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Character Sheets. Posted by Jhael. | Group: 0 |
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Author | Message | [bottom] |
Jhael GM, 182 posts Sun 11 Apr 2004 at 11:03 |
See here for index: link to a message in this game This message was last edited by the GM at 06:26, Sat 14 Mar 2015. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 183 posts Sun 11 Apr 2004 at 11:05 |
---------------------------------------------------------------------------- Name : | Race : | Height: Player: | Gender: | Weight: Update: | Age : | Eyes : Align : | Size : | Hair : Deity : | Speed : | Hand : ---------------------------------------------------------------------------- Ability | Temporary | Class Level Score Mod | Score Mod | STR | | DEX | | CON | | INT | | WIS | | CHA | | XP: Char Level: ---------------------------------------------------------------------------- Total Current Subdual | Total Dex Misc HP : | Init : = + ---------------------------------------------------------------------------- Total Armour Shield Dex Size Misc AC : = 10 + + + + + ---------------------------------------------------------------------------- Total Base Str Size | Total Base Dex Size Melee : = + + | Range : = + + --------------------------------------------------------------------------- SAVES Key Ability Ability Bonus Base Mod Magic Misc Fort : Con = + + + Ref : Dex = + + + Will : Wis = + + + ---------------------------------------------------------------------------- RACE ABILITIES ---------------------------------------------------------------------------- CLASS ABILITIES ---------------------------------------------------------------------------- FEATS ---------------------------------------------------------------------------- LANGUAGES ---------------------------------------------------------------------------- SKILLS Max Ranks (3 + Level): CC Max Ranks (/2): Key Skill Ability Misc TRAINED Ability Mod Mod Ranks Mod = + + Key Skill Ability Misc UNTRAINED Ability Mod Mod Mod Appraise Int = + Balance Dex* = + Bluff Cha = + Climb Str* = + Concentration Con = + Craft Int = + Diplomacy Cha = + Disguise Cha = + Escape Artist Dex* = + Forgery Int = + Gather Information Cha = + Heal Wis = + Hide Dex* = + Intimidate Cha = + Jump Str* = + Listen Wis = + Move Silently Dex* = + Perform Cha = + Ride Dex = + Scry (Brd/Clr/Drd/Sor/Wiz) Int = + Search Int = + Sense Motive Wis = + Spot Wis = + Swim Str** = + Use Rope Dex = + Wilderness Lore Wis = + ---------------------------------------------------------------------------- WEAPON TAB Misc DMG Crit Range Weight Size Type Notes ' lb ---------------------------------------------------------------------------- Armour Max Check Spell ARMOUR Type Bonus Dex Penalty Fail Speed Weight Notes lb ---------------------------------------------------------------------------- SPELLS KNOWN: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: ---------------------------------------------------------------------------- Total Ability Mod SPELL SAVE: Spell Level + = 10 + ---------------------------------------------------------------------------- SPELLS (LEVEL) ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ---------------------------------------------------------------------------- LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5) lb lb lb lb lb ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 184 posts Sun 11 Apr 2004 at 11:06 |
---------------------------------------------------------------------------- Name : | Race : | Height: Player: | Gender: | Weight: Update: | Age : | Eyes : Align : | Size : | Hair : Deity : | Speed : | Hand : ---------------------------------------------------------------------------- Ability | Temporary | Class Level Score Mod | Score Mod | STR | | DEX | | CON | | INT | | WIS | |XP : Char Level: CHA | |Need: ECL : ---------------------------------------------------------------------------- Total Current Subdual | Total Dex Misc HP : | Init : = + ---------------------------------------------------------------------------- Total Armour Shield Dex Size Natural Defl Misc AC : = + + + + + + + ---------------------------------------------------------------------------- Total Base Str Size | Total Base Dex Size Melee : = + + | Range : = + + --------------------------------------------------------------------------- SAVES Key Ability Ability Bonus Base Mod Magic Misc Fort : Con = + + + Ref : Dex = + + + Will : Wis = + + + ---------------------------------------------------------------------------- RACE/CLASS ABILITIES & FEATS GAINED ---------------------------------------------------------------------------- LANGUAGES ---------------------------------------------------------------------------- SKILLS Max Ranks (3 + Level): CC Max Ranks (/2): Key Skill Ability Misc CC TRAINED Ability Mod Mod Ranks Synergy Mod X Bluff Cha = +0 0 +0 +0 X Craft: Int = +0 0 +0 +0 Concentration Con = +0 0 +0 +0 Diplomacy Cha = +0 0 +0 +0 Decipher Script Int = +0 0 +0 +0 Heal Wis = +0 0 +0 +0 Hide Dex = +0 0 +0 +0 Knowledge: Int = +0 0 +0 +0 Knowledge: Int = +0 0 +0 +0 Knowledge: Int = +0 0 +0 +0 Knowledge: Int = +0 0 +0 +0 Listen Wis = +0 0 +0 +0 Speak Language: 0 Spellcraft Int = +0 0 +0 +0 Spot Wis = +0 0 +0 +0 Search Int = +0 0 +0 +0 Sense Motive Wis = +0 0 +0 +0 Key Skill Ability Misc CC UNTRAINED Ability Mod Mod Synergy Mod X Appraise Int = +0 +0 +0 X Balance Dex = +0 +0 +0 X Climb Str = +0 +0 +0 Disguise Cha = +0 +0 +0 X Escape Artist Dex = +0 +0 +0 X Forgery Int = +0 +0 +0 X Gather Information Cha = +0 +0 +0 X Intimidate Cha = +0 +0 +0 X Jump Str = +0 +0 +0 X Move Silently Dex = +0 +0 +0 X Perform Cha = +0 +0 +0 X Ride Dex = +0 +0 +0 X Survival Wis = +0 +0 +0 X Swim Str = +0 +0 +0 X Tumble Dex = +0 +0 +0 Use Rope Dex = +0 +0 +0 (Above is an example of skill layout CC denotes Cross Class skills.) ---------------------------------------------------------------------------- WEAPON TAB DAM CRIT RNG WGHT SIZE TYPE PROPERTIES TOTAL WEIGHT: LB ---------------------------------------------------------------------------- ARMOUR CHECK MAX SPELL ARMOUR TYPE BONUS PENALTY DEX FAIL SPEED WGHT PROPERTIES TOTAL WEIGHT: LB ---------------------------------------------------------------------------- WIZARD Total Ability Mod Misc SPELL SAVE: Spell Level + = 10 + + CLERIC Total Ability Mod Misc SPELL SAVE: Spell Level + = 10 + + ---------------------------------------------------------------------------- (Below is an example of spell layout, mix, match and add as required.) WIZARD SPELLS (LEVEL) LEVEL 0 1 2 3 4 5 6 7 8 9 Known: - - - - - - - - - - Per Day: 0 0 0 0 0 0 0 0 0 0 SPELL BOOK LEVEL 0 (DC: ) LEVEL 1 (DC: ) LEVEL 2 (DC: ) LEVEL 3 (DC: ) PREPARED WIZARD SPELLS LEVEL 0 (DC: ) LEVEL 1 (DC: ) LEVEL 2 (DC: ) LEVEL 3 (DC: ) CLERIC SPELLS (LEVEL) LEVEL 0 1 2 3 4 5 6 7 8 9 Known: - - - - - - - - - - Per Day: 0 0+0 0+0 0+0 0+0 0+0 0+0 0+0 0+0 0+0 PREPARED CLERIC SPELLS LEVEL 0 (DC: ) LEVEL 1 (DC: ) LEVEL 2 (DC: ) LEVEL 3 (DC: ) ---------------------------------------------------------------------------- COIN: PP: GP: SP: CP: GEMS: TOTAL WEIGHT: LB ---------------------------------------------------------------------------- GEAR WEIGHT LB TOTAL WEIGHT: LB ---------------------------------------------------------------------------- LOAD: LIGHT MEDIUM (-3) HEAVY/MAX (-6) LIFT (X 2) PUSH/DRAG (X 5) LB LB / LB LB LB ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- PERSONALITY ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 198 posts Sat 2 Jul 2005 at 15:50 |
http://rpgsheets.com/ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 205 posts RPoL Moderator Wed 30 May 2007 at 07:25 |
CoC 1890 Player Name: Character Name: Place of Birth: Age: Sex: Height: Weight: Hair: Eyes: Occupation: Colleges, Degrees: Mental Disorders: Characteristics & Rolls STR DEX INT Idea (Int*5) % CON APP POW Luck (Pow*5) % SIZ SAN EDU Know (Edu*5) % 99-Cthulhu Mythos: 99 Damage Bonus: Sanity Points equal to POW*5 (blue for basis, red for current) Insane 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 Magic Points equal to POW (blue for basis, red for current) Unconscious 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 Hit Points equal to (CON + SIZ)/2 (blue for basis, red for current) Dead -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 Investigator Skills [ ] Accounting (10%): [ ] Anthropology (01%): [ ] Archaeology (01%): Art (05%): [ ] [ ] Astronomy (01%): [ ] Bargain (05%): [ ] Biology (01%): [ ] Chemistry (01%): [ ] Climb (40%): [ ] Conceal (15%): Craft (05%): [ ] [ ] Credit Rating (15%): [ ] Cthulhu Mythos (00): [ ] Disguise (01%): [ ] Dodge (DEX*2%): [ ] Drive Carriage (20%): [ ] Electr. Repair (10%): [ ] Fast Talk (05%): [ ] First Aid (30%): [ ] Geology (01%): [ ] Hide (10%): [ ] History (20%): [ ] Jump (25%): [ ] Law (05%): [ ] Library Use (25%): [ ] Listen (25%): [ ] Locksmith (01%): [ ] Martial Arts (01%): [ ] Mech. Repair (20%): [ ] Medicine (05%): [ ] Natural History (10%): [ ] Navigate (10%): [ ] Occult (05%): [ ] Opr. Hvy. Mch.(01%): Other Language (1%) [ ] Own Language (EDUx5%) [ ] [ ] Persuade (15%): [ ] Pharmacy (01%): [ ] Photography (10%): [ ] Physics (01%): [ ] Pilot Balloon (01%): [ ] Pilot Boat (01%): [ ] Psychology (05%): [ ] Ride (05%): [ ] Sneak (10%): [ ] Spot Hidden (25%): [ ] Swim (25%): [ ] Throw (25%): [ ] Track (10%): Firearms [ ] Handgun (20%): [ ] Machine Gun (15%): [ ] Rifle (25%): [ ] Shotgun (30%): Weapons melee % damage hnd rng #att hp [ ] Fist (50%) 50% 1D3 1 touch 1 n/a [ ] Grapple (25%) 25% special 2 touch 1 n/a [ ] Head (10%) 10% 1D4 0 touch 1 n/a [ ] Kick (25%) 25% 1D6 0 touch 1 n/a [ ] ________ ____ ______ __ _____ ____ ____ [ ] ________ ____ ______ __ _____ ____ ____ firearm % damage malf rng #att shots hp [ ] [ ] ________ ____ ______ ______ _____ ____ ____ ____ [ ] ________ ____ ______ ______ _____ ____ ____ ____ Income & Savings Annual Income: Cash on Hand: Savings: Savings in stocks, bonds etc. (convertible in no less than 30 days): Personal Property: Real Estate: Mythos Tomes Read Magical Artifacts Spells Known Entities Encountered Entity: Sanity lost: Contacts: Equipment: *courtesy of MissScarlet This message was last edited by the GM at 07:28, Wed 30 May 2007. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 206 posts RPoL Moderator Wed 30 May 2007 at 07:26 |
Player Name: Character Name: Place of Birth: Age: Sex: Height: Weight: Hair: Eyes: Occupation: Colleges, Degrees: Mental Disorders: Characteristics & Rolls STR DEX INT Idea (Int*5) % CON APP POW Luck (Pow*5) % SIZ SAN EDU Know (Edu*5) % 99-Cthulhu Mythos: 99 Damage Bonus: Sanity Points equal to POW*5 (blue for basis, red for current) Insane 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 Magic Points equal to POW (blue for basis, red for current) Unconscious 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 Hit Points equal to (CON + SIZ)/2 (blue for basis, red for current) Dead -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 Investigator Skills [ ] Accounting (10%): [ ] Anthropology (01%): [ ] Archaeology (01%): Art (05%): [ ] [ ] Astronomy (01%): [ ] Bargain (05%): [ ] Biology (01%): [ ] Chemistry (01%): [ ] Climb (40%): [ ] Conceal (15%): Craft (05%): [ ] [ ] Credit Rating (15%): [ ] Cthulhu Mythos (00): [ ] Disguise (01%): [ ] Dodge (DEX*2%): [ ] Drive Auto (20%): [ ] Electr. Repair (10%): [ ] Fast Talk (05%): [ ] First Aid (30%): [ ] Geology (01%): [ ] Hide (10%): [ ] History (20%): [ ] Jump (25%): [ ] Law (05%): [ ] Library Use (25%): [ ] Listen (25%): [ ] Locksmith (01%): [ ] Martial Arts (01%): [ ] Mech. Repair (20%): [ ] Medicine (05%): [ ] Natural History (10%): [ ] Navigate (10%): [ ] Occult (05%): [ ] Opr. Hvy. Mch.(01%): Other Language (1%) [ ] Own Language (EDUx5%) [ ] [ ] Persuade (15%): [ ] Pharmacy (01%): [ ] Photography (10%): [ ] Physics (01%): Pilot (01%): [ ] [ ] Psychoanalysis (01%) [ ] Psychology (05%): [ ] Ride (05%): [ ] Sneak (10%): [ ] Spot Hidden (25%): [ ] Swim (25%): [ ] Throw (25%): [ ] Track (10%): Firearms [ ] Handgun (20%): [ ] Machine Gun (15%): [ ] Rifle (25%): [ ] Shotgun (30%): [ ] SMG (15%): Weapons melee % damage hnd rng #att hp [ ] Fist (50%) 50% 1D3 1 touch 1 n/a [ ] Grapple (25%) 25% special 2 touch 1 n/a [ ] Head (10%) 10% 1D4 0 touch 1 n/a [ ] Kick (25%) 25% 1D6 0 touch 1 n/a [ ] ________ ____ ______ __ _____ ____ ____ [ ] ________ ____ ______ __ _____ ____ ____ firearm % damage malf rng #att shots hp [ ] [ ] ________ ____ ______ ______ _____ ____ ____ ____ [ ] ________ ____ ______ ______ _____ ____ ____ ____ Income & Savings Annual Income: Cash on Hand: Savings: Savings in stocks, bonds etc. (convertible in no less than 30 days): Personal Property: Real Estate: Mythos Tomes Read Magical Artifacts Spells Known Entities Encountered Entity: Sanity lost: Contacts: Equipment: *courtesy of MissScarlet This message was last edited by the GM at 07:28, Wed 30 May 2007. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 207 posts RPoL Moderator Wed 30 May 2007 at 07:28 |
Player Name: Character Name: Place of Birth: Age: Sex: Height: Weight: Hair: Eyes: Occupation: Colleges, Degrees: Mental Disorders: Characteristics & Rolls STR DEX INT Idea (Int*5) % CON APP POW Luck (Pow*5) % SIZ SAN EDU Know (Edu*5) % 99-Cthulhu Mythos: 99 Damage Bonus: Sanity Points equal to POW*5 (blue for basis, red for current) Insane 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 Magic Points equal to POW (blue for basis, red for current) Unconscious 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 Hit Points equal to (CON + SIZ)/2 (blue for basis, red for current) Dead -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 Investigator Skills [ ] Accounting (10%): [ ] Anthropology (01%): [ ] Archaeology (01%): Art (05%): [ ] [ ] Astronomy (01%): [ ] Bargain (05%): [ ] Biology (01%): [ ] Chemistry (01%): [ ] Climb (40%): [ ] Computer Use (01%): [ ] Conceal (15%): Craft (05%): [ ] [ ] Credit Rating (15%): [ ] Cthulhu Mythos (00): [ ] Disguise (01%): [ ] Dodge (DEX*2%): [ ] Drive Auto (20%): [ ] Electr. Repair (10%): [ ] Eletronics (01%): [ ] Fast Talk (05%): [ ] First Aid (30%): [ ] Geology (01%): [ ] Hide (10%): [ ] History (20%): [ ] Jump (25%): [ ] Law (05%): [ ] Library Use (25%): [ ] Listen (25%): [ ] Locksmith (01%): [ ] Martial Arts (01%): [ ] Mech. Repair (20%): [ ] Medicine (05%): [ ] Natural History (10%): [ ] Navigate (10%): [ ] Occult (05%): [ ] Opr. Hvy. Mch.(01%): Other Language (1%) [ ] Own Language (EDUx5%) [ ] [ ] Persuade (15%): [ ] Pharmacy (01%): [ ] Photography (10%): [ ] Physics (01%): Pilot (01%): [ ] [ ] Psychoanalysis (01%) [ ] Psychology (05%): [ ] Ride (05%): [ ] Sneak (10%): [ ] Spot Hidden (25%): [ ] Swim (25%): [ ] Throw (25%): [ ] Track (10%): Firearms [ ] Handgun (20%): [ ] Machine Gun (15%): [ ] Rifle (25%): [ ] Shotgun (30%): [ ] SMG (15%): Weapons melee % damage hnd rng #att hp [ ] Fist (50%) 50% 1D3 1 touch 1 n/a [ ] Grapple (25%) 25% special 2 touch 1 n/a [ ] Head (10%) 10% 1D4 0 touch 1 n/a [ ] Kick (25%) 25% 1D6 0 touch 1 n/a [ ] ________ ____ ______ __ _____ ____ ____ [ ] ________ ____ ______ __ _____ ____ ____ firearm % damage malf rng #att shots hp [ ] [ ] ________ ____ ______ ______ _____ ____ ____ ____ [ ] ________ ____ ______ ______ _____ ____ ____ ____ Income & Savings Annual Income: Cash on Hand: Savings: Savings in stocks, bonds etc. (convertible in no less than 30 days): Personal Property: Real Estate: Mythos Tomes Read Magical Artifacts Spells Known Entities Encountered Entity: Sanity lost: Contacts: Equipment: *courtesy of MissScarlet | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 208 posts RPoL Moderator Sun 3 Jun 2007 at 20:23 |
Name: Profession: Level ? XP: ????? Next: ????? Height: Weight: Hair Color: Eye Color: Skin: Age: Abilities Modifier AC = ?? HP = ?? (1d6/level + CON) Strength (STR) = ?? +/-? Constitution (CON) = ?? +/-? Current Sanity = ?? (WIS x 5) Wisdom (WIS) = ?? +/-? 20% Sanity = ?? Dexterity (DEX) = ?? +/-? Maximum Sanity = 99 Intelligence (INT) = ?? +/-? Charisma (CHA) = ?? +/-? Mod = Base Abil Magc Misc| Saves ? = 0 +? +0 +0 | Fortitude (CON) ? = 0 +? +0 +0 | Reflex (DEX) ? = 0 +? +0 +0 | Will (WIS) Mod = Base Abil Temp Misc| Combat ? = 0 +? +0 +0 | Initiative (DEX) ? = 0 +? +0 +0 | Melee Attack Bonus (STR) ? = 0 +? +0 +0 | Ranged Attack Bonus (DEX) ? = 0 +? +0 +0 +10 | Armor Class (DEX) | Armor Check Penalty = 0 Feats (2): Mod = Rnk Abl Msc | Skills: Ablty Untrained? +? = 0 +? +0 | Animal Empathy (CHA) No +? = 0 +? +0 | Appraise (INT) Yes +? = 0 +? +0! | Balance (DEX) Yes +? = 0 +? +0 | Bluff (CHA) Yes +? = 0 +? +0! | Climb (STR) Yes +? = 0 +? +0 | Computer Use (INT) Yes +? = 0 +? +0 | Concentration (CON) Yes +? = 0 +? +0 | * Craft (INT) No --> GM's discression +0 = 0 na +0 | ** Cthulhu Mythos (---) No +? = 0 +? +0 | Demolitions (INT) No +? = 0 +? +0 | Diplomacy (CHA) Yes +? = 0 +? +0 | Disable Device {INT) No +? = 0 +? +0 | Disguise (CHA) Yes +? = 0 +? +0 | Drive (DEX) Yes +? = 0 +? +0! | Escape Artist (DEX) Yes +? = 0 +? +0 | Forgery (INT) Yes +? = 0 +? +0 | Gather Information (CHA) Yes +? = 0 +? +0 | Handle Animal (CHA) No +? = 0 +? +0 | Heal (WIS) Yes +? = 0 +? +0! | Hide (DEX) Yes +? = 0 +? +0 | Innuendo (WIS) Yes +? = 0 +? +0 | Intimidate (CHA) Yes +? = 0 +? +0! | Jump (STR) Yes +? = 0 +? +0 | * Knowledge (INT) No +? = 0 +? +0 | Listen (WIS) Yes +? = 0 +? +0! | Move Silently (DEX) Yes +? = 0 +? +0 | Open Lock (DEX) No +? = 0 +? +0 | Operate Heavy Machinery (DEX) No +? = 0 +? +0 | * Performance (CHA) No --> GM's Discression +? = 0 +? +0 | Pilot (DEX) No +? = 0 +? +0 | Psychic Focus (WIS) No +? = 0 +? +0 | Psychoanalysis (WIS) No +? = 0 +? +0 | Read Lips (INT) No +? = 0 +? +0 | Repair (INT) No +? = 0 +? +0 | Research (INT) Yes +? = 0 +? +0 | Ride (DEX) Yes +? = 0 +? +0 | Search (INT) Yes +? = 0 +? +0 | Sense Motive (WIS) Yes +? = 0 +? +0 | Slight of Hand (DEX) No +? = 0 +? +0 | * Speak Other Language (INT) No +? = 0 +? +0 | Spellcraft (INT) No +? = 0 +? +0 | Spot (WIS) Yes +? = 0 +? +0! | Swim (STR) Yes +? = 0 +? +0! | Tumble (DEX) No +? = 0 +? +0 | Use Rope (DEX) Yes +? = 0 +? +0 | Wilderness Lore (WIS) Yes ! = Armor Check Penalty applies * = Requires specialization ** = Cannot be taken at Character Creation Salary = $????? Equipment:--------------------------------------------------------------------------- Abilities: Your Abilities: Strength [STR], Dexterity [DEX], Constitution[CON], Intelligence[INT], Wisdom [WIS] and Charisma [CHA]. Does anyone not know what any of these are? To determine your starting skills, you roll 4d6 and drop the lowest die, 6 times - then arrange the scores to your satisfaction. Each Ability will have a modifier, ranging from -4 to +4 for starting characters. The modifier is the number you add to a die roll when your character tries tot do something related to that ability. For instance, you add your Strength modifier to your roll when you try to break down a door or hit someone with a chair. Score Modifier 1 -5 2-3 -4 4-5 -3 6-7 -2 8-9 -1 10-11 0 12-13 +1 14-15 +2 16-17 +3 18-19 +4 20-21 +5 ...---------------------------------------------- After your abilities are determined, you might as well pick some feats. Hopefully you have a character concept working and bouncing about in your mind which may help guide you to the right feats to pick. The beginning player starts with 2 feats. You get to choose more as you rise in levels. Some feats require other feats to be taken first, or Abilities of a certain score or better. These are called "Preriquisites". General Feats: Feat Prerequisite Acrobatic -- Alertness -- Ambidexterity DEX 15+ Animal Affinity -- Athletic -- Blind-Fight -- Cautious -- Combat Casting -- Dodge DEX 13+ Mobility Dex 13+, Dodge Spring Attack Dex 13+, Dodge, Mobility, base attack bonus +4 or higher Drive-By Attack -- Endurance -- Expertise INT 13+ Gearhead -- Great Fortitude -- Improved Critical * Proficient with weapon, base attack bonus +8 or higher Improved Initiative -- Iron Will -- Lightning Reflexes -- Martial Artist -- Nimble -- Persuasive -- Point Blank Shot -- Far Shot Point Blank Shot Precise Shot Point Blank Shot Rapid Shot DEX 13+, Point Blank Shot Multishot DEX 13+, Point Blank Shot, Rapid Shot Shot on the Run DEX 13+, Point Blank Shot, Dodge, Mobility Rolling Shot DEX 13+, Point Blank Shot, Shot on the Run, Dodge, Mobility Power Attack STR 13+ Cleave STR 13+, Power Attack Quick Draw Base attack bonus +1 or higher Run -- Sharp-Eyed -- Skill Emphasis * -- Stealthy -- Toughness ** -- Track -- Trustworthy -- Two-Weapon Fighting -- Wealth ** -- Weapon Finesse * Weapon Proficiency (for that weapon), base attack +1 or higher Weapon Focus * Weapon Proficiency (for that weapon), base attack +1 or higher Weapon Proficiency * -- * = You can gain this feat multiple times. Its effects do not stack. Each tiem you take the feat, it applies to a new skill or weapon. ** = You can gain this feat multiple times. Its effects stack Psychic Feats: Feat Prerequisite Sensitive CHA 15+ Biofeedback Trance CHA 15+, Sensitive Remote Viewing CHA 15+, Sensitive, Biofeedback Trance Dowsing CHA 15+, Sensitive Mind Reading CHA 15+, Sensitive Mind Probe CHA 15+, Sensitive, Mind Reading Psychokinesis CHA 15+, Sensitive Psychometry CHA 15+, Sensitive Second Sight CHA 15+, Sensitive Telepathy CHA 15+, Sensitive---------------- Description of Feats </b>General Feats: </b> Acrobatic - You are very agile. Alertness - You are keenly aware of your surroundings. Ambidexterity - You are equally adept at using either hand. Animal Affinity - You are good with animals. Athletic - You have a knack for athletic endeavors. Blind-Fight - You know how to fight in melee without being able to see your foes. Cautious - You are especially careful with tasks that may yield catastrophic results. Cleave - You can follow through with a powerful melee attack. Combat Casting - You are adept at casting spells in combat. Dodge - You are adept at dodging attacks. Drive-By Attack - You are especially skilled at attacking from a moving vehicle. Endurance - You are capable of amazing feats of stamina. Expertise - You are trained at using your combat skill for defense as well as offense. Far Shot - You can get greater distance out of a ranged weapon. Gearhead - You have a way with machines. Great Fortitude - You are tougher than normal. Improved Critical - Chose one specific weapon, such as a baseball bat, or an M-16. With a melee weapon, you know how to hit where it hurts; with a ranged weapon, you have deadly accuracy. Improved Initiative - You can react more quickly than normal in a fight. Iron Will - You have a stronger will than normal. Lightning Reflexes - You have faster than normal reflexes. Martial Artist - You are skilled at fighting while unarmed and deal more damage with unarmed strikes. You are also capable of dealing normal damage with unarmed attacks at no penalty (as opposed to subdual damage). Mobility - You are skilled at dodging past opponents and avoiding attacks they make against you. Multishot - You can use the autofire or multifire option on guns with exceptional accuracy. Nimble - You have exceptional flexibility and manual dexterity. Persuasive - You have a way with words and body language. Point Blank Shot - You are skilled at making well-placed shots with ranged weapons at close range. Power Attack - You can make exceptionally powerful melee attacks. Precise Shot - You are skilled at timing and aiming ranged attacks. Quick Draw - You can draw weapons with startling speed. Rapid Shot - You can use ranged weapons with exceptional speed. Rolling Shot - You are highly trained in acrobatic, defensive ranged weapon tactics. Run - You are fleet of foot. Sharp-Eyed - You have an eye for detail. Shot on the Run - You are highly trained in ranged weapon tactics. Skill Emphasis - Choose a skill, such as Spot. You have a special knack with that skill. Spring Attack - You are trained in fast melee attacks and fancy footwork. Stealthy - You are particularly good at avoiding notice. Toughness - You are tougher than normal. Track - You can follow the trails of creatures and characters across most types of terrain. Trustworthy - You have a friendly demeanor. Two-Weapon Fighting - You can fight with a weapon in each hand, making one extra attack each round with the second weapon. Wealth - You have more money than others, either due to inheritance, a trust fund, stock options, smart investments, salary bonuses, or other means. Weapon Finesse - You are especially skilled at using a certain melee weapon, one that can benefit as much from Dexterity as from Strength. Investigators can choose one weapon from this list: knife(any), rapier/foil, hatchet, brass knuckles, or unarmed strike. Weapon Focus - Choose a specific weapon (a single entry in the Equipment list), such as a straight razor or a Colt New Service Revolver. You are especially good at using this weapon. You can choose unarmed strike or grapple for your specific weapon for purposes of this feat. Weapon Proficiency - You understand how to use a particular type of weapon in combat. Each time you take this feat, you may choose one of the following weapon categories: melee weapon, thrown weapon, pistol, rifle (includes automatic rifles), shotgun, or submachine gun. Melee weapons include weapons such as clubs, nightsticks, baseball bats, and even shovels. Thrown weapons include throwing knives and grenades. Psychic Feats: Biofeedback Trance - You can access your inner psychic strength, using it to better use the powers of your own body. Dowsing - You can sense energy patterns invisible to others. Mind Probe - You can delve into someone's mind to learn information stored there. Mind Reading - You can read someone else's current thoughts. Characters with this ability are sometimes called "receivers". Psychokinesis - With a talent of mind over matter, you can manipulate physical objects by thought alone. This ability does not work on living creatures. Psychometry - You can handle an object and gain a vision, either of the person who created it or someone who has touched it in the past. Remote Viewing - You can see events occuring far away from you. Second Sight - You can see thigns that others cannot. Sometimes ghosts or horrible alien monsters can render themselves invisible, but not to you. Sensitive - You are aware that there is more than meets the eye - an almost imperceptible world of psychic phenomena. Telepathy - You can communicate with someone by sending mental messages. Characters with this ability are sometimes called "senders".---------------------------------------------- After picking your feats, you will probably want to move into Skill selection. For each character concept, you have a profession in mind. Here are some basic and common Profession Templates to use for deciding which are your core skills: The ability score to which each skill is keyed [in brackets]. Agent Antiquarian Bluff [CHA] Appraise[INT] Computer Use [INT] Forgery[INT] Forgery [INT] Gather Information [CHA] Gather Information [CHA] Knowledge(history) [INT] Hide [DEX] Knowledge(any one} [INT] Innuendo [WIS] Knowledge(any one) [INT] Move Silently [DEX] Knowledge(any one) [INT] Open Lock [DEX] Research [INT] Sense Motive [WIS] Speak Other Language [INT] +3 more of players choice +3 more of players choice Archaeologist Artist/Musician Appraise [INT] Bluff [CHA] Climb [STR] Craft(any one) [INT] Knowledge(archaeology) [INT] Diplomacy [CHA] Knowledge(history) [INT] Innuendo [WIS] Knowledge(any one) [INT] Knowledge(art) [INT] Research [INT] Listen [WIS] Search [INT] Performance [CHA] Speak Other Language [INT] Sense Motive [WIS] Spot [WIS] Spot [WIS] +3 more of players choice +3 more of players choice Blue-Collar Worker Criminal Climb [STR] Bluff [CHA] Craft(any one) [INT] Disable Device [INT] Disable Device [INT] Escape Artist [DEX] Drive [DEX] Forgery [INT] Gather Information [CHA] Hide [DEX] Operate Heavy Machinery [DEX] Innuendo [WIS] Repair [INT] Move Silently [DEX] Spot [WIS] Open Lock [DEX] Use Rope [DEX] Sleight of Hand [DEX] +3 more of players choice +3 more of players choice Detective (Police or P.I.) Dilettante Gather Information [CHA] Diplomacy [CHA] Hide [DEX] Drive [DEX] Intimidate [CHA] Gather Information [CHA] Listen [WIS] Innuendno [WIS] Move Silently [DEX] Knowledge(art) [INT] Open Lock [DEX] Knowledge(local*) [INT] Search [INT] Pilot [DEX] Sense Motive [WIS] Ride [DEX] Spot [WIS] Speak Other Language [INT] +3 more of players choice +3 more of players choice Doctor/Nurse Parapsychologist Computer Use [INT] Bluff [CHA] Diplomacy [CHA] Gather Information [CHA] Heal [WIS] Knowledge(history) [INT] Knowledge(biology) [INT] Knowledge(occult) [INT] Knowledge(medicine) [INT] Knowledge(religion) [INT] Knowledge(any one) [INT] Listen [WIS] Listen [WIS] Search [INT] Research [INT] Sense Motive [WIS] Spot [WIS] Spot [WIS] +3 more of players choice +3 more of players choice Priest/Clergyman Professor Concentration [CON] Concentration [CON] Diplomacy [CHA] Diplomacy [CHA] Knowledge(releigion) [INT] Gather Information [CHA] Knowledge(any one) [INT] Knowledge(any one) [INT] Knowledge(any one) [INT] Knowledge(any one) [INT] Listen [WIS] Knowledge(any one) [INT] Sense Motive [WIS] Research [INT] Speak Other Language [INT] Speak Other Language [INT] Spot [WIS] spot [WIS] +3 more of players choice +3 more of players choice Psychologist Soldier Bluff [CHA] Climb [STR] Diplomacy [CHA] Hide [DEX] Gather Information [CHA] Jump [STR] Heal [WIS] Listen [WIS] Knowledge(medicine) [INT] Move Silently [DEX] Knowledge(psychology) [INT] Spot [WIS] Psychoanalysis [WIS] Swim [STR] Research [INT] Use Rope [DEX] Sense Motive [WIS] Wilderness Lore [WIS] +3 more of players choice +3 more of players choice Technician White-Collar Worker/Businessman Computer Use [INT] Bluff [CHA] Craft(any one) [INT] Computer Use [INT] Disable Device [INT] Diplomacy [CHA] Knowledge(any one) [INT] Forgery [INT] Open Lock [DEX] Intimidate [CHA] Operate Heavy Machinery [DEX] Knowledge(any one) [INT] Repair [INT] Listen [WIS] Research [INT] Sense Motive [WIS] Search [INT] Spot [WIS] +3 more of players choice +3 more of players choice Writer/Reporter Craft(photography) [INT] Craft(writing) [INT] Diplomacy [CHA] Gather Information [CHA] Innuendo [WIS] Knowledge(any one) [INT] Knowledge(any one) [INT] Research [INT] Sense Motive [WIS] +3 more of players choice For these core skills, each rank of the skill can be purchased at one rank per one skill point. If a non-core skill is to be purchased, it is at one rank per two skill points. Starting character skill points to be distributed are (8 + INT Mod) x 4. Each additional level gives (8 + INT Mod) skill points to distribute. Skill points cannot be stored, they must be spent completely or lost. (EX. Leo has a 13 Intelligence. This gives him a +1 modifier. He will have (8 + 1) x 4 skill points to distribute. That's 9x4=36. For every level he goes up, he'll get 8+1=9 more skill points to distribute.) ----------------------------------------- Some skills you have to chose a specialty. These are like Knowledge(Local) where you have to pick a specific city, Pilot, other Knowledges, Crafts or methods of Performance. Here are some of the common choices in these categories: Most common of the Craft List: * Carpentry (woodwork) * Chemistry (analysis, forensics, mortuary science) * Clockwork (gears, watches, timers) * Electronics (computers, surveilance "bugs") * Gunsmith (repairing and modifying firearms) * Photography (digital, video) * Sculpting (pottery, ceramics) * Songwriting (melody, lyrics, ballads) * Writing (fiction, nonfiction, journalism, poetry) Standard fields of study for Knowledge: * Accounting * Anthropology * Archaeology * Architecture * Art (painting, literature, music) * Astronomy * Biology * Chemistry * Electronics * Engineering (buildings, bridges) * Geography (lands, terrain, climate, people, customs) * Geology (earth science, seismology, volcanism) * History (royalty, wars, migration, founding of cities) * Law (criminal, civil, contract) * Local - of one city (legends, personalities, inhabitants, laws, traditions) * Mathematics (theory, geometry) * Medicine (performing diagnosis, prescribing medication) * Meteorology (seasons and cycles, weather) * Occult (ancient mysteries, magic traditions, arcane symbols, cryptozoology) * Philosphy (human nature, psychoses, dreams) * Religion (dogma, ecclesiastic tradition, holy symbols) * Streetwise (basic criminology, street life) Different forms of Performance arts * Singing * Dancing * Acting * Stage Magic * Storytelling * Performance Art * Specific musical instrument. Piloted Craft List * Small aircraft * Hot air balloon * Hang glider * Helicopter * Motorboat * Large/jet aircraft * Dirigible * Cable car * Sailboat/sailing ship -------------------------------------- Now you have to determine whether your character will be primarily Defensive or Offensive. This is a balancing factor to keep the characters from being too overpowering. A Defense Option character begins play with two "good" saves (starting at +2) and one "bad" save (starting at +0). The three saving throw progressions are assigned (in any order) to Fortitude, Reflex and Will during character creation. Base attack bonus begins at +0. Base Save Base Save Base Save Base Attack Level Bonus 1 Bonus 2 Bonus 3 Bonus 1st +0 +2 +2 +0 2nd +0 +3 +3 +1 3rd +1 +3 +3 +1 4th +1 +4 +4 +2 5th +1 +4 +4 +2 6th +2 +5 +5 +3 7th +2 +5 +5 +3 8th +2 +6 +6 +4 9th +3 +6 +6 +4 ...An Offense Option character begins play with one "good" save (starting at +2) and two "bad" saves (starting at +0). The three saving throw progressions are assigned (in any order) to Fortitude, Reflex and Will during character creation. Base attack bonus begins at +1. Base Save Base Save Base Save Base Attack Level Bonus 1 Bonus 2 Bonus 3 Bonus 1st +0 +0 +2 +1 2nd +0 +0 +3 +2 3rd +1 +1 +3 +3 4th +1 +1 +4 +3 5th +1 +1 +4 +4 6th +2 +2 +5 +5 7th +2 +2 +5 +6/+1 8th +2 +2 +6 +6/+1 9th +3 +3 +6 +7/+2 ...So once you decide you want an Offensive or Defensive Option for your character, then you should assign Fortitude, Reflex and Will as Base Save Bonus 1, 2 and 3. -------------------------------- The only parts left is to determine your characters income and starting cash then go buy a bunch of equipment and you're ready to go. Profession 1d6 modifier Agent -1 Antiquarian -1 Archaeologist 0 Artist -2 Blue-Collar Worker -1 Criminal -1 Detective -1 Dilettante +1 Doctor +2 Technician +2 Parapsychologist -2 Priest -1 Professor 0 psychologist 0 Soldier -2 White-Collar Worker +1 Writer -1 </b>Starting Money and Income:</b> Era Savings Yearly Income 1901-1920 $1,000 $500 1921-1940 $2,000 $1,000 1941-1960 $4,000 $4,000 1961-1980 $4,000 $8,000 1981-2000+ $6,000 $10,000So 1d6 is rolled. You add or subtract your profession modifier. Then multiply that number by the dollar ammounts for your given era. (EX. Leo is a criminal in 1975. He rolls a 5 on a 1d6, then subtracts 1 due to his profession modifier, giving him a resulting roll of 4. His savings would be (4 x $4000)$16,000, and his Yearly Income would be (4 x $8000)$32,000.) ------------------------------------------- Initiative: You roll d20, then add your INIT modifiers to the roll. The list of results determines who goes first from top to bottom, highest first, lowest last. The act actually takes your character the full round to perform one round of action, but for simplicities sake it's considered to have been done at that count. The only exception is with spells. A spell normally is considered complete at the intiative count directly before the spell-caster's next turn. So if he had an initiative count of 18, the spell would be completely cast and go off on initiative count 19 of the next round, then the spell-caster could do something for the next round at count 18. There are three ways a player can change his iniative. 