Author | Message | [bottom] |
Shannara GM, 15 posts Treasurer Fri 27 Sep 2002 at 16:13 |
We've had a couple of volunteers already via PM's. I thought I'd open this thread because my PM indicator is kinda iffy when there are multiple GM recipients. | |||||
ijason member, 1 post Fri 27 Sep 2002 at 17:13 |
Really, I can do this. Like I posted before, I just need to know what we need. | |||||
fatman member, 3 posts Fri 27 Sep 2002 at 17:49 |
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Razewun member, 1 post Fri 27 Sep 2002 at 18:19 |
Sending in a donation today. Just came to the RPOL site in the last couple of weeks. Very cool indeed, just warming to it in two games. I am willing to help in some fashion. I have time to spare for this, though am am neither a net nurd, computer geek, or rulesmonger (I believe in the absolute deity of GM's). But if there is somewhere I can help, I will. Agony Aunt bin cleaning out Just let me know, what, and I'll work with you to do it as best I can. Have a great day, Raymond : ) | |||||
Kabin The Dwarf member, 4 posts Long Live the Thane! Fri 27 Sep 2002 at 19:57 |
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oddmanout member, 2 posts Fri 27 Sep 2002 at 20:09 |
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Razewun member, 3 posts Fri 27 Sep 2002 at 20:12 |
Just let me know what I can do, I'll let you know if I can do it. | |||||
Mace_Windex member, 3 posts Sat 28 Sep 2002 at 07:21 |
I'd be willing to help. | |||||
dollsteak member, 1 post Sat 28 Sep 2002 at 13:30 |
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despyzer member, 1 post Sat 28 Sep 2002 at 14:20 |
Could someone create a Help Wanted thread that states what needs to be done and how much time it should take... along with any other pertinent details of the task? Maybe then I would have a better idea of how I could be of help. | |||||
Shannara GM, 21 posts Treasurer Sat 28 Sep 2002 at 14:26 |
However, your posts let him know that he's got a lot of support and a lot of people who appreciate having this warm, friendly site to indulge in their favorite roleplay hobbies, and that we're all willing to pitch in. :) Thanks again for helping to make the site the friendly place that it is. | |||||
JohnB GM, 26 posts Sat 28 Sep 2002 at 14:28 |
I want to concentrate on getting the Donations side working first - because paying for the server is probably the most effective thing we can do to make sure RPoL can support itself. However, I guess that one of the ares that needs some work are the FAQs. I Wrote the beginners FAQ sometime ago but wasn't able to have a go at the others. Woof has done a good job with them - BUT are those FAQs what you needed whan you came here as a new player/Admin? Could you rewite them? Should we write a PBW conversion FAQ for those guys who come over here if PBW does close next June? How about conversion FAQs for other game sites? Should we write those to help new users settle in when they come here? | |||||
Kabin The Dwarf member, 5 posts Long Live the Thane! Sat 28 Sep 2002 at 19:50 |
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JohnB GM, 30 posts Sat 28 Sep 2002 at 23:10 |
However - I haven't spoken to Woof abouit it recently - and whether it goes up on the board will be up to him. | |||||
despyzer member, 4 posts Sun 29 Sep 2002 at 02:15 |
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Mace_Windex member, 4 posts Sun 29 Sep 2002 at 05:50 |
Uhhh...what would I have to do specifically? If I choose to be it. | |||||
dollsteak member, 8 posts Sun 29 Sep 2002 at 06:09 |
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woof GM, 7 posts Sun 29 Sep 2002 at 09:34 |
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Kabin The Dwarf member, 6 posts Long Live the Thane! Sun 29 Sep 2002 at 10:59 |
Section 1- The Main Page. -All those nifty little links at the top -Wha? We get to pick the colors? Sweet! -The difference between a general board and a game board Section 2- Joining a Game. -Where in the blazes is my character list? -Ahh.. so that's how it's done! -The sticky list of games! -Those nifty links at the top of the game. Section 3- Creating your own Game. -The Admin Game Menu -Will I get an e-mail? -Adding new Players -The groups List Section 4- I like Dwarves because... | |||||
JohnB GM, 32 posts Sun 29 Sep 2002 at 11:00 |
The membership list at PBW is closed, - new people can't join. Nor is there anywhere to advertise for new players - so new games can't start and old games can't find replacement players. Last time I looked, something like a third of the games were marked as inactive. That means no posts for a few weeks and seems to indicate that the game will close in a little while. PBW as it stands is a dying community and I think that there will be people leaving it and looking for a new home to play. So yes - I think there will be more people moving from PBW to here over the next year, and maybe many more looking for a new home after June 2003. I would like to be able to make them feel at home here as quickly and as easily as we can. Having said that - I don't see why we shouldn't have conversion FAQs for people from other gamesites as well. I know there are people who play at other sites as well as at RPoL and it would be nice to make new member for those sites at home as well. | |||||
