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14:09, 29th April 2024 (GMT+0)

Strange Ports.

Posted by The Powers That BeFor group 0
The Powers That Be
GM, 106 posts
Mon 29 Aug 2016
at 22:52
  • msg #1

Strange Ports

Slowly each of you falls back into a routine of sleeping and taking guard.  After the previous events you have taken to holding up within the captains' quarters with the occasional quest outside to see if the fog has lifted.  Alas, vision is still slim to none and you all settle in, resigned to whatever fate the waves may hold.

At some point during the evening (you're assuming anyway as it's still pitch black out and the fog is choking out the sky) you are all startled by a *BUMP* that reverberates through the ship.  Racing outside you are dismayed to find that vision has not increased, however, you can just barely make out what appears to be...lights!  Looking over the side you see even more lanterns and it would almost appear as if you may have ended up at a dock (the fog is still too thick to actually be able to see the dock but judging from what appears to be hanging lanterns, it may be safe to assume).  A brief pause responds with silence, signalling that the canvas overhead has ceased flapping in the wind.
Onyx
player, 35 posts
Bladesinger Who Me?
Nope, just a drunk.
Tue 30 Aug 2016
at 04:59
  • msg #2

Strange Ports

Onyx readies himself and then looks for cargo netting or rope to be able to lower himself and the others down to the dock area.  If he's able to find such already secured then he moves confidently to the lower area to see just how thick the fog is at ground level.
Stoney Applesmith
player, 7 posts
SP15/AC10
Thatco18/HP31
Tue 30 Aug 2016
at 15:10
  • msg #3

Strange Ports

In reply to The Powers That Be (msg # 1):

Rubbing his eyes, and stretching, Stoney wakes up.
What a night, I feel like I slept on logs, oh wait, ha ha!
Laughing to himself as he rolls out of the dingy, onto the pier.
Humph.  I remember climbing in, but something is different.
Sits down, on the pier to take in the sights, and a few deep breaths.  TRying toi gain his equilibrium back.
This message was last edited by the player at 21:30, Wed 31 Aug 2016.
Larzander Gunderzen
player, 28 posts
Tue 30 Aug 2016
at 20:23
  • msg #4

Strange Ports

In reply to Onyx (msg # 2):

Being jolted awake by the boat coming to a sudden stop, Larzander gathered his belongings and went topside to see what had happened. "Will this blasted fog ever lift?" he asked whomever was standing within ear shot. "At least we've made landfall. But where the hell are we?" he said moving to slide over the edge of the boat and onto the dock and dry, unmoving land..
Arryn Andrer
player, 49 posts
Wed 31 Aug 2016
at 11:38
  • msg #5

Strange Ports

Arryn had been on watch when the lights came into view and while he was overjoyed that they were nearing land he was curious how they could end up gliding into port safely without anyone steering the ship. This was a bad omen and he was sure many more would follow it. He woke any one still sleeping even Lothrin and set about gathering his things before dropping down to the dock.

”Does anyone find it strange we managed to dock here as if guided in by professional sailors?” he said to Larzander.
Larzander Gunderzen
player, 29 posts
Wed 31 Aug 2016
at 14:11
  • msg #6

Strange Ports

In reply to Arryn Andrer (msg # 5):

"Aye." Larzander replied. "Very strange indeed. As if something or someone guided the ship right to this very dock."

"Probably just chance." the barbarian added with a smirk. "I wouldn't wander too far from your weapons if I were you."
The Powers That Be
GM, 108 posts
Wed 31 Aug 2016
at 21:28
  • msg #7

Strange Ports

Before Onyx has a chance to secure any sort of rigging Larzander takes the leap of faith and...lands squarely upon a wooden dock, as one would expect (or in this case, hope).  Looking up towards his fellow crew mates he finds the fog is still so dense that he can't even discern the top ledge.

Peering around he notices the lights they had seen were indeed storm lanterns hanging off the old pilings that make up the support structure.  The glow from the lanterns appear to continue off into the distance but after only a few yards the light becomes extremely faint, making any certainty about the docks or land impossible.

Suddenly, down to his right, he hears a voice.

"What a night, I feel like I lept on logs, oh wait, ha ha!"

Out of the mist rolls a human form.

"Humph.  I remember climbing in, but something is different."
Larzander Gunderzen
player, 30 posts
Wed 31 Aug 2016
at 21:52
  • msg #8

Strange Ports

In reply to The Powers That Be (msg # 7):

Larz cracked a smile. "Who might you be little man?" the warrior asked as he offered the other man a hand up. "Larzander Gunderzen is the name. Any idea where we are?"
Stoney Applesmith
player, 8 posts
SP15/AC10
Thatco18/HP31
Wed 31 Aug 2016
at 22:21
  • msg #9

Strange Ports

In reply to Larzander Gunderzen (msg # 8):

Grabbing the hand that is offered.
"Well hello Larzander Gunderzen, I am Stoney Applesmith, but you can call me Stoney.  Just Stoney."
Pulling himself up. Stretches & cracks his back.

"We are at the docks.  I came down from the monastery to the ba...walking and an insatiable sleep overcame me.  I crawled into this little boat, and fell asleep."
Looking around.
Sure I know where we are, the fog makes things look different, but I can take you to the local inn, before I head back to the monastery.  Much to do, if I don't get my chores done the headmaster will have my hide.
Pats his pockets & backpack, grabs a wine skin.
"Care for a quick drink before we head off to the inn?"


OOC
Stoney obviously doesn't realise he isn't in his "home" city, yet.

Larzander Gunderzen
player, 31 posts
Fri 2 Sep 2016
at 15:38
  • msg #10

Strange Ports

In reply to Stoney Applesmith (msg # 9):

Larzander smiled, "Aye, that'd be nice." he said taking the wine skin from Stoney. The hulking warrior took a couple of swallows and handed the wine skin back. "Many thanks Stoney." he said wiping his mouth on the back of his sleeve.

"Arryn, the dock seems stable enough." Larz called out to the man on the boat. "And there's a lad down here says he can get us to an inn."
Arryn Andrer
player, 50 posts
Fri 2 Sep 2016
at 15:43
  • msg #11

Strange Ports

Arryn wasn’t surprised that Larzander couldn’t see him through the fog. He approached the warrior and placed a hand on his shoulder hoping not to scare the man ”Indeed.” he said as he reached his free hand out to the man on the docks ”This is your home then? We had set sail for Asterock; where have we found ourselves.” he asked Stoney.

The name of the thread does it refer to the docks or to the wine we are offered?
Stoney Applesmith
player, 9 posts
SP15/AC10
Thatco18/HP31
Fri 2 Sep 2016
at 15:58
  • msg #12

Strange Ports

In reply to Arryn Andrer (msg # 11):

Passing the drink around, enjoying himself.
"It is always nice to have someone to share a drink."
Pointing up the pier, then moving his hand a slightly different direction.
"This is my home, the city of_______, sorry but you didn't make it to Asterock.  But there is a really nice inn, right this way, or this way."
Scratching his head.
"I actually don't know what part of the pier I am on.  Once we get out of this fog, and closer to the city, I will surely get my bearings."

OOC:  ASsuming Stoney started in the same city as the rest of the party....where Stoney currently thinks he is now, still in said city. 
Onyx
player, 36 posts
Bladesinger Who Me?
Nope, just a drunk.
Fri 2 Sep 2016
at 16:45
  • msg #13

Strange Ports

Onyx joins the others on the Dock and tries to ignore the lost boy's rantings.  Readying himself in case of attack, The elf moves steadily up the dock looking for any signs of land, breaks in the fog, or others.
The Powers That Be
GM, 109 posts
Sun 4 Sep 2016
at 00:56
  • msg #14

Strange Ports

Attempting to continue along the dock proves to be a slightly difficult task.  As you set off, you soon realize that you can't use the lights for directional sense.  The dock seems to meander left and right at seemingly random points.  The going becomes extremely slow as several times you have either walked into another ship's gangplank or crates or almost clear off the docks themselves.  Gauging how long it might take or how far you are from the actual shore is completely open for debate.