1) Delay an Action - Which is basically foregoing an action while you wait and see what others do. This results in your initiative score being lowered to the point at which you choose to act. 2) Ready an Action - You can ready a pre-declared partial action, as part of a standard action, which you will take on a specified condition eg attacking a spell caster if he tries to cast a spell. Your declared partial action takes place just before the action which triggers it, and lowers your iniative to the point in time when the trigger action takes place. If the trigger does not occur, you lose your partial action and your initiative stays the same. 3) Refocus - You can forgoe all actions for a round, and instead refocus yourself. At the start of the next round, your iniative score is repositioned to what it would have been if you have rolled a 20 plus your iniative modifiers. (stolen from the D&D 3rd Ed. section - thanks to IronSite!) ---------------------------------------- An action's type essentially tells you how long it takes to perform within the framework of a 6-second round. There are four types of actions: free actions, move actions, attack actions, and full-round actions. During a around, you can attempt: - a move action and an attack action - an attack action and a move action - two move actions - or, a full-round action. You can also perform free actions as the GM allows. Free Action: Free actions consume a very small amount of time and effort. Over the span of the round, their impact is so minor that they are considered free. You can perform one or more free actions while taking another action normally. However, the GM puuts reasonable limits on what you can do for free. For instance, calling out several pages of text from the Necronomicon takes longer. Move Action: Move actions either involve moving or take the place of movement. As a move action, you can move up to your speed. Other move actions include (but aren't limited to) drawing a weapon, standing up from a prone position, and picking up an item. If you move no actual distance in a round (that is, you use your actions to do something other than moving actual distance), you can take one 5-foot step before, during, or after the action. Attack Action: During a combat round, you can take an attack action and a move action in the same round. Making a single attack is an attack action; so is anything you might do instead of attackinig that doesn't involve movement. Examples include dismissing a spell, striking a weapon, and using the Heal skill to stabilize a dying character. Full-Round Action: A full-round action consumes all your effort during a round. Examples include casting a 1-round spell, reloading a gun, and running up to quadruple your speed (likely fleeing for your life). If you can attack more than once in a round, doing so is a full-round action. The only movement you can take with a full-round action is a 5-foot step before, during or after the action. Some full-round actions do not talalow you to take a 5-foot step, including those that involve moving (such as running). No Action Free Actions Delay Speak Cease concentration on a spell Move Actions Drop an item Move your speed Drop to the floor Climb (1/4 your speed) Draw a weapon (if you're moving that round) Sheathe or holster a weapon Open a door Attack Actions Pick up an item Make a single attack Retrieve a stored item Ready (triggers a move or attack action) Move a heavy object Concentrate to maintain or redirect spell Stand up from prone Dismiss a spell Click on a flashlight Bum's Rush (as an attack) Draw a weapon (if not moving) Change form (for a shapeshifter) Use touch spell on self Full-Round Actions Escape a grapple Climb (1/2 your speed) Feint Use a skill that takes 1 round Heal a dying friend Coup de grace Light a candle with a match Bum's rush (as a charge) Use a skill that takes 1 action Extinguish flames Strike a weapon (attack) Load a firearm Strike an object (attack) Use touch spell on up to 6 friends Total defense Refocus (no move) Escape from a net or similar trap Action Type Varies (Unarmed Attacks) Withdraw from melee Disarm Grapple Trip ana opponent The Action Type Variance for Unarmed Attacks forms a substitute for a melee attack, not an action. As melee attacks, they can be used once as an attack action, once during a charge, or one or more times in a full attack. ---------------------------------------- The standard rules for Call of Cthulhu assume that combatants are actively avoiding attacks. A player doesn't have to declare annything special for his character to defend himself. Sometimes, however, a combatant in a melee lets his guard down, and he's not on the defensive as usual. In theese cases, combaatants near him can take advantage of his lapse in defense to attack him for free. These free attacks are called attacks of opportunity. Threatened Areas: Each combatant threatens a 5-foot area around himself (the araea into which he can make melee attacks). If you're within 5 feet of an opponnent, you're in his threatened area, and some of your actions might provoke opportunity attacks. Likewise, any opponent within 5 feet of you is in your threatened area. A flat-footed* character doesn't threaten the area around him. Provoking an Opportunity Attack: Three types of actions can provoke opportunity attacks while you're in a threatened area: moving more than 5 feet, taking an action that distracts you from defending yourself, and certain unarmed attacks. Moving within a Threatened Area: When you enter a threatened area, you must immediately stop moving; if you don't, you provoke an opportunity attack. However, if you start your movement within a threatened area, you can move up to 5 feet without provoking one. Taking an Action that Distracts You: Some actions themselves provoke opportunity attacks because they require you to divert attention from the fight at hand. Common examples innclude casting a spell and holstering (or sheathing) a weapon. Firing a gun does not incur an opportunity attack. Unarmed Attacks: Certain unarmed attacks draw opportunity attacks. If you attempt to disarm, grapple, trip, or bum's rush your opponent, he can respond with an opportunity attack. Touch attacks and regular unarmed strikes don't provoke opportunity attacks. Casting on the Defensive: You can cast a spell from a threatened area without drawing an opportunity attack by making a Concentration check (DC 15). If the check fails, the spell and the action are lost, and the subject threatening you can make an opportunity attack. Withdrawing from Combat: You can withdraw from combat with an opponent by leaving his threatened area. You can do this either by moving 5 feet (perhaps with your 5-foot step) or by withdrawing as a full-round action. If you take this second option, you can move up to double your speed. Making an Opportunity Attack An opportunity attack is a single melee attack, and you can only make one per rouund. You do not have to make an opportunity attack if you don't want to do so. If you make an opportunity attack, you do so at your normal attack bonus - even if you have already attacked that round. *Flat-footed characters - a character who has not yet acted during a combat is flat-footed, not yet reacting normally to the situation. A flat-footed character loses his Dexterity bonus to Armor Class (if any). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 211 posts RPoL Moderator Mon 11 Feb 2008 at 20:53 |
************************************************ Character Name Class: ? Level: ? Race: Human (Humanoid) Align: ? Deity: ? Size: Medium Age: ? Gender: ? Height: 5' 1" Weight: 150 lb. Eyes: ? Hair: ? Skin: ? Description: ?? Score/Temp STR: 10/10 {+0} HP: 0 0 HP Damage DEX: 10/10 {+0} CON: 10/10 {+0} AC: 10 = 10 + Armor (0) + Shield (0) + Dex Mod (0) + Size (0) + Nat Armor (0) + Deflection (0) + Misc (0) INT: 10/10 {+0} Touch: 10 Flat-Footed: 10 WIS: 10/10 {+0} SPEED: 30 ft./x4 CHA: 10/10 {+0} Initiative: +0 = Dex Mod (0) + Misc Mod (0) SAVING THROWS
Base Attack Bonus: +0 Spell Resistance: 0 Grapple: +0 = Base Attack (0) + Str Mod (0) + Size Mod (0) + Misc Mod (0) ATTACK
Skills | 0 points | 0/0
■ Denotes a skill that can be used untrained. * Armor check penalty, if any, applies. (Double penalty for Swim.) Languages Common Feats Dodge Class Features Proficient in all armor, and all shields Racial Abilities Extra Feat 4 extra skill points at 1st level 1 extra skill point each level after 1st Favored Class: Any Spells Caster Level 0 0th level 6/day | Save DC 12 ARMOR
PROTECTIVE ITEM
EQUIPMENT
REMAINING FUNDS: 0p, 0g, 0s, 0c Light Load: 100 lb. Medium Load (-3): 101-200 lb. Heavy Load (-6): 201-300 lb. Lift over Head: 300 lb. Lift off Ground (x2): 600 lb. Push or Drag (x5): 1,500 lb. Experience: 0 Background [background text here] Personality: ? The Code: ************************************************ <DarkBlue><b>Character Name</DarkBlue></b> <Brown><u>Class</u></Brown>: ? <Brown><u>Level</u></Brown>: ? <b>Race</b>: Human (Humanoid) <b>Align</b>: ? <b>Deity</b>: ? <b>Size</b>: Medium <b>Age</b>: ? <b>Gender</b>: ? <b>Height</b>: 5' 1" <b>Weight</b>: 150 lb. <b>Eyes</b>: ? <b>Hair</b>: ? <b>Skin</b>: ? <b>Description</b>: ?? Score/<b>Temp <Blue>STR</b>: 10/<b>10</b> {+0} <b>HP</b>: 0 </Blue> <Red>0 HP Damage</Red> <Blue><b>DEX</b>: 10/<b>10</b> {+0} <b>CON</b>: 10/<b>10</b> {+0} <b>AC</b>: 10 = 10 + Armor (0) + Shield (0) + Dex Mod (0) + Size (0) + Nat Armor (0) + Deflection (0) + Misc (0) <b>INT</b>: 10/<b>10</b> {+0} <b>Touch</b>: 10 <b>Flat-Footed</b>: 10 <b>WIS</b>: 10/<b>10</b> {+0} <b>SPEED</b>: 30 ft./x4 <b>CHA</b>: 10/<b>10</b> {+0} <b>Initiative</b>: +0 = Dex Mod (0) + Misc Mod (0)</Blue> <b>SAVING THROWS</b> <table><tr><th></th><th>TOTAL</th><th></th><th>Base</th><th></th><th>Ability Mod</th><th></th><th>Magic Mod</th><th></th><th>Temp Mod</th></tr> <tr><td><b>Fortitude</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Constitution</sup></td><td></td><td></td><td></td><td></td></tr> <tr><td><b>Reflex</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Dexterity</sup></td><td></td><td></td><td></td><td></td></tr> <tr><td><b>Will</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Wisdom</sup></td><td></td><td></td><td></td><td></td></tr></table> <Brown><b>Base Attack Bonus</b>: +0 <b>Spell Resistance</b>: 0 <b>Grapple</b>: +0 = Base Attack (0) + Str Mod (0) + Size Mod (0) + Misc Mod (0)</Brown> <b>ATTACK</b> <table><tr><th>Weapon</th><th>Attack Bonus</th><th>Damage</th><th>Critical</th><th>Range</th><th>Type</th><th>Notes</th></tr> <tr><td>Sword</td><td>+0</td><td>1d6</td><td>19-20/x2</td><td>-</td><td>Pierce/Slash</td><td>One-handed</td></tr></table> <Purple><b>Skills</b> | 0 points | 0/0</Purple> <table><tr><th>CC</th><th>Skill Name</th><th>Key Ability</th><th>Skill Mod</th><th>Ability Mod</th><th>Ranks</th><th>Synergy Mod</th><th>Misc Mod</th></tr> <tr><td>X</td><td>Appraise ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Balance ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Bluff ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Climb ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Concentration ■</td><td>CON</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Craft (any) ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Diplomacy ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Disable Device</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Disguise ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Escape Artist ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Forgery ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Gather Information ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Heal ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Hide ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Intimidate ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Jump ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (arcana)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (architecture & engineering)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (dungeoneering)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (geography)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (history)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (nature)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (nobility & royalty)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (religion)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Knowledge (the planes)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Listen ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Move Silently ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Open Lock</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Perform (any)■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Profession (any)</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Ride ■</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Search ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Sense Motive ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Sleight Of Hand</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Spellcraft</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Spot ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Survival ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Swim ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Tumble</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td></td><td>Use Magic Device</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Use Rope ■</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr></table> ■ Denotes a skill that can be used untrained. * Armor check penalty, if any, applies. (Double penalty for Swim.) <DarkGreen><b>Languages</b> Common</DarkGreen> <Blue><b>Feats</b> Dodge</Blue> <Blue><b>Class Features</b> Proficient in all armor, and all shields</Blue> <Blue><b>Racial Abilities</b> Extra Feat 4 extra skill points at 1st level 1 extra skill point each level after 1st Favored Class: Any</Blue> <Orange><b>Spells</b> <i>Caster Level 0</i> <u>0th level</u> 6/day | Save DC 12</Orange> <b>ARMOR</b> <table><tr><th>Armor</th><th>Type</th><th>AC Bonus</th><th>Max Dex</th><th>Check Penalty</th><th>Spell Failure</th><th>Speed</th><th>Weight</th><th>Special Properties</th></tr> <tr><td>Leather</td><td>Light</td><td>+2</td><td>+6</td><td>0</td><td>10%</td><td>30 ft.</td><td>15 lb.</td><td></td></tr></table> <b>PROTECTIVE ITEM</b> <table><tr><th>Item</th><th>AC Bonus</th><th>Weight</th><th>Special Properties</th></tr> <tr><td>Ring of Protection +1</td><td>+1</td><td>-</td><td>deflection bonus</td></tr></table> <Red><b>EQUIPMENT</b></Red> <table><tr><th>Qty</th><th>Item</th><th>Location</th><th>Weight</th><th>Cost</th></tr> <tr><td>1</td><td>Waterskin</td><td>Belt</td><td>4 lb.</td><td>1g</td></tr> <tr><td></td><td><b>TOTAL</b></td><td></td><td><b>4 lb.</b></td><td></td></tr> </table> <Red>REMAINING FUNDS: 0p, 0g, 0s, 0c</Red> <Brown>Light Load: 100 lb. <b>Medium Load (-3): 101-200 lb.</b> Heavy Load (-6): 201-300 lb. Lift over Head: 300 lb. Lift off Ground (x2): 600 lb. Push or Drag (x5): 1,500 lb.</Brown> <Purple><b>Experience</b>: 0</Purple> <DarkBlue><b>Background</b></DarkBlue> [background text here] <u>Personality</u>: ? This message was last edited by the GM at 17:45, Fri 17 Oct 2008. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 212 posts RPoL Moderator Thu 17 Jul 2008 at 15:51 |
--------------------------------------------------------------------------------- CHARACTER NAME: | EXPERIENCE POINTS: PLAYER NAME: | XP NEEDED TO LEVEL: RACE: | SIZE: CLASS: | HEIGHT: LEVEL: | WEIGHT: PARAGON PATH: | GENDER: EPIC DESTINY: | HAIR: DEITY: | EYES: ALIGNMENT: | HANDEDNESS: --------------------------------------------------------------------------------- ABILITY SCORES Sub-Total Base Racial Misc Ability / Mod Bonus Score Modifier + 1/2 Level STR: + + + 00 / +0 +0 CON: + + + 00 / +0 +0 DEX: + + + 00 / +0 +0 INT: + + + 00 / +0 +0 WIS: + + + 00 / +0 +0 CHA: + + + 00 / +0 +0 +1 Ability Increases gained through levels are added to Base number. --------------------------------------------------------------------------------- INITIATIVE | MOVEMENT | Total Dex 1/2 Lvl Misc. | Total Base Armor Item Misc. + = + + | = - + + --------------------------------------------------------------------------------- HIT POINTS | HEALING SURGES | Current HP/Max HP: | Surge Value (1/4 HP): Bloodied (1/2 HP): | Surges Used/Per Day: | | SECOND WIND ENCOUNTER | DEATH SAVING THROW FAILURES | Used: ___ | ___ ___ ___ | Temporary HP: | SAVING THROW MODS: | Resistances: | Current Conditions and Effects: ACTION POINTS: | --------------------------------------------------------------------------------- DEFENSES Armor/ Total 1/2 Lvl Ability Class Feat ENH MISC MISC AC Defense + = 10 + + + + + + + Fort Defense + = 10 + + + + + + + Ref Defense + = 10 + + + + + + + Will Defense + = 10 + + + + + + + --------------------------------------------------------------------------------- SENSES Skill Skill Total Bonus Total Bonus Passive Insight + = 10 + Passive Perception + = 10 + --------------------------------------------------------------------------------- ATTACK WORKSPACE Ability: Atk Bns 1/2 Lvl Abl Class Prof Feat ENH Misc + = + + + + + + Ability: Atk Bns 1/2 Lvl Abl Class Prof Feat ENH Misc + = + + + + + + --------------------------------------------------------------------------------- DAMAGE WORKSPACE Ability: Damage Abl Feat ENH Misc Misc + = + + + + Ability: Damage Abl Feat ENH Misc Misc + = + + + + --------------------------------------------------------------------------------- BASIC ATTACKS Attack Defense Weapon or Power Damage vs. | | vs. | | vs. | | vs. | | --------------------------------------------------------------------------------- RACE FEATURES --------------------------------------------------------------------------------- CLASS / PATH / DESTINY FEATURES Indicate for level, class, race, etc. --------------------------------------------------------------------------------- FEATS --------------------------------------------------------------------------------- LANGUAGES KNOWN --------------------------------------------------------------------------------- SKILLS Armor Total = 1/2CL + Ability Mod + Trained - Penalty + Misc Acrobatics = + Dex + - + Arcana = + Int + - + Athletics = + Str + - + Bluff = + Cha + - + Diplomacy = + Cha + - + Dungeoneering = + Wis + - + Endurance = + Con + - + Heal = + Wis + - + History = + Int + - + Insight = + Wis + - + Intimidate = + Cha + - + Nature = + Wis + - + Perception = + Wis + - + Religion = + Int + - + Stealth = + Dex + - + Streetwise = + Cha + - + Thievery = + Dex + - + --------------------------------------------------------------------------------- POWER INDEX (Mark powers used with an asterisk.) AT-WILL POWERS Used | Power Name | Description | | | | | | | | ENCOUNTER POWERS Used | Power Name | Description | | | | | | | | DAILY POWERS Used | Power Name | Description | | | | | | | | UTILITY POWERS Used | Power Name | Description | | | | | | | | --------------------------------------------------------------------------------- MAGIC ITEM INDEX Daily Item Powers Per Day (Mark with an asterisk when used.) Heroic (1-10): ___ Milestone: ___ ___ ___ ___ Paragon (11-20): ___ Milestone: ___ ___ ___ ___ Epic (21-30): ___ Milestone: ___ ___ ___ ___ Weapon: Weapon: Weapon: Weapon: Armor: Head: Neck: Arms: Hands: Ring: Ring: Waist: Feet: Other: Other: Other: Other: Other: Other: --------------------------------------------------------------------------------- OTHER EQUIPMENT --------------------------------------------------------------------------------- RITUALS --------------------------------------------------------------------------------- COINS AND OTHER WEALTH --------------------------------------------------------------------------------- PERSONALITY TRAITS --------------------------------------------------------------------------------- MANNERISMS AND APPEARANCE --------------------------------------------------------------------------------- CHARACTER BACKGROUND --------------------------------------------------------------------------------- COMPANIONS AND ALLIES This message was last edited by the GM at 15:52, Thu 17 July 2008. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 213 posts RPoL Moderator Thu 17 Jul 2008 at 15:52 |
Name : Gender: - HP: Player: Height: 0'0" Blooded: Race : Weight: 000 lbs. Surge Value: Class : Age : 00 Surge/Day Level : Hair : Align : Eyes : Deity : Hand : XP: Size : Speed : 00 NEXT LVL: ________________________________________________________________________________ ABILITY Base Racial Level Final Roll Bonus Bonus Ability STR : 00 +0 +0 00/+0 CON : 00 +0 +0 00/+0 DEX : 00 +0 +0 00/+0 INT : 00 +0 +0 00/+0 WIS : 00 +0 +0 00/+0 CHA : 00 +0 +0 00/+0 ________________________________________________________________________________ DEFENSES Total | 10+ | Abil. | Class | Race | Feat | Misc | | 1/2lvl | Armor | | | | | AC : | | | | | | | | | | | | | | FORT: | | | | | | | | | | | | | | REF : | | | | | | | | | | | | | | WILL: | | | | | | | ________________________________________________________________________________ ACTION POINT Default: Bonus: ________________________________________________________________________________ RACIAL BONUS ________________________________________________________________________________ FEATS 1) 3) 6) 9) 12) 15) 18) ________________________________________________________________________________ CLASS ABILITIES ________________________________________________________________________________ PATH ABILITIES ________________________________________________________________________________ LANGUAGES ________________________________________________________________________________ SENSES Score Skill Passive Insight ( 00 ) = 10 + ( 00 ) Passive Perception ( 00 ) = 10 + ( 00 ) ________________________________________________________________________________ SKILLS Bonus | Skill Name | Abil. | TRND (+5) | AP. | Misc | | +1/2 lvl | | | -------------------------------------------------------------------------------- | Acrobatics | (Dex)| | | -------------------------------------------------------------------------------- | Arcana | (Int)| | N/A | -------------------------------------------------------------------------------- | Athletics | (Str)| | | -------------------------------------------------------------------------------- | Bluff | (Cha)| | N/A | -------------------------------------------------------------------------------- | Diplomacy | (Cha)| | N/A | -------------------------------------------------------------------------------- | Dungeoneering | (Wis)| | N/A | -------------------------------------------------------------------------------- | Endurance | (Con)| | | -------------------------------------------------------------------------------- | Heal | (Wis)| | N/A | -------------------------------------------------------------------------------- | History | (Int)| | N/A | -------------------------------------------------------------------------------- | Insight | (Wis)| | N/A | -------------------------------------------------------------------------------- | Intimidate | (Cha)| | N/A | -------------------------------------------------------------------------------- | Nature | (Wis)| | N/A | -------------------------------------------------------------------------------- | Perception | (Wis)| | N/A | -------------------------------------------------------------------------------- | Religion | (Int)| | N/A | -------------------------------------------------------------------------------- | Stealth | (Dex)| | | -------------------------------------------------------------------------------- | Streetwise | (Cha)| | N/A | -------------------------------------------------------------------------------- | Thievery | (Dex)| | | -------------------------------------------------------------------------------- ________________________________________________________________________________ WEAPON: WEAPON: WEAPON: WEAPON: ARMOR: ARMS: FEET: HANDS: HEAD: NECK: RING: RING: WAIST: ________________________________________________________________________________ AT-WILL POWERS ________________________________________________________________________________ ENCOUNTER POWERS ________________________________________________________________________________ DAY POWERS ________________________________________________________________________________ UTILITY POWERS ________________________________________________________________________________ RITUALS ________________________________________________________________________________ MONEY PP: GP: SP: CP: GEMS: ________________________________________________________________________________ OTHER EQUIPMENT | 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Jhael GM, 214 posts RPoL Moderator Thu 17 Jul 2008 at 15:54 |
HISTORY ---------------------------------------------------------------------------- PERSONALITY ---------------------------------------------------------------------------- VITALS Name : God : Calling : Nature : ---------------------------------------------------------------------------- ATTRIBUTES (0 BP) [X] = favoured [ ]Strength : - (-) [ ]Charisma : - (-) [ ]Perception : - (-) [ ]Dexterity: - (-) [ ]Manipulation: - (-) [ ]Intelligence: - (-) [ ]Stamina : - (-) [ ]Appearance : - (-) [ ]Wits : - (-) ---------------------------------------------------------------------------- ABILITIES (0 BP) [X] = favoured [ ]Academics : - [ ]Animal Ken : - [ ]Art : - : - [ ]Athletics : - [ ]Awareness : - [ ]Brawl : - [ ]Command : - [ ]Control : - : - [ ]Craft : - : - [ ]Empathy : - [ ]Fortitude : - [ ]Integrity : - [ ]Investigation : - [ ]Larceny : - [ ]Marksmanship : - [ ]Medicine : - [ ]Melee : - [ ]Occult : - [ ]Politics : - [ ]Presence : - [ ]Science : - : - [ ]Stealth : - [ ]Survival : - [ ]Thrown : - ---------------------------------------------------------------------------- ADVANTAGES (0 BP) Virtues Willpower: -/- Legend: - Name: - Legend Points: --/-- Name: - Name: - Name: - --------------------------------------------------------------------------- WEAPONS (melee) Speed: - Accuracy: + Damage: +L Defence: + Tags (ranged) Speed: - Accuracy: + Damage: +L Range: - Clip: - Tags ARMOUR Soak: +B/+L Mobility: -0 Fatigue: - Dodge DV: - Parry DV: - Join Battle: - Soak: -B/-L/-A (-/- natural, -/- armour) ---------------------------------------------------------------------------- HEALTH LEVELS -0 (Bruised) : [ ] -1 (Hurt) : [ ] [ ] -2 (Wounded) : [ ] [ ] -4 (Crippled): [ ] Incapacitated: [ ] ---------------------------------------------------------------------------- KNACKS (0 BP) Ability - Cost: -L, -Wp Pool: + Duration: Details ---------------------------------------------------------------------------- BOONS/SPELLS (0 BP) Purview - Cost: -L, -Wp Pool: + Duration: Details ---------------------------------------------------------------------------- EXPERIENCE Total: 0 Total Spent: 0 ---------------------------------------------------------------------------- BIRTHRIGHTS (0 BP) Name (***) Description ---------------------------------------------------------------------------- EQUIPMENT OF NOTE VEHICLE Type Armour: - Mass: - Man.: - Health Levels: - ---------------------------------------------------------------------------- BONUS POINTS (15) Attributes/Epic Attributes: - Abilities: - Advantages: - Knacks/Boons/Spells: - Birthrights: - | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 215 posts RPoL Moderator Tue 12 Aug 2008 at 19:13 |
====================================DETAILS=================================== Character Name: Character Rank : Character Race: Total Experience : Concept : Unspent Experience: Player Name : ==================================ATTRIBUTES================================== Charisma (Base/Mod) | Pace (Base/Mod) | Parry (Base/Mod) | Toughness (Base/Mod) Agility Dx | Smarts Dx | Strength Dx | Spirit Dx | Vigor Dx ====================================SKILLS==================================== Boating Dx | Gambling Dx | Climbing Dx | Guts Dx | Skill Dx Driving Dx | Healing Dx | Skill Dx | Intimidation Dx | Fighting Dx | Investigation Dx | | Persuasion Dx | Lockpicking Dx | Knowledge Dx | | Skill Dx | Piloting Dx | Notice Dx | | | Riding Dx | Repair Dx | | | Shooting Dx | Streetwise Dx | | | Stealth Dx | Survival Dx | | | Swimming Dx | Taunt Dx | | | Throwing Dx | Tracking Dx | | | Skill Dx | Skill Dx | | | ====================================EDGES==================================== +List any edges here ====================================FLAWS==================================== -List any flaws here ====================================ARMOR==================================== Name Locations Covered Protection Notes ===================================WEAPONS=================================== Name Range Dam RoF Ammo Weight Shots Notes ==================================EQUIPMENT================================== Other gear =================================DESCRIPTION================================= Looks and etc. ==================================BACKGROUND================================= What happened before now? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 217 posts RPoL Moderator Tue 17 Feb 2009 at 06:43 |
Character Name: Hit Points: / Magic Points: / Class: Level: Experience: STATS Strength: Magic: Vitality: Spirit: Agility: SUB STATS Strength Dice: Magic Dice: Attack Power: Magic Power: Accuracy: Magic Accuracy: Evade: Resist: EQUIPMENT Weapon: AP Bonus: Critical: Weapon Type: Special: Armor Type: Armor: HP Bonus: MP Bonus: Guard: Relic (and effect): Relic (and effect): INVENTORY Minor Ability Adventure Skills Skill Points Acrobatics 0 Alchemy (*) 0 Appraising 0 Armorer (*) 0 Climbing 0 Cooking 0 Craft Item(*) 0 Dancing(*) 0 Direction Sense 0 Disarm 0 Disguise 0 Find/Remove Trap(*) 0 Forgery 0 Healing(*) 0 Herbalism(*) 0 Hide 0 History(*) 0 Jumping 0 Language(*) 0 Musical Instrument 0 Pick Pocket 0 Riding 0 Set Trap(*) 0 Singing 0 Sneak 0 Survival(*) 0 Swim 0 Trade(*) 0 Training(*) 0 Weaponsmithing(*) 0 Weather Sense(*) 0 Weapon Skill (*) 0 ADVANCEMENT Next Level: Tech Points: HP Per Level: MP Per Level: Tech Points Per Level: HP Per Vitality: MP Per Spirit: Tech Bonus TECH ABILITIES Tech Name: Tech Level: MP Cost: Tech Point Cost: Elemental Alignment: Primary Effect: Secondary Effect: Secondary Effect: Tech Name: Tech Level: MP Cost: Tech Point Cost: Elemental Alignment: Primary Effect: Secondary Effect: Secondary Effect: Tech Name: Tech Level: MP Cost: Tech Point Cost: Elemental Alignment: Primary Effect: Secondary Effect: Secondary Effect: This message was last edited by the GM at 06:45, Tue 17 Feb 2009. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 218 posts RPoL Moderator Sat 22 Aug 2009 at 07:51 |
Character Name: Group Affiliation: Alternative ID: Identity Secret?: Yes No Base of Operations: First Appearance: Power Level: Power Point Total: Size: Height: Weight: Gender: Age: Eyes: Hair: __________________________________________________________________________________________________ ABILITIES MODIFIER ToTAL SCORE = BASE SCORE + ENHANCED SCORE Strength +x xx xx xx Dexterity +x xx xx xx Constitution +x xx xx xx Intelligence +x xx xx xx Wisdom +x xx xx xx Charisma +x xx xx xx SAVING THROWS TOTAL = BASE MOD + ABILITY MOD + MISC MOD Toughness xx xx xx xx Fortitude xx xx xx xx Reflex xx xx xx xx Will xx xx xx xx ___________________________________________________________________________________________________ COMBAT Defense: Total [xx] = DEF BONUS [xx] + MISC MOD [xx] + SIZE MoD [xx] FLAT FOOTED = [xx] Initiative: Total [xx] = DEX MOD [xx] + POWER MOD [xx] + FEAT MOD [xx] Hero Points: xx ATTACKS Attack Bonus [xx] Ranged [xx] Melee [xx] DAMAGE CONDITIONS | FATIUGE CONDITIONS Bruised Staggered Unconscious | Fatigued Exhausted Unconscious | | | Injured Disabled Dying | _____________________________________________________________________________________________ POWERS/DEVICES Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} ________________________________________________________________________________________________ FEATS [10 blank lines suppressed] __________________________________________________________________________________________________ SKILLS MAX RANKS: xx Acrobatics* = [ranks]+[DEX]+[misc] xx Bluff = [ranks]+[CHA]+[misc] xx Climb = [ranks]+[STR]+[misc] xx Computers* = [ranks]+[INT]+[misc] xx Concentration = [ranks]+[WIS]+[misc] xx Craft*( ) = [ranks]+[INT]+[misc] xx Craft*( ) = [ranks]+[DEX]+[misc] xx Diplomacy = [ranks]+[CHA]+[misc] xx Disable Device* = [ranks]+[INT]+[misc] xx Disguise = [ranks]+[CHA]+[misc] xx Drive* = [ranks]+[DEX]+[misc] xx Escape Artist = [ranks]+[DEX]+[misc] xx Gather Information = [ranks]+[CHA]+[misc] xx Handle Animal = [ranks]+[CHA]+[misc] xx Intimidate = [ranks]+[CHA]+[misc] xx Investigate = [ranks]+[INT]+[misc] xx Knowledge*( ) = [ranks]+[INT]+[misc] xx Knowledge*( ) = [ranks]+[INT]+[misc] xx Knowledge*( ) = [ranks]+[INT]+[misc] xx Knowledge*( ) = [ranks]+[INT]+[misc] xx Language* xx Medicine = [ranks]+[WIS]+[misc] xx Notice = [ranks]+[WIS]+[misc] xx Perform*( ) = [ranks]+[CHA]+[misc] xx Perform*( ) = [ranks]+[CHA]+[misc] xx Pilot* = [ranks]+[DEX]+[misc] xx Profession* = [ranks]+[WIS]+[misc] xx Ride* = [ranks]+[DEX]+[misc] xx Search = [ranks]+[INT]+[misc] xx Sense Motive = [ranks]+[WIS]+[misc] xx Sleight of Hand* = [ranks]+[DEX]+[misc] xx Stealth = [ranks]+[DEX]+[misc] xx Survival = [ranks]+[WIS]+[misc] xx Swim = [ranks]+[STR]+[misc] ______________________________________________________________________________________________________ EQUIPMENT LIGHT LOAD: MEDIUM LOAD: HEAVY LOAD: [5 blank lines suppressed] ________________________________________________________________________________________________________ ORIGIN/BACKGROUND [9 blank lines suppressed] DRAWBACKS & COMPLICATIONS ________________________________________________________________________________________________________ DESCRIPTION This message was last edited by the GM at 14:58, Sat 22 Aug 2009. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 219 posts RPoL Moderator Sat 22 Aug 2009 at 15:00 |
Real Name: Identity: Base of Operations: Affiliation: Height: ‘ “ Weight: lbs. Eyes: Hair: Age: Date of Birth: Str [] Dex [] Con [] Int [] Wis [] Cha [] Tough + Fort + Ref + Will + Skills: Feats: Powers: Devices: Equipment: Headquarters: Vehicles: Combat: Attack +, Grapple +, Damage + (), Defense +, Knockback -, Initiative + Abilities + Skills ( ranks) + Feats + Powers + Combat + Saves = PP Quote: “” Background and History: Personality: Appearance: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 220 posts RPoL Moderator Sun 23 Aug 2009 at 01:10 |
Name: Concept: Chronicle: Age: Virtue: Faction: Player: Vice: Group Name: Power: Intelligence: XOOOO Strength: XOOOO Presence: XOOOO Finesse: Wits: XOOOO Dexterity: XOOOO Manipulation: XOOOO Resistance: Resolve: XOOOO Stamina: XOOOO Composure: XOOOO Mental (-3 Unskilled) Physical (-1 Unskilled) Social (-1 Unskilled) Academics: OOOOO Athletics: OOOOO Animal Ken: OOOOO Computers: OOOOO Brawl: OOOOO Empathy: OOOOO Crafts: OOOOO Drive: OOOOO Expression: OOOOO Investigation: OOOOO Firearms: OOOOO Intimidation: OOOOO Medicine: OOOOO Larceny: OOOOO Persuasion: OOOOO Occult: OOOOO Stealth: OOOOO Socialize: OOOOO Politics: OOOOO Survival: OOOOO Streetwise: OOOOO Science: OOOOO Weaponry: OOOOO Subterfuge: OOOOO Skill Specialties Merits Flaws Morality:O O O O O O O O O O Health:O O O O O O O O O O O O Willpower:O O O O O O O O O O Size: Speed: Initiative: Defense: Experience: Armor: Weapons Dice Mod Equipment Dice Mod | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 221 posts RPoL Moderator Fri 18 Sep 2009 at 05:24 |