bigbadron GM, 19 posts He's big, he's bad, but most of all, he's Ron... Sun 29 Sep 2002 at 11:03 |
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JohnB GM, 34 posts Sun 29 Sep 2002 at 11:22 |
At PBW you had a character pool .. Here at RPoL things work a little differently - you creat a character as you join a game, and the character stays as part of that game. Or To Join a game at PBW you needed a character already prepared- Here you just need to send in an RTJ and then you build the character with the Admins help ... | |||||
Kabin The Dwarf member, 7 posts Long Live the Thane! Sun 29 Sep 2002 at 11:27 |
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JohnB GM, 35 posts Sun 29 Sep 2002 at 11:33 |
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Kabin The Dwarf member, 8 posts Long Live the Thane! Sun 29 Sep 2002 at 11:35 |
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JohnB GM, 36 posts Sun 29 Sep 2002 at 11:45 |
It might be good to stick to the original format, but write them in a way we can add images later - if we can find a way to run the bandwidth? But that needs talking through with Woof first. | |||||
Mace_Windex member, 6 posts Sun 29 Sep 2002 at 22:10 |
*Section 4- I like Dwarves because...* I like dwarves because they are tasty. Does that count, Kabin? *ducks/dodges/rolls out of the way/jumps over/runs away* (Choose yer action!) | |||||
JohnB GM, 39 posts Sun 29 Sep 2002 at 22:20 |
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Kabin The Dwarf member, 9 posts Long Live the Thane! Mon 30 Sep 2002 at 00:54 |
*sits/stares/quirks an eyebrow/quirks the other eyebrow/rubs eyes* (a perfect complement to each and every one of your escapes) | |||||
bigbadron GM, 21 posts He's big, he's bad, but most of all, he's Ron... Mon 30 Sep 2002 at 03:23 |
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Brandon member, 2 posts Mon 30 Sep 2002 at 20:16 |
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bigbadron GM, 22 posts He's big, he's bad, but most of all, he's Ron... Mon 30 Sep 2002 at 20:38 |
At the moment we seem to have more volunteers than there are jobs to hand out, but rest assured we will find something for you eventually. Meanwhile... the grass on my lawn is getting a tad long... *hopeful expression* ;o) | |||||
Brandon member, 3 posts Mon 30 Sep 2002 at 22:04 |
Is Dollsteak still editing pictures? All of that stuff, is it separate from Friends, or part of it? I know it was debated a bit, but I'm not sure of the conclusion. I don't mind volunteering on one side or the other, or both, as long as it's ok. I don't see ay problems with that, and as long as I'm not handling money or something I can't imagine anyone else having problems, either. (Still don't think there's a problem with the way money is handled, either, but then I'm prejudice already.) OK? | |||||
woof GM, 10 posts Tue 1 Oct 2002 at 03:40 |
Q) < u>Section 1 - The Main Page< /u> Q) All those nifty links at the top. A) The links at the top are for... A) As the GM you can... The info script does the table stuff and the light and dark headings for you/me, we just need to provide it with the .txt file. Very little HTML needed, tho it can easily be included. Pictures can be included, but I'd rather not! (c: | |||||
bigbadron GM, 23 posts He's big, he's bad, but most of all, he's Ron... Tue 1 Oct 2002 at 03:57 |
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Kabin The Dwarf member, 12 posts Long Live the Thane! Sat 5 Oct 2002 at 19:20 |
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woof GM, 11 posts Mon 7 Oct 2002 at 00:39 |
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Namshaske member, 1 post Tue 15 Oct 2002 at 20:21 |
If anyone needs a graphic artist for anything, you've got one. | |||||
Kabin The Dwarf member, 13 posts Long Live the Thane! Tue 15 Oct 2002 at 22:26 |
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Brandon member, 9 posts Tue 15 Oct 2002 at 22:48 |
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Namshaske member, 2 posts Wed 16 Oct 2002 at 06:16 |
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Kabin The Dwarf member, 14 posts Long Live the Thane! Wed 16 Oct 2002 at 07:25 |
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Namshaske member, 3 posts Sun 10 Nov 2002 at 22:12 |
If RPOL still needs a basic Newbie FAQ, I can write one in fairly short order, if anyone would want it, and possibly simplify/expand some of the other FAQs while I'm at it. I have gobsmacks of time, and knowledge of HTML. | |||||
elSpike GM, 19 posts Mon 11 Nov 2002 at 00:24 |
