GreenTongue
member, 976 posts Game Archaeologist Sun 27 Jun 2021 at 23:55 | If Combat Is Not The Main Focus If combat is not the main focus of a game, can the combat resolution be simple?
Is rolling a D6 with mods all you really need or since it is "Life & Death", should there be a more complex system for combat than for other things?
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donsr
member, 2300 posts Mon 28 Jun 2021 at 00:04 | If Combat Is Not The Main Focus for a RP game, the combat that is there , should invoke some kind of 'worry'..and the effect it has on the campaign/story. ( winning ..losing..death//wounds ect ect )
The GM/DM should be able to say 'this is how combat works"..no mental gymnastics , or charts.. Just Rp + dice rolls and your done.
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evileeyore
member, 495 posts GURPS GM and Player Joined August 2015 Mon 28 Jun 2021 at 00:16 | If Combat Is Not The Main Focus Yes, but be wary. Simplified combat means less varied results with the "variation" coming down purely to fluff descriptions and some Players aren't going to be as happy with that. Make sure that how ever you're doing it, you communicate to your Players the intent and how things work in advance.
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