============================================================================ | SR4 Character Sheet By: praguepride | |============================================================================| |Character Name: |Metatype: |Ethnicity: | |Role: |Height: |Hair Color: | |Geneder: |Weight: |Eye Color: | |----------------------------------------------------------------------------| |Total Karma: |Street Cred: |Public Awareness: | |Current Karma: |Noteriety: | | |============================================================================| |ATTRIBUTES (BP) Record your attribute scores here.| | the format is A(B) / C (D) where | | A = unmodified score B= augmented score | | C = unmodified max D= augmented max | | RES/MAG = Resonance or Magic if applicable.| |----------------------------------------------------------------------------| |BOD: ( ) / 6 (9) |STR: ( ) / 6 (9) |LOG: ( ) / 6 (9) | |AGI: ( ) / 6 (9) |CHA: ( ) / 6 (9) |WIL: ( ) / 6 (9) | |REA: ( ) / 6 (9) |INT: ( ) / 6 (9) |RES/MAG: ( ) / 6 | |----------------------------------------------------------------------------| |Edge: (o) |Initiative: REA+INT |Matrix/Astral Init: | |Essence: 6 |Int Passes: |Matrix/Astral Passes: | |----------------------------------------------------------------------------| | Physical Track: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] | | (8+(BOD/2)) -1 -2 -3 -4 -5 -6 | | Stun Track: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] | | (8+(WIL/2)) -1 -2 -3 -4 -5 -6 | |============================================================================| |QUALITIES (BP) Enter your qualities here.| | C = BP Cost.| |----------------------------------------------------------------------------| | POSITIVE QUALITIES (BP) | C| NEGATIVE QUALITIES (BP) |+ C| |----------------------------------------------------------------------------| | | | |+ | | | | |+ | | | | |+ | | | | |+ | | | | |+ | | | | |+ | | | | |+ | |============================================================================| |SKILLS Fill in skills you have ranks in.| | Rnk is the number of ranks skill.| | Abl is the related Ability Score.| | Msc is for any misc. bonuses from gear, qualities, etc.| | Please note at the bottom where the bonuses are coming from.| | Skill Groups are put into CAPS, Specializations use >.| |----------------------------------------------------------------------------| |ACTIVE SKILLS (BP) | |Skill Name (Ability) | Pool = Rnk + Abl + Misc | |----------------------------------------------------------------------------| |GUNS (AGI) | ? = 0 + 0 + 0 (example) | |Pistols (AGI) | ? = 0 + 0 + 0 (example) | |>Ares Predator (AGI) | ? = 0 + 0 + 0 (example) | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | |----------------------------------------------------------------------------| |KNOWLEDGE & LANGUAGE SKILLS | |Skill Name (Ability) | Pool = Rnk + Abl + Misc | |----------------------------------------------------------------------------| | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | |============================================================================| |MAGIC (BP) BP = Build Point Cost.| | Type = Spell Type; RNG = Range; DV = Drain Value.| | B/R = Bound/Unbound?| |----------------------------------------------------------------------------| |ADEPT POWERS / COMPLEX FORMS | BP | | | | | | | |----------------------------------------------------------------------------| |SPELLS Type|RNG|Duration| DV | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |SPIRITS/SPRITES Force|Services|B/R| |Sample Bound Spirit (skills) # | # | Y | |Sample Unbound Spirit (skills) # | # | N | |============================================================================| |CONTACTS Enter you contacts here.| | Enter in name. Type is what kind of contact | | they are (fixer, doc, armorer, hacker, etc).| | Then enter a description and how you met. If| | the format's irritating you let me know and | | I'll type it up and get it in proper format.| | L = Loyalty, C = Connections.| |----------------------------------------------------------------------------| | Contact Name (Type) - Description | L | C | |----------------------------------------------------------------------------| |Sample (Sample Type) - sample description explaining how | # | # | | you met this particular contact | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| |GEAR (BP) List your gear here and expenses here.| | GENERAL - A = Availability, Cost = Nuyen price.| | CYBERWARE - EsCo = Essence cost for cyber/bioware.| | WEAPON - DAM = Damage Value; AP = Armor Penetration;| | Mode = Mode; RC = Recoil;| | Ammo = # left in current clip; Clip = # of clips.| | ARMOR - Bal = Ballistic; Imp = Impact.| | ID & LICENSE R = Rating of fake license/ID.| | COMMS - F = Firewall; Res = Response; Sig = Signal Rating.| | VEHICLE - H = Handling; Accel = Acceleration Spd = Speed;| | Pl = Pilot; Bd = Body; Ar = Armor; Sn = Sensor.| |----------------------------------------------------------------------------| |Nuyen: | | | |----------------------------------------------------------------------------| | Gear Name Misc. | |----------------------------------------------------------------------------| |CYBER/BIOWARE (RATING) |EsCo| A | Cost | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |WEAPONS | DAM |AP|Mode|RC|Ammo|Clip| A | Cost | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |SPECIAL AMMO/EXPLOSIVES | DAM |Ammo|Clip| A | Cost | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |ARMOR |Bal|Imp| A | Cost | | | | | | | |----------------------------------------------------------------------------| |ID & LICENSES |R| A | Cost | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |VEHICLE/DRONE (Type) |Hn|Accel|Spd|Pl|Bd|Ar|Sn| A | Cost | | | | / | | | | | | | | | | | / | | | | | | | | |----------------------------------------------------------------------------| |COMMS (OS) / LIVING PERSONA |F|Res|Sig| A | Cost | | | | | | | | |----------------------------------------------------------------------------| |SOFTWARE | A | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |OTHER GEAR | A | Cost | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| |LIFESTYLE | |----------------------------------------------------------------------------| |Location: Total Cost (per month): | |----------------------------------------------------------------------------| |Comfort: | Necessities: |Security: | |Entertainment: | Neighborhood: | | |----------------------------------------------------------------------------| |Lifestyle Qualities - notes |LP| |----------------------------------------------------------------------------| | | | | | | | | | | | | | | | |============================================================================| |BACKGROUND | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| |MOTIVATION & GOALS | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| |PERSONALITY | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| This message was last edited by the GM at 14:28, Sat 18 Mar 2017. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
elSpike GM, 1 post RPoL Moderator Wed 14 Oct 2009 at 12:03 |
<DarkBlue><b>CHARACTER NAME</DarkBlue></b> <b>Player</b>: <Brown><u>Class</u></Brown>: ? <Brown><u>Level (ECL)</u></Brown>: 1 (1) <b>Race</b>: <b>Align</b>: <b>Deity</b>: <b>Size</b>: M <b>Age</b>: <b>Gender</b>: <b>Height</b>: 5' 5" <b>Weight</b>: 150 lb. <b>Hand</b>: <b>Eyes</b>: <b>Hair</b>: <b>Skin</b>: <tt> SCORE TEMP <u>CONDITION</u>: <blue>Normal</blue> <Blue>STR: 10 {+0} | </Blue>-- {--} <Blue><b>HP</b>: ?? </Blue> <Red>0 HP Damage</Red> <Blue>DEX: 10 {+0} | </Blue>-- {--} <Purple>Nonlethal Damage</Purple>: 0/?? <Blue>CON: 10 {+0} | </Blue>-- {--} <Blue><b>AC</b>: 10 = 10 + Armor (0) + Shield (0) + Dex Mod (0) + Size (0) + Nat Armor (0) + Deflection (0) + Misc (0) INT: 10 {+0} | </Blue>-- {--} <Blue><b>Touch</b>: 10 <b>Flat-Footed</b>: 10 WIS: 10 {+0} | </Blue>-- {--} <Blue><b>SPEED</b>: 30 ft./x4 CHA: 10 {+0} | </Blue>-- {--} <Blue><b>Initiative</b>: +0 = Dex Mod (0) + Misc Mod (0)</Blue></tt> <b>SAVING THROWS</b> <table><tr><th></th><th>TOTAL</th><th></th><th>Base</th><th></th><th>Ability Mod</th><th></th><th>Magic Mod</th><th></th><th>Misc Mod</th></tr> <tr><td><b>Fortitude</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Constitution</sup></td><td></td><td></td><td></td><td></td></tr> <tr><td><b>Reflex</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Dexterity</sup></td><td></td><td></td><td></td><td></td></tr> <tr><td><b>Will</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Wisdom</sup></td><td></td><td></td><td></td><td></td></tr></table> <Brown><b>Base Attack Bonus</b>: +0 <b>Spell Resistance</b>: 0 <b>Grapple</b>: +0 = Base Attack (0) + Str Mod (0) + Size Mod (0) + Misc Mod (0)</Brown> <b>ATTACK</b> <table><tr><th>Weapon</th><th>Attack Bonus</th><th>Damage</th><th>Critical</th><th>Range</th><th>Type</th><th>Notes</th></tr> <tr><td>WEAPON</td><td>+0</td><td>1d6</td><td>x3</td><td>-</td><td>Slashing</td><td></td></tr> </table> <Purple><b>Skills</b> | 0 points | 4/2</Purple> <table><tr><th>CC</th><th>Skill Name</th><th>Key Ability</th><th>Skill Mod</th><th>Ability Mod</th><th>Ranks</th><th>Synergy Mod</th><th>Misc Mod</th></tr> <tr><td>X</td><td>Appraise ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Balance ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Bluff ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Climb ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Concentration ■</td><td>CON</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Craft (any) ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Diplomacy ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Disable Device</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Disguise ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Escape Artist ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Forgery ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Gather Information ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Heal ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Hide ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Intimidate ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Jump ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (arcana)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (architecture & engineering)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (dungeoneering)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (geography)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (history)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (nature)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (nobility & royalty)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (religion)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (the planes)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Listen ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Move Silently ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Open Lock</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Perform (any)■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Profession (any)</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Ride ■</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Search ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Sense Motive ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Sleight Of Hand</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Spellcraft</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Spot ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Survival ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Swim ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Tumble</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Use Magic Device</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Use Rope ■</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr></table> ■ Denotes a skill that can be used untrained. * Armor check penalty, if any, applies. (Double penalty for Swim.) <DarkGreen><b>Languages</b> Common </DarkGreen> <Blue><b>Feats</b> </Blue> <Blue><b>Class Features</b> </Blue> <Blue><b>Racial Abilities</b> </Blue> <Orange><b>Spells</b> <i>Caster Level 1</i> <u>0th level</u> 0/3 per day (all known) | Save DC 10* [X] Detect Magic [X] Light [X] Read Magic <u>1st level</u> 0/1 per day (3 known) | Save DC 11* [X] Expeditious Retreat [ ] Magic Missile [ ] Reduce Person * +1 DC Transmutation spells</Orange> <b>ARMOR</b> <table><tr><th>Armor</th><th>Type</th><th>AC Bonus</th><th>Max Dex</th><th>Check Penalty</th><th>Spell Failure</th><th>Speed</th><th>Weight</th><th>Special Properties</th></tr> <tr><td>[none]</td><td>Light</td><td>+0</td><td>+0</td><td>-0</td><td>0%</td><td>30 ft.</td><td>0 lb.</td><td></td></tr></table> <b>PROTECTIVE ITEM</b> <table><tr><th>Item</th><th>AC Bonus</th><th>Weight</th><th>Special Properties</th></tr> <tr><td>[none]</td><td>+0</td><td>-</td><td>-</td></tr></table> <Red><b>EQUIPMENT</b></Red> <table><tr><th>Qty</th><th>Item</th><th>Location</th><th>Weight</th><th>Cost</th></tr> <tr><td>1</td><td>ITEM</td><td>Wield (right hand)</td><td>0 lb.</td><td>0g</td></tr> <tr><td>-</td><td><i>Coins</i></td><td><i>Coin Purse</i></td><td>-</td><td><i>0p, 0g, 0s, 0c</i></td></tr> <tr><td></td><td><b>TOTAL</b></td><td></td><td><b>0 lb.</b></td><td><b><Red>0 gp value</Red></b></td></tr></table> <Brown><b>Light Load: 33 lb.</b> Medium Load (-3): 34-66 lb. Heavy Load (-6): 67-100 lb. Lift over Head: 100 lb. Lift off Ground (x2): 200 lb. Push or Drag (x5): 500 lb.</Brown> <Purple><b>Experience</b>: 0/1,000</Purple> <DarkBlue><b>Background</b></DarkBlue> <u>Personality & Motivations</u>: This message was last edited by the GM at 13:04, Tue 08 Nov 2016. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 224 posts RPoL Moderator Sun 1 Nov 2009 at 00:53 |
Character Background | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 226 posts RPoL Moderator Sat 28 Nov 2009 at 03:15 |
-------------------------------------------------------------------------------- PC Name : Race : Class : Level : Align : Size : Gender : Height : Weight : Age : Hair : Eyes : Speed : HP : / XP : / Next Level : SHEET UPDATED : -------------------------------------------------------------------------------- ABILITIES Final Base Level Racial Magic Misc Ability / Modifier Bonus Bonus Item Score STR : -- -- -- -- -- 00 / +0 DEX : -- -- -- -- -- 00 / +0 CON : -- -- -- -- -- 00 / +0 INT : -- -- -- -- -- 00 / +0 WIS : -- -- -- -- -- 00 / +0 CHA : -- -- -- -- -- 00 / +0 -------------------------------------------------------------------------------- COMBAT STATISTICS BASE ATTACK BONUS MELEE RANGED Total: -- Total: -- Base: -- Base: -- STR: -- DEX: -- Misc: -- Misc: -- ARMOR CLASS AC Total : -- AC when Flat-Footed -- AC vs Touch Attack -- Base: 10 Armor: -- Natural: -- Shield: -- Dexterity: -- Size: -- Magic: -- Misc.: -- INITIATIVE Total: -- DEX: -- Misc.: -- -------------------------------------------------------------------------------- SAVING THROWS Total Base Ability Misc Magic Fortitude : +0 = 0 + 0 + 0 + 0 Reflex : +0 = 0 + 0 + 0 + 0 Will : +0 = 0 + 0 + 0 + 0 -------------------------------------------------------------------------------- RACIAL TRAITS -------------------------------------------------------------------------------- FEATS Indicate for level, class, race, etc. -------------------------------------------------------------------------------- CLASS ABILITIES Indicate current abilities only -------------------------------------------------------------------------------- PRESTIGE CLASS ABILITIES -------------------------------------------------------------------------------- LANGUAGES Common Regional: Bonus: Bonus: -------------------------------------------------------------------------------- SKILLS Fill in skills you have ranks in AND skills that can be used untrained. Mod is the final score, Rnk Sill Point Total: is the number of ranks attained in the skill, Abl Max Class ranks: is the related Ability Modifier, and Msc is for any Max Cross-Class ranks: miscellaneous bonus from feats, race, synergy, etc. Related Mod = Rnk Abl Msc | Skills: Ability Untrained? +? = 0 +? +0 | Appraise (INT) Yes +? = 0 +? +0! | Balance (DEX) Yes +? = 0 +? +0 | Bluff (CHA) Yes +? = 0 +? +0! | Climb (STR) Yes +? = 0 +? +0 | Concentration (CON) Yes +? = 0 +? +0 | *Craft: (INT) Yes +? = 0 +? +0 | Decipher Script (INT) No +? = 0 +? +0 | Diplomacy (CHA) Yes +? = 0 +? +0 | Disable Device (INT) No +? = 0 +? +0 | Disguise (CHA) Yes +? = 0 +? +0! | Escape Artist (DEX) Yes +? = 0 +? +0 | Forgery (INT) Yes +? = 0 +? +0 | Gather Information (CHA) Yes +? = 0 +? +0 | Handle Animal (CHA) No +? = 0 +? +0 | Heal (WIS) Yes +? = 0 +? +0! | Hide (DEX) Yes +? = 0 +? +0 | Intimidate (CHA) Yes +? = 0 +? +0! | Jump (STR) Yes +? = 0 +? +0 | *Knowledge: (INT) No +? = 0 +? +0 | Listen (WIS) Yes +? = 0 +? +0! | Move Silently (DEX) Yes +? = 0 +? +0 | Open Lock (DEX) No +? = 0 +? +0 | *Perform: (CHA) Yes +? = 0 +? +0 | *Profession: (WIS) No +? = 0 +? +0 | Ride (DEX) Yes +? = 0 +? +0 | Search (INT) Yes +? = 0 +? +0 | Sense Motive (WIS) Yes +? = 0 +? +0! | Sleight of Hand (DEX) No +? = 0 +? +0 | Spellcraft (INT) No +? = 0 +? +0 | Spot (WIS) Yes +? = 0 +? +0 | Survial (WIS) Yes +? = 0 +? +0! | Swim (STR) Yes +? = 0 +? +0! | Tumble (DEX) No +? = 0 +? +0 | Use Magic Device (CHA) No +? = 0 +? +0 | Use Rope (DEX) Yes ! = Armor Check Penalty applies (double for Swim) * = Requires specialization -------------------------------------------------------------------------------- WEAPONS ATT is your final attack modifier when using the weapon. Monks should also list bare-handed attacks here. NAME : ATT : DMG : CRIT : RNG : WGHT : TYPE : SIZE : COST : NAME : ATT : DMG : CRIT : RNG : WGHT : TYPE : SIZE : COST : NAME : ATT : DMG : CRIT : RNG : WGHT : TYPE : SIZE : COST : GRAPPLE BONUS: BAB -- + STR -- + SIZE -- = -------------------------------------------------------------------------------- PROTECTION ARMOR NAME : TYPE : AC BONUS : MAX DEX : CHECK PENALTY : SPELL FAILURE : SPEED: WGHT : PROPERTIES: COST: SHIELD NAME : TYPE : AC BONUS : CHECK PENALTY : SPELL FAILURE : WGHT : PROPERTIES: COST: -------------------------------------------------------------------------------- EQUIPMENT Indicate in notes which item(s) are bonus regional equipment. Don't forget to add weapon, armor, magic items, and treasure weights to total weight carried. Item # Cost Weight Location Notes -------------------------------------------------------------------------------- MAGIC ITEMS List items weights, costs, location, number of charges (if any) -------------------------------------------------------------------------------- TREASURE List where carried PP: GP: SP: CP: MISC.: GEMS: -------------------------------------------------------------------------------- SPELLS If this is not a spell-casting PC feel free to cut this section out. If this PC casts both arcane and devine spells, cut and paste tables as needed. Base Ability Misc. Lvl DC Spell/Day Bonus Bonus Spell Per Day # Known 0 ? ? + 0 + ? = ? ? 1 ? ? + ? + ? = ? ? 2 ? ? + ? + ? = ? ? 3 ? ? + ? + ? = ? ? 4 ? ? + ? + ? = ? ? 5 ? ? + ? + ? = ? ? 6 ? ? + ? + ? = ? ? 7 ? ? + ? + ? = ? ? 8 ? ? + ? + ? = ? ? 9 ? ? + ? + ? = ? ? Misc. bonus is for such things are domain spells, specialist spells, etc. Domain: If applicable Granted Power: Granted Spells: Lvl 1: Lvl 2: Lvl 3: Lvl 4: Lvl 5: Lvl 6: Lvl 7: Lvl 8: Lvl 9: Domain: If applicable Granted Power: Granted Spells: Lvl 1: Lvl 2: Lvl 3: Lvl 4: Lvl 5: Lvl 6: Lvl 7: Lvl 8: Lvl 9: Wizard School Specilization: In applicable Forbidden School(s): If applicable Mark prepaired spells with a * ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 0¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 1¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 2¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 3¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 4¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 5¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 6¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 7¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 8¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 9¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- ANIMAL COMPANION Cut and paste in cases of more than one animal. NAME: TYPE: (Familiar/Animal Companion/Mount/etc.) SPECIES: AC: HP: ATTACKS: DAMAGE: SPECIAL: ABILITIES GRANTED TO PC: ---------------------------------------------------------------------------- DESCRIPTION -------------------------------------------------------------------------------- HISTORY / BACKGROUND / BACKSTORY -------------------------------------------------------------------------------- MOTIVATIONS & GOALS -------------------------------------------------------------------------------- PLOT HOOKS I WOULD LIKE TO SEE USED BASED ON THIS CHARACTER Things the DM can incorporate into adventures and rumors. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 227 posts RPoL Moderator Sat 28 Nov 2009 at 03:17 |
PATHFINDER Character Sheet ---------------------------------------------------------------------------- Name : xxxxx | Race : xxxxx | Height: x'x" Player: xxx | Gender: xxxx | Weight: xxxlbs Update: | Age : xx | Eyes : xxx Align : xxxxx | Size : xxxxx | Hair : xxx Deity : xxxxx | Speed : xxft | Hand : xxx ---------------------------------------------------------------------------- Ability | Temporary | Class Level Score Mod | Score Mod | xxxxx x STR xx +x | | xxxxx x DEX xx +x | | CON xx +x | | INT xx +x | | WIS xx +x | |Total Level: x Extra Feats: 0 CHA xx +x | |XP : xxxxx Next: xxxxxx ---------------------------------------------------------------------------- Total Current Subdual | Total Dex Misc HP : xx xx | Init : +x = x + ---------------------------------------------------------------------------- Total Armr Shld Dex Misc Full : 10 = 10 + + + + AC : 10 = 10 + + + + Touch : 10 = 10 + xxx + xxx + + FlatFoot: 10 = 10 + + + xxx + ---------------------------------------------------------------------------- SAVES Ability Bonus Base Mod Magic Fort (Con): +x = + + + Ref (Dex): +x = + + + Will (Wis): +x = + + + ---------------------------------------------------------------------------- Base Total Base Str Misc | Base Total Base Dex Misc Melee : +x = + + | Range : +x = + + ---------------------------------------------------------------------------- Combat Total Base Str Misc | Mnvr Total Base Str Dex Misc Mnvr : +x = 0 + 0 + 0 | Defense: +x = 0 + 0 + 0 + 0 ---------------------------------------------------------------------------- Weapon: xxxxxx Weight: x lbs Move Name Type Atk Damage Crit Range Type Special Attack |Melee | +xx | xdx+x | xx-20/x2 | - | x | Charge |Melee | +xx | xdx+x | xx-20/x2 | - | x | Weapon: xxxxxx Weight: x lbs Move Name Type Atk Damage Crit Range Type Special Attack |Range | +xx | xdx+x | xx-20/x2 | - | x | Armor: xxxxxx Weight: xx lbs AC MaxDex Pen. SplFail Speed Special +x | +x | -x | xx% | xxft | None Armor: xxxxxx Weight: xx lbs AC MaxDex Pen. SplFail Speed Special +x | -- | -x | xx% | xxft | None -------------------------------------------------------------------------- ABILITIES/FEATS -------------------------------------------------------------------------- SPELLBOOK: -------------------------------------------------------------------------- SPELLS KNOWN/PREPARED: 0: 1: 2: x: --------------------------------------------------------------------------- SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10) 1: / DC xx 2: / DC xx x: / DC xx --------------------------------------------------------------------------- SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank) Key Total Ability Class Misc Ability Mod Mod Ranks Skill Mod Acrobatics (Dex) + = + + + Appraise (Int) + = + + + Bluff (Cha) + = + + + Climb (Str) + = + + + Craft:_____ (Int) + = + + + Diplomacy (Cha) + = + + + Disable Device^ (Dex) + = + + + Disguise (Cha) + = + + + Escape Artist (Dex) + = + + + Fly (Dex) + = + + + Handle Animal^ (Cha) + = + + + Heal (Wis) + = + + + Intimidate (Cha) + = + + + Knowledge:_____^ (Int) + = + + + Knowledge:_____^ (Int) + = + + + Knowledge:_____^ (Int) + = + + + Linguistics (Int) + = + + + Perception (Wis) + = + + + Perform:_____ (Cha) + = + + + Profession:_____^ (Wis) + = + + + Ride (Dex) + = + + + Sense Motive (Wis) + = + + + Sleight of Hand^ (Dex) + = + + + Spellcraft^ (Int) + = + + + Stealth (Dex) + = + + + Survival (Wis) + = + + + Swim (Str) + = + + + Use Magic Device^ (Cha) + = + + + ^Trained only Languages: ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ---------------------------------------------------------------------------- LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5) lb lb lb lb lb ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 228 posts RPoL Moderator Sat 28 Nov 2009 at 03:17 |
---------------------------------------------------------------------------- Name : xxxxx | Race : xxxxx | Height: x'xx" Player: xxxxx | Gender: xxxxx | Weight: xx lbs Update: | Age : xx | Eyes : Align : | Size : xxx | Hair : Deity : | Speed : xx | Hand : ---------------------------------------------------------------------------- Ability | Temporary | Class Level Score Mod | Score Mod | STR xx +x | | DEX xx +x | | CON xx +x | | INT xx +x | | WIS xx +x | |ECL: Char Level: CHA xx +x | |XP : Next : ---------------------------------------------------------------------------- Total Current Subdual | Total Dex Misc HP : xx xx | Init : = + ---------------------------------------------------------------------------- Total Armr Shld Dex Misc Buffed : 10 = 10 + + + + + + + AC : 10 = 10 + + + + Touch : 10 = 10 + xxx + xxx + + FlatFoot: 10 = 10 + + + xxx + Concealment: xx% ---------------------------------------------------------------------------- Key Ability Ability Bonus Base Mod Magic Misc Fort : Con 0 = 0 + + + Ref : Dex 0 = 0 + + + Will : Wis 0 = 0 + + + ---------------------------------------------------------------------------- Total Base Str Misc | Total Base Dex Misc Melee : + = + + | Range : + = + + --------------------------------------------------------------------------- Weapon: xxxxxx Weight: x lbs Move Name Type Atk Damage Crit Range Type Special Attack |Melee | +xx | xdx+x | xx-20/x2 | - | x | Charge |Melee | +xx | xdx+x | xx-20/x2 | - | x | Weapon: xxxxxx Weight: x lbs Move Name Type Atk Damage Crit Range Type Special Attack |Range | +xx | xdx+x | xx-20/x2 | - | x | Armor: xxxxxx Weight: xx lbs AC MaxDex Pen. SplFail Speed Special +x | +x | -x | xx% | xxft | None Armor: xxxxxx Weight: xx lbs AC MaxDex Pen. SplFail Speed Special +x | -- | -x | xx% | xxft | None ---------------------------------------------------------------------------- TRAITS/FLAWS RACE/CLASS ABILITIES & FEATS (level) (name) ---------------------------------------------------------------------------- Max Ranks (3 + Level): CC Max Ranks (/2): Skill points xx Key Skill Ability Misc CC Skill Ability Mod Mod Ranks Synergy Mod Appraise Int +0 = +0 0 +0 +0 Balance Dex = +0 +0 Bluff Cha = +0 +0 Climb Str = +0 +0 Concentration Con = +0 +0 Craft: Int = +0 +0 Decipher Script Int = +0 +0 Diplomacy Cha = +0 +0 Disable Device Dex = +0 +0 Disguise Cha = +0 +0 Escape Artist Dex = +0 +0 Forgery Int = +0 +0 Gather Information Cha = +0 +0 Handle Animal Cha = +0 +0 Heal Wis = +0 +0 Hide Dex = +0 +0 Intimidate Cha = +0 +0 Jump Str = +0 +0 Knowledge: Int = +0 +0 Knowledge: Int = +0 +0 Knowledge: Int = +0 +0 Knowledge: Int = +0 +0 Listen Wis = +0 +0 Move Silently Dex = +0 +0 Open Lock Dex = +0 +0 Perform: Cha = +0 +0 Profession Wis = +0 +0 Ride Dex = +0 +0 Search Int = +0 +0 Sense Motive Wis = +0 +0 Sleight of Hand Dex = +0 +0 Spellcraft Int = +0 +0 Spot Wis = +0 +0 Survival Wis = +0 +0 Swim Str = +0 +0 Tumble Dex = +0 +0 Use Magic Device Dex = +0 +0 Use Rope Dex = +0 +0 x Speak Language: Common, xxxxx, ---------------------------------------------------------------------------- SPELLBOOK: -------------------------------------------------------------------------- SPELLS KNOWN/PREPARED: 0: 1: 2: x: --------------------------------------------------------------------------- SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10) 1: / DC xx 2: / DC xx x: / DC xx ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ---------------------------------------------------------------------------- LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5) lb lb lb lb lb ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- This message was last edited by the GM at 02:38, Thu 08 Apr 2010. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 229 posts RPoL Moderator Fri 8 Jan 2010 at 04:26 |
----------------------------------------------------------------AD&D 1st Ed- Name : Size : THAC0 : Player: Height: No Att: Race : Weight: lb Damage: Class : Age : AC : Type : Hair : HD : Sex : Eyes : HP Max: Level : Hand : HP Cur: Align : Move : " XP : ---------------------------------------------------------------------------- STR : HT: DM: WT: MP: OD: BB: % INT : AL: SL: LS: % MS: WIS : MD: SF: % BS: CON : HP: SS: % RS: % DEX : RA: MA: DA: CHA : MH: LB: RA: ---------------------------------------------------------------------------- SAVES Para/Pois: Rod/Staff/Wand: Petrf/Poly: Breath: Spell: ---------------------------------------------------------------------------- RACIAL/CLASS/SPECIAL ABILITIES: ---------------------------------------------------------------------------- LANGUAGES: Common ---------------------------------------------------------------------------- MAGIC USER/ILLUSIONIST/RANGER SPELLBOOK 1ST LEVEL ( /DAY) [M] Memorised [X] Used [ ] <spell name> [ ] <spell name> [ ] <spell name> [ ] <spell name> 2ND LEVEL ( /DAY) [ ] <spell name> [ ] <spell name> [ ] <spell name> [ ] <spell name> ---------------------------------------------------------------------------- CLERIC/DRUID/PALADIN/RANGER SPELLS 1ST LEVEL ( /DAY) [X] Used [ ] <spell name> [ ] <spell name> [ ] <spell name> [ ] <spell name> 2ND LEVEL ( /DAY) [ ] <spell name> [ ] <spell name> [ ] <spell name> [ ] <spell name> ---------------------------------------------------------------------------- THIEF SKILLS Base Race Adj Dex Adj Total Pick Pockets Open Locks Find/Remove Traps Move Silently Hide in Shadows Hear Noise - Climb Walls - Read Language - ---------------------------------------------------------------------------- ARMOUR/SHIELD: ---------------------------------------------------------------------------- WEAPONS # Initial weapons : Proficient in : Non-proficiency penalty : - Added proficiency : 1/ lvls WEAPON OWNED THAC0 +/- Net WT SF N/A S/M LRG +/- (ROF) (S/M/L) ---------------------------------------------------------------------------- MONEY PP: GP: EP: SP: CP: ---------------------------------------------------------------------------- EQUIPMENT ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND: ---------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 234 posts RPoL Moderator Sun 4 Apr 2010 at 23:33 |
Solars **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Dawn Zenith Twilight ( ) Archery - ( ) Integrity - ( ) Craft - ( ) Martial Arts - ( ) Performance - ( ) Investigation - ( ) Melee - ( ) Presence - ( ) Lore - ( ) Thrown - ( ) Resistance - ( ) Medicine - ( ) War - ( ) Survival - ( ) Occult - Night Eclipse Specialties ( ) Athletics - ( ) Bureaucracy - ( ) - ( ) Awareness - ( ) Linguistics - ( ) - ( ) Dodge - ( ) Ride - ( ) - ( ) Larceny - ( ) Sail - ( ) - ( ) Stealth - ( ) Socialize - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Limit Break (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Virtue Flaw Experience Abyssals **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Dusk Midnight Daybreak ( ) Archery - ( ) Integrity - ( ) Craft - ( ) Martial Arts - ( ) Performance - ( ) Investigation - ( ) Melee - ( ) Presence - ( ) Lore - ( ) Thrown - ( ) Resistance - ( ) Medicine - ( ) War - ( ) Survival - ( ) Occult - Day Moonshadow Specialties ( ) Athletics - ( ) Bureaucracy - ( ) - ( ) Awareness - ( ) Linguistics - ( ) - ( ) Dodge - ( ) Ride - ( ) - ( ) Larceny - ( ) Sail - ( ) - ( ) Stealth - ( ) Socialize - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Resonance (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Dragon Blooded **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Air Earth Fire ( ) Linguistics - ( ) Awareness - ( ) Athletics - ( ) Stealth - ( ) Craft - ( ) Dodge - ( ) Lore - ( ) Integrity - ( ) Melee - ( ) Occult - ( ) Resistance - ( ) Presence - ( ) Thrown - ( ) War - ( ) Socialize - Water Wood Specialties ( ) Bureucracy - ( ) Archery - ( ) - ( ) Investigation- ( ) Medicine - ( ) - ( ) Larceny - ( ) Performance - ( ) - ( ) Martial Arts - ( ) Ride - ( ) - ( ) Sail - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Sidereals **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Battles Endings Journeys ( ) Archery - ( ) Awareness - ( ) Resistance - ( ) Athletics - ( ) Bureaucracy - ( ) Ride - ( ) Melee - ( ) Integrity - ( ) Sail - ( ) Presence - ( ) Martial Arts- ( ) Survival - ( ) War - ( ) Medicine - ( ) Thrown - Secrets Serenity Specialties ( ) Investigation- ( ) Craft - ( ) - ( ) Larceny - ( ) Dodge - ( ) - ( ) Lore - ( ) Linguistics - ( ) - ( ) Occult - ( ) Performance - ( ) - ( ) Stealth - ( ) Socialize - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Astrology House of Endings House of Journeys House of Leisure ( ) Corpse - ( ) Captain - ( ) Ewer - ( ) Crow - ( ) Gull - ( ) Lovers - ( ) Haywain - ( ) Mast - ( ) Musician - ( ) Rising Smoke - ( ) Messenger - ( ) Peacock - ( ) Sword - ( ) Ship's Wheel- ( ) Pillar - House of Secrets House of War ( ) Guardians - ( ) Banner - ( ) Key - ( ) Gauntlet - ( ) Mask - ( ) Quiver - ( ) Sorcerer - ( ) Shield - ( ) Treasure Trove- ( ) Spear - Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Paradox (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Heroic Mortals and other generic **Exalted** Name: Concept: Player: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities War Life Wisdom ( ) Archery - ( ) Craft - ( ) Bureaucracy - ( ) Athletics - ( ) Larceny - ( ) Investigation - ( ) Awareness - ( ) Linguistics - ( ) Lore - ( ) Dodge - ( ) Performance - ( ) Medicine - ( ) Integrity - ( ) Presence - ( ) Occult - ( ) Martial Arts - ( ) Ride - ( ) Melee - ( ) Sail - Specialties ( ) Resistance - ( ) Socialize - ( ) - ( ) Thrown - ( ) Stealth - ( ) - ( ) War - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Soak B______ L______ A______ Essence Health ( )( )( )( )( )( ) -0 [ ][ ][ ][ ][*] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Lunars **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Totem: Tell: Attributes Physical Social Mental ( ) Strength * ( ) Charisma * ( ) Perception * ( ) Dexterity * ( ) Manipulation * ( ) Intelligence * ( ) Stamina * ( ) Appearance * ( ) Wits * Abilities War Life Wisdom ( ) Archery - ( ) Craft - ( ) Bureaucracy - ( ) Athletics - ( ) Larceny - ( ) Investigation - ( ) Awareness - ( ) Linguistics - ( ) Lore - ( ) Dodge - ( ) Performance - ( ) Medicine - ( ) Integrity - ( ) Presence - ( ) Occult - ( ) Martial Arts - ( ) Ride - ( ) Melee - ( ) Sail - Specialties ( ) Resistance - ( ) Socialize - ( ) - ( ) Thrown - ( ) Stealth - ( ) - ( ) War - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Knacks Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Limit Break (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Virtue Flaw Experience Infernals **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Urge: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Slayer Malefactor Defiler ( ) Archery - ( ) Integrity - ( ) Craft - ( ) Martial Arts - ( ) Performance - ( ) Investigation - ( ) Melee - ( ) Presence - ( ) Lore - ( ) Thrown - ( ) Resistance - ( ) Medicine - ( ) War - ( ) Survival - ( ) Occult - Scourge Fiend Specialties ( ) Athletics - ( ) Bureaucracy - ( ) - ( ) Awareness - ( ) Linguistics - ( ) - ( ) Dodge - ( ) Ride - ( ) - ( ) Larceny - ( ) Sail - ( ) - ( ) Stealth - ( ) Socialize - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Limit Break (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Torment Experience Alchemicals **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental ( ) Strength * ( ) Charisma * ( ) Perception * ( ) Dexterity * ( ) Manipulation * ( ) Intelligence * ( ) Stamina * ( ) Appearance * ( ) Wits * Abilities Warfare Labor Learning ( ) Archery - ( ) Craft - ( ) Bureaucracy - ( ) Athletics - ( ) Larceny - ( ) Investigation - ( ) Awareness - ( ) Linguistics - ( ) Lore - ( ) Dodge - ( ) Performance - ( ) Medicine - ( ) Integrity - ( ) Presence - ( ) Occult - ( ) Martial Arts - ( ) Ride - ( ) Melee - ( ) Sail - Specialties ( ) Resistance - ( ) Socialize - ( ) - ( ) Thrown - ( ) Stealth - ( ) - ( ) War - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Knacks Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Clarity / Dissonance (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Fair Folk **Exalted** Name: Concept: Caste: Player: Court: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Diplomat Entertainer Warrior ( ) Linguistics - ( ) Investigation- ( ) Archery - ( ) Occult - ( ) Larceny - ( ) Martial Arts - ( ) Ride - ( ) Medicine - ( ) Melee - ( ) Socialize - ( ) Performance - ( ) Presence - ( ) Thrown - ( ) Stealth - ( ) War - Worker Casteless Specialties ( ) Bureaucracy - ( ) Athletics - ( ) - ( ) Craft - ( ) Awareness - ( ) - ( ) Integrity - ( ) Dodge - ( ) - ( ) Lore - ( ) Sail - ( ) - ( ) Resistance - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Limit Break (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Virtue Flaw Experience | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 237 posts RPoL Moderator Sat 24 Apr 2010 at 14:45 |
-------------------------------------------------------------------------------- Name : Clan : Insight : Honor: Glory: -------------------------------------------------------------------------------- ,-- Stamina :0 note any possible impacts here Earth: 0 -- `-- Willpower :0 ,-- Strength :0 Water: 0 -- `-- Perception :0 ,-- Agility :0 Fire : 0 -- `-- Intelligence:0 ,-- Reflexes :0 Air : 0 -- `-- Awareness :0 Void : 0 --~-- Spent Void :0 -------------------------------------------------------------------------------- School: Rank: Technique Name (description) Heritage: Roll #1: Result (description) Roll #2: Roll #3: -------------------------------------------------------------------------------- Skills: School High/ Dice Name: Emphasis: Rank: Skill Low Pool (Example) Courtier (Awareness) Manipulation 3 Y H 4k3 -Mastery Abilities are noted underneath the appropriate skill -------------------------------------------------------------------------------- Primary Weapon: Roll to Attack: DR: Quality: Special Abilities: Armor: TN: Quality: Special Abilities: TN to Be Hit: TNtBH: Other Modifiers: Initiative: Roll Reflexes/School Rank: Current Initiative: Wounds: Level Total/Current Healthy(+0) 0/0 Nicked(+3) 0/0 Grazed(+5) 0/0 Hurt(+10) 0/0 Injured(+15) 0/0 Crippled(+20) 0/0 Down(+40) 0/0 Out 0/0 -------------------------------------------------------------------------------- Techniques, Spells, Kata, Kiho, Shadowlands Powers: -------------------------------------------------------------------------------- Advantages/Disadvantages: -------------------------------------------------------------------------------- Equipment: -------------------------------------------------------------------------------- Background: -------------------------------------------------------------------------------- Honor/Glory Record feel free to record here how you've gain and lost honor/glory -------------------------------------------------------------------------------- Experience Log Current XP : XP Spent : record how you've spent your experience here -------------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 238 posts RPoL Moderator Sun 6 Jun 2010 at 12:10 |
