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11:34, 28th March 2024 (GMT+0)

D&D 5e idea starting as nothing.

Posted by Kolath
Kolath
member, 1 post
Sun 10 Sep 2017
at 01:59
  • msg #1

D&D 5e idea starting as nothing.

Have a concept for a game that starts off with all players starting of with a homebrew class concept.

https://dnd-5e-homebrew.tumblr.com/image/150652346423

Starting off as just normal average people defending your home or the like and growing into adventures.

Might mod the levels a bit for it but liked the idea enough to want to suggest it and see if anyone likes the idea and the challenge.
LonePaladin
member, 637 posts
Creator of HeroForge
Sun 10 Sep 2017
at 03:02
  • msg #2

D&D 5e idea starting as nothing.

Starting a campaign as zero-level characters has been around for the game's entire history -- it's just something they never established firmly enough to put in the core rulebooks.

For 5E, I'm seeing several gaming blogs that suggest simply starting characters with their race and background -- and only that. Establish a few traits (one Personality, the Ideal, and the Flaw), and you get a +1 proficiency bonus (given that you'll have few proficiencies). 1d4 hit points. Start with negative XP, enough for a couple minor encounters, say –75 or so.

Once they reach 0 XP, they get to pick up their chosen class and get all the benefits.
BrainsmasheR
member, 35 posts
Sun 10 Sep 2017
at 04:41
  • msg #3

D&D 5e idea starting as nothing.

Has potential. I'd be interested.
rgrnwood
member, 55 posts
Sun 10 Sep 2017
at 05:09
  • msg #4

D&D 5e idea starting as nothing.

Sounds interesting. I'd give it a shot. I already DM too many games.
aguy777
member, 223 posts
Join Date:
Fri, 29 Nov, 2013
Sun 10 Sep 2017
at 05:45
  • msg #5

D&D 5e idea starting as nothing.

I'd be interested.
kbdevil1a
member, 83 posts
Sun 10 Sep 2017
at 06:58
  • msg #6

D&D 5e idea starting as nothing.

I'd give it a go
Kolath
member, 2 posts
Sun 10 Sep 2017
at 07:24
  • msg #7

D&D 5e idea starting as nothing.

Well since there seems to be some interest I will put something together and send you all a rmail with the link when I have it a bit together. Shouldn't take long.
ameyb
member, 10 posts
Sun 10 Sep 2017
at 07:35
  • msg #8

D&D 5e idea starting as nothing.

Playing common as muck is a delight, is it too late to express interest?
Rothos1
member, 479 posts
Sun 10 Sep 2017
at 12:55
  • msg #9

D&D 5e idea starting as nothing.

I also would be interested.
HEarlPendelfield
member, 56 posts
Mon 11 Sep 2017
at 14:40
  • msg #10

D&D 5e idea starting as nothing.

Sounds very interesting, hopefully I haven't expressed interest to late.
Redfoxmagi
member, 131 posts
Mon 11 Sep 2017
at 14:51
  • msg #11

D&D 5e idea starting as nothing.

I'd love to try this out.
Davy Jones
member, 62 posts
Wed 13 Sep 2017
at 15:59
  • msg #12

D&D 5e idea starting as nothing.

A suggestion: Use the Commoner stats from the MM, and add the character's racial stats...and maybe a background. Let them choose a single simple weapon (or, more specifically, a common footman's weapon) for their proficiency (if they want something other than club).
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