OOC Game Discussion
Okay, how combat normally goes. Everyone announces their actions and rolls all the dice associated, that includes to hit, speed, depletion, etc. Then any adjustments are made, like okay I want to parry or Dodge or whatever. Also CP or canceling out others’ failures or other mechanical things. And then everything is resolved in the order of lowest speed to highest. We will see how it goes online and may have to adjust.
An example combat with Jim and Bob vs Robert the Zombie
Jim declares he is going to swing with his baseball bat.
Bob declares he is going to stab Robert with a combat knife. He has no defense plans yet but if it becomes an issue he can chose between his party or his dodge.
Robert the Zombie declares he is going to maul Bob, hopefully going for a bite.
Jim rolls the percentile, 2 speed, and 1 depletion die. He gets a 23% which is 2 degrees of success, 8 speed, and a 2 depletion.
Bob rolls the percentile and 1 speed. He gets 67% with 3 degrees of failure and 4 speed.
Robert the Zombie rolls his dice. He gets 43% barely 1 degree of success, and a speed of 16.
Bob swings and misses badly. Bob’s player groans badly because he knows too many failures open him to special attacks. Jim with an 8 speed goes next and hits. With his two successes he decides to go for pure damage and boosts the damage from 1 die to 3. Rolling the dice he gets a 12, the game master declares that is enough to wound the zombie but it is still up. Robert the Zombie would hit Bob, who decides to try to parry. Since it is a second action it adds to his speed and difficulty, he rolls a 26% dodge, a success which he uses to cancel the success to hit him. On the next turn the zombie will have a harder time because it is hurt.
Our current situation: It sounds like Ody is going to Intimidate which has a 4 speed and going to take an attack (which would be at the speed of his weapon plus the second action penalty of 1 die of speed and 1 die of difficulty). Simon interposed himself, he could just parry, parry and attack, or just attack.