OOC: Arryn, excellent and hysterical observation.  I hadn't even thought about that but it should be interesting to find out :D
Arryn Andrer
player, 51 posts
Sun 4 Sep 2016
at 01:15
  • msg #15

Strange Ports

Based on Stoney's post are we to believe he thinks we are back where we started?
The Powers That Be
GM, 110 posts
Sun 4 Sep 2016
at 01:51
  • msg #16

Strange Ports

OOC: Well, he is certainly convinced that he is still in his hometown. 
Arryn Andrer
player, 52 posts
Sun 4 Sep 2016
at 01:53
  • msg #17

Strange Ports

But it isn't the same place we left from?
The Powers That Be
GM, 111 posts
Sun 4 Sep 2016
at 01:56
  • msg #18

Strange Ports

OOC: Technically, you still have no idea where you actually are.  You could have luckily sailed back but since you sailed some distance from your starting port before the fog set in, it would probably be safe to assume you are not back where you started.
Stoney Applesmith
player, 10 posts
SP15/AC10
Thatco18/HP31
Sun 4 Sep 2016
at 14:06
  • msg #19

Strange Ports

In reply to The Powers That Be (msg # 18):

Stopping for a quick moment.
"Funny, I don't remember the docks here at Boulders Ford being this hard to navigate.
It is rather foggy out, plus it was, er um, LATE when I wandered here. "

Arryn Andrer
player, 53 posts
Tue 6 Sep 2016
at 16:31
  • msg #20

Strange Ports

”There is no way this ship managed to turn around and return to where we started.” Arryn said when the man with the wine stopped ”I don’t think your memory is the problem. I think we’ve come ashore somewhere foreign to us.” he said before starting forward hoping to finally hit land and no longer be within the cursed mists.
The Powers That Be
GM, 112 posts
Tue 6 Sep 2016
at 22:26
  • msg #21

Strange Ports

After what feels like an eternity, a row of distant lights seems to signal the shoreline quickly approaching.  With a little more labyrinth maneuvering you finally reach the shore.  Gazing down to either side you can just barely make out the choppy surf as it gently batters the land.

While there are a few extra lanterns hung about to indicate the border, very little in the way of lighting greets your eyes.  The fog still seems to hang heavily but has thinned out enough to allow you a little more viewing area.  While you still can't see at your furthest (not surprising as it still appears to be evening) you are able to make out the fronts of several buildings.  Most appear to be abandoned or simply rundown boathouses but here and there a stray light peeks through one of the shuttered windows.  A few small 'roads' and alleyways twist off from your location but as to direction, it is anyone's guess.

The town almost seems lifeless as any normal sounds of life (talking, music, etc.) appear nonexistent. Only the rhythmic sloshing of the surf greets your ears.
Larzander Gunderzen
player, 32 posts
Tue 6 Sep 2016
at 23:03
  • msg #22

Strange Ports

In reply to Arryn Andrer (msg # 20):

"I don't like this." the large warrior stated as he looked around seeing essentially nothing. "Let's see if we can find an inn or something to wait out this fog. Everyone stay close, keep the man in front of you in sight. If someone calls out everyone stop, until we figure out what is going on." Larz added. "Agreed?" he asked his new companions.
Stoney Applesmith
player, 11 posts
SP15/AC10
Thatco18/HP31
Wed 7 Sep 2016
at 00:23
  • msg #23

Strange Ports

In reply to Larzander Gunderzen (msg # 22):

" I agree.  this doesn't look familiar.
I am not sure where we are exactly."

Under his breath
" I didn't drink that much!"
Onyx
player, 37 posts
Bladesinger Who Me?
Nope, just a drunk.
Wed 7 Sep 2016
at 03:32
  • msg #24

Strange Ports

Onyx nodded instinctively but offered aloud, "Agreed.  We should not split up lest we become lost in the gray."  He didn't like this place or that fog.  Something was wrong about all of this and he couldn't quite put his fingers on it.  The clues were starting to pile up but none of them made any sense.
The Powers That Be
GM, 113 posts
Wed 7 Sep 2016
at 22:11
  • msg #25

Strange Ports

Slowly you work your way through the streets and alleys of this strange new town.  The air is still and motionless, despite the fact that you are within a few dozen yards of the ocean.  While tiny outcroppings of sound and light appear hear and there, the town seems almost as dead as a cemetery.  Just as you are beginning to think the town abandoned you hear the sound of squeaking hinges coming from another alleyway.  With caution in mind, you make your way around to where you suspect the noise came from, but to no avail; still no signs of life.  Then, suddenly, a doorway opens into the alley.  Light, barely visible, a tell-tale flickering, shines out into the darkness.  A lone figure steps into the alley...

"Do I look like I'm afraid?!  I fear no man or beast!"

His comments pointed back into the doorway, which almost as quickly slams shut, nearly sending the figure to his feet.  He mumbles a few barely audible profanities and proceeds to stumble off into the night.  The encroaching fog all but swallows the stranger after a few yards.  A brief scan reveals a sign hanging above the doorway but a lack of lighting, and the fog, make it nearly impossible to make out.
Onyx
player, 38 posts
Bladesinger Who Me?
Nope, just a drunk.
Thu 8 Sep 2016
at 02:43
  • msg #26

Strange Ports

Onyx moves towards the building the man exited and pulls his hooded cloak up and wraps his face as if shielding it from a chill.  "Better safe than sorry." he muttered as he moved quietly towards the building.  Was there a chance that this place had something to drink?
Arryn Andrer
player, 54 posts
Thu 8 Sep 2016
at 15:18
  • msg #27

Strange Ports

Arryn shoulders his blade and moves forward to read the sign hanging near the door.
Larzander Gunderzen
player, 33 posts
Thu 8 Sep 2016
at 15:53
  • msg #28

Strange Ports

In reply to Arryn Andrer (msg # 27):

Larzander waited for Arryn to finish his inspection of the sign. "What's it say?" he asked trying to keep an eye on the groups back as his new friend finished reading.
Stoney Applesmith
player, 12 posts
SP15/AC10
Thatco18/HP31
Thu 8 Sep 2016
at 16:50
  • msg #29

Strange Ports

In reply to Larzander Gunderzen (msg # 28):

Waiting for the others to read the sign, assuming it says inn, or food of some sort.

Stoney knocks on the door.
"Sorry, but we are in some sort of city, I thought it was prudent to simply use courtesy." 
Waiting for an answer to come back.
"Hello, are you open"

The Powers That Be
GM, 114 posts
Thu 8 Sep 2016
at 22:17
  • msg #30

Strange Ports

Attempting to read the sign is almost completely futile.  Even if the fog were not present, the sign itself has seen some serious years next to the ocean and definitely looks it.  The wood is cracked and splintered and any paint that existed has long since been worn away by weather.  It appears as if it is ready to fall off any day now.

Stoney raps upon the door and, after a few moments, a small section is opened and a pair of eyes appear.  The stranger on the other side eyes the group cautiously...

"You'd better have gold...this ain't no free safe house."
Onyx
player, 39 posts
Bladesinger Who Me?
Nope, just a drunk.
Fri 9 Sep 2016
at 02:34
  • msg #31

Strange Ports

Onyx holds up a gold coin.  If the door opens then he enters with the others.
The Powers That Be
GM, 115 posts
Fri 9 Sep 2016
at 05:46
  • msg #32

Strange Ports

The tell tale clanking of several large bolts reverberates through the door.  The mass of oaken planks and iron hinges creaks open to reveal what may have once passed for a tavern.  The usual accoutrements are plainly there...the bar counter, various mounts upon the walls, games of chance...but nothing about this place seemed right.  The walls were stained black with soot, completely blocking any view of the material beneath; yet only a small wood stove sat in the middle of the room and it had a vent pipe. No visible windows graced the room whatsoever.  Where perhaps several tables and chairs, a few private booths even, should have been now only contained a small handful of benches as the rest of the room had been converted into hastily crafted beds stacked three high.  On the back wall to the left of the counter sat an old, well worn staircase leading out of view.  While there was talk and chatter in the room, many spoke in hushed tones, some in downright whispers.  After your initial entrance none of them really seemed to pay you any mind.  As you gather inside, the door once again creaks in protest as it is shut and bolted, three times, before having a large bough of oak lodged between two metal brackets on either side of the frame.  The man behind the door turns and looks at each of you in turn.

