batfrog:
what surprised me was how much can be simulated with theses rules, elite mounted hills armor ranged weapons heavy weapons.
Yes, that's what intrigued me. My watchwords for rules are: Simple, Elegant, Works. You definitely have the first two, I'm just checking out the last. :)
I can see how an elite unit fighting uphill, who would normally roll 2D10 and choose the best, would only roll 1D10 to account for the hill disadvantage, but I'm still not understanding what happens to a
normal unit fighting uphill.
A normal unit should roll 1D10, but because of the hill disadvantage, they subtract a D10
What do they roll in this case?
Worse, if your normal unit has an elite unit on the hill above them, they should subtract two dice, so what do they roll in this situation?
Thanks.