Formatting Tables
In reply to Eggy (msg # 6):
Okay here is one of the tables that is having trouble. Good luck :-) and thanks in advance!
<table width="50" style="table-layout:fixed"> <tr> <td style="word-wrap: break-word;"> <tr> <td>Item</td> <td>Category</td> <td>Quantity</td> <td>Cost (gp)</td> <td>Weight (lbs)</td> <td>Location</td> <td>Notes</td> </tr> <tr> <td>Alchemists Mercy x6 (3gp)</td> <td>Alchemical</td> <td>6</td> <td>0.5</td> <td>--</td> <td>Belt Pouch</td> <td>Negates Hangovers</td> </tr> <tr> <td>Flare Paste (5gp each) x2 (Ult Equip)</td> <td>Alchemical</td> <td>2</td> <td>5</td> <td>--</td> <td>Belt Pouch</td> <td>Spreads on upto a 10x10 ft area. Does 1d6 Fire Damage for 1 round when ignited. Ignites Flammable things in area. Full rnd Action</td> </tr> <tr> <td>Gallowgum (10gp each)</td> <td>Alchemical</td> <td>1</td> <td>10</td> <td>--</td> <td>Belt Pouch</td> <td>Glues things together with a DC 20 Strength check to break hold. </td> </tr> <tr> <td>Spy Button, Flash (25p)</td> <td>Alchemical</td> <td>1</td> <td>25</td> <td>--</td> <td>Outfit</td> <td></td> </tr> <tr> <td>Spy Button, Smoke (15p)</td> <td>Alchemical</td> <td>1</td> <td>15</td> <td>--</td> <td>Outfit</td> <td>As Smoke Stick, DC 20 Check to recognize.</td> </tr> <tr> <td>Cord Armor MW (165 gp)</td> <td>Armor</td> <td>1</td> <td>165</td> <td>15</td> <td>Body</td> <td>AC+2 / Max Dex +6 / Armor Check 0 / Arcane SPF 5% / Spd 30ft </td> </tr> <tr> <td>Entertainers outfit (Tear Away) (Free)</td> <td>Clothing</td> <td>1</td> <td>8</td> <td>3</td> <td>Body</td> <td>Tear Away (Std Act to Remove) May have different Clothes/Armor under</td> </tr> <tr> <td>Explorers Outfit</td> <td>Clothing</td> <td>1</td> <td>--</td> <td>8</td> <td>Room</td> <td>Free Outfit at creation</td> </tr> <tr> <td>Jewelry (15gp)</td> <td>Clothing</td> <td>--</td> <td>15</td> <td>2</td> <td>Various</td> <td>Assorted pieces of jewelry totalling the amount shown. </td> </tr> <tr> <td>Scholars outift (cleric)</td> <td>Clothing</td> <td>1</td> <td>5</td> <td>6</td> <td>Room</td> <td>Clerics Robes</td> </tr> <tr> <td>Silver Holy Symbol (25gp)</td> <td>Clothing</td> <td>1</td> <td>25</td> <td>1</td> <td>Neck</td> <td></td> </tr> <tr> <td>Belt Pouch</td> <td>Container</td> <td>1</td> <td>0.5</td> <td>0.5</td> <td>Belt</td> <td></td> </tr> <tr> <td>Satchel</td> <td>Container</td> <td>1</td> <td>0.1</td> <td>0.5</td> <td>Shoulder</td> <td>Her Purse!</td> </tr> <tr> <td>Black Out Dose (BoEF 20gp each)x 2</td> <td>Drug</td> <td>2</td> <td>20</td> <td>--</td> <td>Belt Pouch</td> <td>BoEF Drug Pg. 127, Ingested /Fort DC 20/ Alch DC 15/ I Effect 1d4 Wis Dmg/ S Effect: Suggestion Spell (Only Sex Topics)/Side Effect: Dazzled in Bright Light for 24 hours</td> </tr> <tr> <td>Sleeves of Many Garments (200gp)</td> <td>Magic</td> <td>1</td> <td>200</td> <td>1</td> <td>Wrists</td> <td>Aura faint illusion; CL 1st; Slot wrists, The wearer of these sleeves can, when she slips them on, choose to transform the appearance of her current garments into any other non-magical set of clothing. These new clothes fit her perfectly and are always clean and mended unless she specifically designates otherwise. When she removes the sleeves, her clothes revert to their original form.</td> </tr> <tr> <td>Spell Component Pouch</td> <td>Magic</td> <td>1</td> <td>5</td> <td>0.5</td> <td>Belt</td> <td></td> </tr> <tr> <td>House Slave (Child)(30gp) </td> <td>Other</td> <td>1</td> <td>30</td> <td>--</td> <td>Room</td> <td>9yo old household slave girl named Mitzy. Well Cared for. Rescued from going to abusive masters.</td> </tr> <tr> <td>Toys/Games/Chocolate/Honey (15gp)</td> <td>Other</td> <td>1</td> <td>15</td> <td>--</td> <td>Room</td> <td>Assorted toys/games and fun foods like Chocolate or Honey totaling the Amount shown.</td> </tr> <tr> <td>Kit Disguise (50gp)</td> <td>Tools</td> <td>1</td> <td>50</td> <td>5</td> <td>Satchel</td> <td>10 Uses before it needs refreshing… gives +2 to any Disguise related skill check</td> </tr> <tr> <td>MW Theives Tools (100gp)</td> <td>Tools</td> <td>1</td> <td>100</td> <td>2</td> <td>Satchel</td> <td>Gives +2 to Disable Device Checks</td> </tr> <tr> <td>Portable Alchemy Lab (75gp)</td> <td>Tools</td> <td>1</td> <td>75</td> <td>20</td> <td>Room</td> <td>Gives +1 on Alchemy Checks</td> </tr> <tr> <td>MW Disguised Dagger (Hair Pin) (352gp)</td> <td>Weapon</td> <td>1</td> <td>352</td> <td>0.5</td> <td>Hair</td> <td>Dmg 1d4 P or S, 19-20 x2, 10 Range Inc, +5 to Sleight of Hand for Concealing, Looks like Ornate Hairpin</td> </tr> <tr> <td></td> </tr> </table>