"That'll be one gold a piece for the evening, not including extras." He flashes a twisted smile made even more sinister by his lack of teeth.
Arryn Andrer
player, 56 posts
Fri 9 Sep 2016
at 11:13
  • msg #33

Strange Ports

Arryn handed over a gold piece and also held up a second "I'm looking for information. The name of the city, the name of the country, the reason for this unnatural fog?" he said hoping to appeal to the man's greedy nature.
Stoney Applesmith
player, 13 posts
SP15/AC10
Thatco18/HP31
Fri 9 Sep 2016
at 14:41
  • msg #34

Strange Ports

In reply to Arryn Andrer (msg # 33):

Stoney's head is shifting right to left, scanning for something.
"Ale?  Do you have ale?"

The Powers That Be
GM, 116 posts
Sat 10 Sep 2016
at 04:52
  • msg #35

Strange Ports

The large doorman laughs at Arryn and turns toward the back counter.

"Javoari, we got another one here.  Whole group it looks like", he belts across the room.  His laughter is cut short, however, as a small clay cup crashes into the side of his head.

A womans voice glides from the back,"Keep your damn trap shut or I'll shut it for you."

The doorman sheepishly lowers his gaze, rubbing his head like an angry child.  Remembering the strangers in front of him, he quickly stiffens up; a veiled attempt to seem mean.

"Don't worry, little friend, we have drink enough."
Onyx
player, 40 posts
Bladesinger Who Me?
Nope, just a drunk.
Sat 10 Sep 2016
at 16:06
  • msg #36

Strange Ports

Onyx moves into the room and heads for the back counter.  As he approaches he quickly takes in all that he sees getting a quick lay of the room, number and compliment of attendees, and what if any weapons are visibly present.  Once he's taken stock of the situation he sits at the counter, if a stool is open, and places two gold coins on the surface sliding one forward and keeping the other under his finger.

Without looking up he remarks, "Javoari is it?  What's the story...seems like there is a bit more to this place than expected."
Stoney Applesmith
player, 14 posts
SP15/AC10
Thatco18/HP31
Sat 10 Sep 2016
at 16:37
  • msg #37

Strange Ports

In reply to Onyx (msg # 36):

Stoney stays close to his "friends", pulls up a seat at the counter.
Careful not to speak over Onyx, waiting his turn.
Happy to be back inside, and near beer, or ale.
Can I get a pint?  It sure is thick fog tonight!

Larzander Gunderzen
player, 34 posts
Mon 12 Sep 2016
at 00:35
  • msg #38

Strange Ports

In reply to Stoney Applesmith (msg # 37):

Larzander handed the man the gold piece and entered following Stoney to the bar. "A pint for me as well, Misses." the large warrior said taking a seat."And get these other lads whatever they're wanting. I'll buy first round lads." the barbarian added.
Arryn Andrer
player, 57 posts
Mon 12 Sep 2016
at 18:42
  • msg #39

Strange Ports

Arryn nodded his thanks to Larzander and the turned to the barkeep "Nothing too strong." he said. Arryn figured he'd need to keep his wits about him. The doorman being shushed had put him slightly on edge and he wouldn't calm down until someone was willing to answer a few questions.
The Powers That Be
GM, 118 posts
Mon 12 Sep 2016
at 23:04
  • msg #40

Strange Ports

The bartender, a stout, broad-shouldered woman, slides several mugs of ale to each of you.  She towers at a massive 6'2" with arms that would make most men feel ashamed.

"So, you're the newest lost souls to join us I see.  More to the story?  That's the understatement of the year.  Whole towns been upended, it would seem, and no one really seems to know what's going on.  In fact, the whole damn island has gone screwy.  If you ask me, it's some super dark magic.  Probably from those damn goblins.
Stoney Applesmith
player, 15 posts
SP15/AC10
Thatco18/HP31
Tue 13 Sep 2016
at 00:34
  • msg #41

Strange Ports

In reply to The Powers That Be (msg # 40):

"Thanks for the drink, dear."
Takes a long appreciative drink. Without setting his drink down.

"Continue with your story, what is going on here?  Uprooted?  Island?"
Takes another drink
Larzander Gunderzen
player, 35 posts
Tue 13 Sep 2016
at 02:07
  • msg #42

Strange Ports

In reply to The Powers That Be (msg # 40):

Larzander smiled at the woman when she slid him his ale. The hulking warrior had to admire the stout frame of the woman. " Many thanks." he said sliding her the coin, plus an extra."Tell me house mistress, are all the women around here as stout and well built as you?" he said holding up his drink."If so i may have to stay here a while."
The Powers That Be
GM, 119 posts
Tue 13 Sep 2016
at 20:30
  • msg #43

Strange Ports

Larzander can almost detect a slight smile from the woman at his comment, although it quickly fades as she steels herself before speaking.

"None that come close, stranger...nor could any man."

Turning her attentions to Stoney...

"Yeah, you're on an island...Da'th Motaer.  Let me guess, fog kept you blind till you got here?  Been a few like yourselves, brought in on ghost ships, not anywhere near there destination.  Well, let me be the first to welcome you to Strangefellow Port."

She pauses briefly to laugh at her statement...several other patrons and the doorman cough out a few laughs as well.  Throwing back a large swallow of ale, she
continues...

"A few months back this damned fog started rolling in and ever since the whole damn island has been going mad.  Not many travellers in this town but we hear stories of strange events all across the land, from the few traders that still ply these lands.  Most don't even travel this far south anymore; far too dangerous to make a profit.
Larzander Gunderzen
player, 36 posts
Tue 13 Sep 2016
at 23:17
  • msg #44

Strange Ports

In reply to The Powers That Be (msg # 43):

The blacksmith smiled at the woman's comment. Few men matched Larzander's own size and strength either. The warrior raised his mug of ale to the woman behind the bar. "Well here's to you lass. Where I come from a woman of your breeding would be at the very least a Chieftain’s wife, and a shield maiden to boot."

"I am Larzander Gunderzen, so you don't have to keep calling me stranger." he added, winking. "The lads and I, well except for Stoney here," he said motioning to the boy, "were aboard a ship headed for Asterock when this strange fog crept up. Somehow most of the crew vanished, though we suspect it was them winged demons that carried them off. We kind of figured all was lost and were just waiting for fate to come take us when we landed here on this island. Da'th Motaer? Did you say it was? Any idea how far away from Asterock we ended up?"
Arryn Andrer
player, 58 posts
Wed 14 Sep 2016
at 02:04
  • msg #45

Strange Ports

Arryn was content to allow Larzander talk to the owner. He took a sip of his drink and then placed his hands on the bar. He fidgeted with his ring paying attention to it as the woman spoke. When he wasn't looking at the ring he was looking over his shoulders at the other patrons.
The Powers That Be
GM, 120 posts
Thu 15 Sep 2016
at 21:37
  • msg #46

Strange Ports

"Winged demons?!  Now that's a new one though I'm not truly surprised given the things happening around here."

The comment seems to shake her momentarily and she calls over to the doorman to make certain the bolts were all in place.

"Aside from the damn goblin raids, we've also had a recent problem with bodies piling up.  Seems someone, or something, is killing people just to kill them.  Several people have been found so far, throats slit wide open, and nothing seems to be missing.
Stoney Applesmith
player, 17 posts
SP15/AC10
Thatco18/HP31
Thu 15 Sep 2016
at 21:46
  • msg #47

Strange Ports

In reply to The Powers That Be (msg # 46):

Sipping, no gulping down his ale.
"Another for me, please.  all this talk of demons and monsters, I thought I left behind at the monastery!" 
Wipes the corners of his mouth.
"Do you have a militia to investigate the strange murders, or goblin raids?"

