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17:15, 20th May 2024 (GMT+0)

[OOC] The Tavern.

Posted by Dungeon MasterFor group 0
Nezaglomie
Sorcerer, 7 posts
Tue 28 Jul 2020
at 19:02
  • msg #39

Re: [OOC] The Tavern

The DM and I agreed that we both hated the name N'Za Glom.  (Actually, I prompted it with wanting a small change, and the DM pointed me to the Gnome Heritage section of the books where they talk about naming, so we arrived as something we're both happier with.)  I'm still exactly the same character -- we didn't get any player drop outs THIS early -- just the name is different.

She'll still have the nickname Za.
This message was last edited by the player at 19:02, Tue 28 July 2020.
Nezaglomie
Sorcerer, 8 posts
Tue 28 Jul 2020
at 19:05
  • msg #40

Re: [OOC] The Tavern

Dungeon Master:
FYI it is currently mid-morning. The call for heroes happens at noon.

Oh, well, rats.  OK, my post was last night?  (Or just the first part of it, entering the town.)
This message was last edited by the player at 19:17, Tue 28 July 2020.
Dungeon Master
GM, 74 posts
Lord of Lies
Teller of Tales
Tue 28 Jul 2020
at 20:07
  • msg #41

Re: [OOC] The Tavern

That makes sense. Most people probably came in the night before anyway.
Yarr the Hearty
Swashbuckler, 9 posts
Tue 28 Jul 2020
at 20:21
  • [deleted]
  • msg #42

Re: [OOC] The Tavern

This message was deleted by the player at 20:24, Tue 28 July 2020.
Dungeon Master
GM, 75 posts
Lord of Lies
Teller of Tales
Tue 28 Jul 2020
at 23:17
  • msg #43

Re: [OOC] The Tavern

For those of you with finished (or mostly finished) sheets, I've got language groups up. Let the spamming of chat begin!
Arnellia
Wizard, 3 posts
Thu 30 Jul 2020
at 05:04
  • msg #44

Re: [OOC] The Tavern

Character Creation is coming along (new job + old job makes me a sleepy boi) but a question for your min-maxers out there.

Clerics have two modes in 2E--Warpriest (getting the stack of armor and weapon bonuses I'm used to in DnD 5E) and Cloistered Cleric (getting mad spellcasting skills...eventually) and even though I designed Arnellia as a "SPELLCASTER!" (she used to be wizard with some cleric stuff), I still can't justify ditching the armor in favor of Cailean's rather crappy domain spells.

So, does anyone have a good reason for me to take Cloistered Cleric rather than Warpriest?
Yalandlara Vallindel
Alchemist, 14 posts
HP: 14/14 AC: 17
Thu 30 Jul 2020
at 05:07
  • msg #45

Re: [OOC] The Tavern

In reply to Arnellia (msg # 44):

Wait, you're a cleric not a wizard?
Arnellia
Wizard, 4 posts
Thu 30 Jul 2020
at 05:25
  • msg #46

Re: [OOC] The Tavern

I presented Arnellia as a Wizard with Cleric Multiclass, and he replied to me that he had a spellcaster for the party...but no healer, and so asked that I switch the two around (Cleric with Wizard Multiclass).  He just hasn't changed the character label yet.

So, there's a part of me that wants to keep on that Spellcaster theme, but another part of me that wants to survive a fight, and Armor at level 1 goes much further to solving that problem than Legendary Spellcasting at level 19 does.
Yalandlara Vallindel
Alchemist, 15 posts
HP: 14/14 AC: 17
Thu 30 Jul 2020
at 05:35
  • msg #47

Re: [OOC] The Tavern

In reply to Arnellia (msg # 46):

Ahhh! I got it now.

I mean we're not 100% without a healer, but you can never have to much healing in a party IMHO. Yala is a Chirurgeon Alchemist which uses alchemy to heal. We just do not have the divine healing.
Yalandlara Vallindel
Alchemist, 16 posts
HP: 14/14 AC: 17
Thu 30 Jul 2020
at 05:37
  • msg #48

Re: [OOC] The Tavern

In reply to Yalandlara Vallindel (msg # 47):

With that said, you could probably sacrifice some healing for armor or even wizard spells.

I was very impressed with how they changed alchemists in 2e and made them very potent healer's, or bomber's, or poisener's. Take your pick.
Yarr the Hearty
Swashbuckler, 11 posts
Level 1 in Yarr
The Heartiest of Classes
Thu 30 Jul 2020
at 05:52
  • msg #49

Re: [OOC] The Tavern

In reply to Arnellia (msg # 44):

Hmm, that's a puzzler. The only time I've built a cleric I went cloistered and Ancient Elf for Paladin Multiclass at level 1 so I was effectively both-ish. But that's not really on option for you since you want to multi into wizard.

