evileeyore:
deadtotheworld22:
At the same time, I also think that the idea of 'never going to be used again' is a bit pessimistic for the following reasons:
It's also very honest. I can count the number of times I've played AD&D since 1992 on zero fingers. And I can very easily predict how many times I'll play it again in the future: Zero times.
Ah, to each their own. I'm certainly not saying that my approach is universal, and I will admit that I'm quick to hand over systems I don't like to someone who might use them. That being said, I would make a distinction between 'systems I don't like' and 'systems I do like but probably aren't going to run'
I think the point I was more making was that, just because a system isn't current, or indeed is a bit out-dated and clunky, it doesn't mean that it doesn't have value or might be used in the future, and I'm more inclined to keep things which have some interest to me, even if I can't see myself using them at the moment.
To give an example, I know there are streamers who are playing original Necromunda, Inquisitor or WH Fantasy, full aware of the issues with the design, but still enjoying them for their nostalgia, evocation of the era and its trends, and even just to learn what doesn't work as well as what does.