Nibbling on some pocket food, he brought.
The Powers That Be
GM, 121 posts
Thu 15 Sep 2016
at 22:18
  • msg #48

Strange Ports

"We have a small town guard but it's mostly volunteer...and most of them are dead or missing.  We're just a small fishing town, or at least we were.  Never needed a large militia or anything like that.  We've even sent word to the Governor but so far we've heard nothing back.  Haven't even seen the messenger."
Arryn Andrer
player, 59 posts
Fri 16 Sep 2016
at 00:11
  • msg #49

Strange Ports

Arryn looked up from his drink "Who is the Mayor? What else can you tell us about the murders? Are they connected in any way?" Arryn smelled a bounty and failing that something to look into rather than drowning sorrows in a tavern.
Onyx
player, 41 posts
Bladesinger Who Me?
Nope, just a drunk.
Fri 16 Sep 2016
at 05:55
  • msg #50

Strange Ports

Onyx shook his head, sniffed the ale, slid it away and remarked softly, "It's the damned Imps.  They love killing.  I've only heard stories and then only when they've tied themselves to a wizard.  But, never heard of them roaming free and in groups like we saw on the ship."  The thought of a flock of the freakish things was enough to drive him to pull the drink back over.  But if this place was as deadly as they were describing then he needed to keep his wits a bit longer.  If only to stay alive long enough to find his sister...  That thought again almost drove him to drink, which was when he realized that he was holding the mug once more.  He shook his head, put it back down, and continued, "So, you've got unnatural fog, missing people, imps on a murdering spree, and goblin raiders.  Sounds like a quaint little fishing village to me."  Now he understood why these folks were hold up and shut in...
The Powers That Be
GM, 122 posts
Sat 17 Sep 2016
at 03:18
  • msg #51

Strange Ports

"The mayor?...why this very port was named after him, Edvur Strangefellow.  Didn't you see his statute in the town square?  Than again, the fog.  As for the murders, not much I can tell you I'm afraid.  We don't exactly have anyone around here who could, or would, want to look into it."
Arryn Andrer
player, 60 posts
Mon 19 Sep 2016
at 13:35
  • msg #52

Strange Ports

Arryn looked at the bar-mistress for a long moment before speaking "You do now." he said "Just give me a place to start."
Larzander Gunderzen
player, 37 posts
Mon 19 Sep 2016
at 17:13
  • msg #53

Strange Ports

In reply to Arryn Andrer (msg # 52):

Larz smirked over his drink at his new friend. "I believe you mean us." he said to Arryn. "I seem to be out of a job at the moment, and have nothing better to do. Count me in as well."

"Especially if it means I will get to spend more time with the lady." he said smiling and raising his mug to the house mistress.
Stoney Applesmith
player, 18 posts
SP15/AC10
Thatco18/HP31
Mon 19 Sep 2016
at 17:19
  • msg #54

Strange Ports

In reply to Larzander Gunderzen (msg # 53):

Tapping his finger on the bar, signaling for another drink.
Reaching for his coin purse, which probably only has enough coins fro a day or two.
"Is there a reward?  If there is a reward, you will need a man of faith!  I'll help rid the town of the scourge and damned fog."
A little more boisterous than his normal self, and overly confident!
The Powers That Be
GM, 123 posts
Mon 19 Sep 2016
at 21:37
  • msg #55

Strange Ports

The woman stifles a small laugh at such an offer.

"Not meaning any disrespect but others have made the same offer.  Most met very untimely ends...the rest have simply never been seen again."

She eyes the small group with discernment.

"If you truly insist, I can put you in touch with someone.  I would suggest, however, waiting until sunrise.  The streets around here have turned very deadly after dark."
Onyx
player, 42 posts
Bladesinger Who Me?
Nope, just a drunk.
Tue 20 Sep 2016
at 05:46
  • msg #56

Strange Ports

"Sunrise it is then...so what are the accommodations and cost?"  Onyx asked even though he figured "Pick a corner" would be the answer.  The likelihood of finding something softer than a bench to sleep on was not expected.
The Powers That Be
GM, 124 posts
Tue 20 Sep 2016
at 21:22
  • msg #57

Strange Ports

"Considering what you've already spent...or more likely will spend (eyeing Stoney), we'll call it square.  Grab yourself any free cot."
Stoney Applesmith
player, 19 posts
SP15/AC10
Thatco18/HP31
Wed 21 Sep 2016
at 16:52
  • msg #58

Strange Ports

In reply to The Powers That Be (msg # 57):

"Ah your courtesy is much appreciated!"
Eyeing a corner, or a bench, then the floor.
"I have slept many nights in much less accomodating surroundings, Thank you."
Drinks into the night, or at least what his coin pouch will allow & then snuggles up to the hard floor for some rest.
Larzander Gunderzen
player, 38 posts
Wed 21 Sep 2016
at 17:40
  • msg #59

Strange Ports

In reply to Stoney Applesmith (msg # 58):

"Sunrise it is." Larz agreed draining his tankard and indicating he'd like another. "Have a drink with us." he offered the bartender laying another coin on the bar. "It seems we have time to kill, may as well enjoy that time and the company."
Arryn Andrer
player, 61 posts
Wed 21 Sep 2016
at 21:15
  • msg #60

Strange Ports

Arryn pushed his mug forward and excused himself. If things were as perilous as they seemed he didn't need to add a hangover to the already long list of things stacked against him.
Reghar Blackcrow
player, 2 posts
Wed 21 Sep 2016
at 23:24
  • msg #61

Strange Ports

As Arryn get himself excused, a dwarf move closer to the group location in a non-threatening way. Staying a few feet away from the barmaid, whom he eye cautiously, he looked back to the group

"Dear adventurers, I am sorry but I couldn't help myself and heard some glimpse of your conversation about this place. I do not know any of you, nor anyone here, but I know that this thick fog feels unnatural and I can't seems to recall how I arrived here. Its already been two days since I arrived here and I recognized nothing, its as if I am in a new city... I was praying to the great god these past two days that everything would go back to normal... and it seems I will have to explore this city. I am not a coward but I believe in strength of numbers and that coincidence are opportunities to be seized. Seems to me that we may had the same "bad luck" of ending up here and that maybe we could help one another by working together. What are your thoughts?

Reghar shoulder relax just a little after he finished talking, he was under heavy stress since his arrival and this was his best opportunity to try to get answers.

Hopefully these adventurers will agree to travel together, even if it's just for a short while.
This message was last edited by the player at 23:25, Wed 21 Sept 2016.
Stoney Applesmith
player, 20 posts
SP15/AC10
Thatco18/HP31
Wed 21 Sep 2016
at 23:32
  • msg #62

Strange Ports

In reply to Reghar Blackcrow (msg # 61):

"Pull up a barstool my good friend!"
Stoney motions to a seat near him.
"Seems we are all in the same boat together, probably keeps a fine establishment like this open, too!"
Stoney is not a very suspicious person, and a friend to all.
"You need to relax my friend. Grab a drink for yourself.  Tell me where you are from?"

Reghar Blackcrow
player, 3 posts
Sat 24 Sep 2016
at 13:14
  • msg #63

Strange Ports

"I am glad to hear that"

Taking a bar stool, eghar bring his pint of beer. Everyone in the tavern can hear him move around thanks to his full plate being noisy as hell.

My name is Reghar and I used to live near Saratoga. The pirates in my region were all murderers, thieves and slave raiders. I as trying to pursue them and bring justice and suddenly I found myself surrounded by thick fog and the next thing I sa was this place.

Since the last two days I was wondering how I should explore the region. Seems there are mysterious evil force around here and we must be careful, hence I woul dprefer company to explore. What about you? ow many people in your group? Do e have any other person of faith?


Reghar watch the small man and the rest of the group.

"Of course since you already agreed to let me in your group, we could always discuss in more details tomorrow after the sunrise, I will let you decide, I do not want to keep you awake more than necessary.
Stoney Applesmith
player, 21 posts
SP15/AC10
Thatco18/HP31
Sat 24 Sep 2016
at 15:44
  • msg #64

Strange Ports

In reply to Reghar Blackcrow (msg # 63):

"Faith?  I'll raise a cup to that!"
Raises his glass & takes a drink.  Wiping his mouth free with his sleeve.
"I myself am an initiate of faith. Teaching the townsfolk, and continually praying and working off my sins with the brothers of my order."
Takes another drink.
"The fog took me, too, which I suppose is a test of my faith.  To see if I can help the folks around here, or maybe one of you, or maybe yourself.  Who knows, the Gods speak in riddles and metaphor."

Larzander Gunderzen
player, 39 posts
Sat 24 Sep 2016
at 16:44
  • msg #65

Strange Ports

In reply to Reghar Blackcrow (msg # 63):

"Well met Reghar.  You're welcome to join us if you wish." the barbarian stated taking another drink.