To be fair though I don't think the domain spells are so bad that they negate the worth of getting spell proficiency increases 4 levels sooner. You might be able to get by since you'd have access to the Shield cantrip and there's like 5 other people in the game.

Though Hellknight Hill is apparently notoriously hard according to the people at my local game store. I dunno how much the big party will counteract that or if it's even true.
This message was last edited by the player at 05:59, Thu 30 July 2020.
Arnellia
Wizard, 6 posts
Thu 30 Jul 2020
at 06:03
  • msg #50

Re: [OOC] The Tavern

Arnellia is DEFINITELY an Ancient Elf...free multiclass too good...

That said, it's the age old dilemma of power now vs power later.  I WANT to be a badass spellslinger eventually.  But right now, my level one self is about as sturdy as a twig...made worse by the MAD nature of the multiclass (I still have negative constitution for crying out loud).  So that armor is really really tempting.

And if this module is hard.  I'm pretty sure Armor Now, beats Expert Spells Soon-ish.
Yarr the Hearty
Swashbuckler, 12 posts
Level 1 in Yarr
The Heartiest of Classes
Thu 30 Jul 2020
at 06:18
  • msg #51

Re: [OOC] The Tavern

Yeah, Ancient Elf makes elf probably one of the strongest level ones in the game if not for the fragility. I still remember the days before Paizo sorta clarified that you couldn't just slap half-elf on whatever you were playing and then take Elf Atavism to grab Ancient Elf (since Ancient Elf reguires an elven lifespan according to Paizo).

I know my local group ruled before then that you could do that since a multiclass feat is kinda around the same power as the heritage benefit and feat you were expending to get just that, but you also had to be nearing middle age for your race. Despite the fact Ancient Elf (weirdly) doesn't have any starting age prerequisite.

I kinda agree with the official ruling though. Something as drastic as having a multiclass at level 1 shouldn't be something just anyone can have IMO. That should be special. Plus it (and lowering the starting age for elves in this edition) fixes that weird thing where elves have lived ages longer than the human they are traveling with but they pretty much know the same amount.
This message was last edited by the player at 06:19, Thu 30 July 2020.
Dungeon Master
GM, 76 posts
Lord of Lies
Teller of Tales
Thu 30 Jul 2020
at 06:34
  • msg #52

Re: [OOC] The Tavern

Almost ready to kick things off. The APG drops for Yarr today and hopefully we can got the last couple of PCs signed off with shortly to get things started.
Yarr the Hearty
Swashbuckler, 13 posts
Level 1 in Yarr
The Heartiest of Classes
Thu 30 Jul 2020
at 07:59
  • msg #53

Re: [OOC] The Tavern

Yeah, the APG even went up right away on the official SRD if ya'll are interested https://2e.aonprd.com/Sources.aspx?ID=39

And earlier I had mentioned to the DM that I didn't think that much could change about Swashbuckler from the playtest so I'd just make my character and tweak it later. I was half right. They moved the feat I took to 2nd level, they took away Shield Block, and there's new styles, but pretty much all I had to tweak was a new Class feat and remove Shield Block.

So I lost some tankiness and have to wait a level to take the feat I was going to pick (which honestly I can see why they bumped it up one level), but pretty much everything is the same as it was.

That aside, tiefling's being a heritage you can slap on anything makes me want to play a fiend-blooded shoony (the pug person race) in a different, less serious game. Eventually pick up the option to sprout demon wings. Just be a flying devil pug-man, not sure what class I would run with.
This message was last edited by the player at 12:56, Thu 30 July 2020.
Dungeon Master
GM, 77 posts
Lord of Lies
Teller of Tales
Thu 30 Jul 2020
at 12:15
  • msg #54

Re: [OOC] The Tavern

Ranger. Name him Cupid.
Sularius Alariel
Rogue, 6 posts
Thu 30 Jul 2020
at 13:54
  • msg #55

Re: [OOC] The Tavern

Okay, I've got to say I'm super excited about the Archaeologist archetype. I had no idea that would be in the APG.
Dungeon Master
GM, 78 posts
Lord of Lies
Teller of Tales
Thu 30 Jul 2020
at 13:55
  • msg #56

Re: [OOC] The Tavern

If you want to swap let me know. It's still early enough that we can tweak characters for free. Shoot me a PM if anyone wants to incorporate APG stuff into their characters.
Yarr the Hearty
Swashbuckler, 14 posts
Level 1 in Yarr
The Heartiest of Classes
Thu 30 Jul 2020
at 15:09
  • msg #57

Re: [OOC] The Tavern

How close is Table F to the bar? And is it near the path between the bar and the front door or any connected door to the stables where my riding dog would be? I don't see a map of the tavern anywhere.
Sularius Alariel
Rogue, 8 posts
Thu 30 Jul 2020
at 15:38
  • msg #58

Re: [OOC] The Tavern

Yeah, I don't think I need to make any changes. I had been considering switching his racket to Eldritch Trickster, right up until I saw the Archaeologist archetype.