Q)Why did the chicken cross the road? A)To get to the other side Q)How much wood would a woodchuck chuck if a woodchuch could chuckwood? A)About as much wood as a woodchuck could chuck if a woodchuck could chuck wood! As long as questions are prefixed with Q) and answers with A) the parsing script will do the rest. Feel free to e-mail them to woof or myself once done. | |||||
JohnB GM, 45 posts Mon 11 Nov 2002 at 11:24 |
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cruinne member, 1 post Mon 11 Nov 2002 at 15:57 |
Anyhow, as it turns out, I'm gonna work on portraits for a bit with dollsie, but after that I'm interested in fleshing out the help files. Mmmm, fun. | |||||
JohnB GM, 46 posts Mon 11 Nov 2002 at 23:31 |
As to the help system - we will have to ask Woof he feels feels about that - he has the final say on anything that is site related. | |||||
Namshaske member, 4 posts Tue 12 Nov 2002 at 01:25 |
Or perhaps just a general explanation of the system, as opposed to a per-site 'conversion FAQ'. A general overlay of the site and how it tends to work. | |||||
Kabin The Dwarf member, 15 posts Long Live the Thane! Tue 12 Nov 2002 at 21:34 |
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JohnB GM, 47 posts Tue 12 Nov 2002 at 23:58 |
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dollsteak member, 13 posts Tue 17 Dec 2002 at 11:49 |
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dollsteak member, 16 posts Mon 23 Dec 2002 at 05:56 |
Here is a FAQ for portrait use. I think I have everything covered. ------------------------------------------------------------------- Q) I hear all this talk about portraits, but I don't see any in the messagebases. A) Under your User Preferences, you need to turn the portrait viewing on. Some people prefer not to use portraits, so it defaults to off. There are no portraits in the public forums such as General, Wanted - Players or Wanted - GMs. Q) What is the standard portrait dimension and size? A) When all is said and done in the editing department, portraits are submitted at 100 pixels high by 100 pixels wide (100x100) and less than 5 kilabytes in size. Q) 100x100? But they look much smaller in the messagebases. A) In the messagebases, portraits in use are shrunk to 50x50 for space considerations. To view the portrait in it's full size, click on it. Q) Ah, there they are. How do I go about selecting a portrait for my character? A) click on the hyperlink at the top of the page that says "Character Details". Then you'll see a hyperlink to 'change portrait'. Click on that and it will take you to the gallery. Wander through the gallery until you find the right image for your character, and click on it. Q) What's with all the dorky pictures in the gallery? Why don't you get rid of them? A) Evenutally, we may ditch portraits that are not in use and of low quality. We can't do that until we establish a way to determine which portraits are in use. Q) There are no portraits that fit my character, can I submit one? A) Yes. The Portrait Gallery is constantly growing. Please only submit portraits you intend on using for a character. Our file space is limited. Q) What if I can't edit the portrait to 100x100 and 5k in size? A) If you send a portrait larger than 100x100 pixels and/or >5k in size, I can edit it down to fit the gallery requirements. Q) What if I send you something smaller than 100x100? A) Don't. Smaller pictures, when enlarged, become too fuzzy to be quality pictures. Then if I am expected to edit it to satisfactory quality, it could take me an hour or more touching up the picture and sharpening up the features, and sometimes It's beyond my capabilities. Sometimes the portrait might end up looking like someone else when I'm all done with it. It's just better all around if you find another larger picture and send that. Q) What about a file that's less thank 5 kilabytes? A) The smaller the file, the less quality is involved. So long as the quality of the image is satisfactory, the size of the file is negotiable... but it won't exceed 5k when I'm done with it. That's the server space cap we put on our portraits to allow for so many submissions. Q) What type of image file do you accept? A) Just about anything ... but try to avoid .gif files. I have to find alternative software to convert .gif files to some format I can edit. I prefer .jpg if there is a choice. That's what they all end up being in the end. Q) Can we submit pictures with animation? A) No. .jpg files do not support animation, so any animation in the file you send will be lost in the end result. Q) Who decides what goes in? A) dollsteak is the head editor for the portrait submissions. As such, he has say over what images are approved and which are not. Q) Why wasn't my picture used? A) Images may be rejected if they are too small, duplicate, too blurry to make out the details, show nudity, or have words on the image. Q) Why can't my portrait submission have my character's name on it? A) Portraits will not be approved if they are associated with just one name. This is too limiting for our needs at RPOL. Q) Is there anything else I need to consider before