"Men of faith?" he said smiling."The gods test us for their own amusement. I honor the gods for their creation. But I put my faith in this."he added, resting his hand on the pommel of the 2-handed sword resting at his side against the bar.
The Powers That Be
GM, 125 posts
Tue 27 Sep 2016
at 22:41
  • msg #66

Strange Ports

OOC: Just let me know when you would like me to move along to morning.  Just giving you time to speak with each other.
The Powers That Be
GM, 127 posts
Wed 28 Sep 2016
at 23:49
  • msg #67

Strange Ports

  Morning breaks across the town of Strangeport, although none of you could tell as the tavern is indeed boarded up tight.  It is not until the doorman begins loosening bolts that you awake, and rather rudely as he then proceeds to throw open the entrance door, flooding the dark chamber in rich but blinding sunlight.  Slowly but surely the other patrons begin to stir, groaning and belching and scratching their way into coherence.  Peering outside it would appear as if nothing you had been told the night before was true.  The sounds of people, both young and old, can be heard echoing down the streets and there is no sign of any fog.  The barmaid left a note…

“Head to the towns gates to the north, ask for Captain Rasmir.”

OOC: You can either head straight for the gates or you can roam around town, if you prefer.
Stoney Applesmith
player, 23 posts
SP15/AC10
Thatco18/HP31
Thu 29 Sep 2016
at 00:21
  • msg #68

Strange Ports

In reply to The Powers That Be (msg # 67):

"Captain Rasmir, you say?"
Adjusting his clothes.
"What about some food, before we leave?  Hero's are entitled to a free breakfast and drink, aren't we?"
HEad tilted, trying to be  coy as he says it to the barmaid.
The Powers That Be
GM, 128 posts
Thu 29 Sep 2016
at 00:59
  • msg #69

Strange Ports

In reply to Stoney Applesmith (msg # 68):

While the barmaid you spoke with appears to not be present, someone is manning the bar and you can definitely smell something delicious wafting in from the back somewhere.
Arryn Andrer
player, 63 posts
Thu 29 Sep 2016
at 13:13
  • msg #70

Strange Ports

Arryn stood up and gathered his things. He made his way to the bar and took a set. There was no sense in exploring on an empty stomach.
Larzander Gunderzen
player, 42 posts
Thu 29 Sep 2016
at 15:13
  • msg #71

Strange Ports

In reply to Arryn Andrer (msg # 70):

Larzander awoke and gathered his things, grabbed a handful of nuts and an apple off the bar, then made his way out into the morning sun.

"I'll be waiting out front." he said as he walked out the door.
Stoney Applesmith
player, 24 posts
SP15/AC10
Thatco18/HP31
Thu 29 Sep 2016
at 15:15
  • msg #72

Strange Ports

In reply to Larzander Gunderzen (msg # 71):

"I'll meet you out front, just let me get something in my stomach.  Who knows when we will get another good meal."
Belly up to the bar.
"Excuse me sir, how long until food is ready?"

The Powers That Be
GM, 129 posts
Thu 29 Sep 2016
at 20:30
  • msg #73

Strange Ports

In reply to Stoney Applesmith (msg # 72):

Much of the food has already been prepared...piles of eggs, fresh smoked fish, and even some small bread loaves.
The Powers That Be
GM, 130 posts
Sun 2 Oct 2016
at 03:29
  • msg #74

Strange Ports

OOC: So are you all heading straight for Captain Rasmir (after Stoney eats his fill, of course)?
Onyx
player, 43 posts
Bladesinger Who Me?
Nope, just a drunk.
Mon 3 Oct 2016
at 05:34
  • msg #75

Strange Ports

Onyx wasn't sure if it would be better to make his way on his own or stay with the others.  The days might bear fruit but it seemed like the nights would spoil far too fast for his own safety.  Then there were the imps.  The thought of those things being free and killing the locals made his skin crawl.  "We need to see this Rasmir and decide our course before it decides for us."
Arryn Andrer
player, 64 posts
Mon 3 Oct 2016
at 12:12
  • msg #76

Strange Ports

Arryn had a hearty breakfast and made his way out to meet Larz ready to pay a visit to the captain.
Reghar Blackcrow
player, 5 posts
Mon 3 Oct 2016
at 18:21
  • msg #77

Strange Ports

As usual, Reghar woke up at 5am in the morning for his regular praying session. This was his preferred moment of the day, closest to his god. After that two hours, he came down to eat his fill and gave a tip to the waitress.

Seeing that everyone already had eaten or was gone, he decided to follow members from the group he saw yesterday. HE wasn't aware of much, except of mysterious disappearance, dark mist and goblins.

OCC: "I will just follow the group to the Captain or go alone if the group is already there."
The Powers That Be
GM, 132 posts
Mon 3 Oct 2016
at 22:16
  • msg #78

Strange Ports

As you all gather outside, breathing in the crisp, salty morning air, you are indeed quite surprised by how pleasant everything seems.  The fog has completely retreated leaving behind a rustic yet bustling town.  With the sun now clearly shining, you can see that you aren't too fair from the pier you came in on (you believe anyway).  The town itself, while small, is quickly filled with the usual noise and chatter one would expect to find.  The markets open for the day and soon people begin filling the streets with vendors hawking various wares to any passerby.  You notice many individuals heading down to the docks to fish but strangely, no one seems to be sailing out for any reason.  In fact, except for 3 larger ships, nothing beyond the size of dingy can be seen.

Making your way to the northern most gates of the town you find a standard stone built archway with large oaken doors held shut by a large plank and several bolts.  On top of the wall archers can be seen pacing about in their duties while a handful of soldiers busy themselves with daily, mundane tasks...oiling armor, feeding the horses, etc.  Peering around, however, you begin to notice that perhaps only a small number might actually be soldiers.  Many look young...far too young to be serving in any military capacity.

As you approach the small training area, from one side of the stone archway, a door opens and a grizzled looking gentleman steps out.  His head is shaved down close to the scalp, revealing a plethora of scars.  His face shows signs of age and wear and his beard, while long and thick, is showing heavy signs of white throughout and a large section is bare; a large visible scar covering the patch.  His armor is simply leather, old and tired yet clearly polished and taken care of, despite the numerous holes and patches.
Larzander Gunderzen
player, 44 posts
Tue 4 Oct 2016
at 15:33
  • msg #79

Strange Ports

In reply to The Powers That Be (msg # 78):

Larzander walked up to the veteran warrior. "You be Captain Rasmir?" he asked. "My friends and I have come to offer our services in helping track down those responsible for the murders and kidnappings."
Stoney Applesmith
player, 25 posts
SP15/AC10
Thatco18/HP31
Tue 4 Oct 2016
at 21:39
  • msg #80

Strange Ports

In reply to Larzander Gunderzen (msg # 79):

Stoney hangs out in the background, watching the hustle and bustle.
Quietly praying, or enjoying the time in silence aft er along night of "research" at the bar.
The Powers That Be
GM, 133 posts
Wed 5 Oct 2016
at 05:11
  • msg #81

Strange Ports

The older gentleman steps forward, walking with a slight limp you hadn't previously noted.

"Aye", he responds in a gruff, almost bark like tone.  "And who might you lot be?"
Reghar Blackcrow
player, 6 posts
Wed 5 Oct 2016
at 12:10
  • msg #82

Strange Ports

Stepping forward, Reghar eye the man cautiously before he introduce himself:

"My name is Reghar Blackcrow, at your service"
Stoney Applesmith
player, 26 posts
SP15/AC10
Thatco18/HP31
Wed 5 Oct 2016
at 13:37
  • msg #83

Strange Ports

In reply to Reghar Blackcrow (msg # 82):

Stoney has his bag swung in front of him, feeling around for something.
Dancing up for a quick second.
"Ya me too."
Head back down into the bag.
Larzander Gunderzen
player, 45 posts
Wed 5 Oct 2016
at 20:39
  • msg #84

Strange Ports

In reply to Stoney Applesmith (msg # 83):

Larz grinned at the man's rough tone. He had received similar treatment from his Father growing up. "Larzander Gunderzen is the name sir. Warrior and sometimes blacksmith." he said holding out his hand in friendship.
The Powers That Be
GM, 134 posts
Wed 5 Oct 2016
at 22:50
  • msg #85

Strange Ports

Captain Rasmir grabs Larzanders' hand with a firm grip; you are reminded of the feeling of worn and cracked leather.

