Rules Modifications and Clarifications
Outfitting is on p. 92 of the 2nd edition MERP book.
You have, in addition to anything you receive via background options, the following:
- Up to two normal weapons of your choice, for which you must have at least one rank in the skill to use them.
- One suit of armor (not including greaves or helmet) if your Movement and Maneuver skill total is -10 or higher.
- Clothes, including cloak and boots, scabbards for weapons, a weapons belt, belt pouches and normal personal effects. The style will match your culture.
- Two gold pieces or equivalent, you may spend it as you wish on tables ST-4 (p. 255 same book) or ST-5 (pp. 256-257).