Mutants and Masterminds (IC)
I haven't run MnM since 1st edition. However I was reviewing the 3rd edition rules last night and found myself really wanting to run this.
I am thinking that I want to run a game for a superteam. More like young Justice than X-Men. Maybe have a theme where all the players got their powers from the same origin, (Strange alien energy wave) or maybe an all girl team.
I definitely want a heroic feel to the game, so I would like to avoid grim/dark characters.
Any thoughts and/or suggestions?