"My apologies if I seem a tad agitated.  Been a lot of trouble around here lately and quite frankly, we're just not equipped enough nor have the man power to deal with it."

Looking towards Stoney then back to Larzander...

"I see your friend is a touch special.  Are you certain you are fighters?", asking in a quizzical tone.
Larzander Gunderzen
player, 46 posts
Thu 6 Oct 2016
at 14:32
  • msg #86

Strange Ports

In reply to The Powers That Be (msg # 85):

Larz chuckled a little as he looked towards Stoney briefly then back to the Captain, "Don't mind him Captain, Stoney's a good lad. A man of faith as it were. He just likes his drink."

"Most of these lads I just met yesterday. Though they seem capable enough." he added. "Least wise, when we were attacked by those little demon things, none of them ran from the fight. And they're all still alive to tell the tale."
Stoney Applesmith
player, 27 posts
SP15/AC10
Thatco18/HP31
Thu 6 Oct 2016
at 15:24
  • msg #87

Strange Ports

In reply to Larzander Gunderzen (msg # 86):

Almost like a child in a tantrum, Stoney throws his bag to the ground.
Folds his arms, and looks puzzled.
"DAMN!  I can't find it!"
Head back up to the rest of the group, he is now back in reality.
Grabs his bag, and tosses it on his shoulder, once again.
"Sorry about that, cant find anything in this dang bag.  What were you saying again?"

This message was last edited by the player at 18:19, Fri 07 Oct 2016.
The Powers That Be
GM, 135 posts
Thu 6 Oct 2016
at 21:48
  • msg #88

Strange Ports

He raises an eyebrow when Larzander mentions the imps...

"Demon things you say?  Small, devil-looking creatures as black as night?  You say you had a direct encounter with them?!  Where?!", his voice growing excited ever so slightly as his right hand instinctively moves towards the pommel of his sword.
Larzander Gunderzen
player, 47 posts
Fri 7 Oct 2016
at 16:59
  • msg #89

Strange Ports

In reply to The Powers That Be (msg # 88):

"We had an encounter with them last night while we were still aboard the ship that brought us here." Larz replied. "They set upon us while we were awaiting our fate." Seeing the look on the Captain's face Larz explained further.

"During the night last night, our entire crew vanished without a trace." he went on. "We had given up hope of ever getting from the fog and bedded down for the night, when these creatures, sounding like the ones you described, attacked us. We managed to kill one, and injure the other before it flew off into the fog."

"Our ship found it's way to the docks on it's own. We stumbled our way to the relative safety of your inn/tavern and awaited daylight." he said looking at the group of "soldiers" that were gathered near by.

"As for myself, it seems I am in need of employment." he said looking back to the Captain. "And it appears you could use a few good men, instead the the boys you seem to be relying on."
The Powers That Be
GM, 136 posts
Sat 8 Oct 2016
at 04:53
  • msg #90

Strange Ports

In reply to Larzander Gunderzen (msg # 89):

He listens to Larzanders recanting of the voyage that brought them with deep interest.  He seemed rather surprised indeed that you had encountered the imps and lived to tell of it.

"Well now that is most interesting.  We've had a lot of your kind...um, peoples from other lands, that have been arriving by water craft of all manner.  Why we even had a fellow wash up in a canoe.  One or two  have mentioned the imps as well, however, more often than not, we find any remaining crew slain.  Throats slashed ear to ear.  Dreadful scenes to behold indeed."

Looking around at his 'soldiers' he turns back to the group...

"Aye, these people are indeed not what a man of service would desire but I did not retire to this once peaceful town because it held a great army.  We are under attack from both outside and within.  I am near my wits end truly.  If it is work you seek, we have quite a lot of it, my friends.  Please, come join me inside for a drink and we can discuss this matter further."

With that he turns and begins heading back towards the door he emerged from.
Stoney Applesmith
player, 28 posts
SP15/AC10
Thatco18/HP31
Sat 8 Oct 2016
at 15:40
  • msg #91

Strange Ports

In reply to The Powers That Be (msg # 90):

Stoney runs up aside the Captain.
"Slit throats, you say?  Ear to ear?  That is not good!
We just might be a use to you, but right, a drink first!"

If there is a door to open for the Captain, Stoney opens it for him.
"After you."

Arryn Andrer
player, 66 posts
Mon 10 Oct 2016
at 17:19
  • msg #92

Strange Ports

Arryn had stayed in the back allowing the others to talk. He kept fidgeting with his ring as if it might speak at any moment. When the captain beckoned them forward he followed along with the others silently.
Larzander Gunderzen
player, 48 posts
Mon 10 Oct 2016
at 17:21
  • msg #93

Strange Ports

In reply to Stoney Applesmith (msg # 91):

Larz nodded, then turned to see if everyone would follow. "May as well make the best of things, and take work where we can get it." He said as he turned to follow the Captain. "Besides, I doubt we're leaving this place any time soon. None of us can sail a ship, we've already established that."
Arryn Andrer
player, 67 posts
Mon 10 Oct 2016
at 17:24
  • msg #94

Strange Ports

Arryn looked back over his shoulder towards the docks "Is the ship we came in on even here anymore? Or did it drift away in that cursed fog?" he asked wondering what became of the vessels that docked with all hands already dead.
Larzander Gunderzen
player, 49 posts
Mon 10 Oct 2016
at 17:35
  • msg #95

Strange Ports

In reply to Arryn Andrer (msg # 94):

Larz looked back toward the docks as well. "If she is still there. Unless we find her Captain or crew technically the ship belongs to us I would think."
The Powers That Be
GM, 140 posts
Tue 11 Oct 2016
at 04:18
  • msg #96

Strange Ports

OOC: From what you can see, three large type ships still sit at the docks.  You're not certain if the ship you sailed in on is still there as it was very difficult to make out any details that you would remember.
Reghar Blackcrow
player, 8 posts
Tue 11 Oct 2016
at 11:17
  • msg #97

Strange Ports

Reghar watch closely how his companion reacts and follow inside Captain Rasmir. Obviously bashing the skulls of faithless cowards like goblins while getting paid sounds interesting.
Onyx
player, 45 posts
Bladesinger Who Me?
Nope, just a drunk.
Fri 14 Oct 2016
at 02:35
  • msg #98

Strange Ports

"So, Captain Rasmir, what's your story?  Seems you've seen quite a bit of action and I suspect I'm not the only one who wonders how you came to find yourself here since we are the outsiders after all."  Onyx let his question hang a moment without a tone harsh enough to seem forceful yet dry enough to deserve another round of drinks.  Perhaps he wondered if there was more to this Captain than he appeared to be at first blush.
The Powers That Be
GM, 144 posts
Fri 14 Oct 2016
at 04:41
  • msg #99

Strange Ports

"Aye, I have seen much in my time.  My youth, nay, the majority of my life, I spent in the service.  I once lived on the mainland...when there was still a mainland...and served faithfully for many years.  I retired several years ago to this town, away from the wars and the blood and the horror.  Somehow, it still found me."
Larzander Gunderzen
player, 50 posts
Fri 14 Oct 2016
at 22:39
  • msg #100

Strange Ports

In reply to The Powers That Be (msg # 99):

"It always seems to be that way." Larzander said as he took the drink offered. "So what's our situation Captain? From what I gathered from the buzz on the street, there have been a lot of killings, and apparent kidnappings recently. Everyone in this place seems scared to death."
Stoney Applesmith
player, 30 posts
SP15/AC10
Thatco18/HP31
Fri 14 Oct 2016
at 22:44
  • msg #101

Strange Ports

In reply to Larzander Gunderzen (msg # 100):

Raises his glass.
"Here is to an end of the horrors!  with this group...
Puts his arm on Larzander's shoulder.
"...we will rid the lands of the horrors!"
Drinks a big gulp.
"Or at least some of the horrors."
Obviously he is feeling a little more friendly than normal.  Must be the drinks!
The Powers That Be
GM, 145 posts
Sat 15 Oct 2016
at 04:23
  • msg #102

Strange Ports

"The situation here in town is indeed a grim one.  We have had multiple unsolved murders as well as disappearances.  Then, of course, we have the goblin situation...a normal part of life here which has suddenly become a rather extreme case as they have been pouring at us from the woods in record numbers.  Really must say that has me rather concerned as I've never seen such numbers and the bloodlust...it is beyond normal for their kind.  Let's see...our land based trade route is now used only by the most battle hardened or foolish; it has become a veritable death trap.  Thankfully we are rather self sufficient here so the sporadic arrival of traders is not the death bell it is in most isolated towns.  Oh, and how could I forget...I'd avoid any sailing ventures if I were you.  No one has come back from those fogs."

