointment date, 6 March, for my cataract surgery in both eyes!  Hopefully after the surgery Ii can see my computer, laptop, TV, nature! All better again.  No more holding my eye phone up to my nose to post!

EDIT:  surgery will be this summer sometime but not befor my trip to Glasford, Illinois to see the places I grew up.  Alls gonna be a blur but on the plus side I am going to see my family!  Scotland to Illinois here we come!
This message was last edited by the user at 15:24, Mon 13 Mar 2023.
SunRuanEr
subscriber, 486 posts
Mon 13 Mar 2023
at 15:13
  • msg #913

More good stuff.

Brendan Fraser won Best Actor at the Oscars last night.

This makes me feel all kinds of warm and fuzzy.
facemaker329
member, 7446 posts
Gaming for over 40
years, and counting!
Tue 14 Mar 2023
at 05:30
  • msg #914

More good stuff.

I love the fact that A24, which is pretty much a small indie studio (comparatively speaking), cleaned house at the Oscars.  Fraser's Best Actor for The Whale, Michelle Yeoh's Best Actress, Ke Huy Quan's Best Supporting Actor, and Jamie Lee Curtis' Best Supporting Actress for Everything Everywhere All At Once, Best Picture and three other Oscars for EEAO...

In an industry that seems obsessed with sequels, reboots, and retreads, it's not only refreshing to see someone focusing on really developing original work but also seeing that work get both commercial and critical recognition.  I don't think Sony's going to try and do anything similar to The Whale anytime soon...but they'll at least give it serious consideration, now.

Which is not a knock on superhero movies and action adventures...I really enjoy them.  But it's also nice to sit down in a dark theater every so often and have something actually challenge you to think, or question your position in reality, or contemplate the hardships of your fellow human beings.  A lot of times I go to movies to sit down and turn my brain off...but I like the option of having something really turn my brain on, too.
Pres-Gas
member, 8 posts
Tue 28 Mar 2023
at 19:50
  • msg #915

More good stuff.

In reply to facemaker329 (msg # 914):

Agree on all of this. If you are looking for (video)essays on movies challenging you to think, I would recommend the YouTube channels "Like Stories of Old" and "Thomas Flight". They do good analysis on various movies and sometimes throw in a little philosophy here and there.
V_V
member, 1049 posts
Event: Arrival
Horizon: May 5th
Thu 27 Apr 2023
at 14:44
  • msg #916

More good stuff.

Boo ya!!! *Fist bumps to anyone who reached out in the last 14 months* *grins to them and everyone else*

I have a home!!! It's not definite, but it's likely. I'm already here.

If you need reference, I was homeless since February 2022. Without a car from November 2021 until the same month, about two weeks prior.

This was not exactly region-beta paradox, but identical outcome. I have better home, in many ways, and paid for it by my homelessness. My friend, Anne, said "Our luck finally paid off" and In looked to her with sober passion. "No" I said "This is the hardship and persistence that paid off. This is the efforts of the people who got us here, and their support. We EARNED this!" Them, those that aided and didn't just sent "cake in a crisis"*. Even if aid was listening--not giving advice!!--and talking to give morale.

I'd like to thank people by name publicly, but I think it will be better appreciated privately. Over a dozen of you on RPoL made definite, crucial and critical difference. Dozens more made my hardship less a burden. A select handful were knaves that hit me while I was down, and I consider it a great lesson of what people are like. In practice, not principle, so many, even some I'd never gamed with, showed why RPoL is community unlike many forums on the web.

*elated sigh* I want to cry. I just might. When I can. Weep for grief and thanksgiving. Weep for sacrifice and charity. Weep, then wonder, what I reap to revel. *bows*
1492
member, 106 posts
I like monkeys
Thu 27 Apr 2023
at 14:50
  • msg #917

More good stuff.

Congratulations! That is wonderful news. Your relief and joy is palpable and thank you for letting us share it with you. I pray that you'll be blessed in other amazing ways over the coming months.
aguy777
member, 379 posts
Join Date:
Thu, 28 Nov, 2013
Thu 27 Apr 2023
at 15:17
  • msg #918

More good stuff.

