Time Waster Dungeoneering IV
(Game idea by Heath)
Whoever's turn it is acts as DM and posts a room or rooms. It can be any kind of room, from puzzles to encounters, to something just plain interesting or weird, or even bland. The idea is roleplaying, possibly even being comedic like Knights of the Dinner Table.
Whoever is playing takes on some kind of persona for that room, from your own made up character to Abraham Lincoln to Buck Rogers -- whatever you want. You can use that persona multiple times on the different rooms or change each time there is a new room. However, your character does not have any special powers or equipment unless the DM okays it first.
ONE RULE: The one rule is that any action you take must be decided on by the DM before you take your next action. This is simply a matter of logistics for running the room. You may, of course, communicate with each other, but actions must be resolved one at a time (unless the DM says otherwise). Please put actions in bold type.
The idea is to roleplay/explore the room and then exit. Maybe you need to solve a riddle to exit or pass some guard, or maybe you just have to say you are leaving. The first one through gets to post the next room or pass it on. If you don't want to DM the next room, DO NOT be the first one to leave this room! (But seriously, you can pass your turn if you want.)
We recommend that the DM re-post the scenario for the room frequently so that everyone knows what's going on.
Here is an example:
DM1: You descend into a pit. There is an exit on the far end, and the ceiling is above you beyond your sight. The ground is covered in guano.
Player1: I take the guano!!
Player2: You dolt. Do you even know what guano is?
Player3: I smell the guano for strange excretions.
DM1: Your talking has awakened a hoard of bats that descend on you from above.
Player1: I fling my recently acquired guano at the bats.
Player2: I duck behind Player1 and use him as a human...err...half-orc shield.
Player3: I try to make sounds to throw their radar senses off.
DM1: The bats are deflected by the radar, and Player2 is safely behind Player1, so the bats hit Player1. He is bitten and contracts rabies. The bats fly out the entrance you came in.
Player1: Let's hurry and get out of here. I'll take on the nickname Cujo.
DM1: You leave with no further problems.
(Change DM to Player 1 for next room.)
(We have also had a room by Raz in testing that was like a puzzle room and a room by Heath that was like a riddle room.)