He pauses to scratch his beard and enjoy a long pull of wine.

"That's our situation gentlemen."
Larzander Gunderzen
player, 51 posts
Mon 17 Oct 2016
at 15:42
  • msg #103

Strange Ports

In reply to The Powers That Be (msg # 102):

Larzander nodded and took a long drink. "Don't suppose you can afford to pay too much in wages if we join your fight?" the warrior asked.
Arryn Andrer
player, 69 posts
Mon 17 Oct 2016
at 16:00
  • msg #104

Strange Ports

Arryn didn't wait for a response to Larzander's question "At this point are the goblins a more pressing concern than the murders? We'll need a priority and I'd hate to have any investigations interrupted by goblin attacks."
The Powers That Be
GM, 146 posts
Mon 17 Oct 2016
at 21:44
  • msg #105

Strange Ports

"I suppose that depends on how you view priorities.  The goblins certainly cause more death and destruction but they are infrequent at best...and we usually have some type of warning.  The murders...disappearences...they happen at random with no warning and virtually no clues; although the body count is currently much lower."  He speaks with a dire, almost sarcastic expression.  He seems a rather taxed man who may be coming to the end of his limits.

"As far as pay, we still have town coffers my friend, if that's your interest.  We can also supply you with room, board, and whatever equipment you might need...provided you work out or survive.  Others have come before you...none can be counted in this room."
Larzander Gunderzen
player, 52 posts
Mon 17 Oct 2016
at 22:17
  • msg #106

Strange Ports

In reply to The Powers That Be (msg # 105):

"Well, that's the best offer I've had all day." Larz replied. "I can't speak for the rest of the lads, but I am currently without a job, or a place to stay. Room and board, plus equipment and pay, along with the prospect of cracking some goblin skulls as well...when do I start?"
Reghar Blackcrow
player, 10 posts
Tue 18 Oct 2016
at 01:28
  • msg #107

Strange Ports

Listening intently, Reghar already made up his mind.


"I am ready to help this town, I can't sit idle and let this evil commit murders and destruction.  Goblin, disappearance, evil force, name it I will fight it with all my faith. I will follow whatever the majority decide, I myself think we should start with the city disappearance this way we may explore and discover the town and its people at the same time"

Feeling proud about his comments, Regar watch his teamate to see if any of them look afraid or unsure, he certainly do not want to put his life on an unreliable companion.
This message was last edited by the player at 01:30, Tue 18 Oct 2016.
Onyx
player, 46 posts
Bladesinger Who Me?
Nope, just a drunk.
Tue 18 Oct 2016
at 06:05
  • msg #108

Strange Ports

"Yes, what they said."  Onyx smiled, but the grin looked far more menacing than he probably meant...and doubly so for a race better known for its frivolity.
Stoney Applesmith
player, 31 posts
SP15/AC10
Thatco18/HP31
Tue 18 Oct 2016
at 12:58
  • msg #109

Strange Ports

In reply to Reghar Blackcrow (msg # 107):

Finishing his drink.
"Cheers to that!"
Looks at the bottom of his mug, and tips it upside down, quizzically.
"WAIT!  Can I have a refill before we cheers?"

Arryn Andrer
player, 70 posts
Tue 18 Oct 2016
at 13:11
  • msg #110

Strange Ports

Arryn only nodded his agreement. "Can you tell us where the latest disappearance took place? The latest scene should offer us the best chance at finding a clue or a trail to follow." he asked of the captain.
The Powers That Be
GM, 147 posts
Tue 18 Oct 2016
at 23:23
  • msg #111

Strange Ports

Captain Rasmir explains the most recent spat of killings that have taken place.  As it would turn out, one occurred the night before your arrival.  He offers to have one of his men lead you to the house.

"Not much I can tell you about it, to be honest.  One of the towns older residents, a healer and potions master by trade.  Kept to himself mostly.
The Powers That Be
GM, 148 posts
Wed 19 Oct 2016
at 06:33
  • msg #112

Strange Ports

OOC: If you have anymore questions for the captain, let me know, otherwise I'll move things along to the location.
Arryn Andrer
player, 71 posts
Wed 19 Oct 2016
at 11:44
  • msg #113

Strange Ports

Ready.
Larzander Gunderzen
player, 53 posts
Wed 19 Oct 2016
at 14:27
  • msg #114

Strange Ports

In reply to Arryn Andrer (msg # 113):

I'm ready as well...
The Powers That Be
GM, 150 posts
Wed 19 Oct 2016
at 20:18
  • msg #115

Strange Ports

Alright...new thread then :D
Galen
player, 1 post
HP: 25/25 AC: 6
SP: 18/18
Thu 18 Oct 2018
at 14:43
  • msg #116

Strange Ports

Galen didn't have a high profile. Mostly he moved from town to town without attracting much attention. Since he started traveling with Io, this trait of him only got stressed, as all the looks went to his companion, who had a strong presence.

"We can't keep sitting here with out arms crossed, Io. There is only so much I can do for the injured that increase day after day, and absolutely nothing I can do for those that don't survive. What do you say? Are you up for some adventuring?"
Io the Lost
player, 1 post
65 / 65 HP
9 / 9 AC
Thu 18 Oct 2018
at 15:03
  • msg #117

Strange Ports

The huge, armless man looks at Galen, groaning at the metaphor used, for he could certainly not remain with his arms crossed.
He wore nothing but sandals and pants made of sack.
That's all he had.
That's all he needed.
"To help those that suffer..."
He closes his eyes, thinking.
Then nods.
"... I need to refresh my skills... this goose chase for this artificer is just a waste of time: the only thing I need is to cleanse the world from vampires... wandering about may allow us to both help those in need and gain a true lead..."
He looks at Galen, right in the eye.
"You had an idea in mind or should we just see if any bounty lies on any head?"

Galen
player, 2 posts
HP: 25/25 AC: 6
SP: 18/18
Thu 18 Oct 2018
at 15:52
  • msg #118

Strange Ports

"Ah, well... i hadn't really thought about it... but yeah, finding out any leads around town seems sensible. I know a group of adventurers head out of town on the chase for the leader of the goblins. So someone around her must know where to search."

Getting up from the table, Galen goes to the barkeep.

"Good man, would you perhaps tell me and my friend if you have heard any rumors about where the adventurers that arrived in the ghost ship were headed?"
Io the Lost
player, 2 posts
65 / 65 HP
9 / 9 AC
Thu 18 Oct 2018
at 15:56
  • msg #119

Strange Ports

He simply looks at Galen as he heads to the innkeeper... or barkeeper?
Depending on if their tavern had a bar that served alcohol.
Regardless, he mutters to himself.
"Why is that innkeepers seem to have authority over adventurers... when I was hunting zombies on my own I never needed to do this..."
He ponders a for a little while.
"... could it be that I am out of touch...?"
He thinks about it some more... then shakes his head.
"No... it's the adventurers who are wrong"

The Powers That Be
GM, 488 posts
Tue 23 Oct 2018
at 16:18
  • msg #120

Strange Ports

The barkeep knows little of the small group of adventurers but offered that they had spent a few moments gathering some information in the town then headed to the north gate to speak with Captain Rasmir.  If anyone knew where they had gone, he would be the man to ask.
Galen
player, 3 posts
HP: 25/25 AC: 6
SP: 18/18
Tue 23 Oct 2018
at 16:34
  • msg #121

Strange Ports

"Much appreciated, good fella. Here, a coin for your troubles."

Was that a gold piece? This priest must be mad or rich to give away a gold piece for so little.