----------------------------------------------------------------------------------------- Name: Gender: Point Total: Player: Height: Unspent Points: Race: Weight: Size: Hair: Hand: Eyes: TL: Age: ----------------------------------------------------------------------------------------- BASIC ATTRIBUTES SECONDARY CHARACTERISTICS Thrust Damage: ST: 10 [+00] HP: 10 (10) [+0] Swing Damage: DX: 10 [+00] Will: 10 [+0] IQ: 10 [+00] Per: 10 [+0] Basic Speed: 5 [+0] HT: 10 [+00] FP: 10 (10) [+0] Basic Move : 5 [+0] ENCUMBRANCE MOVE DODGE None (0) = BL : 20 BM: 5 Dodge : 8 Light (1) = 2*BL : 40 0.8*BM: 4 Dodge-1: 7 Medium (2) = 3*BL : 60 0.6*BM: 3 Dodge-2: 6 Heavy (3) = 6*BL : 120 0.4*BM: 2 Dodge-3: 5 X-Heavy (4) = 10*BL: 200 0.2*BM: 1 Dodge-4: 4 ----------------------------------------------------------------------------------------- CULTURAL FAMILIARITIES ----------------------------------------------------------------------------------------- LANGUAGES Language Spoken Written Cost Taldan Native Native [+0] ----------------------------------------------------------------------------------------- REACTION MODIFIERS Appearance: Average [+0] Status: 0 [+0] Reputations: None [+0] ----------------------------------------------------------------------------------------- ADVANTAGES AND PERKS Social Chameleon [+5] ----------------------------------------------------------------------------------------- DISADVANTAGES AND QUIRKS Kleptomania (12) [-15] ----------------------------------------------------------------------------------------- SKILLS NAME Lvl RSL Cost Animal Handling (IQ/A) 10 IQ+0 [+2] ----------------------------------------------------------------------------------------- MELEE WEAPONS Weapon Skill Damage Reach Parry ST Weight Notes Light Club sw+1 cr 1 10 3.0 thr+1 cr ----------------------------------------------------------------------------------------- RANGED WEAPONS Weapon Damage Acc Range RoF Shots ST Bulk Rcl Notes Crossbow thr+4 imp 4 x20/x25 1 1(4) 7 -6 0 [3] [3] Ammunition is $2 per bolt. ----------------------------------------------------------------------------------------- ARMOR Armor Location DR Notes Fur Tunic Torso 1* [1] [1] Concealable ----------------------------------------------------------------------------------------- POSSESSIONS Item Cost Weight Location Notes --- 0.00 0.00 -- -- --- -- -- -- -- --- -- -- -- -- Totals: -- -- Combat Weight: -- -- Current Load: None (0) Combat Load: None (0) CURRENCY Qty Value Pence ($1) : 0 $0 Farthings ($4) : 0 $0 Crowns ($20) : 0 $0 Total Cash Value: $0 Total Weight (Coins/250): 0.00 pounds ----------------------------------------------------------------------------------------- APPEARANCE - - - ----------------------------------------------------------------------------------------- CHARACTER NOTES - - - | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 239 posts RPoL Moderator Thu 26 Aug 2010 at 03:49 |
Description: Attributes: Derived Attributes: Agi:d0 Ale:d0 Initiative: Str:d0 Int:d0 Endurance: Vit:d0 Wil:d0 Life Points: Resistance: Weapons: Type: Damage: Type: Damage: Range: Ammo: Range: Ammo: Type: Damage: Type: Damage: Range: Ammo: Range: Ammo: Armor: Type: Covers: Type: Covers: Rating: Penalty: Rating: Penalty: Stun: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] Wound: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] Shock Points: General and Specialty Skills: Animals: d0 Influence: d0 Ranged Weapons: d0 Artistry: d0 Knowledge: d0 Science*: d0 Athletics: d0 Lore: d0 Survival: d0 Covert: d0 Mechanic*: d0 Tech*: d0 Craft: d0 Medicine*: d0 Unarmed Combat: d0 Discipline: d0 Melee Weapons: d0 Drive: d0 Perception: d0 Guns: d0 Performance: d0 Heavy Weapons: d0 Pilot*: d0 Assets: Name: Name: Description: Description: Name: Name: Description: Description: Name: Name: Description: Description: Complications: Name: Name: Description: Description: Name: Name: Description: Description: Name: Name: Description: Description: Gear History Current Plot Points</quote> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 240 posts RPoL Moderator Mon 13 Sep 2010 at 00:51 |
Name: Sex: Nation: Ht: Wt: Age: Date of Birth: Profession: Education: Motivations: Pips: -------------------------------------------------------------------- Stats Body: Coordination: Sense: Mind: Command: Empathy: -------------------------------------------------------------------- Skills: Attribute Dice Pool -------------------------------------------------------------------- Traits: -------------------------------------------------------------------- Wounds 1 Left Leg: [][][][][] 2 Right Leg: [][][][][] 3-4 Left Arm: [][][][][] 5-6 Right Arm: [][][][][] 7-9 Torso: [][][][][][][][][][] 10 Head: [][][][] -------------------------------------------------------------------- Madness Meter Violence: Failed: Hardened: The Unnatural: Failed: Hardened: Self: Failed: Hardened: Helplessness: Failed: Hardened: -------------------------------------------------------------------- Disorders: -------------------------------------------------------------------- Equipment: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 241 posts RPoL Moderator Mon 20 Sep 2010 at 01:10 |
--*General information*----------------------------------------------------------- Name : Max Wounds : Gender: Player : Current Wounds : Height: World : Fate : / Weight: Career : Insanity : Age : Rank : Corruption : Eyes : Quirk : Hair : Divination: Skin : Hand : --*Characteristics*--------------------------------------------------------------- Weapon Skill Ballistic Skill +----------+ +----------+ | | | | *ø = attained - o = not attained +----------+ +----------+ oooo Adv oooo Adv Strength Toughness Agility Intelligence Perception Will Power Fellowship +--------+ +--------+ +--------+ +--------+ +--------+ +--------+ +--------+ | | | | | | | | | | | | | | +--------+ +--------+ +--------+ +--------+ +--------+ +--------+ +--------+ oooo Adv oooo Adv oooo Adv oooo Adv oooo Adv oooo Adv oooo Adv --*Skills*------------------------------------------------------------------------ +-Basic skills-------------------------++-Advanced skills------------------------+
*CL = Common Lore - ø = attained - o = not attained --*Talents & Traits*-------------------------------------------------------------- --*Weapons*----------------------------------------------------------------------- Melee Weapons Missile Weapons +--------------------------------------+ +--------------------------------------+
+--------------------------------------+ | Ammo: |
+--------------------------------------+ |PB: /S: /M: /L: /E: / Clip: |
--*Gear*-------------------------------------------------------------------------- Name: Weight: Hit Location & Armous +--------------+ | Head | | (1-10) | | | |Type: | +--------------+ | | +--------------+ | Right Arm | +--------------+ | Left Arm | | (11-20) | | (21-30) | | | | | |Type: | |Type: | | | +--------------+ | | +--------------+ | Body | +--------------+ | (31-70) | | | |Type: | | | +--------------+ +-------------------+ +--------------+ +--------------+
Total Armor Weight kg --*XP*---------------------------------------------------------------------------- +---------------------+ +---------------------+ | XP to spend | | XP spend | | | | | | | | | +---------------------+ +---------------------+ +-XP Advancements------------------------+---------------------------------------+
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Jhael GM, 242 posts RPoL Moderator Wed 6 Oct 2010 at 00:54 |
Carnage Amongst the Stars THREE SIXTEEN ======================================== Name | Reputation | Rank | ======================================== FA | NFA | ======================================== KILLS Total Kills | Kills This Mission | ======================================== Armour [ ] ======================================== HEALTH A Mess [ ] Crippled [ ] Dead [ ] ======================================== WEAPONS : C N F 1) | ---------------------------------------- 2) | ---------------------------------------- 3) | ======================================== Hand-to-Hand | ======================================== FLASHBACKS [/]Available [ ]Not Available [x]Used Strengths [/] [ ] [ ] [ ] [ ] ---------------------------------------- Weaknesses [/] [ ] [ ] [ ] [ ] Hatred for Home ======================================== KIT, MEDALS, and NOTES ======================================== | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 245 posts RPoL Moderator Mon 29 Nov 2010 at 01:09 |
Character: | Decrepitude: | Warping: Player: | | Age: Size: Confidence: | | ------------------------------------| | Birth Name | | Year Born | | Gender | | Race/Nationality -------------------------------------------- Place of Origin Height Weight Religion Hair Eyes Title/Profession Handedness -------------------------------------------------------------------------------- CHARACTERISTICS | ABILITIES SPECIALTY SCORE XP | Intelligence: 0 | Perception: 0 | Strength: 0 | Stamina: 0 | Presence: 0 | Communication: 0 | Dexterity: 0 | Quickness: 0 | | ------------------------------------| VIRTUES | | | | | | | FLAWS | | | | | | | -------------------------------------------------------------------------------- PERSONALITY TRAITS | REPUTATIONS TYPE SCORE XP | | | | | -------------------------------------------------------------------------------- ARMOR SOAK LOAD -------------------------------------------------------------------------------- FATIGUE | WOUNDS PEN RECOV | PEN RANGE Fresh X | Light Wounds -1 1-5 Winded 0 2 min | Medium Wounds -3 6-10 Weary -1 10 min | Heavy Wounds -5 11-15 Tired -3 30 min | Incapacitated 16-20 Dazed -5 1 hr | Dead 21+ Unconscious 2 hr | | -------------------------------------------------------------------------------- WEAPONS INIT ATK DFN DAM LOAD RANGE Dodge Fist Kick -------------------------------------------------------------------------------- EQUIPMENT -------------------------------------------------------------------------------- MAGICAL ARTS TECHNIQUE SCORE XP | FORM SCORE XP | FORM SCORE XP Creo 0 0 | Animal 0 0 | Ignem 0 0 Intelligo 0 0 | Aquam 0 0 | Imaginem 0 0 Muto 0 0 | Auram 0 0 | Mentam 0 0 Perdo 0 0 | Corpus 0 0 | Terram 0 0 Rego 0 0 | Herbam 0 0 | Vim 0 0 -------------------------------------------------------------------------------- SPELLS (Example) Frosty Breath of the Spoken Lie, InMe 20 (+23), Eye/Conc/Ind AM5 p.149 Mastery 1 (5) : Penetration -------------------------------------------------------------------------------- POSSESSIONS -------------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 246 posts RPoL Moderator Fri 14 Jan 2011 at 03:53 |
Dragon Age Character Sheet by Tyrfingr ---------------------------------------------------------------------------- Name: x | Height: x'x" | Class: x Background: x | Weight: xxx lbs | Level: x Age: x | Eyes : xxx | Exp: x Gender: x | Hair : xxx | Next: x Distinguishing Features: xxx ---------------------------------------------------------------------------- Speed: x (x with armor) | Current Total Defense: x | Health: x / x Armour Rating/Penaly: x /-1 | Mana: x / x Armour Type: x ---------------------------------------------------------------------------- WEAPON = Attack Roll + Ability Weapon Damage + Ability x = 3d6+x xd6+x x = 3d6+x xd6+x ---------------------------------------------------------------------------- CLASS POWERS & SPELLS: ---------------------------------------------------------------------------- TALENTS: LANGUAGES: Speak / Read Trade Tongue x x ---------------------------------------------------------------------------- ACHIEVEMENTS: ---------------------------------------------------------------------------- ABILITIES: Communication: Focuses: Constitution: Focuses: Cunning: Focuses: Dexterity: Focuses: Magic: Focuses: Perception: Focuses: Strength: Focuses: Willpower: Focuses: * = Primary Ability ---------------------------------------------------------------------------- EQUIPMENT: | Cost MONEY: Gold: x Silver: x Copper: x ---------------------------------------------------------------------------- APPEARANCE: ---------------------------------------------------------------------------- BACKGROUND: ---------------------------------------------------------------------------- CONCEPT: GOALS, & TIES: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 247 posts RPoL Moderator Wed 9 Mar 2011 at 07:33 |
PERSONAL DATA: TOTAL GLORY: Name: Glory This Year: Age: Son Number: Homeland: ANNUAL GLORY: Culture: Grade: 00 Religion: Holdings: 00 Liege Lord: Ideals: 00 Current Class: Passions: 00 Current Home: Traits: 00 DISTINCTIVE FEATURES: ATTRIBUTES: COMMON SKILLS: 1. Appearance 00 Awareness 00 2. Constitution 00 Boating 00 3. Dexterity 00 First Aid 00 Size 00 Hunting 00 IDEALS MAINTAINED: Strength 00 Stewardship 00 Chivalrous (· traits sum = 80+) Swimming 00 Knightly († traits sum = 80+) STATISTICS: Religious (underlined all 16+) Brawling 00 COURTLY SKILLS: Damage Dice 00 Compose 00 PERSONALITY TRAITS: Grappling 00 Dancing 00 Chaste 00 / 00 Lustful Healing Rate 00 Falconry 00 Energetic · 00 / 00 Lazy Knockdown 00 Fashion 00 Generous ·† 00 / 00 Selfish Major Wound 00 Flirting 00 Forgiving 00 / 00 † Vengeful Movement Rate 00 Gaming 00 Honest 00 / 00 Deceitful Total Hit Points 00 Intrigue 00 Just · 00 / 00 † Arbitrary Unconscious 00 Orate 00 Merciful · 00 / 00 Cruel Play (Instrument) 00 Modest · 00 / 00 † Proud COMBAT SKILLS: Recognize 00 Pious 00 / 00 Worldly Battle 00 Singing 00 Prudent 00 / 00 † Reckless Horsemanship 00 Temperate 00 / 00 Indulgent Siege 00 KNOWLEDGE SKILLS: Trusting 00 / 00 Suspicious Courtesy 00 Valorous ·† 00 / 00 Cowardly ONE-HANDED WEAPONS: Faerie Lore 00 Axe 00 Folk Lore 00 DIRECTED TRAITS: Dagger 00 Heraldry 00 00 Flail 00 Read (Script) 00 00 Hammer -- Religion (Faith) 00 00 Lance -- Romance 00 00 Mace 00 Tourney 00 Spear 00 STANDARD PASSIONS: Sword 00 NON-KNIGHTLY SKILLS: Honor 00 Chirurgery -- Hospitality 00 TWO-HANDED WEAPONS: Industry (Craft) -- Love (Family) 00 Great Axe 00 Loyalty (Liege) 00 Great Lance -- SPECIALTY SKILLS: Great Spear 00 Distaff -- OTHER PASSIONS: Great Sword 00 Law -- Admire (Queen) 00 Halberd -- Manipulate -- Amor (Person) 00 Maul -- Medicine -- Concern (My Commoners) 00 Morningstar -- Music -- Covet (Thing) 00 Warflail -- Nordic Charm -- Fear (Event, Group or Thing) 00 Pony Defense -- Fellowship (Person or Group) 00 MISSILE WEAPONS: Seamanship -- Hate (Group or Person) 00 Common Bow 00 Spear Expertise -- Hate (Irish) 00 Compound Bow -- Stalk -- Hate (Saxons) 00 Crossbow 00 Tactics -- Loyalty (Pendragon) 00 Javelin 00 Two-Handed Weapons -- Loyalty (Vassals) 00 Longbow -- Venery -- CODE: <tt> <u><b>PERSONAL DATA:</b></u> <u><b>TOTAL GLORY:</b></u> Name: Glory This Year: Age: Son Number: Homeland: <u><b>ANNUAL GLORY:</b></u> Culture: Grade: 00 Religion: Holdings: 00 Liege Lord: Ideals: 00 Current Class: Passions: 00 Current Home: Traits: 00 <u><b>DISTINCTIVE FEATURES:</b></u> <u><b>ATTRIBUTES:</b></u> <u><b>COMMON SKILLS:</b></u> 1. Appearance 00 Awareness 00 2. Constitution 00 Boating 00 3. Dexterity 00 First Aid 00 Size 00 Hunting 00 <u><b>IDEALS MAINTAINED:</b></u> Strength 00 Stewardship 00 Chivalrous (· traits sum = 80+) Swimming 00 Knightly († traits sum = 80+) <u><b>STATISTICS:</b></u> Religious (underlined all 16+) Brawling 00 <u><b>COURTLY SKILLS:</b></u> Damage Dice 00 Compose 00 <u><b>PERSONALITY TRAITS:</b></u> Grappling 00 Dancing 00 Chaste 00 / 00 Lustful Healing Rate 00 Falconry 00 Energetic · 00 / 00 Lazy Knockdown 00 Fashion 00 Generous ·† 00 / 00 Selfish Major Wound 00 Flirting 00 Forgiving 00 / 00 † Vengeful Movement Rate 00 Gaming 00 Honest 00 / 00 Deceitful Total Hit Points 00 Intrigue 00 Just · 00 / 00 † Arbitrary Unconscious 00 Orate 00 Merciful · 00 / 00 Cruel Play (Instrument) 00 Modest · 00 / 00 † Proud <u><b>COMBAT SKILLS:</b></u> Recognize 00 Pious 00 / 00 Worldly Battle 00 Singing 00 Prudent 00 / 00 † Reckless Horsemanship 00 Temperate 00 / 00 Indulgent Siege 00 <u><b>KNOWLEDGE SKILLS:</b></u> Trusting 00 / 00 Suspicious Courtesy 00 Valorous ·† 00 / 00 Cowardly <u><b>ONE-HANDED WEAPONS:</b></u> Faerie Lore 00 Axe 00 Folk Lore 00 <u><b>DIRECTED TRAITS:</b></u> Dagger 00 Heraldry 00 00 Flail 00 Read (Script) 00 00 Hammer -- Religion (Faith) 00 00 Lance -- Romance 00 00 Mace 00 Tourney 00 Spear 00 <u><b>STANDARD PASSIONS</b></u>: Sword 00 <u><b>NON-KNIGHTLY SKILLS:</b></u> Honor 00 Chirurgery -- Hospitality 00 <u><b>TWO-HANDED WEAPONS:</b></u> Industry (Craft) -- Love (Family) 00 Great Axe 00 Loyalty (Liege) 00 Great Lance -- <u><b>SPECIALTY SKILLS:</b></u> Great Spear 00 Distaff -- <u><b>OTHER PASSIONS:</b></u> Great Sword 00 Law -- Admire (Queen) 00 Halberd -- Manipulate -- Amor (Person) 00 Maul -- Medicine -- Concern (My Commoners) 00 Morningstar -- Music -- Covet (Thing) 00 Warflail -- Nordic Charm -- Fear (Event, Group or Thing) 00 Pony Defense -- Fellowship (Person or Group) 00 <u><b>MISSILE WEAPONS:</b></u> Seamanship -- Hate (Group or Person) 00 Common Bow 00 Spear Expertise -- Hate (Irish) 00 Compound Bow -- Stalk -- Hate (Saxons) 00 Crossbow 00 Tactics -- Loyalty (Pendragon) 00 Javelin 00 Two-Handed Weapons -- Loyalty (Vassals) 00 Longbow -- Venery -- </tt> This message was last edited by the GM at 13:00, Thu 17 Dec 2015. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 248 posts RPoL Moderator Thu 7 Apr 2011 at 00:11 |
---------------------------------------------------------------------------- Name : xxxxx | Race : xxxxx | Height: x'x" Player: xxx | Gender: xxxx | Weight: xxxlbs Update: | Age : xx | Eyes : xxx Align : xxxxx | Size : xxxxx | Hair : xxx Deity : xxxxx | Speed : xxft | Hand : xxx ---------------------------------------------------------------------------- Ability | Temporary | Class Level Score Mod | Score Mod | xxxxx x STR xx +x | | xxxxx x DEX xx +x | | CON xx +x | | INT xx +x | | WIS xx +x | |Total Level: x Extra Feats: 0 CHA xx +x | |XP : xxxxx Next: xxxxxx ---------------------------------------------------------------------------- Total Current Subdual | Total Dex Misc HP : xx xx | Init : +x = x + ---------------------------------------------------------------------------- Total Armr Shld Dex Misc Full : 10 = 10 + + + + AC : 10 = 10 + + + + Touch : 10 = 10 + xxx + xxx + + FlatFoot: 10 = 10 + + + xxx + ---------------------------------------------------------------------------- Special Defenses Damage Reduction: Spell Resistance: ---------------------------------------------------------------------------- SAVES Ability Bonus Base Mod Magic Fort (Con): +x = + + + Ref (Dex): +x = + + + Will (Wis): +x = + + + ---------------------------------------------------------------------------- Base Total Base Str Misc | Base Total Base Dex Misc Melee : +x = + + | Range : +x = + + ---------------------------------------------------------------------------- Combat Total Base Str Misc | Mnvr Total Base Str Dex Misc Mnvr : +x = 0 + 0 + 0 | Def : 10 = 10 + 0 + 0 + 0 + 0 ---------------------------------------------------------------------------- Weapon: xxxxxx Weight: x lbs Material: Move Name Type Atk Damage Crit Range Type Special Attack |Melee | +xx | xdx+x | xx-20/x2 | - | x | Charge |Melee | +xx | xdx+x | xx-20/x2 | - | x | Weapon: xxxxxx Weight: x lbs Material: Move Name Type Atk Damage Crit Range Type Special Attack |Range | +xx | xdx+x | xx-20/x2 | - | x | Armor: xxxxxx Weight: xx lbs Material: AC MaxDex Pen. SplFail Speed Special +x | +x | -x | xx% | xxft | None Armor: xxxxxx Weight: xx lbs Material: AC MaxDex Pen. SplFail Speed Special +x | -- | -x | xx% | xxft | None -------------------------------------------------------------------------- RACE ABILITIES/FEATURES -------------------------------------------------------------------------- CLASS ABILITIES/FEATURES -------------------------------------------------------------------------- FEATS 1. 2. . . . x. Flaws: -------------------------------------------------------------------------- SPECIAL OTHER ABILITIES -------------------------------------------------------------------------- SPELLBOOK: -------------------------------------------------------------------------- SPELLS KNOWN/PREPARED: 0: 1: 2: . . . x: --------------------------------------------------------------------------- SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10) 1: / DC xx 2: / DC xx . . . x: / DC xx --------------------------------------------------------------------------- SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank) Key Total Ability Class Misc Ability Mod Mod Ranks Skill Mod Acrobatics (Dex) + = + + + Appraise (Int) + = + + + Bluff (Cha) + = + + + Climb (Str) + = + + + Craft:_____ (Int) + = + + + Diplomacy (Cha) + = + + + Disable Device^ (Dex) + = + + + Disguise (Cha) + = + + + Escape Artist (Dex) + = + + + Fly (Dex) + = + + + Handle Animal^ (Cha) + = + + + Heal (Wis) + = + + + Intimidate (Cha) + = + + + Knowledge:_____^ (Int) + = + + + Knowledge:_____^ (Int) + = + + + Knowledge:_____^ (Int) + = + + + Linguistics (Int) + = + + + Perception (Wis) + = + + + Perform:_____ (Cha) + = + + + Profession:_____^ (Wis) + = + + + Ride (Dex) + = + + + Sense Motive (Wis) + = + + + Sleight of Hand^ (Dex) + = + + + Spellcraft^ (Int) + = + + + Stealth (Dex) + = + + + Survival (Wis) + = + + + Swim (Str) + = + + + Use Magic Device^ (Cha) + = + + + ^Trained only Languages: ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ---------------------------------------------------------------------------- LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5) lb lb lb lb lb ---------------------------------------------------------------------------- MAGIC ITEMS - SLOTS ARMOR: BELTS: BODY: CHEST: EYES: FEET: HANDS: HEAD: HEADBAND: NECK: RING(S) (up to two): SHIELD: SHOULDERS: WRIST: ---------------------------------------------------------------------------- MAGIC ITEMS - UNSLOTED ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- This message was last edited by the GM at 06:11, Sun 15 Mar 2015. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 249 posts RPoL Moderator Fri 22 Apr 2011 at 04:21 |
---------------------------------------------------------------------------- Basic Information Character Name : Height : Player Name : Weight : Character Race : Eyes : Alignment : Hair : Deity : Size : Total Level : Speed : ---------------------------------------------------------------------------- Character Class Information Class and Level : Class and Level : Class and Level : Favored Class(es) : Favored Class Bonus : +1 hit point or +1 skill point ---------------------------------------------------------------------------- Ability Scores Strength : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Dexterity : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Constitution : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Intelligence : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Wisdom : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Charisma : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Maximum Load : 000 lbs. Lift Overhead : 000 lbs. (equal to Maximum Load) Lift : 000 lbs. (equal to Maximum Load x2) Drag or Push : 000 lbs. (equal to Maximum Load x5) ---------------------------------------------------------------------------- Combat Statistics Hit Points : 00 Base Attack (BAB) : +0 Initiative : +0 0 Dex + 0 misc Base Melee : +0 0 BAB + 0 Str + 0 misc Base Ranged : +0 0 BAB + 0 Dex + 0 misc Combat Maneuver : +0 0 BAB + 0 Str + 0 misc <- CMB Maneuver Defense : +10 10 + 0 BAB + 0 Str + 0 Dex + 0 misc <- CMD Armor Class : 10 10 base + 0 armor + 0 shield + 0 Dex + 0 misc Touch AC : 10 10 base + 0 Dex + 0 misc Flat-Footed AC : 10 10 base + 0 armor + 0 shield + 0 misc ---------------------------------------------------------------------------- Saving Throws Fortitude : +0 0 base + 0 Con + 0 misc Reflex : +0 0 base + 0 Dex + 0 misc Will : +0 0 base + 0 Wis + 0 misc Conditional Bonuses and Penalties : ---------------------------------------------------------------------------- Racial Abilities and Features ---------------------------------------------------------------------------- Class Abilities and Features ---------------------------------------------------------------------------- Skills and Languages Your maximum ranks in a skill are equal to your total level. Class skills with at least 1 skill rank in them gain a +3 "class" bonus. [c] denotes a class skill. ^ denotes a skill that cannot be used untrained. [ ] Acrobatics : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Appraise : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Bluff : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Climb : +00 0 ranks + 0 Str + 0 class + 0 misc - 0 armor [ ] Craft: : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Diplomacy : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Disable Device ^ : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Disguise : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Escape Artist : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Fly : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Handle Animal ^ : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Heal : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Intimidate : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Know: Arcana ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Dungeon ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Engineer ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Geography ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: History ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Local ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Nature ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Planes ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Religion ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Linguistics ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Perception : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Perform: : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Profession: ^ : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Ride : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Sense Motive : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Sleight of Hand ^ : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Spellcraft ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Stealth : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Survival : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Swim : +00 0 ranks + 0 Str + 0 class + 0 misc - 0 armor [ ] Use Magic Device ^ : +00 0 ranks + 0 Cha + 0 class + 0 misc Languages : Common ---------------------------------------------------------------------------- Traits and Feats Trait #1 : Trait #2 : Level 1 Feat : ---------------------------------------------------------------------------- Money and Equipment Armor : Belt : Body : Chest : Eyes : Feet : Hands : Head : Headband : Neck : Ring #1 : Ring #2 : Shield : Shoulders : Wrists : Weapon : Weapon : Other Equipment : Money : 0 GP ---------------------------------------------------------------------------- Magic Level 0 0 spells per day 0 bonus DC 10 (10 + level + 0 ability) Known/Prepared: Level 1 0 spells per day 0 bonus DC 11 (10 + level + 0 ability) Known/Prepared: Level 2 0 spells per day 0 bonus DC 12 (10 + level + 0 ability) Known/Prepared: ---------------------------------------------------------------------------- Spellbook Level 0 : Level 1 : Level 2 : ---------------------------------------------------------------------------- Background (from RTJ) ---------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 250 posts RPoL Moderator Sun 29 May 2011 at 13:48 |
Age: Virtue: Faction: Player: Vice: Group Name: =================================================================================== ATTRIBUTES ----------------------------------------------------------------------------------- Pwr: Intelligence: *0000 00000 Strength: *0000 00000 Presence: *0000 00000 Fnsse: Wits: *0000 00000 Dexterity: *0000 00000 Manipulation: *0000 00000 Res: Resolve: *0000 00000 Stamina: *0000 00000 Composure: *0000 00000 =================================================================================== SKILLS | OTHER TRAITS ----------------------------|------------------------------------------------------ Mental (-3 Unskilled) | Merits Health Academics: 00000 00000 | 00000 0 0 0 0 0 0 0 0 0 0 0 Computers: 00000 00000 | 00000 [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Crafts: 00000 00000 | 00000 Investigation: 00000 00000 | 00000 Willpower Medicine: 00000 00000 | 00000 0 0 0 0 0 0 0 0 0 0 0 Occult: 00000 00000 | 00000 [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Politics: 00000 00000 | 00000 Science: 00000 00000 | 00000 Morality | 00000 10: 0 Physical (-1 Unskilled) | 9: 0 Athletics: 00000 00000 | Flaws 8: 0 Brawl: 00000 00000 | 7: 0 Drive: 00000 00000 | 6: 0 Firearms: 00000 00000 | 5: 0 Larceny: 00000 00000 | 4: 0 Stealth: 00000 00000 | Size: 3: 0 Survival: 00000 00000 | Speed: 2: 0 Weaponry: 00000 00000 | Initiative Mod: 1: 0 | Defense: Social (-1 Unskilled) | Armor: Experience: Animal Ken: 00000 00000 | Spent: Empathy: 00000 00000 | Expression: 00000 00000 | Weapons Dice Mod Intimidation: 00000 00000 | Persuasion: 00000 00000 | Socialize: 00000 00000 | Streetwise: 00000 00000 | Subterfuge: 00000 00000 | Equipment Dice Mod | Specialties: | | | =================================================================================== | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 251 posts RPoL Moderator Mon 15 Aug 2011 at 01:40 |
"The One Ring" Name: ____________________________________________ Culture: ____________________________________________ Standard of Living: ____________________________________________ Cultural Blessings: ____________________________________________ ____________________________________________ ____________________________________________ Calling: ____________________________________________ Shadow Weakness: ____________________________________________ -----------------------------TRAITS------------------------------- Specialities: ____________________________________________ Distinctive Features: ____________________________________________ -----------------------------HEALTH------------------------------- Endurance: __ Hope: __ Protection Bonus: ____ Fatigue: __ Shadow: __ Parry Bonus: __ Weary: No_ Miserable: No_ Wounded: No_ ---------------------------ATTRIBUTES----------------------------- Body: __ Heart: __ Wits: __ Experience: ___ Favoured: __ Favoured: __ Favoured: __ --------------------------COMMON SKILLS--------------------------- Body Skills Heart Skills Wits SKills Skill Groups AWe: __ Inspire: __ Persuade: __ Personality: __ Athletics: __ Travel: __ Stealth: __ Movement: __ Awareness: __ Insight: __ Search: __ Perception: __ Explore: __ Healing: __ Hunting: __ Survival: __ Song: __ Courtesy: __ Riddle: __ Custom: __ Craft: __ Battle: __ Lore: __ Vocation: __ --------------------------WEAPON SKILLS--------------------------- Name: ___________ Rank: __ Damage: __ Edge: __ Injury: __ Enc: __ Name: ___________ Rank: __ Damage: __ Edge: __ Injury: __ Enc: __ Name: ___________ Rank: __ Damage: __ Edge: __ Injury: __ Enc: __ Range: Short: __ Medium: __ Long: __ Name: ___________ Rank: __ Damage: __ Edge: __ Injury: __ Enc: __ Range: Short: __ Medium: __ Long: __ ---------------------------PROTECTION----------------------------- Armour: ________________________ Protection Value: ___ Enc: __ Headgear: ________________________ Protection Value: ___ Enc: __ Shield: ________________________ Parry Bonus: ___ Enc: __ -----------------------------GEAR--------------------------------- Item: _______________________________________________ Enc: __ Item: _______________________________________________ Enc: __ Item: _______________________________________________ Enc: __ ---------------------------BENEFITS------------------------------- Valour: __ Wisdom: __ Rewards: ______________________ Virtues: ______________________ ______________________ ______________________ ______________________ ______________________ ______________________ ______________________ ______________________ ______________________ ----------------------------STATUS-------------------------------- Fellowship: __ Advancement Points: __ Treasure: __ Standing: __ --------------------------BACKGROUND------------------------------ ---------------------------COMPANY-------------------------------- Guide: ______________________ Huntsman: ______________________ Scout: ______________________ Look-out: ______________________ -----------------------FELLOWSHIP PHASE--------------------------- Sanctuaries: ____________________________________________________ Patron: ____________________________________________________ -------------------------TALE OF YEARS---------------------------- YEAR Event Description ______ ________________________________________________________ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 252 posts RPoL Moderator Mon 15 Aug 2011 at 01:51 |
