Gurps Space
Well, it would be 4th edition. A System wide lottery picking amongst billions of applicants in the 18-20 age group to fill 30,000 slots (3 ships, 3 destinations).
The game would start with your notice of selection, then your trip from where ever to the Saturn where the Colonization training satellite and colony ships are, then 1 year of training, including a choice of specialties.
That won't take but a week or two, most likely. After that, the trip and landing. Then what happens depends in part on what the players chose for specialty training. Dirt grubbing can be done in the background if they opt for exploring the new world and aiding in beating back the local (poisonous) life so more compatible one can be started. Or they can be farmers defending a farm, although that has a limit, as the border between eco systems advances.
There may or may not be intelligent alien life. The atmosphere may or may not have trace gases that cause a problem. Air density issues may limit choice of landing site. I won't be rolling up the new system until training is over, and it's too late for the results to color my responses.
So it's a bit open ended as to what COULD happen, but, mostly, it will be exploration, eco terrorism (destroying the old ecosystem locally to make room for a new one) and prospecting (even nano facs need the right raw materials)
Players will start underexperienced on purpose, but not incompetent.
This message was last edited by the user at 19:53, Fri 14 Apr 2023.