M&M 3E - Do you have to use a power at its full rank?
Some examples of what I mean:
Say you have Growth 12. Can you use "Growth 4" if Growth 12 wouldn't fit where you are?
Or you have Damage 10, but you don't want to kill someone, just show that you can hurt them. Can you use it as Damage 5, for example?
I couldn't find anything by RAW. I can think of three possible answers to this:
1) You can do this as part of a dynamic array, by moving PP elsewhere, but you can't do it otherwise.
2) You can make a single effect dynamic without adding any other alternate effects to it. This is a flat 1 point cost, so pretty acceptable, I'm just not sure whether it's fine rule-wise. (Incidentally, Hero Lab allows this. However, Hero Lab also allows an empty array with no effects, which gives -1 PP. So...grain of salt.)
3) The GM can just houserule that you can adjust all your effects.(Which may not make sense for some effects I guess.)
I'm leaning towards 2, but I wonder if there's anything RAW that I missed that could provide a more definite answer.