Congratulations! Glad to hear it all worked out for you!
GreenTongue
member, 1145 posts
Game Archaeologist
Thu 27 Apr 2023
at 17:34
  • msg #919

More good stuff.

That certainly is "Good Stuff".
ladysharlyne
subscriber, 3658 posts
Member before Oct 2005
Been here for appx 20 yrs
Thu 27 Apr 2023
at 18:11
  • msg #920

Re: More good stuff.

This is absolutely FABULOUS!

There will always be jerks that enjoy hitting folk when they are down.  Can’t weed the cockroaches out of any sites and just move on by.  You have preserved through many things to get to this point.  You have EVERY RIGHT to bee happy and move forward with your life and you have the support of many good people here and real life. gain CONGRATULATIONS!!!  You deserve this!
This message was last edited by the user at 01:53, Fri 28 Apr 2023.
phoenix9lives
member, 1120 posts
A brain driving a bone
mecha with flesh armor
Fri 28 Apr 2023
at 01:38
  • msg #921

Re: More good stuff.

Awesome!  And those who kicked you while you were down can go fruit themselves!
This message was last edited by the user at 01:38, Fri 28 Apr 2023.
V_V
member, 1051 posts
Event: Arrival
Horizon: May 5th
Fri 28 Apr 2023
at 01:54
  • msg #922

Re: More good stuff.

I am not a fan of the books, but I like the movies of Harry Potter. Largely from the fact it was the cast IRL that the Avengers would be if they were all actors. I vaguely remember a quote from a character, that was said of underestimating the unfailing kindness of others.

For decades, for, I guess just around twenty years, my modus operandi on RPoL has been, ad for a game and see who is interested in that. Just this past year, I find my philosophy to have changed, back to where it started. Long story short, my mother thought D&D was satanic (for context she's so superstitious she soon after joined a Mormon cult). I had no friends for a time, and one I had introduced me to D&D. When he moved out of State, he introduced me to his gaming group. When I first sat at the table with whom would be a 19 year face to face group, and contemplated the consequence of engaging in D&D, I did so because I sought fellowship. It didn't matter, I later realized in words, what I was doing, but who I was doing it with, and that we had something to do together, to cooperate in. I love games, but I LOVE games that are about cooperation.

All this, the above, has had me full circle seeing about trying new games, with people who I flourish in the company of. Unfailingly kind and considerate people. I still want to have games that are dedicated to the particular gamecraft, but I learned that I want to branch out, not for the gamesake, but for having the same shared activity.

Face to face friends were also shown for their true colors. There's a Tyler Perry Madea speech in a video I'll link, that I discovered about ten months ago. I wish I had clipped it, but thankfully I found the exact video, complete with the tone enhancing music and imagery. https://www.youtube.com/watch?v=CnzhbI_Egek

The people who were ugly, the people who said "If you need anything, let me know"....this ordeal showed me where they are on the tree. In one profound sentence; these were strangers who gave their heart and time to aid me, and these were life long company that left when my fire consumed all light. That part is my own quote, but it could be said so many ways. The people who were ugly to me, did me a favor. If in bad times they act this way, they told me I never want to waste a moment of good with them. I really mean this. It helped me let go of leaves in the wind, and surrender my stubborn nature to go out of a limb, when I could instead form a chain of hand in hand contact with the forest the endures the seasons, years and lifetimes.

I have a friend I need to help. I won't put that all here, but they're on RPoL. They lost their home, they lost their income, they lost a family member, and in that moment they're losing their home again. They suffered through injury and surgery, and found the time for me. I want to find a way, my path, their way, to help them.



I am, however, going to return to rejoice for what I now have. My motivation, my driving force, my axiom of pursuit is having a home; one no one can take away. I want that, so that I can have company, and share time with people I love. I don't have permanent home yet, but one that will be stable and is showing remarkable aid, despite circumstances being far from ideal. Roses don't grow from gold, if you catch the scent. I'm just so very happy, so very, very happy! My closest friends stayed closer than ever. My closest face to face friend put me through an ordeal that frequently had me choose money, comfort...or company. I chose her. At times I wanted to walk away, at times she fled in fear. At times she wanted to leave this world. In times I told her I could not stop her, but I asked if she would stay, not for me, but for what I knew would come.