submitting a portrait? A) Yes. We cannot accept copyrighted portraits. It is assumed that anyone submitting a portrait has checked with the artist/owner of the image to make sure it's ok to use in our gallery. If the artist/owner comes to RPOL and complains about the unauthorized use of his or her picture, we will be forced to remove it from the gallery without any forewarning. Q) Anything else? A) Yes. The image is going to be cropped to a square shape. If you submit an image of a face that is closely cropped, the image normally comes out to be rectangular shaped. In order to make it 100x100, I either have to cut part of the head away, or add an ugly border on the sides. Please try to send me a portrait that is/can be square. I hate borders. They detract from the picture's appearance. Q) Where and how do I submit a portrait? A) Attach your picture to an E-mail message and send it to and it will likely be added shortly. Q) I sent my picture two minutes/hours/days ago, why hasn't it been used yet? A) The portrait submissions are taken care of bi-weekly. If 14 days has gone by and you still don't have your portrait in the gallery, then you might want to send another E-mail to portraits@rpol asking on the status. Q) Why bi-weekly? A) Portrait submissions are checked for quality, size constrictions, and edited as necessary before they are uploaded to the server. Even for the small portraits we use, it takes a considerable ammount of time to edit all the submissions. Because of the time requirements, and the fact that I can only edit portraits on my home computer, I am limited to performing these duties on my 'weekend'. My work schedule is such that my 'weekend' is actually a bi-weekly break. Q) Is there anything I can do to get my portrait uploaded sooner? A) I take bribes. Otherwise... I don't even treat my own submissions any more special than everyone else's. Q) Where in the gallery is the picture I sent you? A) If you included in your E-mail a specific gallery where you felt it should be located, then it might be there. If it's determined better fitting in another category, you will be advised. Q) I submitted a full-body shot, but all there is in the gallery is a smaller, close up version. Why is it not the full body? A) When a large image is shrunk down, details are lost in the conversion. The image loses quality the more you have to shrink it. By getting a close-up of the head, I don't have to shrink the image so much, and much of the detail remains. | |||||
woof GM, 14 posts Mon 23 Dec 2002 at 06:07 |
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dollsteak member, 17 posts Mon 23 Dec 2002 at 06:13 |
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Blue Alyrinth member, 1 post Tue 25 Feb 2003 at 04:52 |
Perhaps we could lessen the amount of pictures in the library.. :: | |||||
cartman member, 4 posts Tue 25 Feb 2003 at 20:06 |
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JohnB GM, 56 posts Tue 25 Feb 2003 at 20:20 |
the information is stored in the RPoL databases though, and Jase could write a routine to list those currently in use, IF he felt the need to do that. When the server space gets full, Jase will have to decide whether to clean out the pics that aren't in use, or to find a way to get more diskspace. However, its not an immediate issue :) | |||||
Blue Alyrinth member, 2 posts Tue 25 Feb 2003 at 21:52 |
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cruinne member, 4 posts Tue 25 Feb 2003 at 22:04 |
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Blue Alyrinth member, 3 posts Tue 25 Feb 2003 at 22:06 |
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JohnB GM, 57 posts Tue 25 Feb 2003 at 22:59 |
My best guess would be to volunteer to check over the FAQs and Help files for typos, errors that slipped through etc :) | |||||
elSpike GM, 22 posts Thu 27 Feb 2003 at 01:26 |
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Shannara GM, 34 posts Treasurer Thu 27 Feb 2003 at 02:44 |
*scritch* *scritch* *scritch* | |||||
elSpike GM, 23 posts Thu 27 Feb 2003 at 03:42 |
Woof, promote that woman, give her a medal or something! | |||||
dollsteak member, 20 posts Mon 17 Mar 2003 at 08:47 |
What do you think about me making a tutorial... step-by-step on how to create and advertise your first game? | |||||
cartman member, 5 posts Mon 17 Mar 2003 at 21:11 |
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dollsteak member, 21 posts Mon 17 Mar 2003 at 21:28 |
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cartman member, 6 posts Mon 17 Mar 2003 at 21:30 |
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bigbadron GM, 27 posts He's big, he's bad, but most of all, he's Ron... Mon 17 Mar 2003 at 21:42 |
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dollsteak member, 22 posts Mon 17 Mar 2003 at 21:46 |
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bigbadron GM, 28 posts He's big, he's bad, but most of all, he's Ron... Mon 17 Mar 2003 at 22:05 |