V:tM NAME: NATURE: GENERATION: PLAYER: DEMEANOR: SIRE: CHRONICLE: CONCEPT: HAVEN: ======================================================================================================================= Strength (*)( )( )( )( ) Charisma (*)( )( )( )( ) Perception (*)( )( )( )( ) Dexterity (*)( )( )( )( ) Manipulation (*)( )( )( )( ) Intelligence (*)( )( )( )( ) Stamina (*)( )( )( )( ) Appearance (*)( )( )( )( ) Wits (*)( )( )( )( ) ======================================================================================================================= Talents Skills Knowledges Alertness ( )( )( )( )( ) Animal Ken ( )( )( )( )( ) Academics ( )( )( )( )( ) Athletics ( )( )( )( )( ) Crafts ( )( )( )( )( ) Computer ( )( )( )( )( ) Brawl ( )( )( )( )( ) Drive ( )( )( )( )( ) Finance ( )( )( )( )( ) Dodge ( )( )( )( )( ) Etiquette ( )( )( )( )( ) Investigation ( )( )( )( )( ) Empathy ( )( )( )( )( ) Firearms ( )( )( )( )( ) Law ( )( )( )( )( ) Expression ( )( )( )( )( ) Melee ( )( )( )( )( ) Linguistics ( )( )( )( )( ) Intimidation ( )( )( )( )( ) Performance ( )( )( )( )( ) Medicine ( )( )( )( )( ) Leadership ( )( )( )( )( ) Security ( )( )( )( )( ) Occult ( )( )( )( )( ) Streetwise ( )( )( )( )( ) Stealth ( )( )( )( )( ) Politics ( )( )( )( )( ) Subterfuge ( )( )( )( )( ) Survival ( )( )( )( )( ) Science ( )( )( )( )( ) ======================================================================================================================= Backgrounds Merits Flaws ( )( )( )( )( ) ( )( )( )( )( ) ________________ ( )( )( )( )( ) ( )( )( )( )( ) ( )( )( )( )( ) _________________( )( )( )( )( ) ( )( )( )( )( ) ( )( )( )( )( ) _________________( )( )( )( )( ) ___________( )( )( )( )( ) ___________________( )( )( )( )( ) _________________( )( )( )( )( ) Willpower Humanity ( )( )( )( )( )( )( )( )( )( ) ( )( )( )( )( )( )( )( )( )( ) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Blood Pool Virtues [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Conscience ( )( )( )( )( ) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Self-Control ( )( )( )( )( ) Courage ( )( )( )( )( ) Disciplines Rituals ( )( )( )( )( ) ( )( )( )( )( ) ( )( )( )( )( ) ================================================================================== HEALTH Experience NOTES/Weakness Bruised ( ) [] { } { } Hurt (-1) [] { } { } Injured (-1) [] { } { } Wounded (-2) [] { } { } Mauled (-2) [] { } { } Crippled (-5) [] { } { } Incapacitated ( ) [] { } { } ===================================================================== ________________________________________________________________________________ D:tF ================================================================================ NAME : NATURE HOUSE PLAYER : DEMEANOR FACTION CHRONICLE : CONCEPT VISAGE ================================================================================ Strength (*)( )( )( )( ) Charisma (*)( )( )( )( ) Perception (*)( )( )( )( ) Dexterity (*)( )( )( )( ) Manipulation (*)( )( )( )( ) Intelligence (*)( )( )( )( ) Stamina (*)( )( )( )( ) Appearance (*)( )( )( )( ) Wits (*)( )( )( )( ) =============================================================================== Alertness ( )( )( )( )( ) Animal Ken ( )( )( )( )( ) Academics ( )( )( )( )( ) Athletics ( )( )( )( )( ) Crafts ( )( )( )( )( ) Religion ( )( )( )( )( ) Awareness ( )( )( )( )( ) Demolitions ( )( )( )( )( ) Computer ( )( )( )( )( ) Brawl ( )( )( )( )( ) Drive ( )( )( )( )( ) Finance ( )( )( )( )( ) Dodge ( )( )( )( )( ) Etiquette ( )( )( )( )( ) Investigation ( )( )( )( )( ) Empathy ( )( )( )( )( ) Firearms ( )( )( )( )( ) Law ( )( )( )( )( ) Expression ( )( )( )( )( ) Melee ( )( )( )( )( ) Linguistics ( )( )( )( )( ) Intimidation ( )( )( )( )( ) Performance ( )( )( )( )( ) Medicine ( )( )( )( )( ) Intuition ( )( )( )( )( ) Security ( )( )( )( )( ) Occult ( )( )( )( )( ) Leadership ( )( )( )( )( ) Stealth ( )( )( )( )( ) Politics ( )( )( )( )( ) Streetwise ( )( )( )( )( ) Survival ( )( )( )( )( ) Research ( )( )( )( )( ) Subterfuge ( )( )( )( )( ) Technology ( )( )( )( )( ) Science ( )( )( )( )( ) ================================================================================ Backgrounds Merits Flaws _________________( )( )( )( )( ) _____________( )( )( )( )( ) ______________( )( )( )( )( ) _________________( )( )( )( )( ) _____________( )( )( )( )( ) ______________( )( )( )( )( ) _________________( )( )( )( )( ) _____________( )( )( )( )( ) ______________( )( )( )( )( ) _________________( )( )( )( )( ) _____________( )( )( )( )( ) ______________( )( )( )( )( ) ================================================================================== Lores Other Traits Virtues ____________( )( )( )( )( ) _____________( )( )( )( )( ) Conscience ( )( )( )( )( ) ____________( )( )( )( )( ) _____________( )( )( )( )( ) Conviction ( )( )( )( )( ) ____________( )( )( )( )( ) _____________( )( )( )( )( ) Courage ( )( )( )( )( ) ____________( )( )( )( )( ) _____________( )( )( )( )( ) ================================================================================== FAITH TORMENT WILLPOWER ( )( )( )( )( )( )( )( )( )( ) ( )( )( )( )( )( )( )( )( )( ) ( )( )( )( )( )( )( )( )( )( ) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] ================================================================================== HEALTH Experience NOTES/Weakness Bruised ( ) [] { } { } Hurt (-1) [] { } { } Injured (-1) [] { } { } Wounded (-2) [] { } { } Mauled (-2) [] { } { } Crippled (-5) [] { } { } Incapacitated ( ) [] { } { } ===================================================================== ________________________________________________________________________________ W:tA ================================================================================ NAME: Breed: Pack Name: PLAYER: Auspice: Pack Totem: CHRONICLE: Tribe: Concept: ================================================================================ Physical Social Mental Strength (*)( )( )( )( ) Charisma (*)( )( )( )( ) Perception (*)( )( )( )( ) Dexterity (*)( )( )( )( ) Manipulation (*)( )( )( )( ) Intelligence (*)( )( )( )( ) Stamina (*)( )( )( )( ) Appearance (*)( )( )( )( ) Wits (*)( )( )( )( ) =============================================================================== Talents Skills Knowledge Alertness ( )( )( )( )( ) Animal Ken ( )( )( )( )( ) Computer ( )( )( )( )( ) Athletics ( )( )( )( )( ) Drive ( )( )( )( )( ) Enigmas ( )( )( )( )( ) Brawl ( )( )( )( )( ) Etiquette ( )( )( )( )( ) Investig.( )( )( )( )( ) Dodge ( )( )( )( )( ) Firearms ( )( )( )( )( ) Law ( )( )( )( )( ) Empathy ( )( )( )( )( ) Melee ( )( )( )( )( ) Linguist.( )( )( )( )( ) Expression( )( )( )( )( ) Leadership ( )( )( )( )( ) Medicine ( )( )( )( )( ) Intimidate( )( )( )( )( ) Performance( )( )( )( )( ) Occult ( )( )( )( )( ) Primal-Urg( )( )( )( )( ) Repair ( )( )( )( )( ) Politics ( )( )( )( )( ) Streetwise( )( )( )( )( ) Stealth ( )( )( )( )( ) Rituals ( )( )( )( )( ) Subterfuge( )( )( )( )( ) Survival ( )( )( )( )( ) Science ( )( )( )( )( ) ================================================================================ Backgrounds Gifts Gifts ( )( )( )( )( ) ___________()()()()() ______________()()()()() ( )( )( )( )( ) ___________()()()()() ______________()()()()() ( )( )( )( )( ) ___________()()()()() ______________()()()()() ( )( )( )( )( ) ___________()()()()() ______________()()()()() ( )( )( )( )( ) ================================================================================ Rites Fetishes ================================================================================ Renown Rage Glory ( )( )( )( )( )( )( )( )( )( ) ( )( )( )( )( )( )( )( )( )( ) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Gnosis Honor ( )( )( )( )( )( )( )( )( )( ) ( )( )( )( )( )( )( )( )( )( ) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Willpower Wisdom ( )( )( )( )( )( )( )( )( )( ) ( )( )( )( )( )( )( )( )( )( ) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] ================================================================================ HEALTH Experience NOTES/Weakness Bruised ( ) [] { } { } Hurt (-1) [] { } { } Injured (-1) [] { } { } Wounded (-2) [] { } { } Mauled (-2) [] { } { } Crippled (-5) [] { } { } Incapacitated ( ) [] { } { } ================================================================================== | 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Jhael GM, 254 posts RPoL Moderator Wed 17 Aug 2011 at 03:02 |
Name: Class: Level: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Speed: Defense: Armor: Health: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Armor Type: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Age: Gender: Height: Weight: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Communication: Magic: Focuses: Focuses: Constitution: Perception: Focuses: Focuses: Cunning: Strength: Focuses: Focuses: Dexterity: Willpower: Focuses: Focuses: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Weapon Attack Roll Damage -------------------------------------- ------------ --------------- -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Class Powers & Spells -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Talents & Languages -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Equipment & Money -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Concept, Goals & Ties -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Background -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 256 posts RPoL Moderator Mon 23 Jan 2012 at 04:23 |
====================================DETAILS=================================== Character Name: xxx Player Name: xxx ====================================ASPECTS=================================== High Concept: xxx Trouble: xxx Other Aspects: xxx xxx xxx ====================================SKILLS==================================== Superb (+5) | Great (+4) | Good (+3) | Fair (+2) | Average (+1) # of slots:xx | # of slots:xx | # of slots:xx | # of slots:xx | # of slots:xx ------------------------------------------------------------------------------ | | | | | | | | | | | | | | | | ================================STUNTS & POWERS=============================== Cost | Ability Refresh Adjustment xx ------------------------------------------------------------------------------ ====================================STRESS==================================== 1 2 3 4 5 6 7 8 Physical (Endurance) - - - - - - - - Mental (Conviction) - - - - - - - - Social (Presence) - - - - - - - - Armor, Etc: =================================CONSEQUENCES================================= Type | P/M/S | Stress | Used? | Aspect ------------------------------------------------------------------------------ Mild | Any | -2 | - | Moderate | Any | -4 | - | Severe | Any | -6 | - | | | | - | | | | - | | | | - | Extreme | Any | -8 | - | Replace Permanent ==============================FATE POINTS===================================== CURRENT FATE POINTS: xx ------------------------------------------------------------------------------ Power Level: | Skill Cap: Base Refresh: | Skill Pts Spent: Adjusted Refresh: | Total Available: Last session: | *by: Urist McFate aka darksong This message was lightly edited by the GM at 05:11, Sun 15 Mar 2015. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 257 posts RPoL Moderator Tue 6 Mar 2012 at 06:15 |
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Jhael GM, 261 posts RPoL Moderator Mon 12 Mar 2012 at 06:11 |
PLAYER: DEMEANOR: CONCEPT: CHRONICLE: ESSENCE: CABAL: =================================================================================================== Strength (*)( )( )( )( ) Charisma (*)( )( )( )( ) Perception (*)( )( )( )( ) Dexterity (*)( )( )( )( ) Manipulation (*)( )( )( )( ) Intelligence (*)( )( )( )( ) Stamina (*)( )( )( )( ) Appearance (*)( )( )( )( ) Wits (*)( )( )( )( ) =================================================================================================== Talents Skills Knowledges Alertness ( )( )( )( )( ) Crafts ( )( )( )( )( ) Academics ( )( )( )( )( ) Athletics ( )( )( )( )( ) Drive ( )( )( )( )( ) Computer ( )( )( )( )( ) Awareness ( )( )( )( )( ) Etiquette ( )( )( )( )( ) Cosomology ( )( )( )( )( ) Brawl ( )( )( )( )( ) Firearms ( )( )( )( )( ) Enigmas ( )( )( )( )( ) Dodge ( )( )( )( )( ) Meditation ( )( )( )( )( ) Investigation ( )( )( )( )( ) Expression ( )( )( )( )( ) Melee ( )( )( )( )( ) Law ( )( )( )( )( ) Intimidation ( )( )( )( )( ) Performance ( )( )( )( )( ) Linguistics ( )( )( )( )( ) Leadership ( )( )( )( )( ) Stealth ( )( )( )( )( ) Medicine ( )( )( )( )( ) Streetwise ( )( )( )( )( ) Survival ( )( )( )( )( ) Occult ( )( )( )( )( ) Subterfuge ( )( )( )( )( ) Technology ( )( )( )( )( ) Science ( )( )( )( )( ) ==================================================================================================== Backgrounds Merits Flaws ( )( )( )( )( ) ( )( )( )( )( ) _______________ ( )( )( )( )( ) ( )( )( )( )( ) ( )( )( )( )( ) ________________( )( )( )( )( ) ( )( )( )( )( ) ( )( )( )( )( ) ________________( )( )( )( )( ) ___________( )( )( )( )( ) ___________________( )( )( )( )( ) ________________( )( )( )( )( ) Correspondence ( )( )( )( )( ) Life ( )( )( )( )( ) Prime ( )( )( )( )( ) Entropy ( )( )( )( )( ) Matter ( )( )( )( )( ) Spirit ( )( )( )( )( ) Forces ( )( )( )( )( ) Mind ( )( )( )( )( ) Time ( )( )( )( )( ) Willpower Arete ( )( )( )( )( )( )( )( )( )( ) ( )( )( )( )( )( )( )( )( )( ) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Quintessence Resonance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Dyanamic ( )( )( )( )( ) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Entropic ( )( )( )( )( ) Paradox Static ( )( )( )( )( ) ==================================================================================================== HEALTH Experience NOTES/Weakness Bruised ( ) [] { } { } Hurt (-1) [] { } { } Injured (-1) [] { } { } Wounded (-2) [] { } { } Mauled (-2) [] { } { } Crippled (-5) [] { } { } Incapacitated ( ) [] { } { } ==================================================================================================== | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 264 posts RPoL Moderator Mon 12 Mar 2012 at 07:29 |
Rolemaster Character Sheet (for RMSS/RMFRP) by LonePaladin ================================================================================ COMBAT QUICK-REFERENCE -------------------------------------------------------------------------------- Armor Type: ______________ | TOTAL HITS: ___ Recover __/hour, __/sleep cycle Weight Penalty: __________ | ##### ##### ##### ##### ##### ##### ##### ##### 0 Base Move Rate: __________ | ##### ##### ##### ##### ##### ##### ##### ##### -10 Move Man. Penalty: _______ | ##### ##### ##### ##### ##### ##### ##### ##### -20 Missile Penalty: _________ | ##### ##### ##### ##### ##### ##### ##### ##### -30 | Quickness Bonus: _________ | POWER PTS: ___ Recover __/hour, __/sleep cycle Armor Qu Penalty: ________ | ##### ##### ##### ##### ##### ##### ##### ##### 0 Shield Bonus: ____________ | ##### ##### ##### ##### ##### ##### ##### ##### -10 Magic Bonus: _____________ | ##### ##### ##### ##### ##### ##### ##### ##### -20 Special: _________________ | ##### ##### ##### ##### ##### ##### ##### ##### -30 TOTAL DB: ________________ | ---------------------------+---------------------------------------------------- COMMONLY USED ATTACKS Attack/Weapon Ranks Bonus Fumbl Range Modifiers _______________________ _____ _____ _____ ______________________________________ _______________________ _____ _____ _____ ______________________________________ _______________________ _____ _____ _____ ______________________________________ _______________________ _____ _____ _____ ______________________________________ _______________________ _____ _____ _____ ______________________________________ ---------------------------------+---------------------------------------------- RESISTANCE ROLLS | MOVEMENT | EXHAUSTION POINTS Type Race Stat Spec TOTAL | Base Rate: ___/rd | Total Exh. Pts.: _____ Channeling ____ ____ ____ _____ | Walk (×1) ___ | 25% [_____-_____] - 0 Essence ____ ____ ____ _____ | Fast Walk (×1.5) ___ | 50% [_____-_____] - 5 Mentalism ____ ____ ____ _____ | Run (×2) ___ | 75% [_____-_____] -15 Poison ____ ____ ____ _____ | Sprint (×3) ___ | 90% [_____-_____] -30 Disease ____ ____ ____ _____ | Fast Sprint (×4) ___ | 99% [_____-_____] -60 Fear ____ ____ ____ _____ | Dash (×5) ___ | 100% -100 ================================================================================ ================================================================================ Character Name: _____________________ Player: _________________________________ XP/Level: ___________________________ Campaign: _______________________________ Race: ____________________ | Profession: ______________ | STAT Temp Pot. Base Race Spec BONUS Training Packages: | Agility ____ ____ ____+____+____ = _____ ________________________ | Constitution ____ ____ ____+____+____ = _____ ________________________ | Memory ____ ____ ____+____+____ = _____ Realm of Power: | Reasoning ____ ____ ____+____+____ = _____ ---------------------------| Self-Discipline ____ ____ ____+____+____ = _____ Soul Departure: __ rounds | Empathy ____ ____ ____+____+____ = _____ Recovery Multiplier: ×___ | Intuition ____ ____ ____+____+____ = _____ Body Development Progress | Presence ____ ____ ____+____+____ = _____ ________________________ | Quickness ____ ____ ____+____+____ = _____ PP Development Progress | Strength ____ ____ ____+____+____ = _____ ________________________ | Appearance ____ ____ ____+____+____ = _____ ================================================================================ COMMONLY USED SKILLS Skill Ranks Bonus Skill Ranks Bonus __________________________ _____ _____ ____________________________ _____ _____ __________________________ _____ _____ ____________________________ _____ _____ __________________________ _____ _____ ____________________________ _____ _____ __________________________ _____ _____ ____________________________ _____ _____ __________________________ _____ _____ ____________________________ _____ _____ __________________________ _____ _____ ____________________________ _____ _____ __________________________ _____ _____ ____________________________ _____ _____ __________________________ _____ _____ ____________________________ _____ _____ ================================================================================ ROLE TRAITS Demeanor: ____________________________ Apparent Age: ______ Actual Age: ______ Gender: __________ Height: __________ Weight: ____________ Skin: ____________ Hair: ________________________________ Eyes: __________________________________ Personality: ___________________________________________________________________ Motivations: ___________________________________________________________________ Alignment: _____________________________________________________________________ ================================================================================ POSSESSIONS COINS | OTHER VALUABLES (Gems, Jewelry) Mithril: ________ | Platinum: ________ | Gold: ________ | Silver: ________ | Bronze: ________ | Copper: ________ | Tin: ________ | Iron: ________ | -------------------+------------------------------------------------------------ Equipment Str BF Location Weight ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ ________________________________________________ ___ __ _____________ ______ TOTAL DEAD WEIGHT ______ ================================================================================ SKILLS (® = Restricted [1:2] † = Everyman [2:1] ‡ = Occupational [3:1]) (On the specific skills, copy the category bonus in the Prof column) Stats Cost Ranks Rank Stat Prof Spec Spec Item Armor • Heavy St/Ag/St _____ _____ ____+____+____+____+____+____=____ Plate _____ ____+____+____+____+____+____=____ Armor • Light Ag/St/Ag _____ _____ ____+____+____+____+____+____=____ Rigid Leather _____ ____+____+____+____+____+____=____ Soft Leather _____ ____+____+____+____+____+____=____ Armor • Medium St/Ag/St _____ _____ ____+____+____+____+____+____=____ Chain _____ ____+____+____+____+____+____=____ Artistic • Active Pr/Em/Ag _____ _____ ____+____+____+____+____+____=____ Acting _____ ____+____+____+____+____+____=____ Dancing _____ ____+____+____+____+____+____=____ Mimery _____ ____+____+____+____+____+____=____ Mimicry _____ ____+____+____+____+____+____=____ Play Instrument _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Poetic Improvisation _____ ____+____+____+____+____+____=____ Singing _____ ____+____+____+____+____+____=____ Tale Telling _____ ____+____+____+____+____+____=____ Ventriloquism _____ ____+____+____+____+____+____=____ Artistic • Passive Em/In/Pr _____ _____ ____+____+____+____+____+____=____ Music _____ ____+____+____+____+____+____=____ Painting _____ ____+____+____+____+____+____=____ Poetry _____ ____+____+____+____+____+____=____ Sculpting _____ ____+____+____+____+____+____=____ Athletic • Brawn St/Co/Ag _____ _____ ____+____+____+____+____+____=____ Athletic Games _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Jumping _____ ____+____+____+____+____+____=____ Power-striking _____ ____+____+____+____+____+____=____ Power-throwing _____ ____+____+____+____+____+____=____ Weight-lifting _____ ____+____+____+____+____+____=____ Athletic • Endurance Co/Ag/St _____ _____ ____+____+____+____+____+____=____ Athletic Games _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Distance Running _____ ____+____+____+____+____+____=____ Rowing _____ ____+____+____+____+____+____=____ Scaling _____ ____+____+____+____+____+____=____ Sprinting _____ ____+____+____+____+____+____=____ Swimming _____ ____+____+____+____+____+____=____ Athletic • Gymnastics Ag/Qu/Ag _____ _____ ____+____+____+____+____+____=____ Acrobatics _____ ____+____+____+____+____+____=____ Athletic Games _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Climbing _____ ____+____+____+____+____+____=____ Contortions _____ ____+____+____+____+____+____=____ Diving _____ ____+____+____+____+____+____=____ Flying/Gliding _____ ____+____+____+____+____+____=____ Juggling _____ ____+____+____+____+____+____=____ Pole-vaulting _____ ____+____+____+____+____+____=____ Rappelling _____ ____+____+____+____+____+____=____ Skating _____ ____+____+____+____+____+____=____ Skiing _____ ____+____+____+____+____+____=____ Stilt-walking _____ ____+____+____+____+____+____=____ Surfing _____ ____+____+____+____+____+____=____ Tightrope-walking _____ ____+____+____+____+____+____=____ Tumbling _____ ____+____+____+____+____+____=____ Awareness • Perceptions In/SD/In _____ N/A ____+____+____+____+____=____ Alertness _____ ____+____+____+____+____+____=____ Sense Ambush _____ ____+____+____+____+____+____=____ Awareness • Searching In/Re/SD _____ _____ ____+____+____+____+____+____=____ Detect Traps _____ ____+____+____+____+____+____=____ Lie Perception _____ ____+____+____+____+____+____=____ Locate Hidden _____ ____+____+____+____+____+____=____ Observation _____ ____+____+____+____+____+____=____ Poison Perception _____ ____+____+____+____+____+____=____ Reading Tracks _____ ____+____+____+____+____+____=____ Surveillance _____ ____+____+____+____+____+____=____ Tracking _____ ____+____+____+____+____+____=____ Awareness • Senses In/SD/In _____ _____ ____+____+____+____+____+____=____ Direction Sense _____ ____+____+____+____+____+____=____ Reality Awareness ® _____ ____+____+____+____+____+____=____ Sense Awareness _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Situational Awareness _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Spatial Location Awareness ® _____ ____+____+____+____+____+____=____ Time Sense _____ ____+____+____+____+____+____=____ Body Development Co/SD/Co _____ N/A ____+____+____+ 10 +____=____ Body Development _____ ____+____+____+____+____+____=____ Combat Maneuvers Ag/Qu/SD _____ N/A ____+____+____+____+____=____ Adrenal Deflecting ® _____ ____+____+____+____+____+____=____ Mounted Combat _____ ____+____+____+____+____+____=____ Quickdraw _____ ____+____+____+____+____+____=____ Reverse Stroke _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Subdual _____ ____+____+____+____+____+____=____ Swashbuckling _____ ____+____+____+____+____+____=____ Tumbling Evasion ® _____ ____+____+____+____+____+____=____ Two-weapon Combat _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Communications Re/Me/Em _____ _____ ____+____+____+____+____+____=____ Languages _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Lip Reading _____ ____+____+____+____+____+____=____ Magical Languages _________________________________® _____ ____+____+____+____+____+____=____ _________________________________® _____ ____+____+____+____+____+____=____ Signaling _____ ____+____+____+____+____+____=____ Crafts Ag/Me/SD _____ N/A ____+____+____+____+____=____ Cooking (_________________________) _____ ____+____+____+____+____+____=____ Leather-crafts (__________________) _____ ____+____+____+____+____+____=____ Metal-crafts (____________________) _____ ____+____+____+____+____+____=____ Rope Mastery _____ ____+____+____+____+____+____=____ Stone-crafts (____________________) _____ ____+____+____+____+____+____=____ Wood-crafts (_____________________) _____ ____+____+____+____+____+____=____ * Note: When using a Craft skill in a chosen specialization, double the ranks. Directed Spells Ag/SD/Ag _____ _____ ____+____+____+____+____+____=____ Fire Bolts _____ ____+____+____+____+____+____=____ Ice Bolts _____ ____+____+____+____+____+____=____ Lightning Bolts _____ ____+____+____+____+____+____=____ Shock Bolts _____ ____+____+____+____+____+____=____ Water Bolts _____ ____+____+____+____+____+____=____ Influence Pr/Em/In _____ _____ ____+____+____+____+____+____=____ Bribery _____ ____+____+____+____+____+____=____ Diplomacy _____ ____+____+____+____+____+____=____ Duping _____ ____+____+____+____+____+____=____ Interrogation _____ ____+____+____+____+____+____=____ Leadership _____ ____+____+____+____+____+____=____ Propaganda _____ ____+____+____+____+____+____=____ Public Speaking _____ ____+____+____+____+____+____=____ Seduction _____ ____+____+____+____+____+____=____ Trading _____ ____+____+____+____+____+____=____ Lore • General Me/Re/Me _____ _____ ____+____+____+____+____+____=____ Fauna Lore _____ ____+____+____+____+____+____=____ Flora Lore _____ ____+____+____+____+____+____=____ Heraldry _____ ____+____+____+____+____+____=____ History _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Philosophy _____ ____+____+____+____+____+____=____ Race Lore Own Race _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Region Lore Home Region _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Religion _____ ____+____+____+____+____+____=____ Lore • Magical Me/Re/Me _____ _____ ____+____+____+____+____+____=____ Artifact Lore _____ ____+____+____+____+____+____=____ Circle Lore _____ ____+____+____+____+____+____=____ Planar Lore _____ ____+____+____+____+____+____=____ Symbol Lore _____ ____+____+____+____+____+____=____ Undead Lore _____ ____+____+____+____+____+____=____ Warding Lore _____ ____+____+____+____+____+____=____ Lore • Obscure Me/Re/Me _____ _____ ____+____+____+____+____+____=____ Demon/Devil Lore _____ ____+____+____+____+____+____=____ Dragon Lore _____ ____+____+____+____+____+____=____ Faerie Lore _____ ____+____+____+____+____+____=____ Xeno-Lores _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Lore • Technical Me/Re/Me _____ _____ ____+____+____+____+____+____=____ Herb Lore _____ ____+____+____+____+____+____=____ Lock Lore _____ ____+____+____+____+____+____=____ Metal Lore _____ ____+____+____+____+____+____=____ Poison Lore _____ ____+____+____+____+____+____=____ Stone Lore _____ ____+____+____+____+____+____=____ Trading Lore _____ ____+____+____+____+____+____=____ Martial Arts • Strikes St/Ag/St _____ _____ ____+____+____+____+____+____=____ Boxing _____ ____+____+____+____+____+____=____ Striking Degree 1 _____ ____+____+____+____+____+____=____ Striking Degree 2 _____ ____+____+____+____+____+____=____ Striking Degree 3 _____ ____+____+____+____+____+____=____ Striking Degree 4 _____ ____+____+____+____+____+____=____ Tackling _____ ____+____+____+____+____+____=____ Martial Arts • Sweeps Ag/St/Ag _____ _____ ____+____+____+____+____+____=____ Blocking _____ ____+____+____+____+____+____=____ Sweeps Degree 1 _____ ____+____+____+____+____+____=____ Sweeps Degree 2 _____ ____+____+____+____+____+____=____ Sweeps Degree 3 _____ ____+____+____+____+____+____=____ Sweeps Degree 4 _____ ____+____+____+____+____+____=____ Wrestling _____ ____+____+____+____+____+____=____ Outdoor • Animal Em/Ag/Em _____ _____ ____+____+____+____+____+____=____ Animal Handling _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Animal Healing _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Animal Mastery _________________________________® _____ ____+____+____+____+____+____=____ _________________________________® _____ ____+____+____+____+____+____=____ Animal Training _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Driving _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Herding _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Riding _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Outdoor • Environment SD/In/Me _____ _____ ____+____+____+____+____+____=____ Caving _____ ____+____+____+____+____+____=____ Foraging _____ ____+____+____+____+____+____=____ Hunting _____ ____+____+____+____+____+____=____ Stargazing _____ ____+____+____+____+____+____=____ Survival _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Weather Watching _____ ____+____+____+____+____+____=____ Power Awareness Em/In/Pr _____ _____ ____+____+____+____+____+____=____ Attunement _____ ____+____+____+____+____+____=____ Divination _____ ____+____+____+____+____+____=____ Power Perception ® _____ ____+____+____+____+____+____=____ Read Runes _____ ____+____+____+____+____+____=____ Power Manipulation Em/In/Pr _____ N/A ____+____+____+____+____=____ Channeling _____ ____+____+____+____+____+____=____ Magic Ritual _____ ____+____+____+____+____+____=____ Spell Mastery _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Transcend Armor ® _____ ____+____+____+____+____+____=____ Power Point Development __ _____ N/A ____+____+____+____+____=____ Power Point Development _____ ____+____+____+____+____+____=____ Sci/Analytic • Basic Re/Me/Re _____ _____ ____+____+____+____+____+____=____ Basic Math _____ ____+____+____+____+____+____=____ Research _____ ____+____+____+____+____+____=____ Sci/Analytic • Spec. Re/Me/Re _____ N/A ____+____+____+____+____=____ Advanced Math _____ ____+____+____+____+____+____=____ Alchemy _____ ____+____+____+____+____+____=____ Anthropology _____ ____+____+____+____+____+____=____ Astronomy _____ ____+____+____+____+____+____=____ Biochemistry _____ ____+____+____+____+____+____=____ Chemistry _____ ____+____+____+____+____+____=____ Linguistics _____ ____+____+____+____+____+____=____ Physics _____ ____+____+____+____+____+____=____ Psychology _____ ____+____+____+____+____+____=____ ___________________________________ _____ ____+____+____+____+____+____=____ ___________________________________ _____ ____+____+____+____+____+____=____ Self Control SD/Pr/SD _____ _____ ____+____+____+____+____+____=____ Adrenal Balance _____ ____+____+____+____+____+____=____ Adrenal Concentration _____ ____+____+____+____+____+____=____ Adrenal Landing _____ ____+____+____+____+____+____=____ Adrenal Leaping _____ ____+____+____+____+____+____=____ Adrenal Quickdraw _____ ____+____+____+____+____+____=____ Adrenal Speed _____ ____+____+____+____+____+____=____ Adrenal Stabilization ® _____ ____+____+____+____+____+____=____ Adrenal Strength _____ ____+____+____+____+____+____=____ Cleansing Trance ® _____ ____+____+____+____+____+____=____ Control Lycanthropy ® _____ ____+____+____+____+____+____=____ Death Trance ® _____ ____+____+____+____+____+____=____ Frenzy _____ ____+____+____+____+____+____=____ Healing Trance _____ ____+____+____+____+____+____=____ Meditation _____ ____+____+____+____+____+____=____ Mnemonics _____ ____+____+____+____+____+____=____ Sleep Trance _____ ____+____+____+____+____+____=____ Stun Removal _____ ____+____+____+____+____+____=____ Stunned Maneuvering _____ ____+____+____+____+____+____=____ Spells • Own Realm Closed __ _____ N/A ____+____+____+____+____=____ ___________________________________ _____ ____+____+____+____+____+____=____ ___________________________________ _____ ____+____+____+____+____+____=____ Spells • Own Realm Open __ _____ N/A ____+____+____+____+____=____ ___________________________________ _____ ____+____+____+____+____+____=____ ___________________________________ _____ ____+____+____+____+____+____=____ Spells • Own Realm Base __ _____ N/A ____+____+____+____+____=____ ___________________________________ _____ ____+____+____+____+____+____=____ ___________________________________ _____ ____+____+____+____+____+____=____ Special Attacks St/Ag/SD _____ N/A ____+____+____+____+____=____ Brawling _____ ____+____+____+____+____+____=____ Disarm Foe (armed) 1-Handed _____ ____+____+____+____+____+____=____ 2-Handed _____ ____+____+____+____+____+____=____ Pole Arm _____ ____+____+____+____+____+____=____ Two-Weapon Combo _____ ____+____+____+____+____+____=____ Disarm Foe (unarmed) 1-Handed Edged _____ ____+____+____+____+____+____=____ 1-Handed Concussion _____ ____+____+____+____+____+____=____ Two-Handed _____ ____+____+____+____+____+____=____ Pole Arm _____ ____+____+____+____+____+____=____ Jousting _____ ____+____+____+____+____+____=____ Special Defenses -- _____ N/A ____+____+____+____=____ Adrenal Defense _____ ____+____+____+____+____+____=____ Adrenal Toughness _____ ____+____+____+____+____+____=____ Subterfuge • Attack Ag/SD/In _____ _____ ____+____+____+____+____+____=____ Ambush _____ ____+____+____+____+____+____=____ Silent Attack _____ ____+____+____+____+____+____=____ Subterfuge • Mechanics In/Ag/Re _____ _____ ____+____+____+____+____+____=____ Camouflage _____ ____+____+____+____+____+____=____ Counterfeiting _____ ____+____+____+____+____+____=____ Disarming Traps _____ ____+____+____+____+____+____=____ Disguise _____ ____+____+____+____+____+____=____ Forgery _____ ____+____+____+____+____+____=____ Hiding Items _____ ____+____+____+____+____+____=____ Picking Locks _____ ____+____+____+____+____+____=____ Setting Traps _____ ____+____+____+____+____+____=____ Trap Building _____ ____+____+____+____+____+____=____ Using/Removing Poison _____ ____+____+____+____+____+____=____ Subterfuge • Stealth Ag/SD/In _____ _____ ____+____+____+____+____+____=____ Hiding _____ ____+____+____+____+____+____=____ Picking Pockets _____ ____+____+____+____+____+____=____ Stalking _____ ____+____+____+____+____+____=____ Trickery _____ ____+____+____+____+____+____=____ Tech/Trade • General Re/Me/SD _____ _____ ____+____+____+____+____+____=____ Begging _____ ____+____+____+____+____+____=____ First Aid _____ ____+____+____+____+____+____=____ Gambling _____ ____+____+____+____+____+____=____ Mapping _____ ____+____+____+____+____+____=____ Operating Equipment _____ ____+____+____+____+____+____=____ Orienteering _____ ____+____+____+____+____+____=____ Sailing _____ ____+____+____+____+____+____=____ Tactical Games _____ ____+____+____+____+____+____=____ Using Prepared Herbs _____ ____+____+____+____+____+____=____ Tech/Trade • Profession Re/Me/In _____ N/A ____+____+____+____+____=____ Advertising _____ ____+____+____+____+____+____=____ Architecture _____ ____+____+____+____+____+____=____ Diagnostics _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Dowsing _____ ____+____+____+____+____+____=____ Engineering _____ ____+____+____+____+____+____=____ Mechanition _____ ____+____+____+____+____+____=____ Military Organization _____ ____+____+____+____+____+____=____ Mining _____ ____+____+____+____+____+____=____ Second Aid _____ ____+____+____+____+____+____=____ Surgery _____ ____+____+____+____+____+____=____ Tech/Trade • Vocation Me/In/Re _____ N/A ____+____+____+____+____=____ Administration _____ ____+____+____+____+____+____=____ Appraisal _____ ____+____+____+____+____+____=____ Boat Pilot _____ ____+____+____+____+____+____=____ Cartography _____ ____+____+____+____+____+____=____ Evaluate Armor _____ ____+____+____+____+____+____=____ Evaluate Metal _____ ____+____+____+____+____+____=____ Evaluate Stone _____ ____+____+____+____+____+____=____ Evaluate Weapon _____ ____+____+____+____+____+____=____ Gimmickry _____ ____+____+____+____+____+____=____ Hypnosis _____ ____+____+____+____+____+____=____ Midwifery _____ ____+____+____+____+____+____=____ Navigation _____ ____+____+____+____+____+____=____ Preparing Herbs _____ ____+____+____+____+____+____=____ Preparing Poisons _____ ____+____+____+____+____+____=____ Siege Engineering _____ ____+____+____+____+____+____=____ Tactics _________________________________ _____ ____+____+____+____+____+____=____ _________________________________ _____ ____+____+____+____+____+____=____ Urban In/Pr/Re _____ _____ ____+____+____+____+____+____=____ Contacting _____ ____+____+____+____+____+____=____ Mingling _____ ____+____+____+____+____+____=____ Scrounging _____ ____+____+____+____+____+____=____ Streetwise _____ ____+____+____+____+____+____=____ Weapon • 1-H Concussion St/Ag/St _____ _____ ____+____+____+____+____+____=____ Blackjack _____ ____+____+____+____+____+____=____ Cat-o'-nine Tails _____ ____+____+____+____+____+____=____ Club _____ ____+____+____+____+____+____=____ Cudgel _____ ____+____+____+____+____+____=____ Jo _____ ____+____+____+____+____+____=____ Mace _____ ____+____+____+____+____+____=____ Morning Star _____ ____+____+____+____+____+____=____ Net _____ ____+____+____+____+____+____=____ Nunchaku _____ ____+____+____+____+____+____=____ Tonfa _____ ____+____+____+____+____+____=____ War Hammer _____ ____+____+____+____+____+____=____ Whip _____ ____+____+____+____+____+____=____ Weapon • 1-H Edged St/Ag/St _____ _____ ____+____+____+____+____+____=____ Bastard Sword _____ ____+____+____+____+____+____=____ Broadsword _____ ____+____+____+____+____+____=____ Cat-o'-nine Tails _____ ____+____+____+____+____+____=____ Claymore _____ ____+____+____+____+____+____=____ Cutlass _____ ____+____+____+____+____+____=____ Dagger _____ ____+____+____+____+____+____=____ Dirk _____ ____+____+____+____+____+____=____ Falchion _____ ____+____+____+____+____+____=____ Foil _____ ____+____+____+____+____+____=____ Handaxe _____ ____+____+____+____+____+____=____ Katana _____ ____+____+____+____+____+____=____ Long Sword _____ ____+____+____+____+____+____=____ Main Gauche _____ ____+____+____+____+____+____=____ Rapier _____ ____+____+____+____+____+____=____ Sabre _____ ____+____+____+____+____+____=____ Sai _____ ____+____+____+____+____+____=____ Scimitar _____ ____+____+____+____+____+____=____ Short Sword _____ ____+____+____+____+____+____=____ Tomahawk _____ ____+____+____+____+____+____=____ Weapon • 2-Handed St/Ag/St _____ _____ ____+____+____+____+____+____=____ Axe _____ ____+____+____+____+____+____=____ Bastard Sword _____ ____+____+____+____+____+____=____ Battle Axe _____ ____+____+____+____+____+____=____ Flail _____ ____+____+____+____+____+____=____ Jo _____ ____+____+____+____+____+____=____ Katana _____ ____+____+____+____+____+____=____ No-dachi _____ ____+____+____+____+____+____=____ Nunchaku _____ ____+____+____+____+____+____=____ Pick _____ ____+____+____+____+____+____=____ Quarterstaff _____ ____+____+____+____+____+____=____ Two-Hand Sword _____ ____+____+____+____+____+____=____ War Mattock _____ ____+____+____+____+____+____=____ Weapon • Artillery In/Ag/Re _____ _____ ____+____+____+____+____+____=____ Weapon • Missile Ag/St/Ag _____ _____ ____+____+____+____+____+____=____ Blowpipe _____ ____+____+____+____+____+____=____ Composite Bow _____ ____+____+____+____+____+____=____ Heavy Crossbow _____ ____+____+____+____+____+____=____ Light Crossbow _____ ____+____+____+____+____+____=____ Long Bow _____ ____+____+____+____+____+____=____ Short Bow _____ ____+____+____+____+____+____=____ Sling _____ ____+____+____+____+____+____=____ Weapon • Pole Arms St/Ag/St _____ _____ ____+____+____+____+____+____=____ Boar Spear _____ ____+____+____+____+____+____=____ Halberd _____ ____+____+____+____+____+____=____ Javelin _____ ____+____+____+____+____+____=____ Lance _____ ____+____+____+____+____+____=____ Pilum _____ ____+____+____+____+____+____=____ Spear _____ ____+____+____+____+____+____=____ Trident _____ ____+____+____+____+____+____=____ Weapon • Thrown Ag/St/Ag _____ _____ ____+____+____+____+____+____=____ Bola _____ ____+____+____+____+____+____=____ Boomerang _____ ____+____+____+____+____+____=____ Dagger _____ ____+____+____+____+____+____=____ Dart _____ ____+____+____+____+____+____=____ Harpoon _____ ____+____+____+____+____+____=____ Javelin _____ ____+____+____+____+____+____=____ Lasso _____ ____+____+____+____+____+____=____ Pilum _____ ____+____+____+____+____+____=____ Shuriken _____ ____+____+____+____+____+____=____ Spear _____ ____+____+____+____+____+____=____ Tomahawk _____ ____+____+____+____+____+____=____ This message was last updated by the GM at 07:29, Mon 12 Mar 2012. | 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Jhael GM, 265 posts RPoL Moderator Sun 8 Jul 2012 at 09:42 |