I'm also so much owing my survival to RPoL. An escape, pipeline, and lifeline.



:D *grins* makes me SOOOO giddy people are cheering with me! Makes me feel warm and fuzzy, and I laugh with joy and appreciation.

One thing, one tiny thing that grew and grew until it was a field, was dancing! I am on the ground floor in the apartment, so much so, I'm actually in a hill. My neighbors above have loud (sort of...) music or TV on weekends, but this isn't bad thing. It means that when I have my music loud enough to hear in the bedroom, they'll probably tolerate it, as I have their own sounds. So I danced. Put on music and just danced, danced like no one was watching. Then I danced with Anne, the face to face friend I went through all this with. The place is mostly empty, so we, without touching, stood in the same room and just danced to music we loved.
V_V
member, 1052 posts
Event: Arrival
Horizon: May 5th
Fri 28 Apr 2023
at 02:02
  • msg #923

Re: More good stuff.

In reply to phoenix9lives (msg # 921):

This is so true! They best fruit themselves, because no one else will. No one. No one else will give them a fruit. Poetic parallels of expression intended.



At the feast, whenever, wherever, they'll have the sour grapes; shriveled and misspent, at a table with those that sow the sour fruit. Not gonna lie, it crosses my mind and I find small humor at their expense, but then don't allow such negative thoughts of due justice linger.



Thank you for that. Sometimes I need to hear it (Er...see it), even though I know it. Thank you for the others here here. Thank you for every boost in my rejoice. I had my pity party quite awhile, and I'm glad you all and others attended to give a cheer to the happy party. :D

I best get back to my games. I have some games I want to work on that I couldn't attend to properly while homeless. Thankfully none started officially, and I had such enduring players.
facemaker329
member, 7451 posts
Gaming for over 40
years, and counting!
Thu 18 May 2023
at 06:35
  • msg #924

Re: More good stuff.

I think we set a new record for the speed of getting lights focused for the summer shows at work.  We were scheduled for a full eight hours...took about half that.  Part of it is just knowing well enough how lights will be used, so they can be rough-focused when they're hung...part of it is getting the lights hung in a better fashion, so there are fewer things to adjust when we're focusing...

But the biggest part of it is having a solid crew to get it done.  Having enough help is an improvement (we've tried to get through it in the past with the bare minimum of people, and it turns into a slog), but having enough help that is COMPETENT makes such a huge difference...
V_V
member, 1064 posts
Event: Arrival
Horizon: May 5th
Thu 18 May 2023
at 12:57
  • msg #925

Re: More good stuff.

I completed my auto battler for Exalted 2e. It took me the better part of a decade to slowly stitch the formulas and trim the fat on origin points. It's done though! It's actually in it's 1.0 functioning system. It makes choices based on IF then else, and seeds in random actions, rolls those actions, spends the motes and willpower and health, adds the limit. Pretty much runs a full combat or mass combat (no social combat, nor will there probably ever be one) from start to finish in just under 30 seconds. I'm sure if I knew Python, or someone looked at my spaghetti code they'd whip out a .02 second version with dynamic prompts and visuals. I'm happy with what I have though. It's basically worthless to anyone else, since it's made for my purpose by my method. I love it though.

It's hilarious though, I've been testing it and put in some old characters in past games and saw how combat went, and...it just...somehow...**kiss fingers* It just nailed the roles that are so nuanced, that played characters I've been at tables with for two decades, and made choices, over repeated battles as the players would have, and did.

I welcome the AI Overlords, but I appreciate my little spreadsheet abomination of code.