It's a shame I can't use the Ancient Elf heritage for Archaeologist, but I can wait until 2nd level.
Dungeon Master
GM, 80 posts
Lord of Lies
Teller of Tales
Thu 30 Jul 2020
at 17:40
  • msg #59

Re: [OOC] The Tavern

There isn't a map to the tavern.

Table F is about as far from the bar as you can get and is not in line with any of the exits, it is tucked away in a corner. Then again you're here for the call to heroes and you do see a group of obvious adventurers sitting down and socializing. The existing adventurer types already either seem to be in groups or don't look to be very sociable.

No reason you can't swing by and say hi. The point of this is to assess your potential partners...or competition...
Yarr the Hearty
Swashbuckler, 15 posts
Level 1 in Yarr
The Heartiest of Classes
Thu 30 Jul 2020
at 17:59
  • msg #60

Re: [OOC] The Tavern

Well, main reason I was asking is that merc with the flaming kinfe is kind of being aggressive in tone and lighting his knife on fire while telling someone they should just leave.

If I were near that situation or would pass it on the way feeding my dog I'd have had an excuse to intervene, but alas. I will instead post something else at some point today.
Dungeon Master
GM, 81 posts
Lord of Lies
Teller of Tales
Thu 30 Jul 2020
at 18:24
  • msg #61

Re: [OOC] The Tavern

Oh thaaat table F. Yeah that table is smack dab in the middle of the tavern so pretty much everyone walks by it no matter where they're going.
Yalandlara Vallindel
Alchemist, 17 posts
HP: 14/14 AC: 17
Thu 30 Jul 2020
at 18:57
  • msg #62

Re: [OOC] The Tavern

Dungeon Master:
If you want to swap let me know. It's still early enough that we can tweak characters for free. Shoot me a PM if anyone wants to incorporate APG stuff into their characters.


I think I am going to keep Yala as is. I was looking at thing's, and while there is a lot of good stuff in the APG there is nothing I want to use for her right now. Even the Herbalist Dedication would not be good for her as a good bit of what it can do she can already do as an Alchemist. Yeah, there is some there it can do, but the overlap's enough on the healing side to make it not appalling. And the potions it gives for free on the one feat, I already have to take at level 1 as a Chirurgeon. Not only that, but the Chirurgeon Alchemist is a better healer, considering that at 7th level I can start making Antidote and Antiplague infusioni with Quick Alchemy without spending Infusions, and at 5th my batches let me make 3 elixer's of life not 2 per.

There is a Dedication I want to get at 4th level or near there though. Crystal Keeper.
Dungeon Master
GM, 82 posts
Lord of Lies
Teller of Tales
Thu 30 Jul 2020
at 19:50
  • msg #63

Re: [OOC] The Tavern

I believe this updates to show where everyone is:



(there are no outdoor tables, just ignore those)

Table A (9 chairs, 1 stool)
-One young man (human male) tossing pebbles into the fireplace.
- Nezaglomie
- Yalandlara
- Sularius


Table B (11 chairs)
-Empty

Table C (Private area, 6 chairs)
-Empty

Table D (4 chairs)
- Two woodsmen appear to be talking to a traveling Varisian harrower based on the Harrow cards she is laying out on the table. (male human woodsmen, female human fortuneteller)

Table E (4 chairs)
- Three rough looking men in leathers with dirty faces hunched over their bowls of stew whispering quietly to one another.

Table F (4 chairs)
- One half-elf swordsman with a serious look on his face staring at the runes etched into his dagger as he eats his bowl of stew. (male half-elf sellsword)
- Maerk

Table G (4 chairs)
-Three adventurers appear to be gambling. One has their hand splayed out while another stabs the point of a dagger quickly between the first's fingers while the third one appears to be betting on whether the hand will be stabbed or not. It seems a silly game but there is a surprising amount of gold and silver on the table. (female tiefling, male half-elf, male dwarf)

Table H (5 chairs)
- Three locals already drunk and heckling the bard to play a bawdy song ( male human commoners)

Table I (3 chairs)
- Four adventurers arguing with one another about who's job it is to find a chair for the fourth one who is standing. (male human fighter, female elven wizard, male goblin troublemaker, female gnome archer).

Bar (7 stools)
-Four town guards eating stew and keeping an eye on things (2 female, 2 male human guards)
- Yarr the Hearty and his plate of scraps
- Arnellia
This message was last edited by the GM at 23:28, Thu 30 July 2020.
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