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Jhael GM, 21 posts Mon 17 Mar 2003 at 22:09 |
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dollsteak member, 23 posts Mon 17 Mar 2003 at 22:46 |
Much better than going into each game just to read the Game Info (only to find out 50% of the time that the information isn't in there) or read Game Mechanics or Character Generation threads of each game to find out what system's being used. | |||||
Jhael GM, 22 posts Tue 18 Mar 2003 at 00:07 |
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dollsteak member, 24 posts Tue 18 Mar 2003 at 05:12 |
If I'm creating a tutorial, I'd like to make the suggestion to refer to the acronym list for reference' sake... but I can't say "Go hunt it down in the general messages" and if I add it in whole to the tutorial, it won't be updated with the real list. Still, I'm not making a tutorial until I'm assured that it will have a place. I'm not going to toss it into the message threads just to get lost after months of conversations like the acronym list almost did. | |||||
woof GM, 15 posts Tue 18 Mar 2003 at 09:22 |
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Jhael GM, 23 posts Tue 18 Mar 2003 at 09:25 |
I think if you're going to write up a guide on setting up a game, dollsteak, then putting it on the FAQ is a better idea than putting it in Heaven - easier accessed. | |||||
dollsteak member, 25 posts Tue 18 Mar 2003 at 09:28 |
If you make it so that the space for game type is not bordered, then if it's left blank, it'd look just like normal. I would hate to make any extra work for you because of this though. That wasn't my intention. | |||||
dollsteak member, 26 posts Tue 18 Mar 2003 at 09:29 |
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dollsteak member, 27 posts Tue 18 Mar 2003 at 09:35 |
Anime Games GM 2017: NeoTokyo* Taka Could be changed to: Anime Games System GM 2017: NeoTokyo* FF Taka Problem is, however... the space. With long game names and long GM names, that doesn't leave a lot of space for the System acronym. *sigh*. This message was last edited by the player at 09:37, Tue 18 Mar 2003. | |||||
Jhael GM, 24 posts Tue 18 Mar 2003 at 09:41 |
In addition I feel like its a lot of changes to accommodate a few pretty poor GMs who can't be bothered providing system information in their game name or info screens. As with some of the suggestions about autoprompting for game advertisements I wonder if we're not making things too easy for people to be slack. I do think that the tutorial would be extremely useful though, and well worth adding to the FAQ. | |||||
dollsteak member, 28 posts Tue 18 Mar 2003 at 10:43 |
That's why I suggested it just be a text I could reference to instead of changing code. That way, GMs ... once they were introduced to the idea ... could elect to put the game system at the end of their game name if they felt like it. Problem is, not a lot of people are introduced to the acronym list. Take a look at the game names and tell me how many of them you can discern the game systems from just a glance? Maybe half? Would you want to go into each game and read the system info just to find a RIFTS game or a World of Darkness game? | |||||
Jhael GM, 25 posts Tue 18 Mar 2003 at 10:58 |
I'm not sure how many people would browse specifically on system (other than Namshaske). I do know that its not something that appeals to me and its not something I would use, hence my laissez faire attitude to the implementation. | |||||
dollsteak member, 29 posts Tue 18 Mar 2003 at 11:01 |
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Shannara GM, 37 posts Treasurer Tue 18 Mar 2003 at 11:48 |
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cruinne member, 5 posts Tue 18 Mar 2003 at 16:19 |
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woof GM, 16 posts Wed 19 Mar 2003 at 06:20 |
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Namshaske member, 12 posts Wed 19 Mar 2003 at 07:05 |
As much as I like the idea of being able to browse by system, I don't particularly want to have to add a system acronym to my titles mandatorily-- I do it voluntarily anyways, in most cases. | |||||
woof GM, 17 posts Wed 19 Mar 2003 at 08:15 |
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dollsteak member, 30 posts Wed 19 Mar 2003 at 08:17 |
(*does a victory dance*) | |||||
Kabin The Dwarf member, 16 posts Long Live the Thane! Wed 19 Mar 2003 at 18:56 |
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dollsteak member, 31 posts Wed 2 Apr 2003 at 18:00 |