Knight Identity: ___________________ Formal Titles: ___________________ Earth Identity: ___________________ Player Identity: ___________________ Game Master: ___________________ Date Created: _________ Date Retired: _________ Emotion of Influence: ___________________ Knight Powers Level: ___________________ Knight Colors: ___________________ Stat/Value Normal Special Body Stat Mind Soul Attack Combat Value Defense Combat Value Derived Values Normal Current Health Points Energy Points Total Advancement Points Earned: Unused Advancement Points: Knight Sub-Attributes Level Points Per level Point Cost Notes Neutral Attributes Level Points Per Level Point Cost Notes Character Defects Bonus Points Notes KNIGHT POWERS Transformation Phrase: ___________________ Transformation Description: ___________________ Primary Attack Phrase: ___________________ Items Required: ___________________ Description: ___________________ Secondary Attack Phrase: ___________________ Items Required: ___________________ Description: ___________________ Tertiary Attack Phrase: ___________________ Items Required: ___________________ Description: ___________________ ITEMS AND POSSESSIONS Items of Power and their Description: _____________________ Weapons: _________________________________________________ Other Cool Stuff: _________________________________________ Money and Personal Possessions: ___________________________ PHYSICAL TRAITS Height: ____ Weight: ____ Blood Type: ____ Hair Color: _____________ Eye Color: ______________ Clothing Size: ____ Shoe Size: ____ Distinguishing Marks and Features: ________ Physical Description: ______________________________________________________ PERSONAL INFORMATION Birthdate: _________ Age: ____ Astrological Sign: ______________ Birthstone: ____________ Favorites Food: ______________ (Least): ______________ Color: ______________ Holiday: ______________ Sport: ______________ Video Game: ______________ Book: ______________ Hobby: ______________ Personality: _______________________________________________________ Strengths: __________________________________________________________ Weaknesses: ____________________________________________________________ Romantic Interests: ______________ Best Friend: _____________________ FAMILY Mother’s Name: ___________________ Description: ___________________ Father’s Name: ___________________ Description: ___________________ Sibling’s Names: ___________________ Descriptions: ___________________ Extended Family: _________________ Family History: ________________________________________________ FAMILY TREE PERSONAL HISTORY The Silver Millennium: ______________________________ Earth Childhood: __________________________ OUR WARRIOR TEAM Leader: My Role: Other Scouts: Their Roles: Group Dynamic: Tensions and Rivalries: Personal Thoughts: OUTLOOK ON LIFE The Negaverse: Yoma and other monsters: The Knights: Tokyo (Or Other Setting): Spirituality: MY FUTURE Short-Term Goals and Aspirations: Long-Term Goals and Aspirations: Warrior Training Goals (For Advancement): FRIENDS Names: Important Notes: SCHOOL School Name: ___________________ Room #: ____ Principal: School Symbol: ___________________ Favorite Subject: ________________ (Least): _______________ Teachers: Classes: ANIMAL GUARDIAN (If One Exists) Name: ___________________ Animal Type: ________________ Bonded Knight: (Person the animal is bonded to) ___________________ Abilities: ________________________________________________ Background: _______________________________________________ ADVANDEMENT Points Awarded Date Use | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 266 posts RPoL Moderator Tue 17 Jul 2012 at 00:46 |
-------------------------------------------------------------------------------- Player: XXXXXXXXXXXXXXXX Name: XXXXXXXXXXXXXX Level: XX XP: XXXXXX Race: XXXXXXXXXXXXXX Class: XXXXXXXXXXXXX HP: XX/XX MP: XX/XX AC: XX STR: XX (+X) Fort: +X Melee: +X DEX: XX (+X) Ref: +X Range: +X INT: XX (+X) Will: +X Magic: +X Skills: Physical +X Subterfuge +X Knowledge +X Communication +X Survival +X Armor(with AC bonus): Armor Type(+X) Weapons(with damage): Weapon (XdX) Weapon (XdX+X) Equipment: -------------------------------------------------------------------------------- Spell DC: XX (10 + Lv[+X] + Mind[+X]) Signature Spells: 1st- XXXXXXXXXXXX(X mp) Other spells 1st- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX. Ability: XXXXXXXXXXXXXXXXXXXXXXXXXXX. -------------------------------------------------------------------------------- Notes: (Deletable after character creation Stat bonus: Stat score - 10 / 2 example: Str 18 -> (18-10 = 8 -> 8/2 = +4 Stat bonus Attacks: Melee Attack Bonus: STR bonus + level Ranged Attack Bonus: DEX bonus + level Magic Attack Bonus: MIND bonus + level Saves: FORTitude: Physical skill + STR bonus REFlex: Physical + DEX bonus WILL: MIND Bonus + Level | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 268 posts RPoL Moderator Fri 17 Aug 2012 at 00:45 |
Name, Sobriquet, Caste and Exalt Type ============================================================================ Physical Social Mental Strength - 1 Charisma - 1 Perception - 1 Dexterity - 1 Manipulation - 1 Intelligence - 1 Stamina - 1 Appearance - 1 Wits - 1 ============================================================================ Dawn Zenith Twilight ( ) Archery - ( ) Integrity - ( ) Craft ( ) Martial Arts - ( ) Performance - _____________ - ( ) Melee - ( ) Presence - _____________ - ( ) Thrown - ( ) Resistance - _____________ - ( ) War - ( ) Survival - _____________ - _____________ - Night Eclipse _____________ - ( ) Athletics - ( ) Bureaucracy - _____________ - ( ) Awareness - ( ) Linguistics - ( ) Investigation - ( ) Dodge - ( ) Ride - ( ) Lore - ( ) Larceny - ( ) Sail - ( ) Medicine - ( ) Stealth - ( ) Socialize - ( ) Occult - Specialties Ability______ (Specialty____) - _____________ (_____________) - _____________ (_____________) - _____________ (_____________) - _____________ (_____________) - _____________ (_____________) - Languages _____________ _____________ _____________ ============================================================================ Backgrounds _____________ - _____________ - _____________ - _____________ - _____________ - _____________ - _____________ - _____________ - _____________ - ============================================================================ Virtues Compassion - 1 Conviction - 1 Temperance - 1 Valor - 1 Willpower - #/# ============================================================================ Social Combat Motivation: Intimacies: Dodge MDV: # Presence: Spd 4, HonAtt #, DecAtt #, Rate 2, HonPMDV #, DecPMDV # Performance: Spd 6, HonAtt #, DecAtt #, Rate 1, HonPMDV #, DecPMDV # Investigation: Spd 5, HonAtt #, DecAtt #, Rate 2, HonPMDV #, DecPMDV # ============================================================================ Combat Soak: Armor #B/#L/#A (#B/#L/#A unarmored) Dodge DV: # Melee Attack: Spd #, Acc +#(#), Dmg +#X(#X), Parry DV +#(#), Rate # Tags X Melee Attack: Spd #, Acc +#(#), Dmg +#X(#X), Parry DV +#(#), Rate # Tags X Ranged Attack: Spd #, Acc +#(#), Dmg +#X(#X), Range #, Rate # Tags X Ranged Attack: Spd #, Acc +#(#), Dmg +#X(#X), Range #, Rate # Tags X Health Levels: [-0][-1][-1][-2][-2][-4][Incap] [ ][ ][ ][ ][ ][ ][ ] ============================================================================ Essence Essence: 1 Anima Banner: Personal Motes: #/# Committed: # Peripheral Motes: #/# Committed: # Other Motes Pools: #/# Charms Name Type Duration Cost Effect __________________ _________ ________ ______ ___________________ __________________ _________ ________ ______ ___________________ __________________ _________ ________ ______ ___________________ __________________ _________ ________ ______ ___________________ __________________ _________ ________ ______ ___________________ ============================================================================ Miscellaneous | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 269 posts RPoL Moderator Sat 15 Sep 2012 at 09:25 |
-------------------------------------------------------------------------- Character Name : Land of Origin : Description : Background : -------------------------------------------------------------------------- Attribute | Rank || Combat | Rank | Strength | -- || Brawl | -- | Agility | -- || Melee | -- | Mind | -- || Ranged | -- | Appeal | -- || Defence | -- | -------------------------------------------------------------------------- Hero Points : -/- Hit Points : -/- Spell Points : -/- -------------------------------------------------------------------------- Miscellaneous Wealth Provisions Initiative Authority -------------------------------------------------------------------------- Rank | Career | Skills(take from the rules books) | -- | Alchemist | potions/perfumes, plant lore potions medicines, | -- | Assassin | sneak attack, killing, info gather, city lore, | -- | Barbarian | Wilderness lore, living rough, beserker rage, | -- | Beggar | city lore, fast talk, Sneak, Listening | -- | Blacksmith | Weapon/Armor Repair & Manufacture, Metallurgy, | -- | Dancer | singing, performing, fast talk, seduction | -- | Farmer | Basic plant& animal lore, animal handling, | -- | Gladiator | man-to-man tactics, exotic weapons lore, init. | -- | Hunter | Tracking, Stealth, Traps, wilderness lore, | -- | Magician | Astrology/Astronomy, Ancient lore, literacy | -- | Mariner | Sea Lore, Astronomy, Boat repair, Ports Knowl' | -- | Merchant | Trade, Persuasion, City lore, guild membership | -- | Mercenary | Weapon Lore, Intimidation, Rough Living, | -- | Minstrel | Singing, performing, Ancient legends, fast talk | -- | Noble | Credit, High-Rank Contacts, Bribery, Etiquette | -- | Physician | Medicines, Plant lore, First aid, literacy | -- | Pirate | Sea Lore, Navigation, Boat hangling, Ports Kno' | -- | Priest | Ancient lore, sorcery, astronomy, authority | -- | Scribe | Literacy, Ancient lore, ancient languages, maps | -- | Sky Pilot | Airship lore/navigation, Knowl' far-off places | -- | Slave | Humility, going unnoticed, listening, sneaking | -- | Soldier | City lore, intimidation, riding, authority, | -- | Thief | City lore, burglary, sneak, pick pockets, guild | -- | Torturer | Interrogation, intimidation, medicine, 2-H Axe | -- | Wench | Seduction, city lore, caousing, pick pockets | -- | Worker | info gather, listening, tools lore(?) | -------------------------------------------------------------------------- Weapons & Armor | Damage or Protection | | | -------------------------------------------------------------------------- Permanent Items (bedroll, pack, etc.) -------------------------------------------------------------------------- Spells/Notes -------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 4 posts RPoL Moderator Sun 15 Mar 2015 at 06:06 |
| Name: | | Maid Types: | | Special Qualities: | | | | Stress Explosion: | | Maid Roots: | | Maid Power: | |--------------------------------------------| | Athletics: X | Age: | | Affection: X | Eyes: | | Skill: X | Hair: | | Cunning: X | Clothes: | | Luck: X | Stress: 0 | | Will: X | Spirit: | |--------------------------------------------| | Maid Weapons: | | Costumes: | | Items: | | | |--------------------------------------------| | Favor: | | Starting Favor: | |--------------------------------------------| | Trauma: | | Physical Complex: | | Mental Complex: | |--------------------------------------------| | Seductions (Seducer -> Target): | | | | | | | |--------------------------------------------| | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 5 posts RPoL Moderator Sun 15 Mar 2015 at 06:14 |
Role: Character Points: Stats Int[] Ref [/] Tech[] Cool[] Attr[] Luck[] MA[] Body[] Emp[/] Run[] Leap[] Lift[]
Save: BTM: REP: IP: Humanity: Skills -Special Abilities- Medical Tech......................[]+() -----Attr----- Personal Grooming............[]+() Wardrobe & Style..............[]+() -----Body----- Endurance.........................[]+() Strength Feat....................[]+() Swimming..........................[]+() -----Cool/Will----- Interrogation....................[]+() Intimidate.........................[]+() Oratory.............................[]+() Resist Torture n Drugs......[]+() Streetwise........................[]+() -----Empathy----- Human Perception............[]+() Interview..........................[]+() Leadership.......................[]+() Seduction.........................[]+() Social................................[]+() Persuasion & Fast talk......[]+() Perform.............................[]+() -----Int----- Accounting........................[]+() Anthropology....................[]+() Awareness/Notice.............[]+() Biology..............................[]+() Botany..............................[]+() Chemistry..........................[]+() Composition.....................[]+() Diagnose Illness...............[]+() Education & Gen. Know.....[]+() Expert...............................[]+() Gamble..............................[]+() Geology...........................[]+() Hide/Evade......................[]+() History...........................[]+() Language.....................[]+() Language.....................[]+() Language.....................[]+() Library Search...............[]+() Mathematics..................[]+() Physics...........................[]+() Programming..................[]+() Shadow/Track.................[]+() Stock Market...................[]+() System Knowledge.........[]+() Teaching.......................[]+() Wilderness Survival........[]+() Zoology........................[]+() -----Ref----- Archery.....................[]+() Athletics....................[]+() Brawling....................[]+() Dance........................[]+() Dodge & Escape........[]+() Driving......................[]+() Fencing.....................[]+() Handgun....................[]+() Heavy Weapons........[]+() Martial Art..................[]+() Martial Art..................[]+() Martial Art..................[]+() Melee.........................[]+() Motorcycle..................[]+() Operate Hvy. Machinery.......[]+() Pilot (Gyro).................[]+() Pilot (Fixed Wing).......[]+() Pilot (Dirigible)............[]+() Pilot (Vect. Thrust Vehicle)....[]+() Rifle........................[]+() Stealth....................[]+() Submachinegun.......[]+() -----Tech----- Aero Tech....................[]+() AV Tech.......................[]+() Basic Tech...................[]+() Cryotank Operation....[]+() Cyberdeck Design.......[]+() CyberTech..................[]+() Demolitions................[]+() Disguise.....................[]+() Electronics..................[]+() Elect.Security..............[]+() First Aid......................[]+() Forgery.......................[]+() GyroTech.....................[]+() Paint or Draw...............[]+() Photo & Film.................[]+() Pharmaceuticals...........[]+() Pick Lock.......................[]+() Pick Pocket....................[]+() Play Instrument............[]+() Weaponsmith...............[]+() -----Other----- Other........................[]+() Cybernetics
Gear
Weapons
-----Lifepath----- Style Clothes: Hair: Affectations: Ethnicity: Language: Family Background # Siblings ♂[] ♀[] Motivations Traits: Valued person: Value Most: Feel About People: Valued Posession: Life Events One event for each year after age 16 Year 17 18 19 20 21 22 23 24 25 26 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 6 posts RPoL Moderator Sun 15 Mar 2015 at 06:20 |
Name: Origin: Fighting: Agility: Strength: Endurance: Reason: Intuition: Psyche: Health: Karma: Popularity: Resources: KNOWN POWERS: LIMITATIONS (if any): TALENTS: CONTACTS: BACKGROUND: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 8 posts RPoL Moderator Sun 15 Mar 2015 at 06:29 |
Name: Nationality: Occupation(s): Military Rank: Flight: Squadron: Wing: PRIMARY STATISTICS Int: 00 Edu: 00 Tech: 00 Cool: 00 Att: 00 Emp: 00 Ref: 00 Body: 00 Move: 00 Luck: 00 Psi: 00 SECONDARY STATISTICS Hits - Head: 0/0 - Torso: 00/00 - L Arm: 00/00 - R Arm: 00/00 - L Leg: 00/00 - R Leg: 00/00 Stun: 0 Lift: 000 kg Throw: 00 m Dmg Bonus: +0 EV: 0 Stability: SKILLS Ranks Stat Misc Total Attractiveness - Personal Grooming ------------ 00 + 00 + 00 + 00 - Wardrobe & Style ------------ 00 + 00 + 00 + 00 Cool - Interrogation (H) ------------ 00 + 00 + 00 + 00 - Intimidate (H) --------------- 00 + 00 + 00 + 00 - Leadership ------------------- 00 + 00 + 00 + 00 - Persuasion and Fast Talk (H) - 00 + 00 + 00 + 00 - Resist Torture/Drugs (H) ----- 00 + 00 + 00 + 00 - Streetwise ------------------- 00 + 00 + 00 + 00 Empathy - Acting ----------------------- 00 + 00 + 00 + 00 - Human Perception ------------- 00 + 00 + 00 + 00 - Interview -------------------- 00 + 00 + 00 + 00 - Leadership ------------------- 00 + 00 + 00 + 00 - Seduction -------------------- 00 + 00 + 00 + 00 - Social ----------------------- 00 + 00 + 00 + 00 Intelligence - Awareness/Notice ------------- 00 + 00 + 00 + 00 - Compose ---------------------- 00 + 00 + 00 + 00 - Disguise --------------------- 00 + 00 + 00 + 00 - Expert (Astronomy) ----------- 00 + 00 + 00 + 00 - Expert (Geography) ----------- 00 + 00 + 00 + 00 - Expert (Politics) ------------ 00 + 00 + 00 + 00 - Expert (Science) ------------- 00 + 00 + 00 + 00 - Expert (Tactics) ------------- 00 + 00 + 00 + 00 - Gamble (H) ------------------- 00 + 00 + 00 + 00 - Know Language (Archepelagan) - 00 + 00 + 00 + 00 - Know Language (Elaran) ------- 00 + 00 + 00 + 00 - Knowl Language (Ettaran) ----- 00 + 00 + 00 + 00 - Know Language (Kargan) ------- 00 + 00 + 00 + 00 - Know Language (Murian) ------- 00 + 00 + 00 + 00 - Programming (H) -------------- 00 + 00 + 00 + 00 - Shadowing/Avoid Pursuit (H) -- 00 + 00 + 00 + 00 - Survival --------------------- 00 + 00 + 00 + 00 - Teaching (H) ----------------- 00 + 00 + 00 + 00 Reflexes (Personal Combat) - Archery----------------------- 00 + 00 + 00 + 00 - Automic Weapon --------------- 00 + 00 + 00 + 00 - Blade ------------------------ 00 + 00 + 00 + 00 - Dodge & Escape --------------- 00 + 00 + 00 + 00 - Handgun ---------------------- 00 + 00 + 00 + 00 - Hand to Hand ----------------- 00 + 00 + 00 + 00 - Rifles ----------------------- 00 + 00 + 00 + 00 Reflexes (Mecha Combat) - Mecha Fighting (H) ----------- 00 + 00 + 00 + 00 - Mecha Gunnery (H) ------------ 00 + 00 + 00 + 00 - Mecha Melee (H) -------------- 00 + 00 + 00 + 00 - Mecha Missiles (H) ----------- 00 + 00 + 00 + 00 - Mecha Piloting (H) ----------- 00 + 00 + 00 + 00 Reflexes (Non-Combat) - Athletics--------------------- 00 + 00 + 00 + 00 - Dance------------------------- 00 + 00 + 00 + 00 - Driving----------------------- 00 + 00 + 00 + 00 - Stealth----------------------- 00 + 00 + 00 + 00 - Swimming---------------------- 00 + 00 + 00 + 00 - Zero G------------------------ 00 + 00 + 00 + 00 Technical Ability - Basic Repair ----------------- 00 + 00 + 00 + 00 - First Aid -------------------- 00 + 00 + 00 + 00 - Jury Rig --------------------- 00 + 00 + 00 + 00 - Mecha Design (H) ------------- 00 + 00 + 00 + 00 - Mecha Tech ------------------- 00 + 00 + 00 + 00 - Medical (H) ------------------ 00 + 00 + 00 + 00 - Instrument ------------------- 00 + 00 + 00 + 00 - Paint ------------------------ 00 + 00 + 00 + 00 - Photography ------------------ 00 + 00 + 00 + 00 - Pick Lock (H) ---------------- 00 + 00 + 00 + 00 - Pick Pocket (H) -------------- 00 + 00 + 00 + 00 EQUIPMENT Total Weight Carried: Encumbrance Modifier: -0 Items List | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 9 posts RPoL Moderator Sun 15 Mar 2015 at 06:36 |
Demeanor: Motivation: Alignment:
Shield (+25 DB) (Yes/No?) Helmet (-5 Perception) (Yes/No?) Arm Greaves (-5 OBs) (Yes/No?) Leg Greaves (-5 MMs) (Yes/No?) Armor Worn: Languages:
Skills: Movement & Maneuver Category:
Weapon Skill Category:
General Skill Category:
Subterfuge Skill Category:
Magical Skill Category:
Miscellaneous & Secondary Skills and Bonuses:
Spell Lists: Monies: mp gp sp bp cp tp Equipment: * Worn # In backpack/bag/pouch CODE: |<25%--------------|<35%-|<20%---------|<20%-|40% |! Character Name: | |! Height: | | |! User Name: | |! Weight: | | |! Race/Background:| |! Age: | | |! Profession: | |! Handedness:| | Demeanor: Motivation: Alignment: <table> <tr> <th>Stat</th> <th>Value</th> <th>Stat Mod</th> <th>Race Mod</th> <th>Misc Mod</th> <th>Total Mod</th> </tr> <tr> <th>ST</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>AG</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>CO</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>IG</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>IT</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>PR</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> </table> <table> <tr> <th>-</th> <th>Stat</th> <th>Items</th> <th>Special</th> <th>Total Bonus</th> </tr> <tr> <th>Defensive Bonus (DB)</th> <td>AG: ##</td> <td>##</td> <td>##</td> <td>+ ## DB</td> </tr> <tr> <th>Essence RR Bonus</th> <td>IG: ##</td> <td>##</td> <td>##</td> <td>+ ## RR</td> </tr> <tr> <th>Channeling RR Bonus</th> <td>IT: ##</td> <td>##</td> <td>##</td> <td>+ ## RR</td> </tr> <tr> <th>Poison RR Bonus</th> <td>CO: ##</td> <td>##</td> <td>##</td> <td>+ ## RR</td> </tr> <tr> <th>Disease RR Bonus</th> <td>CO: ##</td> <td>##</td> <td>##</td> <td>+ ## RR</td> </tr> </table> Shield (+25 DB) (Yes/No?) Helmet (-5 Perception) (Yes/No?) Arm Greaves (-5 OBs) (Yes/No?) Leg Greaves (-5 MMs) (Yes/No?) Armor Worn: Languages: <table> <tr> <th>Language</th> <th>Rank</th> </tr> <tr> <td>....</td> <td>#</td> </tr> <tr> <td>....</td> <td>#</td> </tr> </table> <b><center>Skills:</center></b> <b>Movement & Maneuver Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>No Armor</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>+0</td> <td># MM</td> </tr> <tr> <td>Soft Leather</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>-15</td> <td># MM</td> </tr> <tr> <td>Rigid Leather</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>-30</td> <td># MM</td> </tr> <tr> <td>Chain</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>-45</td> <td># MM</td> </tr> <tr> <td>Plate</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>-60</td> <td># MM</td> </tr> </table> <b>Weapon Skill Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>1-H Edged</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>1-H concussion</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>2-H Handed</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>Thrown</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>Missile</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>Pole-Arms</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> </table> <b>General Skill Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>Climb</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># MM</td> </tr> <tr> <td>Ride</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># MM</td> </tr> <tr> <td>Swim</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># MM</td> </tr> <tr> <td>Track</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> </table> <b>Subterfuge Skill Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>Ambush</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SP</td> </tr> <tr> <td>Stalk/Hide</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># MM/SM</td> </tr> <tr> <td>Pick Lock</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> <tr> <td>Disarm Trap</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> </table> <b>Magical Skill Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>Read Rune</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> <tr> <td>Use Item</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> <tr> <td>Directed Spells</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> </table> <b>Miscellaneous & Secondary Skills and Bonuses:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>Perception</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> <tr> <td>Body Development</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SP</td> </tr> <tr> <td>Base Spell OB</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>Skill Name</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> </tr> <tr> <td>Skill Name</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> </tr> <tr> <td>Skill Name</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> </tr> </table> Spell Lists: Monies: mp gp sp bp cp tp Equipment: * Worn # In backpack/bag/pouch This message was last edited by the GM at 13:23, Tue 17 Mar 2015. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 12 posts RPoL Moderator Mon 16 Mar 2015 at 14:04 |
Character Name: SOUND CONSTITUTION: Age: Infamy Points: Player Name: Corruption Points: Archetype: Rank: Home World: Gender: WOUNDS Build: Total : Height: Current: Skin Colour: Fatigue: Hair Colour: Critical Damage: Eye Colour: Weight: Mental Disorders: Handedness: Pride: Disgrace: Motivation: Warband Name: CHARACTERISTICS Gifts of the Gods WS: [ ] BS: [ ] S: [ ] T: [ ] Ag: [ ] Int:[ ] Per:[ ] WP: [ ] Fel:[ ] Inf:[ ] TALENTS AND TRAITS BASIC SKILLS ADVANCED SKILLS: TRAINED SKILLS: TOTAL ALIGNMENT ADVANCES KHORNE: [ ] SLAANESH: [ ] UNALIGNED: [ ] NURGLE: [ ] TZEENTCH: [ ] CURRENT ALIGNMENT: PSYCHIC POWERS: Psy Rating: [ ] MOVEMENT: Half Move: Full Move (ABx2): Charge (ABx3): Run (ABx6): Base Leap (SBx1m): Base Jump (SBx20cm): WEALTH: LIFTING Carry: Lift: Pull: MISSILE WEAPONS: Name: Class: Damage: Type: Pen: Reload: RoF: 1 / / Range: PB /S /M /L /E Clips: Special Rules: MELEE WEAPONS: Name: Class: Damage: Type: Pen: Special Rules: GEAR Wgt: INSANITY Insanity Points: Degree of Madness: Disorder Severity MUTATIONS HIT LOCATION AND ARMOUR Total Weight: HEAD (1-10) Type: RIGHT ARM (11-20) Type: LEFT ARM (21-30) Type: BODY (31-70) Type: RIGHT LEG (71-85) Type: LEFT LEG (86-100) Type: XP TO SPEND: TOTAL XP SPENT: XP Advancements: History/Notes Contacts Other Players | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 14 posts RPoL Moderator Mon 16 Mar 2015 at 14:20 |
----------------------------------------------------------------------------
ABILITIES/FEATS Feats Other Abilities
-------------------------------------------------------------------------- SPELLBOOK: -------------------------------------------------------------------------- SPELLS KNOWN/PREPARED: 0: 1: 2: x: ---------------------------------------------------------------------------
SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)
^Trained only Languages: ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ----------------------------------------------------------------------------
MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- CODE: PATHFINDER Character Sheet ---------------------------------------------------------------------------- | Name: | xxxxx | Race: | xxx | Height: | x'x" | | Player: | | Gender: | xxxx | Weight: | xxxlbs | | Update: | | Age: | xx | Eyes: | xxx | | Align: | xxx | Size: | xxxxx | Hair: | xxx | | Deity: | xxxxx | Speed: | xxft | Hand: | xxx | ---------------------------------------------------------------------------- |!! |2 Ability |2 Temporary | |!! | Score | Mod | Score | Mod | |! STR | xx | | | | |! DEX | xx | | | | |! CON | xx | | | | |! INT | xx | | | | |! WIS | xx | | | | |! CHA | xx | | | | |!! Class | Level | | xxxxx | 1 | | xxxxx | x | |Total Level: 1 | Extra Feats: 1 | |XP : 0 | Next: xxxxxx | ---------------------------------------------------------------------------- |!! | Total | Current | Subdual | |2 Total | Dex |2 Misc | | HP: | xx | xx | | Init: | +x | = | x | + | | ---------------------------------------------------------------------------- |!! | Total | | Armr |2 Shld |2 Dex |2 Misc | | Full: | 10 | = 10 + | | + | | + | | + | | | AC: | 10 | = 10 + | | + | | + | | + | | | Touch: | 10 | = 10 + | xxx | + | xxx | + | | + | | | FlatFoot: | 10 | = 10 + | | + | | + | xxx | + | | ---------------------------------------------------------------------------- |!! SAVES |7 Ability | |= |2 Bonus | Base |2 Mod |2 Magic | | Fort (Con): | +x | = | | + | | + | | | Ref (Dex): | +x | = | | + | | + | | | Will (Wis): | +x | = | | + | | + | | ---------------------------------------------------------------------------- |!! Base | Total | | Base | | Str | | Misc | | Base | Total | | Base | | Dex | | Misc | | Melee: | +x | = | | + | | + | | | Range: | +x | = | | + | | + | | ---------------------------------------------------------------------------- |!! Combat |2 Total | Base |2 Str |2 Misc | | Mnvr |2 Total | Base |2 Str |2 Dex |2 Misc | | Mnvr: | +x | = | 0 | + | 0 | + | 0 | | Def: | 10 | = | 10 | + | 0 | + | 0 | + | 0 | + | 0 | ---------------------------------------------------------------------------- |2 Weapon: |!3 xxxxxx |3 Weight: x lbs | | Move Name | Type | Atk | Damage | Crit | Range | Type | Special | | Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | | | Charge | Melee | +xx | xdx+x | xx-20/x2 | - | x | | |2 Weapon: |!3 xxxxxx |3 Weight: x lbs | | Move Name | Type | Atk | Damage | Crit | Range | Type | Special | | Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | | |2 Armor: |!3 xxxxxx |2 Weight: xx lbs | | AC | MaxDex | Pen. | SplFail | Speed | Special | | +x | +x | -x | xx% | xxft | None | |2 Armor: |!3 xxxxxx |2 Weight: xx lbs | | AC | MaxDex | Pen. | SplFail | Speed | Special | | +x | +x | -x | xx% | xxft | None | -------------------------------------------------------------------------- ABILITIES/FEATS Feats[list] [*] [/list] Other Abilities[list] [*]Favored Class: [/list] -------------------------------------------------------------------------- SPELLBOOK: -------------------------------------------------------------------------- SPELLS KNOWN/PREPARED: 0: 1: 2: x: --------------------------------------------------------------------------- |!! SPELLS PER DAY | / | SAVE DC (Spell Level + Ability Mod + 10) | | 1: | / | DC xx | | 2: | / | DC xx | | x: | / | DC xx | --------------------------------------------------------------------------- SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank) |!! | Key |2 Total |3 Ability |2 Class |2 Misc | |!! | Ability |2 Mod | Mod |2 Ranks |2 Skill |2 Mod | | Acrobatics | (Dex) + | | = | | + | | + | | + | | | Appraise | (Int) + | | = | | + | | + | | + | | | Bluff | (Cha) + | | = | | + | | + | | + | | | Climb | (Str) + | | = | | + | | + | | + | | | Craft:_____ | (Int) + | | = | | + | | + | | + | | | Diplomacy | (Cha) + | | = | | + | | + | | + | | | Disable Device^ | (Dex) + | | = | | + | | + | | + | | | Disguise | (Cha) + | | = | | + | | + | | + | | | Escape Artist | (Dex) + | | = | | + | | + | | + | | | Fly | (Dex) + | | = | | + | | + | | + | | | Handle Animal^ | (Cha) + | | = | | + | | + | | + | | | Heal | (Wis) + | | = | | + | | + | | + | | | Intimidate | (Cha) + | | = | | + | | + | | + | | | Knowledge:_____^ | (Int) + | | = | | + | | + | | + | | | Knowledge:_____^ | (Int) + | | = | | + | | + | | + | | | Knowledge:_____^ | (Int) + | | = | | + | | + | | + | | | Linguistics | (Int) + | | = | | + | | + | | + | | | Perception | (Wis) + | | = | | + | | + | | + | | | Perform:_____ | (Cha) + | | = | | + | | + | | + | | | Profession:____^ | (Wis) + | | = | | + | | + | | + | | | Ride | (Dex) + | | = | | + | | + | | + | | | Sense Motive | (Wis) + | | = | | + | | + | | + | | | Sleight of Hand^ | (Dex) + | | = | | + | | + | | + | | | Spellcraft^ | (Int) + | | = | | + | | + | | + | | | Stealth | (Dex) + | | = | | + | | + | | + | | | Survival | (Wis) + | | = | | + | | + | | + | | | Swim | (Str) + | | = | | + | | + | | + | | | Use Magic Device^ | (Cha) + | | = | | + | | + | | + | | ^Trained only Languages: ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ---------------------------------------------------------------------------- | LOAD: | Light | Medium (-3) | Heavy/Max (-6) | Lift (x 2) | Push/Drag (x 5) | | |^ lb |^ lb |^ lb |^ lb |^ lb | ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 15 posts RPoL Moderator Tue 17 Mar 2015 at 13:23 |
Shield (+25 DB) (Yes/No?) Helmet (-5 Perception) (Yes/No?) Arm Greaves (-5 OBs) (Yes/No?) Leg Greaves (-5 MMs) (Yes/No?) Armor Worn: Languages:
Skills: Movement & Maneuver Category:
Weapon Skill Category:
General Skill Category:
Subterfuge Skill Category:
Magical Skill Category:
Miscellaneous & Secondary Skills and Bonuses:
CODE: |<25%--------------|<35%-|<20%---------|<20%-|40% |! Character Name: | |! Height: | | |! User Name: | |! Weight: | | |! Race/Background:| |! Age: | | |! Profession: | |! Handedness:| | <table> <tr> <th>Stat</th> <th>Value</th> <th>Stat Mod</th> <th>Race Mod</th> <th>Misc Mod</th> <th>Total Mod</th> </tr> <tr> <th>ST</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>AG</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>CO</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>IG</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>IT</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <th>PR</th> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> </table> <table> <tr> <th>-</th> <th>Stat</th> <th>Items</th> <th>Special</th> <th>Total Bonus</th> </tr> <tr> <th>Defensive Bonus (DB)</th> <td>AG: ##</td> <td>##</td> <td>##</td> <td>+ ## DB</td> </tr> <tr> <th>Essence RR Bonus</th> <td>IG: ##</td> <td>##</td> <td>##</td> <td>+ ## RR</td> </tr> <tr> <th>Channeling RR Bonus</th> <td>IT: ##</td> <td>##</td> <td>##</td> <td>+ ## RR</td> </tr> <tr> <th>Poison RR Bonus</th> <td>CO: ##</td> <td>##</td> <td>##</td> <td>+ ## RR</td> </tr> <tr> <th>Disease RR Bonus</th> <td>CO: ##</td> <td>##</td> <td>##</td> <td>+ ## RR</td> </tr> </table> Shield (+25 DB) (Yes/No?) Helmet (-5 Perception) (Yes/No?) Arm Greaves (-5 OBs) (Yes/No?) Leg Greaves (-5 MMs) (Yes/No?) Armor Worn: Languages: <table> <tr> <th>Language</th> <th>Rank</th> </tr> <tr> <td>....</td> <td>#</td> </tr> <tr> <td>....</td> <td>#</td> </tr> </table> <b><center>Skills:</center></b> <b>Movement & Maneuver Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>No Armor</td> <td>#</td> <td>#</td> <td># (AG)</td> <td>#</td> <td>#</td> <td>#</td> <td>+0</td> <td># MM</td> </tr> <tr> <td>Soft Leather</td> <td>#</td> <td>#</td> <td># (AG)</td> <td>#</td> <td>#</td> <td>#</td> <td>-15</td> <td># MM</td> </tr> <tr> <td>Rigid Leather</td> <td>#</td> <td>#</td> <td># (AG)</td> <td>#</td> <td>#</td> <td>#</td> <td>-30</td> <td># MM</td> </tr> <tr> <td>Chain</td> <td>#</td> <td>#</td> <td># (ST)</td> <td>#</td> <td>#</td> <td>#</td> <td>-45</td> <td># MM</td> </tr> <tr> <td>Plate</td> <td>#</td> <td>#</td> <td># (ST)</td> <td>#</td> <td>#</td> <td>#</td> <td>-60</td> <td># MM</td> </tr> </table> <b>Weapon Skill Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>1-H Edged</td> <td>#</td> <td>#</td> <td># (ST)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>1-H concussion</td> <td>#</td> <td>#</td> <td># (ST)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>2-H Handed</td> <td>#</td> <td>#</td> <td># (ST)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>Thrown</td> <td>#</td> <td>#</td> <td># (AG)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>Missile</td> <td>#</td> <td>#</td> <td># (AG)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>Pole-Arms</td> <td>#</td> <td>#</td> <td># (ST)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> </table> <b>General Skill Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>Climb</td> <td>#</td> <td>#</td> <td># (AG)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># MM</td> </tr> <tr> <td>Ride</td> <td>#</td> <td>#</td> <td># (IT)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># MM</td> </tr> <tr> <td>Swim</td> <td>#</td> <td>#</td> <td># (AG)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># MM</td> </tr> <tr> <td>Track</td> <td>#</td> <td>#</td> <td># (IG)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> </table> <b>Subterfuge Skill Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>Ambush</td> <td>#</td> <td>#</td> <td>XX</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SP</td> </tr> <tr> <td>Stalk/Hide</td> <td>#</td> <td>#</td> <td># (PR)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># MM/SM</td> </tr> <tr> <td>Pick Lock</td> <td>#</td> <td>#</td> <td># (IG)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> <tr> <td>Disarm Trap</td> <td>#</td> <td>#</td> <td># (IT)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> </table> <b>Magical Skill Category:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>Read Rune</td> <td>#</td> <td>#</td> <td># (IG)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> <tr> <td>Use Item</td> <td>#</td> <td>#</td> <td># (IT)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> <tr> <td>Directed Spells</td> <td>#</td> <td>#</td> <td># (AG)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> </table> <b>Miscellaneous & Secondary Skills and Bonuses:</b> <table> <tr> <th>Name</th> <th># of Ranks</th> <th>Rank Bonus</th> <th>Stat Bonus</th> <th>Profession Bonus</th> <th>Item Bonus</th> <th>Special Bonus</th> <th>Special Bonus2</th> <th>Total Bonus</th> </tr> <tr> <td>Perception</td> <td>#</td> <td>#</td> <td># (IT)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SM</td> </tr> <tr> <td>Body Development</td> <td>#</td> <td>#</td> <td># (CO)</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># SP</td> </tr> <tr> <td>Base Spell OB</td> <td>#</td> <td>#</td> <td>XX</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td># OB</td> </tr> <tr> <td>Skill Name</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> </tr> <tr> <td>Skill Name</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> </tr> <tr> <td>Skill Name</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> <td>#</td> </tr> </table> | 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Skald GM, 16 posts RPoL Moderator Tue 17 Mar 2015 at 13:48 |
