The party steps carefully forward. Nothing seems to happen. Then you walk further, and about thirty feet forward, Sir Floradine's foot sinks slightly, and there is an audible "click."
The usual sounds of dungeon travel are suddenly overwhelmed with the grating of sliding rock. With a sudden lurch, a stretch of the corridor begins to shift. A forty foot section of the walls to your left and right begin shifting to the right. The movement is so sudden you hardly have the chance to move. Sir Floradine jumps forward but cannot reach the end in time. Shae, holding Shanjalae in her arms, is hit by the suddenly shifting wall, sending her sprawling to her right but landing on her feet. Illborn jumps backwards...and manages to jump free of the shifting walls.
As the hall moves, taking you with it, the front and back of the hallway become stone walls for a moment. Then the ends open again into short passages. Behind you is a darkened chamber, while a light beckons from ahead of you [the room marked 2]. A figure appears at the sound of the moving walls. Gan and one of the mutant orcs stands at the entrance to 2. Behind you [in the room marked 3], two more orcs move. You are now trapped in the hallway between room 2 and 3. Gan orders his orcs to attack, and they move in.
[Please note on the map below that the hallway that shifted is the C-D connection. The tiny cracks shows the length of wall that moves (yes, there are six sections of wall that shift). Note that the dark gray simply represents the space between walls.]
This message was last edited by the GM at 07:38, Tue 24 June 2003.