I. At the Main Menu (assuming you already have an account to play by), scroll down to the bottom of the screen and click on the hyperlink "Start your own game!" - You are now at the "creategame.cgi" menu. It tells you how many games you are authorized, and how many you own. If you own as many (or more?) as you are authorized, you're going to have to beg jase to adjust your limit. *Important* Do not attempt to use colors, bold, underline or italics in setting up the game, character info or game messagebases. You can only use special text formatting codes when in a message editing box, such as the Character Sheets, Character Descriptions, Game Introduction, or when entering a message into a public or private messagebase. (Moving on assumes you have a spare game slot left.) II. Now you need to fill in essential information about your game. A. Decide a unique and interesting name for your game. You are limited to fill out the Game Name slot with a name of a hundred characters or less. To make it easy for players to identify your game system you intend to use, I suggest you end the game name with one of the following acronyms for easy identification. A ADnD _ed - AD&D (insert edition number) ADRP - Amber Diceless Roleplaying Alt - Alternity B BB - Blood Bowl BBSW - Big Breasts, Small Waist (hentai version of BESM) BEER - Brawn, Ego, Extraneous, and Reflexes: Kobolds Ate My Baby (aka KAMB) BESM - Big Eyes, Small Mouth BFG - Battlefleet Gothic BnB - Bunnies and Burrows BP - Babylon Project BtS - Beyond the Supernatural BtVS - Buffy the Vampire Slayer BWBH - Bat-Winged Bimbos from Hell C CF-T - Castle Falkenstein (original Talisorian version) CnS - Chivalry and Sorcery CoC - Call of Cthulhu CoC d20 - Call of Cthulhu d20 rules CoC v5.5 - Call of Cthulhu version 5.5 CP - Cyberpunk CP2020 - Cyberpunk 2020 CS - Crimson Skies CtD - Changeling the Dreaming CX - Conspiracy X D DBZ - Dragonball Z DnD 3rd - D&D 3rd Edition (sometimes D&D3e) DCH - DC Heroes DCU - DC Universe DL - Deadlands DQ - DragonQuest E ED - EarthDawn EPT - Empire of the Petal Throne EQ - EverQuest F FFRPG - Final Fantasy RPG Free - Free-form (only a suggestion) FS - Fading Suns FUDGE - Er... Fudge G GCF - GURPS Castle Falkenstein GG - Ghouls and Ghosts GT - GURPS Traveller GURPS - GURPS... as you'd expect GW d20 - Gamma World d20 rules H Hack - HackMaster HB - "Home-brewed" rules (ie: not commercially avalable, and not free-form) Heroes - Heroes System HU - Heroes Unlimited HU2d - Heroes Unlimited 2nd Edition HW - Hero Wars I =][= - Inquisitor IN - In Nominé J JD d20 - Judge Dredd d20 K KAMB - Kobolds Ate My Baby L L5R - Legend of the Five Rings LOTR - Lord of the Rings M MERP - Middle Earth Roleplaying MH - Mordheim MMM - Man, Myth and Magic MSH - Marvel Super Heroes MSPI - Mercenaries, Spies, & Privat Eyes MT - Megatraveller MtA - Mage the Ascension MW - Mech Warrior MWG - Macho Women with Guns N Necro - Necromunda O P Pal - Palladium RPG Para - Paranoia Pen - Pendragon PnP - Powers and Perils Q R Rifts - Rifts (duh?) RM - Rolemaster RNW - Renegade Nuns on Wheels RQ - Runequest RT - Robotech S SC d20 - Spycraft d20 rules SLA - SLA Industries SR - ShadowRun SM - Spacemaster SO - Space Opera SPQR - Steve Perrin's Quest Rules SW d20 - Star Wars d20 rules T T2K - Twilight 2000 T4 - Mark Miller's Traveller (aka Traveller 4) T5 - Traveller 5 T20 - Traveller d20 T2300 - Traveller 2300/2300 AD Tal - Talislanta TC - Classic Traveller (the Little Black Books) TMNT - Teenage Mutant Ninja Turtles TNE - Traveller: The New Era TnT - Tunnels and Trolls U V VnV - Villains and Vigilantes VtM - Vampire: the Masquerade W WB - Worlds Beyond WEG SW - West End Games Star Wars WHFB - WarHammer Fantasy Battle WH40K - WarHammer 40K WFRP - Warhammer Fantasy Roleplaying Win - The Window WM - Warmaster WoD - World of Darkness WoT - Wheel of Time Wt - Wraith WtA - Werewolf the Apocalypse X Y Z(If you have anything to add to this list of acronyms, please email .) (II.A. continued) So, for example. Let's say you want to run a Middle Earth Role Playing Game called "Quest for the Rings". You would enter into the Game Name slot Quest for the Rings - MERP. Players will know by looking at the title you intend on using the Middle Earth Role-Playing game system. B. The next slot, GM, (going right to left, top to bottom) is for filling out the GM's primary character name. How do you want to be known within the game? Do you prefer to use your account name? Would you rather be called Dungeon Master, Keeper, Narrator, or Story Teller, etc? Whatever you want the players to address you as, this is where you assign YOUR name in the game. You are limited to 30 spaces for your GM name. C. Select a classification. Would your game be better off in a fantasy setting? Is it a horror game? Is it comical? By properly categorizing your game into an appropriate classification, it will be grouped with like-minded games. A player can come along later looking for a specific classification of game, and be presented with only those games that apply. D. bio1 and bio2 slots are for filling in any extraneous information you feel might aid the players. Perhaps an E-mail address, or a phone number... maybe your mother's maiden name. Whatever you feel comfortable putting in here. Or, leave it blank - optionally. Both of these slots are limited to 30 spaces a piece. E. Click on Create Game. - Your game is created, and you will be redirected into it. III. Set Up Your Basic Game Information. At the top of the screen, click on Admin Game. A. If you decide you