"Come on, Io. Let's go meet this captain"
Io the Lost
player, 3 posts
65 / 65 HP
9 / 9 AC
Tue 23 Oct 2018
at 16:41
  • msg #122

Strange Ports

"...woohoo..."
Says Io, incredibly (not) thrilled at the prostetimean prospective.
With heavy, stomping feet, he follows Galen, heading with him to this Rasmir.
"Honestly... this place is pissing me off, Galen... staying around... looking for information... that's not really my thing... please let's be quick with this..."

Galen
player, 4 posts
HP: 25/25 AC: 6
SP: 18/18
Tue 23 Oct 2018
at 17:04
  • msg #123

Strange Ports

Galen takes the lead, with Io oozing negativity behind him. Their auras are polar opposites, one optimist and hopeful, the other negative and depressed.

"I've told you before, you need to correct your violent ways. There is more in life than beating up undead. Not saying it isn't important, but look! Here you have a chance to help an honest town get rid of the threat that ails it. You should be excited about it!"
Io the Lost
player, 4 posts
65 / 65 HP
9 / 9 AC
Tue 23 Oct 2018
at 17:06
  • msg #124

Strange Ports

"These people can easily help themselves, Galen..."
He says, as he look around.
"...if a random goblin can swing a club so can any other man in this city... we should go hunt bigger threat, the type that normal folk cannot even hope to face... this is just... tedium..."

Galen
player, 5 posts
HP: 25/25 AC: 6
SP: 18/18
Tue 23 Oct 2018
at 17:11
  • msg #125

Strange Ports

"No help is useless, Io. This people had suffered enough, they are clearly uncapable to deal with the threath. If it is as easy as you say, then we should be able to solve the problem in no time. Besides, meeting this group of adventurers could help us both. Or you plan to end like you did that other time? Chained? Without arms? Hm? You want that again?"
The Powers That Be
GM, 490 posts
Wed 24 Oct 2018
at 13:28
  • msg #126

Strange Ports

Moving outside, breathing in the crisp, salty morning air, you are indeed quite surprised by how pleasant everything seems compared to the eeriness and terror that seem to grip the town by night.  The fog has completely retreated leaving behind a rustic yet bustling town.  With the sun now clearly shining, you can see that you aren't too fair from the pier.  The town itself, while small, is quickly filled with the usual noise and chatter one would expect to find.  The markets open for the day and soon people begin filling the streets with vendors hawking various wares to any passerby.  You notice many individuals heading down to the docks to fish but strangely, no one seems to be sailing out for any reason.  In fact, except for 3 larger ships, nothing beyond the size of dingy can be seen.

Making your way to the northern most gates of the town you find a standard stone built archway with large oaken doors held shut by a large plank and several bolts.  On top of the wall archers can be seen pacing about in their duties while a handful of soldiers busy themselves with daily, mundane tasks...oiling armor, feeding the horses, etc.  Peering around, however, you begin to notice that perhaps only a small number might actually be soldiers.  Many look young...far too young to be serving in any military capacity.

As you approach the small training area, from one side of the stone archway, a door opens and a grizzled looking gentleman steps out.  His head is shaved down close to the scalp, revealing a plethora of scars.  His face shows signs of age and wear and his beard, while long and thick, is showing heavy signs of white throughout and a large section is bare; a large visible scar covering the patch.  His armor is simply leather, old and tired yet clearly polished and taken care of, despite the numerous holes and patches.
Galen
player, 6 posts
HP: 25/25 AC: 6
SP: 18/18
Wed 24 Oct 2018
at 14:00
  • msg #127

Strange Ports

"Look Io, let's ask that cheerful looking old man for the Captain's whereabouts"

As they get near the gate, Galen approaches the war veteran.

"Greetings, good sir. Me, Galen Reseda, and my buddy Io are searching for Captain Rasmir. We believe he might point us in the direction of the source of the town's ailment. Would you happen to know where he might be?"
Io the Lost
player, 5 posts
65 / 65 HP
9 / 9 AC
Wed 24 Oct 2018
at 14:04
  • msg #128

Strange Ports

"...cheerful... that's how you would describe him..."
He sighs.
"My life has become a joke..."

He stays behind Galen, examining the man.
Indeed, the two had quite a way in terms of scars and while Io probably had less his scars were a bit... bigger.
About arm sized.
"From the dramatic entrance and the multitude of scars, I believe he may be the Rasmir you are looking for, Galen"

The Powers That Be
GM, 493 posts
Mon 29 Oct 2018
at 18:43
  • msg #129

Strange Ports

The man eyes you briefly but without malice.

"Yes, I have heard tell of you two.  Word of an armless fighter travels quickly in such a small place.  I am indeed Captain Rasmir.  So you've decided to lend a...uh...come to try and help then?"

His voice is harsh and guttural.  No doubt, years of screaming for blood and howling in agony have reduced his ability to control much of his sound.  He pauses, an earnest look upon his worn and badly scarred face.  Behind his eyes, one could only see pain and sadness.

"I'm afraid things are much dire than you may understand."

quote:
"The situation here in town is indeed a grim one.  We have had multiple unsolved murders as well as disappearances.  Then, of course, we have the goblin situation...a normal part of life here which has suddenly become a rather extreme case as they have been pouring at us from the woods in record numbers.  Really must say that has me rather concerned as I've never seen such numbers and the bloodlust...it is beyond normal for their kind.  Let's see...our land based trade route is now used only by the most battle hardened or foolish; it has become a veritable death trap.  Thankfully we are rather self sufficient here so the sporadic arrival of traders is not the death bell it is in most isolated towns.  Oh, and how could I forget...I'd avoid any sailing ventures if I were you.  No one has come back from those fogs."

Io the Lost
player, 6 posts
65 / 65 HP
9 / 9 AC
Tue 30 Oct 2018
at 06:57
  • msg #130

Strange Ports

"Regarding the goblins"
Io moves forward, to properly meet Rasmir's gaze.
"Do you have any idea where their lair is? Or have you been forced into a permanent defensive position 'till now?"
He mulls it over, then continues.
"Chances are, all these things may be connected somehow: you have the goblins raiding you, the trade routes being overly dangerous and a fog at sea that kills all who enter... it feels like someone wishes to isolate your town and weaken it... maybe this is in preparation of a worse attack, meaning clearing at least one of these issues is fundamental to avoid being caught between a rock and a hard place"

Galen
player, 7 posts
HP: 25/25 AC: 6
SP: 18/18
Tue 30 Oct 2018
at 12:05
  • msg #131

Strange Ports

"Yes, I have to agree with Io. What you describe sounds like someone organizing things from the shadows. Making a move against the goblins will either get rid of one of the threats, or in the best case scenario reveal the culprit behind all the ailments of the town."
The Powers That Be
GM, 497 posts
Tue 30 Oct 2018
at 14:11
  • msg #132

Strange Ports

"All we know for certain is they seem to be based somewhere in the Great Southern Forest (a bit of a misnomer as the town sits to the south of said forest) and are definitely getting help, or at the very least some sort of leadership, from someone or something else.  We've sent men in before and none have returned.  Just sent out a party a day or two ago...strangers to the town...they were rather skilled it would appear but we have not heard from them since."
Galen
player, 8 posts
HP: 25/25 AC: 6
SP: 18/18
Tue 30 Oct 2018
at 15:32
  • msg #133

Strange Ports

"Well, you got yourselves two new volunteers! Come on Io, let's go help those strangers. You will get to kick some goblins along the way aswell, isn't that mighty fine?"

A smile on his face, Galen bows to the captain and heads through the northern exit.
Io the Lost
player, 7 posts
65 / 65 HP
9 / 9 AC
Tue 30 Oct 2018
at 19:10
  • msg #134

Strange Ports

He looks as Galen accepts in his stead and just begins walking off.
He then looks back at Rasmir, giving a groan.
"Yes well... I'll try to check the goblins out, if not clear them at least learn something about who's directing them... if we're not back I'd suggest creating a proper military force to deal with at least one of your current problems: if you're in for the long haul chances are you will end up starved"
He turns, then, and follows the optimistic companion, most likely north of the village, towards the Southern Forest.

The Powers That Be
GM, 498 posts
Thu 1 Nov 2018
at 14:41
  • msg #135

Strange Ports

OOC: Ok, I'll have you guys switch over to the Forest Primeval thread
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