This is an advertisement for the game Gods, Heroes, and Monsters.
  • The game is located in the Ancient, Fantasy categories.
  • It has 3 posts and is run by airellian.
  • Its last post was made at 23:47, Friday, 25 August.
  • The game is currently requesting players.
  • It contains mature content.
  • The GM considers the game to be solely owned by them. ?

This advertisement will be available for bumping in 2 days.
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airellian
 member, 411 posts
Mon 28 Aug 2017
at 20:57
Gods, Heroes, and Monsters
Premise: When a lustful Ilian prince abducts the beautiful queen Eleni of Lakedaemon, her husband vows to recover her no matter the cost. Calling on his brother, the king of Mycenae, they muster at Avlis and invoke the oath of Tyndareos, the suitors’ oath, an oath sworn beforehand by all the suitors of Eleni that they would provide military assistance in the case of her abduction.

News of this vile treachery reaches the isle of Dris, where the reactions are… mixed. There are not often times in an age where such glory is within reach, and the treasury of Ilion is rumoured to be rich indeed. But few are willing to make the trek to a far distant land to fight a war that has nothing to do with them.

Yet, the suitors’ oath applies to all or it applies to none. And the gods demand that the kings of Dris honour their oaths.

Notes: The game Gods, Heroes, and Monsters is set a non-human high fantasy world where the dominant native race are liliputian humanoids, though they do not call themselves by this name. Though shaped much like humans, they are a tiny, diminutive species roughly six inches tall at their greatest height, living in a world far too large for them. However, their passions and ideals are no less great and daring, and their culture and histories are evocative of the Greek Heroic Age, the Epic Cycle especially.

The players will be members of the House of Lukori, a dynasty of kings dwelling on the isle of Dris, though the Lukori are not native Drisevids, but instead their overlords.

It’s difficult to describe the themes in a tale so large, but some ideas I’d like to explore are: the nature of kingship and what makes a good (or bad) leader; the relationship between king and subjects; fighting a war that is not your own; the interaction between divinity and mortality; prophecy and fate and how one meets their doom; and perhaps others as they strike me.

Historical (or even literary) accuracy is not really the aim of this game, unless it makes for a better story. This should be a tale about larger-than-life heroes first and foremost.

System: I am more interested in characters and story than in system mechanics. As such, while this game uses Fate Accelerated Edition and some tweaks from the Dresden Files Accelerated ruleset, the fiction will often triumph over mechanics. I will always go the path that makes for a better story.

This game is rated Mature.

This message was last edited by the user at 19:29, Tue 05 Sept.

airellian
 member, 412 posts
Tue 5 Sep 2017
at 19:30
Gods, Heroes, and Monsters

This message was deleted by the user at 22:03, Mon 11 Sept.

airellian
 member, 413 posts
Tue 12 Sep 2017
at 17:00
Gods, Heroes, and Monsters

This message was deleted by the user at 22:15, Sat 16 Sept.

airellian
 member, 414 posts
Mon 18 Sep 2017
at 17:57
Gods, Heroes, and Monsters
Still accepting player applications. If you're interested in playing a story of epic heroism , then I believe this will be the game for you. :)
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