Player: Current Status and Temporary Effects
Basics
Activated Abilities and Features
Skills
Equipment & Resources
Passive Abilities and Features
Background and Description
Notes: The code in front of listed feats and abilities tells you where it came from and when. For example LVL1 indicates it was earned by attaining character level 1. These are some code examples, feel free to add as needed. CLX Class level x, LVLX Character level X, FCX Favored class bonus for X levels RAC Racial TRT Trait RTX Rogue Trick 1st, 2nd, etc Things in brackets get replaced or simply tells you what something means and is to be deleted afterwards (usually understandable once the context in place). CODE: Name: Player: <large><b>Current Status and Temporary Effects</b></large> <spoiler> HP: XX/XX [Power name] Uses: X/X SL 1: X/X [or list them if prepared caster, and <s>strikehrough</s> them when used] </spoiler> <large><b>Basics</b></large> <spoiler> [Alignment] [Gender] [Race] [Class levels] STR XX +X, DEX XX +X, CON XX +X INT XX +X, WIS XX +X, CHA XX +X HD: XDX AC XX, TT XX, FF XX (DEX +X, ARM +X, NAT +X, SHD +X, ...) BAB +X, MAB +X, RAB +X CMB +X, CMD +X (BAB +X, STR +X, DEX +X, ...) FOR +X, REF +X, WIL +X Special Defenses: [Resistances, Immunities, etc] Conditional Modifiers: SPD: XX' SIZE: [size] [size modifier] Perception Types: [Scent, Darkvision, Normal,etc] </spoiler> <large><b>Activated Abilities and Features</b></large> <spoiler> [Weapon name] ATK +X, RNG XX, DMG XDX+X [DMG Type], CRIT XX/*X, Special: [code][Power/ability/SLA Name] Uses: [Per day/unlimited/etc] [Description of power and use.] <b>[Class] Spells</b> SL 0: X/Day, X Known, DC X [Name] [brief description of spell] SL 1: X/Day, X Known, DC X . spell - bonus spell SL 2: X/Day, X Known, DC X [etc] </spoiler> <large><b>Skills</b></large> <spoiler> Known Languages: +X [Name] (AB)+X (Ranks[+Class]+Bonus) [source of bonus] +X Acrobatics* (Dex)+ ( [+ ]+ ) +X Appraise (Int)+ ( [+ ]+ ) +X Bluff (Cha)+ ( [+ ]+ ) +X Climb* (Str)+ ( [+ ]+ ) +X Craft:_____ (Int)+ ( [+ ]+ ) +X Diplomacy (Cha)+ ( [+ ]+ ) +X Disable Device^* (Dex)+ ( [+ ]+ ) +X Disguise (Cha)+ ( [+ ]+ ) +X Escape Artist* (Dex)+ ( [+ ]+ ) +X Fly* (Dex)+ ( [+ ]+ ) +X Handle Animal^ (Cha)+ ( [+ ]+ ) +X Heal (Wis)+ ( [+ ]+ ) +X Intimidate (Cha)+ ( [+ ]+ ) +X Knowledge:_____^ (Int)+ ( [+ ]+ ) +X Knowledge:_____^ (Int)+ ( [+ ]+ ) +X Knowledge:_____^ (Int)+ ( [+ ]+ ) +X Linguistics (Int)+ ( [+ ]+ ) +X Perception (Wis)+ ( [+ ]+ ) +X Perform:_____ (Cha)+ ( [+ ]+ ) +X Profession:_____^ (Wis)+ ( [+ ]+ ) +X Ride* (Dex)+ ( [+ ]+ ) +X Sense Motive (Wis)+ ( [+ ]+ ) +X Sleight of Hand^* (Dex)+ ( [+ ]+ ) +X Spellcraft^ (Int)+ ( [+ ]+ ) +X Stealth* (Dex)+ ( [+ ]+ ) +X Survival (Wis)+ ( [+ ]+ ) +X Swim** (Str)+ ( [+ ]+ ) +X Use Magic Device^ (Cha)+ ( [+ ]+ ) ^Trained only *Armor Penalty </spoiler> <large><b>Equipment & Resources</b></large> <spoiler> <b>Equipped</b> [Weight] [Armor] +X, MXDX +X, APen -X, SF% XX%, Special: <b>Backpack</b> [WT each] [Count]*[Name] [Brief Description if needed, long notes go below] <b>Belt Pouch</> <b>Carried/Strapped</b> (AKA, not in a container/bag) ___ [Total wt] <b>Load Limits</b> Light: Medium: Heavy: LOG [Lift off ground]: Item Notes: [for large notes relating to items, such as listing the spells in a spellbook, describing the special effect of a magic item, etc] [Item]: [Notes] </spoiler> <large><b>Passive Abilities and Features</b></large> <spoiler> [code][Name] [Effect] </spoiler> <large><b>Background and Description</b></large> <spoiler> Height: Weight: Age: Physical description: History: Relationships: Personality: </spoiler> This message was last edited by the GM at 12:08, Wed 18 Mar 2015. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 17 posts RPoL Moderator Tue 17 Mar 2015 at 14:06 |
-------------------------------------------------------------------------------- Name: Concept: Incarnation: Player: Virtue: Agenda: Chronicle: Disconnected Vice: Catalyst: -------------------------------------------------------------------------------- Attributes Power | Intelligence: 1 Strength : 1 Presence : 1 Finesse | Wits : 1 Dexterity: 1 Manipulation: 1 Resistance | Resolve : 1 Stamina : 1 Composure : 1 -------------------------------------------------------------------------------- Skills | Other Merits MENTAL | MERITS HEALTH (-3 Unskilled) |_____________________0 0 0 0 0 0 0 0 0 0 0 0 Academics 0 |_____________________0 [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Computer 0 |_____________________0 Craft 0 |_____________________0 WILLPOWER Investigation 0 |_____________________0 0 0 0 0 0 0 0 0 0 0 Medicine 0 |_____________________0 [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Occult 0 |_____________________0 Politics 0 |_____________________0 Cover : 0 Science 0 |_____________________0 Primum: 0 | Aether: 00/00 PHYSICAL | (-1 Unskilled) | Size : 0 CONDITIONS Athletics 0 | Speed : 0 ____________________________ Brawl 0 | Defense : 0 ____________________________ Drive 0 | Armor : 0 ____________________________ Firearms 0 | Initiative : +0 Larceny 0 | Beats : [ ][ ][ ][ ][ ] ASPIRATIONS Stealth 0 | Cover Beats: [ ][ ][ ][ ][ ] ____________________________ Survival 0 | XP : 0 ____________________________ Weaponry 0 | Cover XP : 0 ____________________________ | SOCIAL | Embed 1 : (-1 Unskilled) | Interlock 1 : Animal Ken 0 | Embed 2 : Empathy 0 | Interlock 2 : Expression 0 | Embed 3 : Intimidation 0 | Interlock 3 : Persuasion 0 | Embed 4 : Socialize 0 | Streetwise 0 | Cipher : Subterfuge 0 | Final Truth : -------------------------------------------------------------------------------- DEMONIC FORM | EMBEDS | EXPLOITS ___________________________|_____________________|______________________________ ___________________________|_____________________|______________________________ ___________________________|_____________________|______________________________ ___________________________|_____________________|______________________________ ___________________________|_____________________|______________________________ ___________________________|_____________________|______________________________ ___________________________|_____________________|______________________________ ___________________________|_____________________|______________________________ ___________________________|_____________________|______________________________ -------------------------------------------------------------------------------- WEAPONS & EQUIPMENT
-------------------------------------------------------------------------------- COVERS Name: Cover Rating MERITS Age: 0000000000 ________________________0 Appearance:________________________________________ ________________________0 ___________________________________________________ ________________________0 ___________________________________________________ ________________________0 Notes:_____________________________________________ ________________________0 ___________________________________________________ ________________________0 ___________________________________________________ ________________________0 Name: Cover Rating MERITS Age: 0000000000 ________________________0 Appearance:________________________________________ ________________________0 ___________________________________________________ ________________________0 ___________________________________________________ ________________________0 Notes:_____________________________________________ ________________________0 ___________________________________________________ ________________________0 ___________________________________________________ ________________________0 Name: Cover Rating MERITS Age: 0000000000 ________________________0 Appearance:________________________________________ ________________________0 ___________________________________________________ ________________________0 ___________________________________________________ ________________________0 Notes:_____________________________________________ ________________________0 ___________________________________________________ ________________________0 ___________________________________________________ ________________________0 -------------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 19 posts RPoL Moderator Tue 17 Mar 2015 at 14:21 |
---------------------------------------------------------------------------- Basic Information Character Name : Height : Player Name : Weight : Character Race : Eyes : Alignment : Hair : Deity : Size : Total Level : Speed : ---------------------------------------------------------------------------- Character Class Information Class and Level : ---------------------------------------------------------------------------- Inspiration AC Initiative Speed Health points Hit dice Proficiently / Stats Strength Dexterity Constitution Intelligence Wisdom Charisma 10 10 10 10 10 10 Saving throw +/-x ---------------------------------------------------------------------------- Attack/spell Attack bonus Damage/type ---------------------------------------------------------------------------- Skills Acrobatics (dex) Animal handling (wis) Arcana (int) Athletics (str) Deception (cha) History (int) Insight (wis) Intimidation (cha) Investigation (int) Medicine (wis) Nature (int) Perception (wis) Performance (cha) Persuasion (cha) Religion (int) Sleight of hand (dex) Stealth (dex) Survival (wis) ---------------------------------------------------------------------------- Person Personality traits Ideals Bonds Flaws ---------------------------------------------------------------------------- Features and traits ---------------------------------------------------------------------------- Equipment and Money ---------------------------------------------------------------------------- Other features and Languages ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 21 posts RPoL Moderator Wed 18 Mar 2015 at 12:21 |
CODE: <table width="700"> <tr><td><b><small> Basic Information </small></b></td></tr><tr><td><Mono> Character Name : Height : Character Race : Weight : Alignment : Eyes : Deity : Hair : Total Level : Size : Speed : </Mono></td></tr> <tr><td><b><small> Character Class Information </small></b></td></tr><tr><td><Mono> Level 1 Class : Max HP *: FC Bonus: Level 2 Class : HP Roll*: FC Bonus: Level 3 Class : HP Roll*: FC Bonus: *HP without con modifiers. Favored Class : </Mono></td></tr> <tr><td><b><small> Ability Scores </small></b></td></tr><tr><td><Mono> Strength : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Dexterity : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Constitution : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Intelligence : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Wisdom : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Charisma : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Maximum Load : 000 lbs. Lift Overhead : 000 lbs. (equal to Maximum Load) Lift : 000 lbs. (equal to Maximum Load x2) Drag or Push : 000 lbs. (equal to Maximum Load x5) </Mono></td></tr> <tr><td><b><small> Combat Statistics </small></b></td></tr><tr><td><Mono> Hit Points : 00 Base Attack (BAB) : +0 Initiative : +0 0 Dex + 0 misc Base Melee : +0 0 BAB + 0 Str + 0 misc Base Ranged : +0 0 BAB + 0 Dex + 0 misc Combat Maneuver : +0 0 BAB + 0 Str + 0 misc <- CMB Maneuver Defense : 10 10 + 0 BAB + 0 Str + 0 Dex + 0 misc <- CMD Armor Class : 10 10 base + 0 armor + 0 shield + 0 Dex + 0 misc Touch AC : 10 10 base + 0 Dex + 0 misc Flat-Footed AC : 10 10 base + 0 armor + 0 shield + 0 misc </Mono></td></tr> <tr><td><b><small> Saving Throws </small></b></td></tr><tr><td><Mono> Fortitude : +0 0 base + 0 Con + 0 misc Reflex : +0 0 base + 0 Dex + 0 misc Will : +0 0 base + 0 Wis + 0 misc Conditional Bonuses and Penalties : </Mono></td></tr> <tr><td><b><small> Racial Abilities and Features </small></b></td></tr><tr><td><Mono> </Mono></td></tr> <tr><td><b><small> Class Abilities and Features </small></b></td></tr><tr><td><Mono> </Mono></td></tr> <tr><td><b><small> Skills and Languages </small></b></td></tr><tr><td><Mono> Class skills with at least 1 skill rank in them gain a +3 "class" bonus. [c] denotes a class skill. ^ denotes a skill that cannot be used untrained. [ ] Acrobatics : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Appraise : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Bluff : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Climb : +00 0 ranks + 0 Str + 0 class + 0 misc - 0 armor [ ] Craft: : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Diplomacy : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Disable Device ^ : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Disguise : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Escape Artist : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Fly : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Handle Animal ^ : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Heal : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Intimidate : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Know: Arcana ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Dungeon ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Engineer ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Geography ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: History ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Local ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Nature ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Planes ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Religion ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Linguistics ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Perception : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Perform: : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Profession: ^ : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Ride : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Sense Motive : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Sleight of Hand ^ : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Spellcraft ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Stealth : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Survival : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Swim : +00 0 ranks + 0 Str + 0 class + 0 misc - 0 armor [ ] Use Magic Device ^ : +00 0 ranks + 0 Cha + 0 class + 0 misc Languages : Common </Mono></td></tr> <tr><td><b><small> Traits and Feats </small></b></td></tr><tr><td><Mono> Level 1 Feat : Trait #1 : Trait #2 : </Mono></td></tr> <tr><td><b><small> Money and Equipment </small></b></td></tr><tr><td><Mono> Armor : Belt : Body : Chest : Eyes : Feet : Hands : Head : Headband : Neck : Ring #1 : Ring #2 : Shield : Shoulders : Wrists : Weapon : Weapon : Other Equipment : Money : 0 GP </Mono></td></tr> <tr><td><b><small> Magic </small></b></td></tr><tr><td><Mono> Level 0 0 spells per day 0 bonus DC 10 (10 + level + 0 ability) Known/Prepared: Level 1 0 spells per day 0 bonus DC 11 (10 + level + 0 ability) Known/Prepared: Level 2 0 spells per day 0 bonus DC 12 (10 + level + 0 ability) Known/Prepared: </Mono></td></tr> <tr><td><b><small> Spellbook </small></b></td></tr><tr><td><Mono> Level 0 : Level 1 : Level 2 : </Mono></td></tr></table> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 22 posts RPoL Moderator Wed 18 Mar 2015 at 12:37 |
Character Data Name: Archetype: Motivation: Flaw: Age: Gender: Height: Eyes: Hair: Skin: Primary Attributes Body: Dexterity: Strength: Charisma: Intelligence: Willpower: Secondary Attributes Size: Move: Perception: Initiative: Defense: Stun: Style: Health: Skills Skill: Base + Levels = Rating (Average) Languages Talents/Resources Combat Weapons: Damage, Modifier, Attack Rating (Average), Range, Capacity, Rate, Speed, Weight Armor: Defense Bonus, Modifier, Dex Penalty, Weight Gear Item, Number, Weight, Notes Encumbrance Light Load: Medium Load: Heavy Load: Notes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 23 posts RPoL Moderator Wed 18 Mar 2015 at 12:46 |
Character Name: Class & Level : Background: Player Name: Race : Alignment : EXP Points : ----------------------------------------------------------------------------------- Ability Scores Saving Throws Abilities: Str : |x| Strength | |Acrobatics | |Medicine Dex : |X| Dexterity | |Animal Handling| |Nature Con : | | Constitution | |Arcana | |Perception Int : | | Intelligence | |Athletics | |Performance Wis : | | Wisdom | |Deception | |Persuasion Cha : | | Charisma | |History | |Religion | |Insight | |Sleight of Hand Passive Wisdom: | | | |Intimidation | |Stealth (Perception) | |Investigation | |Survival Languages: Other Proficiencies: ---------------------------------------------------------------------------------- Armor Class: Initiative: Speed : Max HP: Current HP: Temp HP: Hit Dice Death Saves Successes: | | | | | | Failures | | | | | | ----------------------------------------------------------------------------------- Attack Attack Bonus Damage Type Weapon: | | | | Weapon: | | | | Weapon: | | | | ------------------------------------------------------------------------------------ Spells: -------------------------------------------------------------------------------------- Features/Traits -------------------------------------------------------------------------------------- Money: CP SP EP GP PP --------------------------------------------------------------------------------------- Equipment: Weight Description Cost Total Cost: --------------------------------------------------------------------------------------- Personality Traits Ideals Bonds Flaws --------------------------------------------------------------------------------------- Physical Description: --------------------------------------------------------------------------------------- Personality: Background: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 24 posts RPoL Moderator Wed 18 Mar 2015 at 12:52 |
Character Name: Class: Profession: Race: Level: Current XP Next Level XP: Description: Size: Age: Gender: Height: Weight: Eyes: Hair: Ability Score Mod TempScore TempMod STR: DEX: CON: INT: WIS: CHA: TOTAL HP: Current HP: Nonlethal Damage: Dmg Red: Defense: = 10 + Class + Equip. +Dex +Size +Natural +Misc. Total Initiative: = +Dex +Misc Total Armor Type Reputation Action Points Wealth Bonus Saving Throws Total Base Ability Mod Magic Mod Misc Mod Temp Mod FORTITUDE = + + + + REFLEX = + + + + WILL = + + + + Total Attack Bonus Base Attack Bonus Str/Dex Mod Size Mod Misc Mod Temp Mod MELEE = + + + + RANGED = + + + + Weapon Total Attack Bonus Damage Critical Range Special Properties Ammunition Weight Size Type (cut and paste as many as needed) Armor/Protective Item Type Equip. Bonus Check Pen. Max Dex Special Properties Weight Spell Fail Speed Skills Max Rank / Skill Name KeyAb CC SkillMod AbMod Rank MiscMod Balance Dex = + + Bluff Cha = + + Climb Str = + + Computer Use Int = + + Concentration Wis = + + Craft: 1 Int = + + Craft: 2 Int = + + Craft: 3 Int = + + Decipher Script Int = + + Demolitions Int = + + Diplomacy Cha = + + Disable Device Int = + + Disguise Cha = + + Drive Dex = + + Escape Artist Dex = + + Forgery Int = + + Gamble Wis = + + Gather Info. Cha = + + Handle Animal Cha = + + Hide Dex = + + Intimidate Cha = + + Investigate Int = + + Jump Str = + + Knowledge: 1 Int = + + Knowledge: 2 Int = + + Knowledge: 3 Int = + + Listen Wis = + + Move Silently Dex = + + Navigate Int = + + Perform: 1 Cha = + + Perform: 2 Cha = + + Perform: 3 Cha = + + Pilot Dex = + + Profession Wis = + + Rd/Wr. Lang: 1 - = + + Rd/Wr. Lang: 2 - = + + Rd/Wr. Lang: 3 - = + + Repair Int = + + Research Int = + + Ride Dex = + + Search Int = + + Sense Motive Wis = + + Sleight of Hand Dex = + + Speak Lang: 1 - = + + Speak Lang: 2 - = + + Speak Lang: 3 - = + + Spot Wis = + + Survival Wis = + + Swim Str = + + Treat Injury Wis = + + Tumble Dex = + + Total Skill Points: 0 Feats Other Possessions Item Weight(lbs) Location Total Weight: 0.0 Allegiances Languages Spoken Read/Write Talents/Special Abilities FX Abilities Arcane Spells Divine Spells Psionic Powers Description: Personality Character Traits Character Flaws Contacts Friends Enemies Statistic Block Condition and Effects Additional Information Other Notes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 25 posts RPoL Moderator Wed 18 Mar 2015 at 13:01 |
CODE: <table width="700"> <tr><td><b><small> Basic Information </small></b></td></tr><tr><td><Mono> Character Name : Height : Character Race : Weight : Background : Age : Alignment : Eyes : Deity : Hair : Total Level : Size : Current XP : Speed : </Mono></td></tr> <tr><td><b><small> Character Class Information </small></b></td></tr><tr><td><Mono> Level 1 Class : Max HP * : Level 2 Class : HP Roll* : Level 3 Class : HP Roll* : *HP without con modifiers. Background : -Skill Prof : -Tool Prof : -Feature : </Mono></td></tr> <tr><td><b><small> Ability Scores </small></b></td></tr><tr><td><Mono> Strength : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Dexterity : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Constitution : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Intelligence : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Wisdom : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Charisma : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Carry Capacity : 000 lbs. Str x 15 Lift, Drag, Push : 000 lbs. Str x 30 </Mono></td></tr> <tr><td><b><small> Inspiration </small></b></td></tr><tr><td><Mono> Inspired : Yes / [No] Using inspiration gives you advantage. Personality Traits : Ideals : Bonds : Flaws : </Mono></td></tr> <tr><td><b><small> Combat Statistics </small></b></td></tr><tr><td><Mono> Hit Points : 00 Current HP : 00 Proficiency : +0 Temp HP : +0 Initiative : +0 Total HD : 1 [-] Base Melee : +0 0 Prof + 0 Str + 0 misc Base Ranged : +0 0 Prof + 0 Dex + 0 misc Base Spell : +0 0 Prof + 0 Mod + 0 misc Armor Class : 8 8 armor + 0 shield + 0 Dex + 0 misc Vulnerability : Resistance : </Mono></td></tr> <tr><td><b><small> Senses </small></b></td></tr><tr><td><Mono> Passive Perception : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc Passive Investigation : 10 10 + 0 prof + 0 Int + 0 adv* + 0 misc Passive Insight : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc *Add or subtract 5 to passive based on having advantage or disadvantage. Vision : </Mono></td></tr> <tr><td><b><small> Saving Throws </small></b></td></tr><tr><td><Mono> Strength : +0 0 prof + 0 Str + 0 misc Dexterity : +0 0 prof + 0 Dex + 0 misc Constitution : +0 0 prof + 0 Con + 0 misc Intelligence : +0 0 prof + 0 Int + 0 misc Wisdom : +0 0 prof + 0 Wis + 0 misc Charisma : +0 0 prof + 0 Cha + 0 misc Conditional Bonuses and Penalties : Death Saves Successes : [-],[-],[-] Failures : [-],[-],[-] </Mono></td></tr> <tr><td><b><small> Racial Abilities and Features </small></b></td></tr><tr><td><Mono> Size : Speed : Vision : </Mono></td></tr> <tr><td><b><small> Class Abilities and Features </small></b></td></tr><tr><td><Mono> Armor : Weapons : Tools : Saving Throws : Skill Prof. : </Mono></td></tr> <tr><td><b><small> Skills and Languages </small></b></td></tr><tr><td><Mono> [P] denotes a skill that a character is proficient in [ ] Acrobatics : +0 0 prof + 0 Dex + 0 misc [ ] Animal Handling : +0 0 prof + 0 Wis + 0 misc [ ] Arcana : +0 0 prof + 0 Int + 0 misc [ ] Athletics : +0 0 prof + 0 Str + 0 misc [ ] Deception : +0 0 prof + 0 Cha + 0 misc [ ] History : +0 0 prof + 0 Int + 0 misc [ ] Insight : +0 0 prof + 0 Wis + 0 misc [ ] Intimidation : +0 0 prof + 0 Cha + 0 misc [ ] Investigation : +0 0 prof + 0 Int + 0 misc [ ] Medicine : +0 0 prof + 0 Wis + 0 misc [ ] Nature : +0 0 prof + 0 Int + 0 misc [ ] Perception : +0 0 prof + 0 Wis + 0 misc [ ] Performance : +0 0 prof + 0 Cha + 0 misc [ ] Persuasion : +0 0 prof + 0 Cha + 0 misc [ ] Religion : +0 0 prof + 0 Int + 0 misc [ ] Sleight of Hand ^ : +0 0 prof + 0 Dex + 0 misc [ ] Stealth : +0 0 prof + 0 Dex + 0 misc (Disadv with armor) [ ] Survival : +0 0 prof + 0 Wis + 0 misc Languages : Common Conditional Bonuses and Penalties : </Mono></td></tr> <tr><td><b><small> Feats </small></b></td></tr><tr><td><Mono> </Mono></td></tr> <tr><td><b><small> Money and Equipment </small></b></td></tr><tr><td><Mono> Armor : Belt : Body : Chest : Eyes : Feet : Hands : Head : Headband : Neck : Ring #1 : Ring #2 : Shield : Shoulders : Wrists : Weapon : Weapon : Other Equipment : Money : 0 GP </Mono></td></tr> <tr><td><b><small> Magic </small></b></td></tr><tr><td><Mono> Level 0 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability) Known/Prepared: Level 1 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability) Known/Prepared: Level 2 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability) Known/Prepared: </Mono></td></tr> <tr><td><b><small> Spellbook </small></b></td></tr><tr><td><Mono> Level 0 : Level 1 : Level 2 : </Mono></td></tr></table> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 29 posts RPoL Moderator Wed 15 Apr 2015 at 12:24 |
Abilities:
Trained Skills:
Equipment:
NOTE: Type is things like Light/Medium/Heavy Melee/Ranged for weapons, Armor, Cypher, Artifact, Oddity, and everything else just gets put in the 'Other' category. If an item doesn't have a level or depletion (like clothing) just use a dash: - to fill that space in the equipment section. Put all equipment here, including numenera etc. Shins: Numenera: Put the long form descriptions of Numenera here. Background: Put your character's bio here. CODE: <b>Name, a(n) [DESCRIPTOR] [TYPE] who [FOCUS]</b> | Attribute | Pool | Edge | Notes | Tier | 1 | | Might | 10/10 | 0 | - | XP | 0/10 | | Speed | 10/10 | 0 | - | Recovery | 0 | | Intellect | 10 /10 | 0 | - | Effort | 1 | <hr> <b>Abilities:</b> [list][*]Example [*]Example [*]Example [/list] <hr> <b>Trained Skills:</b> [list][*]Example [*]Example [*]Example [/list] <hr> <b>Equipment:</b> | Type | Level | Name/Notes | Depletion | | Light Melee | 2 | Steel Dagger | - | | Cypher | 4 | Medspray (See below ) | 1 use | | Armor | 2 | Synth Chainmail | - | | Other | - | Clothing | - | etc. NOTE: Type is things like Light/Medium/Heavy Melee/Ranged for weapons, Armor, Cypher, Artifact, Oddity, and everything else just gets put in the 'Other' category. If an item doesn't have a level or depletion (like clothing) just use a dash: - to fill that space in the equipment section. Put all equipment here, including numenera etc. <b>Shins:</b> <b>Numenera:</b> Put the long form descriptions of Numenera here. <hr> <b>Background:</b> Put your character's bio here. This message was last updated by the GM at 12:25, Wed 15 Apr 2015. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 33 posts RPoL Moderator Sat 27 Jun 2015 at 06:11 |
CODE: |! Heat | |! HD | |! MoveMod | | X | |A: X/X | | +X | | | |S: X/X | | | |!LA |! LT |! CT |!RT |!RA | | A: X/X | A: X/X | A: X/X | A: X/X | A: X/X | | S: X/X | S: X/X | S: X/X | S: X/X | S: X/X | | |! LTR |! CTR |! RTR | | | | A: X/X | A: X/X | A: X/X | | | |! LL | |! RL | | | | A: X/X | | A: X/X | | | | S: X/X | | S: X/X | | | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 34 posts RPoL Moderator Sun 19 Jul 2015 at 04:27 |
Stars Without Number ================================================================================ Name : | Armor Class : 9 Class : | Hit Points : 00 / 00 Homeworld: | Psi Points : 00 / 00 Level : 1 | System Strain: 0 Exp : 0 | Credits : -------------------------------------------------------------------------------- Ability | Saves & Bonuses | Background Package Score Mod | | Str | Atk Bonus: | Int | Physical : | Dex | Mental : | Training Package Wis | Evasion : | Con | Tech : | Cha | Luck : | -------------------------------------------------------------------------------- Weapon AB Damage Range Ammo | Skills Level | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -------------------------------------------------| | | Class Ability | | | | | | | | | | | | | | | |Unspent Skill Points | 0 | -------------------------------------------------------------------------------- # Readied Gear # Stowed Gear 1 | | 1 | | 2 | | 2 | | 3 | | 3 | | 4 | | 4 | | 5 | | 5 | | 6 | | 6 | | 7 | | 7 | | 8 | | 8 | | 9 | | 9 | | 10 | |10 | | --------------------------------------|11 | | Non-Encumbering Gear |12 | | |13 | | |14 | | |15 | | |16 | | |17 | | |18 | | -------------------------------------------------------------------------------- Languages -------------------------------------------------------------------------------- Psionic Disciplines | Mastered Disciplines | | | | | | -------------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 35 posts RPoL Moderator Wed 22 Jul 2015 at 17:29 |
Note: All bracket '[ ]' text should be replaced with actual values. They are guidelines to help identify what goes where. A final sheet should have no brackets [ ] on the sheet. Remove these notes when you are complete.
Character Background: CODE: |! FFG Star Wars Character Sheet | | by: praguepride | Note: All bracket '[ ]' text should be replaced with actual values. They are guidelines to help identify what goes where. A final sheet should have no brackets [ ] on the sheet. Remove these notes when you are complete. |!6.1 Background | |! Player Name |! Character Name |! Species |! Career |!2.1 Starting Spec | | [PlayerName] | [CharacterName] | [Species] | [Career] |2.1 [Specialization] | |! Gender |! Age |! Height |! Build |! Hair |! Eyes | | [Gender] | [Age] | [Height(Meters)] | [Build] | [HairColor] | [EyeColor] | |!6.1 Racial Special Abilities | |6.1 [Racial Ability #1 (If Any, include skill bumps)] | |6.1 [Racial Ability #2 (If Any, include skill bumps)] | |!3.1 Obligation/Duty/Morality | |! Type |! Severity |! Summary | | [Addiction/Betrayal etc.] | [Severity# (Default 10] | [Insert short summary of how this impacts your character] | |!3.1 Motivation | |! Motivation |! Type |! Summary | | [Ambition/Cause etc.] | [Friendship/Love//Fame etc.] | [Short Summary of Motivation] | |!3.1 XP | |! Starting XP |! Earned XP |! Total XP | | [StartingXP#] | [EarnedXP#] | [Starting+EarnedXP] | |!5.1 Defenses | |! Soak Value |! Wounds |! Strain |! Ranged Def |! Melee Def | | [Soak#] | [Current#/Total#] | [Current#/Total#] | [RangeDef#] | [MeleeDef#] | |!6.1 Attributes | |! Brawn |! Agility |! Intellect |! Cunning |! Willpower |! Presence | | [Br#] | [Ag#] | [Int#] | [Cun#] | [Will#] | [Pr#] | |!6.1 Skills | |!3.1 General Skills |!3.1 Combat Skills | |! Name |! Career? |! Rank |! Name |! Career? |! Rank | |! Astrogation (Int) | - | - | Brawl (Br) | - | - | |! Athletics (Br) | - | - | Gunnery (Agi) | - | - | |! Charm (Pr) | - | - | Lightsaber (Br) | - | - | |! Coercion (Will) | - | - | Melee (Br) | - | - | |! Computers (Int) | - | - | Ranged - Light (Ag) | - | - | |! Cool (Pr) | - | - | Ranged - Heavy (Ag) | - | - | |! Coordination (Ag) | - | - |!3.1 Knowledge Skills | |! Deception (Cun) | - | - |! Name |! Career? |! Rank | |! Discipline (Will) | - | - | Core Worlds (Int) | - | - | |! Leadership (Pr) | - | - | Education (Int) | - | - | |! Mechanics (Int) | - | - | Lore (Int) | - | - | |! Medicine (Int) | - | - | Outer Rim (Int) | - | - | |! Negotiation (Pr) | - | - | Underworld (Int) | - | - | |! Perception (Cun) | - | - | Xenology (Int) | - | - | |! Piloting - Planetary (Ag) | - | - | Other: | - | - | |! Piloting - Space (Ag) | - | - | |! Resilience (Br) | - | - | |! Skulduggery (Cun) | - | - | |! Stealth (Ag) | - | - | |! Streetwise (Cun) | - | - | |! Survival (Cun) | - | - | |! Vigilance (Will) | - | - | |!6.1 Talents | |! Name |! Book |! Page # |!3.1 Description | | [TalentName] | [BookName] | [Page#] |3.1 [SummaryOfTalent] | |!8.1 Weapons | |! Weapon Name |! Skill |! Damage |! Crit |! Range |! Special |! Encumbrance |! Price Paid | | [WeaponName] | [SkillAbbr] | [+#] | [Crit#] | [Range] | [Stun, Disorient etc.]| [Encumbrance#] | [CreditCost] | |!6.1 Armor | |! Armor Name |! Defense |! Soak |! Hard Points Remaining |! Encumbrance |! Price Paid | | [ArmorName] | [Defense#] | [Soak#] | [HardPoints#] | [Encumbrance#] [CreditsPaid] | |!5.1 Other Gear | |! Item Name |! Item Type |! Short Description |! Encumbrance |! Price Paid | | [ItemName] | [Comms/Security etc.] |! [InsertBonusDescHere] | [Encumbrance#] | [CreditsPaid] | |!3.1 The Force | |! Force Rating | [ForceRating#] | | |! Power Tree |! Power |! Short Summary | | [Sense/Influence/Move etc.] | [ForcePowerName] | [ShortSummaryofEffect] <hr> Character Background: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 37 posts RPoL Moderator Mon 14 Sep 2015 at 13:10 |