I haven't written in literally EVERY charm and spell, but the vast, vast majority are included. The output is excellent too. Well...very bloated if I'm honest, but I have OCD and so that's a feature not a bug. So it transcribes everything action by action and even preserves reflexive charm use in a way that doesn't make me want to cut my eyes with razor blade. That was huge hurdle that I overcame, but still couldn't reach the finish line for years with all the work that could have been done just aggregating that data to its own output. It was nightmarish to go through methods, and then when it was done, just groan and realize it really made no visual impact and was just as dreadful of hundreds of rows of text.

I'm so proud though. Just...I'm so proud of having completed this. 3e is old now, and I just finished by v1.0 for 2e Exalted. It does what I set out to do with it. I need to add more charms and spells, until every conceivable one is there. I need to better seed the random roles. I need to do things IF I want to improve it. It functions though. As is.

What this means is I can have PC's subordinates take independent actions (like manse defense, or infiltration) and not go through one of the two bad options; wasting GMing time rolling it out solo, or just waving my hand and making gut assessment. The latter is always an option I use when obviously appropriate. The former, and having players roll out their underlings actions, have been my MO. Now I can just set the database and save that version for a particular game.

I want to say so bad that that's what's "better" about having spreadsheet, versus a program; but I know that Python would be able to have protocols far more precise and still maintain permanent state based content. I wish I had the foresight to know it would take be eight years of work and one year of latency, I could have better used the time learn Arch Linux (for other reasons) or base functioning Python. I still can, but probably won't.

Anyway. This was such a cherry on top of a crap sundae that has been my day. It was such a minimal clearance to go from 99.99...% done to version 1.0. It could not have come at a better time. I ran a few dozen combats and just enjoyed seeing what came out.

I'll share one excerpt from the auto battler that particularly captured the spirit I always wanted the spreadsheet to have.

Kejak uses Without Assumption. He's set to the role of boss, has the attitude conservative, and the motive to kill. A Lunar has the role of defender, the attitude of at all costs, and motive of clearance. Lunar uses FRozen Ripple Lair with the enhancement that doubles time differential after an unknown assailant is harming his mate. Lawgiver mate casts Mists of Eventide and activates Metasorcerous Phylactery to release it when a "new foe appears". The Hidden state clicks on Kejak. The damage from Kejak on the Lawgiver is high, but mitigated down to 0. KEjak is 10 motes and 1 willpower down, after first attack but Lawgiver only down 8 motes. Kejak Water Spider Bites but chooses not to use sutra (master is only valid option, student is basically in the "N/A" or 0 priority, but Lawgiver is only down 21, 1 W to perfectly parry, while Kejak is down 30 motes and 1 willpower. Kejak finishes his action. The spread sheet processes this exactly as it should, in the right cells, at the right row, and with the correct values. Perfect! Lunar enters the High Alert attitude and opens the Frozen Ripple Lair. Lawgiver enters the conservative attitude and then in the same action changes again to the systematic attitude. Showing a best case outcome in a very high complexity combat. Being able to trip each level of checks flawlessly. Kejak enters the determined attitude and survivor role. Not sure why, the survivor attitude, but I'm guessing because his target has no appreciable impact shown, and Kejak's "player" registers this as a value less than acceptable, and must perceive he's outmatched. No idea. Didn't make the spreadsheet to ever open the black box. I just thought that was an interesting quirk. Kejak uses Master Sutra of PRismatic Arrangement of Creation AND Charcoal March of Spiders. Enters all but one Prismatic Arrangement of Creation Form, all but Games of Divinity Form (IIRC). Kejak next attacks the Lunar with WAter Spider bite with three attacks, costs another 38-ish motes. Hits with two attacks, but manages to roll zero successes on his 12 damage dice (between two attacks). Lunar and Lawgiver enter the Hidden state, as they enter the FRozen Ripple Lair. Kejak enters the ambush attitude, which just made me very gleeful. Kejak takes some actions I need to patch later, that by rights he should have been able to  use prior to the combat. I just didn't think about the fact I need preload for seemingly innocuous charms, that nonetheless cost KEjak 17ish motes he should have spent and respired. Kejak waits for ten actions, before entering the watchful attitude and having an amalgam summoned by Faithful Ally. Meanwhile Lunar and Lawgiver only have one action pass, during which they enter the ambush attitude and motive pause. They exit, and what follows is classic Kejak minimizing impact on himself while taking small but certain actions, instead of going for the Water Spider Bites, using his now incredible post soak damage and ability to tax any mote expenditure. Kejak, however, was caught by the contradiction note that actually showed he failed the Mists of Eventide. This was the final moment I cheered. Because the Phylactery and Without Assumption don't have special interraction, that is specifically for each other, but the Without Assumption noticed it was a reflexive action and an area effect. The Mists of Eventide recognized Kejak as not hidden. The program...I call it that because, to me, it is. This is just a spreadsheet though. I had planned for parallel instances to fracture rather than bottleneck. So it rolled out Kejak fighting but fleeing, but also long before that, Kejak being hit by the Mists of Eventide and losing his Hidden State. Ultimately I'd rule the Phylactery would issue the "attack" of the mists of eventide as a...I guess contingent action, or First Priority Reflexive. Not sure which term will be more universally applicable and thus which will be labeled. It was enjoyable to see the branching of the combat; I'm just glad it only branched once. I had not anticipated the halting problem coming up from that, but clearly I need to have some sort of count for how many times a given file can branch and failsafe aginst the spreadsheet crashing. Even four branches could be killer if I'm doing other loads of work and not thinking about it. The idea is to set it up and then just run it and go back to other tasks. Worse case scenario is the spreadsheet crashes and I look for nonexistant save that I "knew" I did, when in fact the program crashed before it could halt.

