Any way to see if outsiders are reading your game ?
Yeah, Group 0 acts like a shop window for your game. Window-shoppers can pass by, read your game info and any Group 0 threads, and decide if they want to join. But you don't know they're there until/unless they walk through the door with a RTJ.
It avoids giving passers-by unwanted 'Bazaar Hassle' - "Sir, you like my store? You come in and buy, yes? I give you very good offer. Sir, please come in and look around, no hassle, good price, sir? sir?..."
At the other end of the scale, if you don't want Tom, Dick and Harry to read it, don't put it in Group 0.
Equally, there's no way to tell if Lurkers you've signed up are still lurking. That's a bit more of a grey area between the needs of the Lurker and the needs of the GM - should GMs know if signed up Lurkers are lurking?