want to change the game name or classification where you have the game located, you can do so in the Edit Game Details section. (If you decide to change the game name or classification after you have players, send them all private messages afterwards to reattach the game to their 'sticky list'. See the FAQs for details on what a 'sticky-list' is.) B. Next thing you want to do is set up your game introduction. Click on Edit the game introduction. (You can edit the text format using colors, bold, underline, strikeout, or italics) 1. The game introduction is what a player is going to come look at to see if the game is interesting to them. Put an introductory preface of what the game is going to be about. Introduce the people to your game's story and gain their interest by making it exciting and/or intriguing to read. 2. Follow up with a reitteration of what game system you intend on using (see the list above). 3. Post what sort of character concepts you are looking for, or limitations on character creation (levels, money, magic items if applicable). 4. Feel free to come back as the game changes direction or you need to find more players and update the information posted here. C. Return to the Admin Menu and click on the following to link your game with external web space files: 1. Update the game map - this selection can be used to upload a game map to RPOL of 30 kbytes or less in size. Use .gif, .jpg, or .png for map file images. a. Enter the map path/name or click on the Browse button to find it on your harddrive. b. Click on Upload Map. 2. Specify the game website link - this selection is for linking your game with a web site dedicated to the game. This is a great way to add and enhance your game and show off your html programming skills. Plus, some players are attracted by games with fancy websites. To show the extra effort as a DM to fancy up a web site for a game tells the players just how enthused you are about it. 3. Edit the external file links - this selection is for adding specific URLs for reference sake so the players won't have to worm their way through the Internet to find important files. D. Click on Toggle players wanted status. By default, the 'players wanted' indicator (a little red asterix next to your game name on the main menu) is on. If you want to toggle it off or on, this is the place to do it. For now, just click on just return to the admin menu. IV. You are ready to start adding messagebases now. Click on Public Messages. - You see that you have no public messagebases yet. Not a problem. We'll add one. A. At the top-right corner area, you'll find Post a new Topic. Click on it. B. You are at the Message menu where you can add/edit your first post of a message. 1. Select the name you wish to post under. You really should only have one to select from if you've followed the walkthrough. If you only have one, it's selected for you. If you have two or more player names, you'll have to select one to post with. If you want to, you can post with some other name by typing it in the slot Other Name:. 2. Select a Subject for your messagebase thread. This will appear as the title of the messagebase. If you want to change the title later, you can merely edit the first post's Subject in your messagebase thread, and it will change the title displayed. 3. Enter your post, a welcome to the game note, or maybe set up the adventure... whatver you want to do with this messagebase. You can use text formatting again in this section, colors, bold, strikeout, italics, and underline. 4. Click the Preview box to check it if you want to check how it looks before posting it. Good for if you're using a lot of formatting to make sure you don't miss any tags or got all the colors and highlighting right. (If you do preview the post, remember not to use your browser's "Back" button. There will be a selection to take you back to the edit mode. Use that if you want to go back. Very important, I can't stress that enough.) 5. Select your group. Groups are 0 through 8 for the game play. 0 is default and typically open for everyone. Group 9 is special and shouldn't be used for regular game play. See the FAQs for notes on Group 9. Group Public is a message base that everyone will be able to see, but only the GM can post to. Leave your first message base for 0. You can change it later by editing the first post in the messagebase thread if you decide you want it as a different group. 6. Select Notice if you want this messagebase to remain on the top of the list at all times. Otherwise, just leave it unchecked. 7. Once your initial message is complete, click on Post Message and it will be posted into your Public Messages section. V. Advertise your game - Now you're ready to advertise. Remember how we had typed up the Game Introduction? Let's take another look at the Game Introduction: A. Click on Game Info. - You see the entire game introduction you typed up earlier. B. Click on Edit the game introduction (to get the formatting tags if you used colors/bold/etc.) C. Highlight the whole passage with your mouse. D. Hit Control-C to copy (or right click and select copy). E. Click on Main Menu F. From the Main Menu, click on Wanted - Players G. Click on Post a new topic (upper left corner area) H. In Subject type your game name. I. Click in the Message box and hit Control-V, or right-click in the message box and select paste. J. Select Post Message. - There you have it. Your first game is set up and you're ready to accept new players! Good luck! | |||||