In conclusion. Kejak spent too many motes. That was the only patch I'd make. The fact is, I'd roll out Kejak myself or conclude the trial to be better hand waved. I wanted to test the limits and it...it actually was really rewarding. I don't have children, nor contact with my niece and nephew in many years; so it's a far cry, but I don't know how else to describe my pride in seeing the program I made do an excellent job. I created it, and rose to the task of fullfilling the purpose I created it for.

I had done so much debugging. I mean, seriously, that was my 2001 strategy showing of just bodging and debugging, but I think I can say without exaggeration that I was astounded that nothing seemed to be missed.

In the end, it's a file now. Like time is construct that in all its dimensions is static, and only seems to be linear to our human minds. The combat took more time in game, than in RL. By quite a bit. It's memory I'll have, but it's sort of sad too. I don't really know why. Maybe it's that such a grand battle, as I've seen it in games where PCs faced or sided with Kejak, should have had more than procedural dictation. Maybe it's that I coded the spreadsheet so thorughly it ran an unsurprising duplication of actual battle, with similar preferences and outcome. Or...maybe it';s that I've spent SOOOOO long waiting for this fireworks show, and just knew deep down, knew and accepted, and move on with how to go from acceptance to resolution...and it...it just worked. That while I built it to do a this job, that I've spent so many hours, countless weeks in fact, doing the work so it could do the rest...I no longer have a part that's necessary in this project. That it's finally done to a standard I may never have the need to update with any conviction. I think it's combination, but the fact that I have this spread sheet to...not roll out combat...it's...it's...it feel funny. Hollow almost. I'm glad I have it. It was fun to work through toward the end. It was a great boost to an awful day. I think the most likely and largest factor is...it's just a shortcut now. The wormhole is created, the hard part is over. It's supposed to be there for the little characters, not the Kejaks and PCs. I will probably never spend a tenth the time I have with it, even if I use it for every game I run, and I never stop running Exalted 2e. IT was worth the effort. There have been sessions that PCs spent time fortifying allies and defenses, and then sessions that felt bad when their characters weren't on screen, but I'd have to figure out "So how will this play out" without bias, but without missing the Forest for all the trees. This is a program that easily reduces  full month of posts, to a single hour of entry and then I hav the file saved to produce for player interraction. That will mean so much. IT will let me focus on the players, and also let the many, many hordemasters see fruition to having contingent defenses.

Today....well Today is no longer the day I thought it was. Well, by that I mean It went from Midnight to morning. Yesterday sucked. Today is good. I'm going to close down the web, and relax.
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