Nexus Cafe (OOC)
Good morning. Among the two proposed campaign styles we have one vote for the diplomatic option and three stated preferences for the sand box style, with acknowledgements about players and the GM needing to remain actively involved in such a model.
So, let's put it here where we can discuss:
Any other campaign ideas that sound interesting? (An example and possible hybrid is Devonian Xeno-scouts, officially working for a House but specifically charged with exploring the unknown. This would preclude too many adventures in known space. It would mostly be adventures that don't deal with the Terran Empire directly, not my preference, however.)
Any objections to proceeding with a Firefly-esque sandbox style?
If we do so, I'm planning an introductory adventure that will let us stretch our collective memory for playing and get you a ship. After that, you as a crew need to decide what to do next and I will work out a scenario.