bigbadron GM, 32 posts He's big, he's bad, but most of all, he's Ron... Wed 2 Apr 2003 at 18:19 |
This message was last edited by the GM at 18:21, Wed 02 Apr 2003. | |||||
dollsteak member, 32 posts Wed 2 Apr 2003 at 19:53 |
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cruinne member, 6 posts Thu 3 Apr 2003 at 03:09 |
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dollsteak member, 33 posts Thu 3 Apr 2003 at 03:26 |
And there is no copyright on it folks. If you have suggestions, corrections, improvements ... please do. | |||||
jase GM, 4 posts Thu 3 Apr 2003 at 07:48 |
This message was last edited by the GM at 07:56, Thu 03 Apr 2003. | |||||
Robin member, 3 posts Thu 3 Apr 2003 at 12:12 |
Just one suggestion. In section IV you use the terms "messagebase" and "messagebase threads" a lot. Most of the time it would be clearer if you referred to "message thread" instead. As I understand it a messagebase is a whole bunch of threads rather than just the individual thread you are talking about. ie each game has just two messagebases - a public messagebase and a private messagebase. (I hope I haven't got this wrong but if I have that would indicate a certain amount of confusion about the term "messagebase" out there in the RPoL community.) In the list of abbreviations you've got D&D3e as an alternative to DnD 3rd. That won't work. "&" is an illegal character in game names. I just tried. ): Similarly, CoC v5.5 won't work as "." is an illegal character in game names and =][= won't work as ] and [ are illegal characters too. Note to jase: [ and ] aren't listed on the list of illegal characters for game names when I try to start a new game. Also, having each character listed as '&', '/', '|', etc is a bit confusing, especially since the second ' in each pair is sloping. It would be clearer if it was a simple list like / & \ | [ } ] ^ and # This message was last edited by the player at 14:07, Thu 03 Apr 2003. | |||||
dollsteak member, 34 posts Thu 3 Apr 2003 at 18:44 |
Incidentally, with jase considering calling public messagebases and private messagebases something else, I wasn't sure what to call them in the walkthrough. | |||||
dollsteak member, 35 posts Thu 3 Apr 2003 at 23:36 |
The walkthrough looks easier to follow in your setup. I like the tidy appearance. Just wish we could put that accronym list elsewhere and just refer to it within the walkthrough. People are going to have to refer to the walkthrough later if they want to see the list... but eh... I'm not that busted up about it. | |||||
jase GM, 14 posts Tue 17 May 2005 at 13:50 |
Need to be able to help with database design; namely table structure, primary keys, query optimisation, foreign keys etc. Especially relating to message-type structure, eg Private Threads and the upcoming rMail. PM or email me if you think you qualify. (c; | |||||
erbmjw member, 1 post Sat 3 Jun 2006 at 14:47 |
I'm not trying to pester you but, direction/requirements on the SQL changes requested/need would be very nice. Michael | |||||
Valour member, 12 posts Hero of the past present and future Wed 11 Mar 2009 at 10:59 |
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Lucas Wraith member, 29 posts Sun 29 Aug 2010 at 04:28 |
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Eggy member, 14 posts Sun 13 Jan 2013 at 02:14 |
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Alexei Yaruk-Mundhenk member, 1160 posts Ad Majorem Dea Gloriam Wed 23 Jan 2013 at 04:10 |
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jase admin, 2917 posts Cogito, ergo procuro. Carpe stultus! Sat 26 Jan 2013 at 02:11 |
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Mad Mick member, 432 posts I'm so happy that the carbonite's gone Fri 8 Feb 2013 at 04:58 |
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jase admin, 2944 posts Cogito, ergo procuro. Carpe stultus! Sun 24 Feb 2013 at 02:30 |
Thanks to one and all who do! | |||||
RPGuru92 member, 48 posts Tue 23 Jul 2013 at 02:36 |
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Kala leaf member, 1 post Mon 19 Aug 2013 at 02:33 |
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adrasteia1 member, 1382 posts Even a small star shines in the darkness Mon 19 Aug 2013 at 10:17 |
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Shadowysilence member, 59 posts Thu 24 Jul 2014 at 03:57 |
Just send me an rmail if there is anything for me to do, it will get my attention faster than replying in this thread |
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