In reply to bigbadron (msg # 37):
I do have a genuine question, which jase may or may not want secret. When you say it's like "real dice", do you mean to say it eventually favors certain dice for certain character aliases? If so, that would be quite astute, meta and crazy, but sort of cool!
Spoiler for my pursuit of rigged dice: (Highlight or hover over the text to view)
I rolled a die using a remote controlled lego tower. IT rolled roughly twenty times a minute, and after many, many, many attempts worked for weeks without the die falling out of the rig, or the rig powering down or getting caught. I did this over the period of 11 months with different dice. Sometimes together, sometimes apart. It rolled roughly 2.5 million rolls, between down time, margin of slightly faster rolls, and multiple dice being logged. In the end, I rolled them all about 1,000 times, by hand, to see a trend. Then put a total of four dice in the rig to roll for 2.5 years. After which the rig finally broke down, and I never deemed to replace it. It was in my room running non-stop, because I liked the sound of the fan, for sleeping and home noise, but eventually forgot about it. *chuckles* Then one day it just stopped, and I thought; what just happened. Apparently dust had just acculumated. Which is when I took the dice out.
Dice, especially copper and plastic (the most common) favor a side after long enough of rolling. The best example is the platonic solid cube and the octohedron. This is why casinos give away their dice after enough rolls.
I have a d6 IRL that rolls "6" 5/12 times. So just over 1/3 of the time. I have a couple d20s that roll high (12+) numbers just under 70% of the time. The d20's in fact were not rigged, they just naturally got that way, or if they were, they were rigged before I got them.
So my question, if does the dice roller actually "learn" by the alias used?
Spoiler for if you think I'm a dirty cheater: (Highlight or hover over the text to view)
Anyway, just out of my defense, I never used the rigged dice for anything but meta. The god form D&D Olidammarra used it in a game. I had a box of "charity" dice that players could use to "reroll" a bad roll if they would either donate to the game table (food, drinks, mapping, etc..) or when I was running for the LGS to get them revenue and myself free cards (as payment from the store for raising interest). So I never used them to "cheat" anyone but myself, or the one instance of the god of luck.
Anyway, many people actually think dice rollers are "bad" because of the very fact RL dice show favor.
I actually rolled 10,000 (tiny I know) rolls myself on RPoL a couple times, and just counted the net sum (though I DID record each die, THAT got tedious) with mean. So I know that the dice roller is actually quite accurate to a truly random roll. I think it rolled like 123k for all rolls total sum. Which is slightly above the regression to the mean. Which is to be expected (as in not
exactly mean) with only 10,000 rolls.
This message was lightly edited by the user at 14:39, Wed 27 June 2018.