CODE: |6! <blue>BASIC INFORMATION</blue>|80% |!<Player Name|16%<|16%!<Height|16%< |16%!<XP|16%< | |!<Character Name|16%<|16%!<Weight|16%< |16%!<Lvl|16%< |!<Race|16%<|16%!<Sex|16%< |16%!<Age|16%< |!<Skin|16%<|16%!<Hair|16%< |16%!<Eyes|16%< |!<Culture|16%<|16%!<Profession|16%< |16%!<Realm|16%< |!<Recovery Mult|16%< |16%!<Size|16%< |16%!<Wt Allow|16%< |!<BMR|16%< ft/rnd|16%!<Initiative|16%< |16%!< Diety |16%< | |!< <red>Hits</red> |16%<|16%!< <red>Power Pts</red> |16%< |16%!< <red>Endurance</red> |16%< |7! <blue>ATTRIBUTES</blue>|80% |!!<Stat Name|12% Potent|12% Temp|12% Stat\nBonus|12% Racial\nBonus|12% Special\nBonus|12% Total\nBonus |!< Agility (Ag)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Constitution (Co)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Empathy (Em)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Intuition (In)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Memory (Me)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Presence (Pr)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Quickness (Qu)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Reasoning (Re)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Self Discipline (SD)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!< Strength (St)|^ |^ |^ 0|^ 0|^ 0|^ 0 |!<Appearance|6 | |!<Personality|6 | |!<Background|6 | |6! <blue>RESISTANCES</blue>|80% |!!< Resistance|12%^ Stat|12% Stat\nBonus <sup>1)</sup>|12% Racial\nBonus|12% Special\nBonus|12% Total\nBonus |<6! <small><sup>1)</sup> = includes Realm Bonus</small>| |!< Channeling|^ In|^ 0|^ 0|^ 0|^ 0 |!< Essence|^ Em|^ 0|^ 0|^ 0|^ 0 |!< Mentalism|^ Pr|^ 0|^ 0|^ 0|^ 0 |!< Physical|^ Co|^ 0|^ 0|^ 0|^ 0 |!< Fear|^ SD|^ 0|^ 0|^ 0|^ 0 |!6 RR Calculation: d100OE + RR bonus + 2 * (Target lvl - Attack lvl) |9! <blue>SKILLS</blue>|80% |!!< Skill Name|8% DP\nCost|8% Stats|8% Rnks|8% Rank\nBonus|8% Stat\nBonus|8% Prof\nBonus|8% Special\nBonus|8% Total\nBonus |<9! <small>‡ = Knack\n† = Professional Skill</small>| |!!<9 Animal | <i>Any Animal</i> |^ |^ Ag/Em/Pr|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Awareness | <i>Any Awareness</i> |^ |^ In/Re/SD|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Body Discipline | <i>Any Body Discipline</i> |^ |^ Co/Co/SD|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Brawn | <i>Any Brawn</i> |^ |^ Co/Co/SD|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Combat Expertise | <i>Any Combat Expertise</i> |^ |^ -|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Combat Training | <i>Any Melee Weapons</i> |^ |^ Ag/St/St|! |^ -25|^ 0|2! |^ -25 | <i>Any Ranged Weapons</i> |^ |^ Ag/Ag/St|! |^ -25|^ 0|2! |^ -25 | <i>Any Shield</i> |^ |^ Ag/St/St|! |^ -25|^ 0|2! |^ -25 | <i>Any Unarmed</i> |^ |^ Ag/St/St|! |^ -25|^ 0|2! |^ -25 | <i>Any Siege Weapons</i> |^ |^ Re/SD/In|! |^ -25|^ 0|2! |^ -25 | <i>Any *Firearms*</i> |^ |^ Ag/St/SD|! |^ -25|^ 0|2! |^ -25 | <i>Any *Energy Weapons*</i> |^ |^ Ag/Ag/SD|! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Composition | <i>Any Composition</i> |^ |^ Em/In/Re|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Crafting | <i>Any Crafting</i> |^ |^ Ag/Me/SD|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Delving | <i>Any Delving</i> |^ |^ Em/In/Pr|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Environmental | <i>Any Environmental</i> |^ |^ In/Me/Re|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Gymnastic | <i>Any Gymnastic</i> |^ |^ Ag/Qu/St|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Lore | <i>Any Lore</i> |^ |^ Me/Me/Re|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Magical Expertise | <i>Any Magical Expertise</i> |^ |^ -|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Medical | <i>Any Medical</i> |^ |^ In/Me/Re|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Mental Discipline | <i>Any Mental Discipline</i> |^ |^ Pr/SD/SD|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Movement | <i>Any Movement</i> |^ |^ Ag/Co/St|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Performance Art | <i>Any Performance Art</i> |^ |^ Em/Me/Pr|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Power Manipulation | <i>Any Power Manipulation</i> |^ |^ RS/RS/Co|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Science | <i>Any Science</i> |^ |^ Me/Re/Re|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Social | <i>Any Social</i> |^ |^ Em/In/Pr|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Spellcasting | <i>Any Spellcasting</i> |^ |^ Me/RS/RS|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Subterfuge | <i>Any Subterfuge</i> |^ |^ Ag/SD/In|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Technical | <i>Any Technical</i> |^ |^ Ag/In/Re|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |!!<9 Vocation | <i>Any Vocation</i> |^ |^ Em/Me/Re|1! |^ -25|^ 0|2! |^ -25 |< Specific Skill|^ |^ |^ |^ |^ |! |^ |^ |6!! <blue>SPELLS KNOWN</blue>|80% |!!3< <large>xyz</large> <small><i>Open</i></small>|^ SM +|2^ SCR + |5%^ <small><b>Level</b></small> | <small><b>Spell Name</b></small>|^15% <small><b>Area of Effect</b></small>|^20% <small><b>Duration</b></small>|^15% <small><b>Range</b></small>|^5% <small><b>Type</b></small> |^ 1| |^ |^ |^ |^ |^ 2| |^ |^ |^ |^ |!10 <blue>DEFENSE</blue>|60% |10%2!! Armor & Shield|2 Type|10% AT|10% Weight\n(lbs)|10% Strength|10% ManP|10% MissileP|10% PercP |2 Full Armor|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0 |2 Torso|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0 |2 Right Leg|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0 |2 Left leg|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0 |2 Right Arm|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0 |2 Left Arm|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0 |2 Helmet|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0 |2 Shield|2 none|! |^ 0|^ 0|! |! |! |>5 <b>TOTAL</b> |^<b> 0</b> |! |^ <b>0</b> |^ <b>0</b> |^ <b>0</b> |10!!< COMBAT |10%! Primary AT|10%^ 1|2!DB (Qu)|10%^ 9|2! DB (shield)|<3 +0 (max. 0 foe(s)) |<2! Criticals|10%! Torso|10%^ 0|10%! Arms|10%^ 0|10%! Legs|10%^ 0|10%!Head|10%^ 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 38 posts RPoL Moderator Mon 9 Nov 2015 at 13:55 |
Name: Concept: Caste: Anima:
Indefinite Committed Motes:
Merits
Charms Ability
Artifact Special Notes about the Artifact Charms
Sorcery Shaping Rituals
CODE: <tt> Name: Concept: Caste: Anima: |= Strength | |= Charisma | |= Perception | | |= Dexterity | |= Manipulation | |= Intelligence | | |= Stamina | |= Appearance | |= Wits | | |2=^ <u><b>War</b></u> |2=^ <u><b>Life</b></u> |2=^ <u><b>Wisdom</b></u> | |= Archery | |= Integrity | |= Bureaucracy | | |= Athletics | |= Larceny | |= Investigation | | |= Awareness | |= Lore | |= Linguistics | | |= Brawl | |= Medicine | |= Occult | | |= Dodge | |= Performance | |= Craft ( ) | | |= Melee | |= Presence | |= Craft ( ) | | |= Resistance | |= Sail | |= Craft ( ) | | |= Ride | |= Socialize | |= Martial Arts ( ) | | |= Thrown | |= Stealth | |= Martial Arts ( ) | | |= War | |= Survival | |= Martial Arts ( ) | | Specialties: |= Essence | 1 |= Limit| [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] |= Personal | 13/13//13 |= Willpower | 5 |= Peripheral | 33/33//33 |= Temp. Willpower | 5 |= Join Battle | |= Hardness | |= Nat. Soak | |= Armor Soak | |= Parry | |= Evasion | |= Resolve | |= Guile | Indefinite Committed Motes: |=> Pen|= Health Levels |=> -0| [ ] |=> -1| [ ] [ ] |=> -2| [ ] [ ] |=> -4| [ ] |=> Inc| [ ] |= Weapon |= W. Acc|= W. Dmg|= Dec. Acc|= Over|= Def|= Tags | Unarmed | | | | | | Natural, Grappling | | | | | | | | | | | | | | | | | | | | | <b>Merits</b> |= Merit|= Rank|= Details |Merit|Rank|Details |2 | More Details |Merit|Rank|Details |2 | More Details |Merit|Rank|Details |2 | More Details |Merit|Rank|Details |2 | More Details |3=^ Intimacies| |= Intensity|= Type|= Details | Defining | | | Defining | | | Defining | | | Major | | | Major | | | Major | | | Major | | | Minor | | | Minor | | | Minor | | | Minor | | | Minor | | | Minor | | Charms Ability[list] [*] Charm - Cost (Keywords) - Summary [*] Charm - Cost (Keywords) - Summary [*] Charm - Cost (Keywords) - Summary [/list] Artifact Special Notes about the Artifact Charms[list] [*] Charm - Cost (Keywords) - Summary [*] Charm - Cost (Keywords) - Summary [*] Charm - Cost (Keywords) - Summary [/list] Sorcery Shaping Rituals[list] [*] Name - Effect [*] Name - Effect [/list]Terrestrial Spells[list] [*] Name (Control) - xsm, xwp - Effects [*] Name - xsm, xwp - Effects [/list]Celestial Spells[list] [*] Name (Control) - xsm, xwp - Effects [*] Name - xsm, xwp - Effects [/list]Solar Spells[list] [*] Name (Control) - xsm, xwp - Effects [*] Name - xsm, xwp - Effects [/list]</tt> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 39 posts RPoL Moderator Mon 16 Nov 2015 at 12:51 |
SECTION 1: THE BASICS Character Name : Name Race / Class : Level / Exp Pts : Background : SECTION 2: ABILITIES Strength = 10 (+0) 10 Base Dexterity = 10 (+0) 10 Base Constitution = 10 (+0) 10 Base Intelligence = 10 (+0) 10 Base Wisdom = 10 (+0) 10 Base Charisma = 10 (+0) 10 Base Proficiency Bonus = Perception (passive wisdom) = Racial (Race) Class (Class) SECTION 3: SAVING THROWS ( )Strength = +0 ( )Dexterity = +0 ( )Constitution = +0 ( )Intelligence = +0 ( )Wisdom = +0 ( )Charisma = +0 SECTION 4: SKILLS ( ) Acrobatics (Dex) +0 ( ) Medicine (Wis) +0 ( ) Animal Handling (Wis) +0 ( ) Nature (Int) +0 ( ) Arcana (Int) +0 ( ) Perception (Wis) +0 ( ) Athletics (Str) +0 ( ) Performance (Cha) +0 ( ) Deception (Cha) +0 ( ) Persuasion (Cha) +0 ( ) History (Int) +0 ( ) Religion (Int) +0 ( ) Insight (Wis) +0 ( ) Sleight of Hand (Dex) +0 ( ) Intimidation (Cha) +0 ( ) Stealth (Dex) +0 ( ) Investigation (Int) +0 ( ) Survival (Wis) +0 SECTION 5: COMBAT & HEALTH Armor Class : Initiative (passive) : Speed : Hit Dice : Max Hit Points : Current Hit Points : Temporary Hit Points : ATTACKS Weapon type(m or r) / Bonus / Damage (Type) ** m or r stands for melee or ranged SECTION 6: BACKGROUND Age / Gender : Height / Weight : Eyes / Skin / Hair : Description : Background : Skill Proficiencies : Tool Proficiencies : Languages : Features : Con of Choice : Traits : Ideal : Bonds : Flaws : SECTION 7: EXTRAS Equipment List Description Cost Weight lbs Wealth PP = EP = GP = SP = CP = Gems = Jewelry = Other = Magic Items SECTION 8: SPELLCASTING Spell Spell SV Spell Spell Lvl DC ATK MOD Slots Spellbook Spells Known = 0 Cantrips Spell Ref Page Casting Time Range Duration Components Level One Spell Ref Page Casting Time Range Duration Components Ritual? Level Two Spell Ref Page Casting Time Range Duration Components Ritual? Level Three Spell Ref Page Casting Time Range Duration Components Ritual? Level Four Spell Ref Page Casting Time Range Duration Components Ritual? CODE: <tt> <hr> <b><DarkBlue> SECTION 1: THE BASICS</DarkBlue></b> <hr> <b>Character Name</b> : <Serif><Green><large>Name</large></Green></Serif> <b>Race / Class</b> : <b>Level / Exp Pts</b> : <b>Background</b> : <hr> <b><DarkBlue> SECTION 2: ABILITIES</DarkBlue></b> <hr> <b>Strength</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base <b>Dexterity</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base <b>Constitution</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base <b>Intelligence</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base <b>Wisdom</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base <b>Charisma</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base <b>Proficiency Bonus</b> = <b>Perception</b> (passive wisdom) = <b>Racial (Race)</b> <b>Class (Class)</b> <hr> <b><DarkBlue> SECTION 3: SAVING THROWS</DarkBlue></b> <hr> ( )Strength = <Blue>+0</Blue> ( )Dexterity = <Blue>+0</Blue> ( )Constitution = <Blue>+0</Blue> ( )Intelligence = <Blue>+0</Blue> ( )Wisdom = <Blue>+0</Blue> ( )Charisma = <Blue>+0</Blue> <hr> <b><DarkBlue> SECTION 4: SKILLS </DarkBlue></b> <hr> ( ) Acrobatics (Dex) <Blue>+0</Blue> ( ) Medicine (Wis) <Blue>+0</Blue> ( ) Animal Handling (Wis) <Blue>+0</Blue> ( ) Nature (Int) <Blue>+0</Blue> ( ) Arcana (Int) <Blue>+0</Blue> ( ) Perception (Wis) <Blue>+0</Blue> ( ) Athletics (Str) <Blue>+0</Blue> ( ) Performance (Cha) <Blue>+0</Blue> ( ) Deception (Cha) <Blue>+0</Blue> ( ) Persuasion (Cha) <Blue>+0</Blue> ( ) History (Int) <Blue>+0</Blue> ( ) Religion (Int) <Blue>+0</Blue> ( ) Insight (Wis) <Blue>+0</Blue> ( ) Sleight of Hand (Dex) <Blue>+0</Blue> ( ) Intimidation (Cha) <Blue>+0</Blue> ( ) Stealth (Dex) <Blue>+0</Blue> ( ) Investigation (Int) <Blue>+0</Blue> ( ) Survival (Wis) <Blue>+0</Blue> <hr> <DarkBlue><b> SECTION 5: COMBAT & HEALTH </b></DarkBlue> <hr> <b>Armor Class</b> : <b>Initiative (passive)</b> : <b>Speed</b> : <b>Hit Dice</b> : <b>Max Hit Points</b> : <b>Current Hit Points</b> : <b>Temporary Hit Points</b> : <b>ATTACKS</b> <u>Weapon type(m or r) / Bonus / Damage (Type)</u> ** m or r stands for melee or ranged <hr> <DarkBlue><b> SECTION 6: BACKGROUND </b></DarkBlue> <hr> <b>Age / Gender</b> : <b>Height / Weight</b> : <b>Eyes / Skin / Hair</b> : <b>Description</b> : <b>Background</b> : <b>Skill Proficiencies</b> : <b>Tool Proficiencies</b> : <b>Languages</b> : <b>Features</b> : <b>Con of Choice</b> : <b>Traits</b> : <b>Ideal</b> : <b>Bonds </b> : <b>Flaws </b> : <hr> <DarkBlue><b> SECTION 7: EXTRAS </b></DarkBlue> <hr> <b>Equipment List </b> <u>Description Cost Weight</u> lbs <b>Wealth</b> <b>PP</b> = <b>EP</b> = <b>GP</b> = <b>SP</b> = <b>CP</b> = <b>Gems</b> = <b>Jewelry</b> = <b>Other</b> = <b>Magic Items</b> <hr> <DarkBlue><b> SECTION 8: SPELLCASTING </b></DarkBlue> <hr> <b>Spell Spell SV Spell Spell <u>Lvl DC ATK MOD Slots</u></b> <b><u>Spellbook</u></b> <Red>Spells Known = 0</Red> <Blue><b>Cantrips</b></Blue> <u>Spell Ref Page Casting Time Range Duration Components</u> <Blue><b>Level One</b></Blue> <u>Spell Ref Page Casting Time Range Duration Components Ritual?</u> <Blue><b>Level Two</b></Blue> <u>Spell Ref Page Casting Time Range Duration Components Ritual?</u> <Blue><b>Level Three</b></Blue> <u>Spell Ref Page Casting Time Range Duration Components Ritual?</u> <Blue><b>Level Four</b></Blue> <u>Spell Ref Page Casting Time Range Duration Components Ritual?</u> </tt> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 40 posts RPoL Moderator Wed 24 Feb 2016 at 14:03 |
CODE: <table width="700"> <tr><td><b><small> Basic Information </small></b></td></tr><tr><td><Mono> Character Name : Height : Character Race : Weight : Background : Age : Alignment : Eyes : Deity : Hair : Total Level : Size : </Mono></td></tr> <tr><td><b><small> Ability Scores </small></b></td></tr><tr><td><Mono> (X) Denotes Proficiency ( ) Strength : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc. ( ) Dexterity : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc. ( ) Constitution : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc. ( ) Intelligence : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc. ( ) Wisdom : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc. ( ) Charisma : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc. Carrying Capacity : 000 (STR x15) Push, Pull, Lift : 000 (STR x30) Death Saves Success: [-] [-] [-] Failure: [-] [-] [-] </Mono></td></tr> <tr><td><b><small> Skills </small></b></td></tr><tr><td><Mono> (X) Denotes Proficiency ( ) Acrobatics (Dex) ( ) Animal Handling (Wis) ( ) Arcana (Int) ( ) Athletics (Str) ( ) Deception (Cha) ( ) History (Int) ( ) Insight (Wis) ( ) Intimidation (Cha) ( ) Investigation (Int) ( ) Medicine (Wis) ( ) Nature (Int) ( ) Perception (Wis) ( ) Performance (Cha) ( ) Persuasion (Cha) ( ) Religion (Int) ( ) Sleight of Hand (Dex) ( ) Stealth (Dex) ( ) Survival (Wis) </Mono></td></tr> <tr><td><b><small> Combat Stats </small></b></td></tr><tr><td><Mono> Hit Points : 00 Current HP : Proficiency : +0 Temp HP : Initiative : +0 Total HD : 3 [3/3] Base Melee : +0 0 Prof + 0 Str + 0 misc Base Ranged : +0 0 Prof + 0 Dex + 0 misc Base Spell : +0 0 Prof + 0 Mod + 0 misc Armor Class : 10 10 armor + 0 shield + 0 Dex + 0 misc Vulnerability : Resistance : Languages : </Mono></td></tr> <tr><td><b><small> Senses </small></b></td></tr><tr><td><Mono> Passive Perception : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc Passive Investigation : 10 10 + 0 prof + 0 Int + 0 adv* + 0 misc Passive Insight : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc *Add or subtract 5 to passive based on having advantage or disadvantage. Vision : </Mono></td></tr> <tr><td><b><small> Background and Feats </small></b></td></tr><tr><td><Mono> Background: -Other : -Skills : -Tools : -Languages: Personality Traits - - Ideal : Bond : Flaw : Feature - Description Feat - Description </Mono></td></tr> <tr><td><b><small> Racial Abilities and Features </small></b></td></tr><tr><td><Mono> Race : Languages: Skills : Feature - Description Feature - Description Feature - Description </Mono></td></tr> <tr><td><b><small> Class Abilities and Features </small></b></td></tr><tr><td><Mono> Class : Armor : Weapons: Tools : Feature - Description Feature - Description Feature - Description </Mono></td></tr> <tr><td><b><small> Spellcasting </small></b></td></tr><tr><td><Mono> Spell Slots 1st 0 | 2nd 0 | 3rd 0 | 4th 0 | 5th 0 | 6th 0| 7th 0 | 8th 0 | 9th 0 Spells Known 1st - 2nd - 3rd - 4th - 5th - 6th - 7th - 8th - 9th - Spells Prepared (Class Formula) </Mono></td></tr> <tr><td><b><small> Equipment </small></b></td></tr><tr><td><Mono> Armor : Belt : Body : Chest : Eyes : Feet : Hands : Head : Headband : Neck : Ring #1 : Ring #2 : Shield : Shoulders : Wrists : Weapon : Weapon : Other Equipment : Money : 0 CP, 0 SP, 0 GP, 0 PP </Mono></td></tr></table> This message was last edited by the GM at 14:14, Thu 17 Mar 2016. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 42 posts RPoL Moderator Sat 12 Mar 2016 at 05:51 |
CODE: |9^! <Green><large><u><b>~ DELTA GREEN CharSheet ~</b></u></large></Green>| |9! | |9^! [b]Visual Description/First Impressions:[/b]| |9 | |9 | |9 | |9 | |9! | |>! NAME:|3^ (<i>Last, first middle</i>)|2>! Code Name/Alias:|3^ (<i>Agent Name</i>)| |>! Nationality:|3^ |2>! Height:|3^ | |>! Agency:|3^ |2>! Gender:|3^ | |>! Unit/Branch/Arm:|3^ |2>! Weight:|3^ | |>! Role:|3^ <(last, or most significant one(s))>|2>! Age:|3^ | |>! Rank:|3^ |2>! Build:|3^ | |2<! Education / Occupational History:|7^ | |9! | |^!! <b>STATISTICS</b>|^ <b>SCORE</b>|^ <b>x5</b>|3^ <b>What Others Notice</b>|! |! |! | |> <b>Strength:</b>|^ |^ <i>__%</i> |3< |! |! |! | |> <b>Constitution:</b>|^ |^ <i>__%</i> |3< |! |! |! | |> <b>Dexterity:</b>|^ |^ <i>__%</i> |3< |! |! |! | |> <b>Intelligence:</b>|^ |^ <i>__%</i> |3< |! |! |! | |> <b>Power:</b>|^ |^ <i>__%</i> |3< |! |! |! | |> <b>Charisma:</b>|^ |^ <i>__%</i> |3< |! |! |! | |2^!! <large><b>DERIVED ATTRIBUTES</b></large>|^ <large><b>MAXIMUM</b></large>|^ <large><b>CURRENT</b></large>|3^ <large><b>DERIVED ATTRIBUTES</b></large>|^ <large><b>MAXIMUM</b></large>|^ <large><b>CURRENT</b></large>| |> <b>Hit Points</b>|^ <b>(HP):</b>|^ |^ |2> <b>Sanity Points</b>|^ <b>(SAN):</b>|^ |^ | |> <b>Willpower Points</b>|^ <b>(WP):</b>|^ |^ |2> <b>Breaking Point</b>|^ <b>(BP):</b>|^ |^ | |9! | |3^!! <large><b>BONDS</b></large>|1^ <large><b>SCORE</b></large>|4^!! <large><b>BONDS</b></large>|1^ <large><b>SCORE</b></large>| |3< o |1^ |4< o |1^ | |3< o |1^ |4< o |1^ | |3< o |1^ |4< o |1^ | |3< o |1^ |4< o |1^ | |9! | |4^!! <large><b>MOTIVATIONS AND MENTAL DISORDERS</b></large>|5^ <large><b>MOTIVATIONS AND MENTAL DISORDERS</b></large>| |4< o |5< o | |4< o |5< o | |4< o |5< o | |4< o |5< o | |9! | |6^!! <large><b>INCIDENTS OF SAN LOSS WITHOUT GOING INSANE</b></large>|! |! |! | |^ <b>Violence:</b>|^ [ ] |^ [ ] |^ [ ] |^ <i>adapted?</i>|^ NO |! |! |! | |^ <b>Helplessness:</b>|^ [ ] |^ [ ] |^ [ ] |^ <i>adapted?</i>|^ NO |! |! |! | |9! | |9^! <large><b>SKILLS</b></large>| |!! Skill|Sub skill|Failed Check|Skill %|2 Skill|Sub skill|Failed Check|Skill %| |< Accounting|<! |^ [ ] |^ <b>(10%)</b>|2< HUMINT|<! |^ [ ] |^ <b>(10%)</b>| |< Alertness|<! |^ [ ] |^ <b>(20%)</b>|2< Law|<! |^ [ ] |^ (00%)| |< Anthropology|<! |^ [ ] |^ (00%)|2< Medicine|<! |^ [ ] |^ (00%)| |< Archeology|<! |^ [ ] |^ (00%)|2< Melee Weapons|<! |^ [ ] |^ <b>(30%)</b>| |< Art:|< |^ [ ] |^ (00%)|2< Military Science:|< |^ [ ] |^ (00%)| |< Art:|< |^ [ ] |^ (00%)|2< Navigate|<! |^ [ ] |^ <b>(10%)</b>| |< Artillery|<! |^ [ ] |^ (00%)|2< Occult|<! |^ [ ] |^ <b>(10%)</b>| |< Athletics|<! |^ [ ] |^ <b>(30%)</b>|2< Persuade|<! |^ [ ] |^ <b>(20%)</b>| |< Bureaucracy|<! |^ [ ] |^ <b>(10%)</b>|2< Pharmacy|<! |^ [ ] |^ (00%)| |< Computer Science|<! |^ [ ] |^ (00%)|2< Pilot:|< |^ [ ] |^ (00%)| |< Craft:|< |^ [ ] |^ (00%)|2< Psychotherapy|<! |^ [ ] |^ <b>(10%)</b>| |< Criminology|<! |^ [ ] |^ <b>(10%)</b>|2< Ride|<! |^ [ ] |^ <b>(10%)</b>| |< Demolitions|<! |^ [ ] |^ (00%)|2< Science:|< |^ [ ] |^ (00%)| |< Disguise|<! |^ [ ] |^ <b>(10%)</b>|2< Science:|< |^ [ ] |^ (00%)| |< Dodge|<! |^ [ ] |^ <b>(30%)</b>|2< Search|<! |^ [ ] |^ <b>(20%)</b>| |< Drive Auto|<! |^ [ ] |^ <b>(20%)</b>|2< SIGINT|<! |^ [ ] |^ (00%)| |< Drive Heavy Machine|<! |^ [ ] |^ <b>(10%)</b>|2< Stealth|<! |^ [ ] |^ <b>(10%)</b>| |< Firearms|<! |^ [ ] |^ <b>(20%)</b>|2< Surgery|<! |^ [ ] |^ (00%)| |< First Aid|<! |^ [ ] |^ <b>(10%)</b>|2< Survival|<! |^ [ ] |^ <b>(10%)</b>| |< Forensics|<! |^ [ ] |^ (00%)|2< Swim|<! |^ [ ] |^ <b>(20%)</b>| |< Heavy Weapons|<! |^ [ ] |^ (00%)|2< Unarmed Combat|<! |^ [ ] |^ <b>(40%)</b>| |< History|<! |^ [ ] |^ <b>(10%)</b>|2< Unnatural|<! |^ N/A |^ (00%)| |4^! <b>Foreign Languages and Other Skills</b>|5^! <b>Foreign Languages and Other Skills</b>| |!! Skill|Sub skill|Failed Check|Skill %|2 Skill|Sub skill|Failed Check|Skill %| |< |< |^ [ ] |^ (00%)|2< |< |^ [ ] |^ (00%)| |< |< |^ [ ] |^ (00%)|2< |< |^ [ ] |^ (00%)| |< |< |^ [ ] |^ (00%)|2< |< |^ [ ] |^ (00%)| |9! <i>Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks</i>| |2^!! <b>SPECIAL TRAINING</b>|2^ <b>SKILL OR STAT USED</b>|3^ <b>SPECIAL TRAINING</b>|2^ <b>SKILL OR STAT USED</b>| |2 |2^ |3 |2^ | |2 |2^ |3 |2^ | |2 |2^ |3 |2^ | |2 |2^ |3 |2^ | |2 |2^ |3 |2^ | |2 |2^ |3 |2^ | |9! | |9^! <b>PHYSICAL INJURIES AND AILMENTS</b>| |9 | |9 | |9 | |9 | |2^!! <b>Has First Aid been attempted since your last injury?</b>|^ [ ] |6^ <b>yes:</b> only Medicine, Surgery, or long-term rest can help further| |9! | |9^! <b>ARMOR AND EQUIPMENT</b>| |9 | |9 | |9 | |9 | |9 | |9 | |9^! Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.| |9! | |9^! <large><u>[b]Combat[/b]</u></large>| |!! Weapon|Skill %|Base Range|Damage|Armor Piercing|Kill Damage|Kill Radius|Max Ammo|Current Ammo| |^ |^ |^ |^ |^ |^ |^ |^ |^ | |^ |^ |^ |^ |^ |^ |^ |^ |^ | |^ |^ |^ |^ |^ |^ |^ |^ |^ | |^ |^ |^ |^ |^ |^ |^ |^ |^ | |^ |^ |^ |^ |^ |^ |^ |^ |^ | |^ |^ |^ |^ |^ |^ |^ |^ |^ | |9! | |9! <b>PERSONAL DETAILS AND NOTES</b>| |9 | |9 | |9 | |9 | |9 | |9 | |9! <i>What brought you to Delta Green? Why do they trust you and ask your help? Why do you agree to it despite the risks?</i> |9! | |9! <b>NOTES FOR THE NEXT ‘HOME’ SCENE</b> |9 | |9 | |9 | |9 | |9 | |9 | |9! <i>Bonds damaged, injuries suffered, disorders gained and their sources, legal or professional trouble, etc.</i>| | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 43 posts RPoL Moderator Sun 13 Mar 2016 at 05:05 |
CODE: |!4 Pathfinder Beginner Box Character Sheet <small>by swordchucks</small> | |! Character Name | |! Race | | |! Alignment | |! Gender| | |! Class | |! Level/XP | | |!! Ability | Score | Modifier | | Strength (Str) |^ 10 |^ +0 | | Dexterity (Dex) |^ 10 |^ +0 | | Constitution (Con) |^ 10 |^ +0 | | Wisdom (Wis) |^ 10 |^ +0 | | Intelligence (Int) |^ 10 |^ +0 | | Charisma (Cha) |^ 10 |^ +0 | |!2 Racial Traits | | Speed | | | | | | | | |!! <large>Skills</large>| Class\nSkill? |2 \nRanks |2 Ability\nMod |2 Misc.\nMod | Total | |> Acrobatics |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Bluff |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Climb |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Diplomacy |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Disable Device* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Heal |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Knowledge: Arcana* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Know: Dungeoneering* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Know: Geography* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Know: History* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Know: Local* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Know: Nature* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Know: Religion* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Perception |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Ride |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Sense Motive |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Spellcraft* |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Stealth |^ |^ |^ + |^ |^ + |^ |^ = |^ | |> Swim |^ |^ |^ + |^ |^ + |^ |^ = |^ | <small>* Skills marked with an asterisk can only be used if you have at least 1 rank in them.</small> |!6 Armor and Weapon Proficiencies | | | Shields | | Medium Armor | | Simple Weapons | | | Light Armor | | Heavy Armor | | Martial Weapons | |2 |2 |2 | |2 |2 |2 | |!8 Class Features | |!4 Hit Points |^4 | |!! Save (stat) |2 Class |2 Stat Mod |2 Misc Mod | Total | | Fortitude (Con) |^ |^ + |^ |^ + |^ |^ = |^ | | Reflex (Dex) |^ |^ + |^ |^ + |^ |^ = |^ | | Will (Wis) |^ |^ + |^ |^ + |^ |^ = |^ | |! Attack Bonus |^2 |!3 Skill Ranks |2^ | |8 | |8 | |8 | |8 | |8 | |8 | |8 | |8 | |!7 Weapons and Attacks | |!!2.2 Initiative |2 Imp Initiative |2 Dex Mod | Total | |^ |^ + | |^ + | | |!!2.2 Melee Attack |2 Attack Bonus |2 Str Mod | Total | |^ |^ + | |^ + | | |!!2.2 Ranged Attack |2 Attack Bonus |2 Dex Mod | Total | |^ |^ + | |^ + | | |!2 Weapon |5 | |!! Atk\nBns | Damage | Crit\nThreat | Dmg\nType | Range\Incr |2 Ammunition | |^ |^ |^ |^ |^ |2^ | |!2 Weapon |5 | |!! Atk\nBns | Damage | Crit\nThreat | Dmg\nType | Range\Incr |2 Ammunition | |^ |^ |^ |^ |^ |2^ | |!11 Armor and Armor Class | |!!2 Armor |2 Shield |2 Dex Mod |2 Magic |2 | Total | |^ |^ + |^ |^ + |^ |^ + |^ |^ + |^ 10 |^ = |^ | |!2 Feats | | | | | | | | | | |!2 Equipment | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |!3 Coinage | |!! Gold | Silver | Copper | |^ |^ |^ | |!3 Spells Per Day | |^ 1st |^ 2nd |^ 3rd | |^ |^ |^ | |!! Prepared Spells | Spell DC | | | | | | | | | | | | | | | | | | | | | | | | | | | | |! Wizard's Spellbook | | | | | | | | | | | | | | | | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 44 posts RPoL Moderator Mon 18 Apr 2016 at 14:33 |
CODE: |9% |9% |9% |9% |9% |9% |9% |9% |9% |9% |10% | |10! <hr> <large>Name</large>; PL <hr>| | |11 | |10!^ <hr> ABILITIES <hr>|1.3 | |2! ABILITY|! <large>STR</large>|! <large>STA</large>|! <large>AGL</large>|! <large>DEX</large>|! <large>FGT</large>|! <large>INT</large>|! <large>AWE</large>|! <large>PRE</large>| |2! SCORE|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>| |2! COST |^ 0|^ 0|^ 0|^ 0|^ 0|^ 0|^ 0|^ 0|^ 0| |11 | |10!^ <hr> DEFENSES <hr>|1.3 | |2! DODGE|2! FORTITUDE|2! PARRY|2! TOUGHNESS|2! WILL| |2^ <large>0</large>|2^ <large>0</large>|2^ <large>0</large>|2^ <large>0</large>|2^ <large>0</large>| |2^ 0|2^ 0|2^ 0|2^ 0|2^ 0|^ 0| |11 | |10!^ <hr> ADVANTAGES <hr>|1.3 | |2! ADVANTAGE|6! EFFECT|! RANK|! COST| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0|^ 0| |11 | |10!^ <hr> Powers <hr>|1.3 | |2! POWERS|6! Extras and Flaws|! RANK|! COST| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0|^ 0| |11 | |10!^ <hr> Gear and Equipment <hr>|1.3 | |2! Gear |6! Features |! EP|! COST| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0| |2^ Name |6^ Description |^ 0|^ 0|^ 0| |11 | |10!^ <hr> TRAINED SKILLS <hr>|1.13 | |4! SKILL |2! ABILITY|! MOD|2! RANKS|! COST| |^ <large>0</large>|3 Acrobatics |2^ AGL |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Athletics |2^ STR |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Close Combat |2^ FGT |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Deception |2^ PRE |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Expertise |2^ INT |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Insight |2^ AWE |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Intimidation |2^ PRE |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Investigation |2^ INT |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Perception |2^ AWE |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Persuasion |2^ PRE |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Ranged Combat |2^ DEX |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Sleight of Hand|2^ DEX |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Stealth |2^ AGL |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Technology |2^ INT |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Treatment |2^ INT |^ 0|^ +|^ 0|^ 0| |^ <large>0</large>|3 Vehicles |2^ DEX |^ 0|^ +|^ 0|^ 0|^ 0| |11 | |5! AWARDED CHARACTER POINTS:|^ 00|4! CHARACTER POINTS USED:|^ 00| |11 | |10! <hr> COMPLICATIONS <hr>|1.3^ | |3!> MOTIVATION:|3^ Name |4^ Description | |3!> COMPLICATIONS:|3^ Name |4^ Description | |3!> COMPLICATIONS:|3^ Name |4^ Description | | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 45 posts RPoL Moderator Tue 26 Apr 2016 at 13:43 |
Name : Gender: Reputation: 0 Nationality: Height: Brawn : Profession : Weight: Finesse: Arcana : Age : Wits : Religion : Hair : Resolve: Backgrounds: Eyes : Panache: Languages : _______________________________________________________________________________ Offenses Name Hit Dmg Rng Shrt Lng Rld Special _______________________________________________________________________________ Defenses Flesh Wounds: Dramatic Wounds: Name Passive Active Crippled at Incapacitated at _______________________________________________________________________________ Advantages: ________________________________________________________ Schools/Sorcery: _______________________________________________________________________________ Civil Skills: _______________________________________________________________________________ Martial Skills: _______________________________________________________________________________ Starting Wealth: Equipment: Clothing: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 46 posts RPoL Moderator Fri 10 Jun 2016 at 14:04 |
Player: Age: Initiative: Character Name: Service Branch: Rank: Nationality: Weight: Height: Gender: Throw Range: Load: Strength: Constitution: Agility: Aircraft Mechanic: Climbing: Acrobatics: Archery: Combat Engineer: Forgery: Armed Martial Arts: Parachute: Grd Vehic (Motorcycle): Autogun: Riding: Grd Vehic (Tracked): Grenade Launcher: Scuba: Grd Vehic (Wheeled): Heavy Artillery: Small Watercraft: Gunsmith: Heavy Gun: Swimming: Hovercraft: Mechanic: _________________ Intrusion: Small Arms (Pistol): Machinist: Small Arms (Rifle): Charisma: Pilot (Fixed Wing): Thrown Weapon: Disguise: Pilot (Rotary): Unarmed MA: Instruction: Snow Skiing: Interrogation: Stealth: Education: Language(___________): Tac Missile: Biology: Language(___________): Warhead: Chemistry: Language(___________): _____________________ Civil Engineer: Language(___________): Computer: Language(___________): Intelligence: Electronics: Language(___________): Farming: Excavation: Language(___________): Forward Observer: Geology: Language(___________): Navigation: Medical (Diagnosis): Language(___________): Observation: Medical (Trauma Aid): Language(___________): Scrounging: Medical (Surgery): Leadership: Survival: Metallurgy: Persuasion: Tracking: Meteorology: _________________ _____________________ Contacts: Derived Values: Throw: Range: Weight Load: Unarmed Combat Damage: Hit Capacity: (Base) Current Scratch Slight Serious Critical Head _______ _______ ______ _______ ________ Chest _______ _______ ______ _______ ________ Abdomen _______ _______ ______ _______ ________ Right Arm _______ _______ ______ _______ ________ Left Arm _______ _______ ______ _______ ________ Right Leg _______ _______ ______ _______ ________ Left Leg _______ _______ ______ _______ ________ Equipment: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 48 posts RPoL Moderator Mon 22 Aug 2016 at 14:21 |
================================PERSONAL INFO================================= Name : _ | Iconic Framework Race : _ | Rank : Novice XP : 0 | ==========ATTRIBUTES & DERIVED STATS=====================HINDRANCES=========== AGILITY | SMARTS | SPIRIT | STRENGTH | VIGOR | _ dx | dx | dx | dx | dx | _ ----------------------------------------------| _ CHARISMA | PARRY | PACE | TOUGHNESS | STRAIN | _ | | | | | _ =====================SKILLS===========================EDGES & ADVANCES======== Boating | Agility | dx | _ Climbing | Strength | dx | _ Driving | Agility | dx | _ Fighting | Agility | dx | _ Gambling | Smarts | dx | _ Healing | Smarts | dx | _ Intimidation | Spirit | dx | 5 _ Investigation | Smarts | dx | 10 _ Knowledge (____________) | Smarts | dx | 15 _ Knowledge (____________) | Smarts | dx | 20S _ Lockpicking | Agility | dx | 25 _ Notice | Smarts | dx | 30 _ Persuasion | Spirit | dx | 35 _ Piloting | Agility | dx | 40V _ Repair | Smarts | dx | 45 _ Riding | Agility | dx | 50 _ Shooting | Agility | dx | 55 _ Stealth | Agility | dx | 60H _ Streetwise | Smarts | dx | 65 _ Survival | Agility | dx | 70 _ Swimmming | Smarts | dx | 75 _ Taunt | Smarts | dx | 80L _ Throwing | Agility | dx | 90 _ Tracking | Smarts | dx | 100 _ Psionics | Smarts | dx | Spellcasting | Smarts | dx | Techno-Wizardry | Smarts | dx | Mysticism | Spirit | dx | ==========ARMOR=================POWER ARMOR================ROBOT ARMOR======== Type : _ | Type : _ | Type : _ Armor : _ | Armor : _ | Crew : _ Toughness : _ | Toughness: _ | Toughness: _ Min Strength: _ | Strength : _ | Strength : _ Weight : _ | Pace : _ | Pace : _ Shield : _ | Size : _ | Size : _ ===================================WEAPONS==================================== WEAPON RANGE DAMAGE AP ROF WT Notes _ _ _ _ _ _ _ =====================================GEAR===================================== ITEM WEIGHT NOTES _ _ _ TOTAL WT : WEIGHT LIMIT: PENALTY : ====================================POWERS==================================== ISP: _ Psionics PPE: _ Arcane Background _ POWER PP RANGE DURATION EFFECT _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ =================================CYBERNETICS================================== ITEM STRAIN NOTES _ _ _ _ _ _ _ _ _ ===========================ICONIC FRAMEWORK BONUSES=========================== _ _ ==========================ICONIC FRAMEWORK DRAWBACKS========================== _ _ =================================HEROIC PATH================================== RESULT TABLE/EVENT _ _ _ _ _ _ _ _ _ _ _ _ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 49 posts RPoL Moderator Sat 3 Sep 2016 at 14:26 |
ABILITIES/FEATS
-------------------------------------------------------------------------- SPELLBOOK: SPELLS KNOWN/PREPARED: 0: 1: 2: x: SPELL SAVE DC = (Spell Level + Ability Mod + 10)
SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)
---------------------------------------------------------------------------- MONEY: ----------------------------------------------------------------------------
Current LOAD: Light
MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- CODE: |2 PATHFINDER Character Sheet| |> Name|< xxxxx| |> Player|< | |> Align|< xxx| |> Deity|< xxxxx| |> Race|< xxx| |> Gender|< xxxx| |> Age|< xx| |> Height|< x'x"| |> Weight|< xxxlbs| |> Eyes|< xxx| |> Hair|< xxx| |> Hand|< xxx| |> Size|< xxxx| |> Speed|< xxft| ---------------------------------------------------------------------------- |!! | Ability| | Racial| | Level| | Magic| | Misc| |2 Current| |!! | Score| | Bonus| | Bonus| | Bonus| | Bonus| | Score| Mod| |! STR|> xx| +| | +| | +| | +| | =| | | |! DEX|> xx| +| | +| | +| | +| | =| | | |! CON|> xx| +| | +| | +| | +| | =| | | |! INT|> xx| +| | +| | +| | +| | =| | | |! WIS|> xx| +| | +| | +| | +| | =| | | |! CHA|> xx| +| | +| | +| | +| | =| | | |!! Class| Level| |> xxxxx| 1| |> xxxxx| x| |Total Level: 1| |XP : 0| ---------------------------------------------------------------------------- |!! | Total| Current| Subdual| | Total| | Dex| | Misc| | HP|> xx|> xx|> | Init|> +x| =|> x| +| | ---------------------------------------------------------------------------- |!! | Total| | | | Armr| | Shld| | Dex| | Dodge| | Misc| |> Full| 10| =| 10| +| | +| | +| | +| | +| | |> AC| 10| =| 10| +| | +| | +| | +| | +| | |> Touch| 10| =| 10| +| xxx| +| xxx| +| | +| | +| | |> FlatFoot| 10| =| 10| +| | +| | +| xxx| +| xxx| +| | ---------------------------------------------------------------------------- |!! SAVES| | | | | Ability| | | | | |!! | Bonus| | Base| | Mod| | Magic| | Misc| | Fort (Con)| +x| =| | +| | +| | +| | | Ref (Dex)| +x| =| | +| | +| | +| | | Will (Wis)| +x| =| | +| | +| | +| | ---------------------------------------------------------------------------- |!! Base| Total| | BAB| | Str| | Misc| | Melee| +x| =| | +| | +| | |!! Base| Total| | BAB| | Dex| | Misc| | Range| +x| =| | +| | +| | ---------------------------------------------------------------------------- |!! Combat| Total| | BAB| | Str| | Race| | Misc| | Mnvr| +x| =| 0| +| 0| +| 0| +| 0| |!! Mnvr| Total| | | | BAB| | Str| | Dex| | Race| | Misc| | Def| 10| =| 10| +| 0| +| 0| +| 0| +| 0| +| 0| ---------------------------------------------------------------------------- |2 Weapon:|!3 xxxxxx|3 Weight: x lbs| | Move Name| Type| Atk| Damage|^ Crit| Range| Type| Special| | Attack| Melee| +xx| xdx+x| xx-20/x2| - | x| | | Charge| Melee| +xx| xdx+x| xx-20/x2| - | x| | |2 Weapon:|!3 xxxxxx|3 Weight: x lbs| | Move Name| Type| Atk| Damage|^ Crit| Range| Type| Special| | Attack| Melee| +xx| xdx+x| xx-20/x2| - | x| | |2 Armor:|!3 xxxxxx| Weight: xx lbs| | AC| MaxDex | Pen.| SplFail| Speed| Special| | +x| +x| -x| xx%| xxft| None| |2 Armor:|!3 xxxxxx| Weight: xx lbs| | AC| MaxDex | Pen.| SplFail| Speed| Special| | +x| +x| -x| xx%| xxft| None| -------------------------------------------------------------------------- ABILITIES/FEATS [list]Racial Traits [*] [/list] [list]Feats Indicate for level, class, race, etc. [*] [/list] [list]Class Abilities Indicate current abilities only [*] [/list] [list]Prestige Class Abilities Indicate current abilities only [*] [/list] -------------------------------------------------------------------------- SPELLBOOK: SPELLS KNOWN/PREPARED: 0: 1: 2: x: SPELL SAVE DC = (Spell Level + Ability Mod + 10) |!! LVL| SAVE DC| | 1| DC xx| | 2| DC xx| | x| DC xx| --------------------------------------------------------------------------- SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank) |1.7 |! | |! A| |! | |! | |! | |! | |! A| |! | |! B| |! | |! | |! | |! | |! R| |! T| |! I| |! R| |! C| |! | |! | |! M| |! O| |! L| |! A| |! L| |! M| |! R| |! | |! T| |! I| |! N| |! A| |! I| |! A| |! P| |! A| |! T| |! K| |! S| |! S| |! C| |! E| |! L| |! Y| |! S| |! S| |! C| |! E| |! N| |!> Acrobatics(Dex)| | =| | +| | +| | +| | +| | -| | |!> Appraise(Int)| | =| | +| | +| | +| | +| | -| | |!> Bluff(Cha)| | =| | +| | +| | +| | +| | -| | |!> Climb(Str)| | =| | +| | +| | +| | +| | -| | |!> Craft:_____(Int)| | =| | +| | +| | +| | +| | -| | |!> Diplomacy(Cha)| | =| | +| | +| | +| | +| | -| | |!> Disable Device^(Dex)| | =| | +| | +| | +| | +| | -| | |!> Disguise(Cha)| | =| | +| | +| | +| | +| | -| | |!> Escape Artist(Dex)| | =| | +| | +| | +| | +| | -| | |!> Fly(Dex)| | =| | +| | +| | +| | +| | -| | |!> Handle Animal^(Cha)| | =| | +| | +| | +| | +| | -| | |!> Heal(Wis)| | =| | +| | +| | +| | +| | -| | |!> Intimidate(Cha)| | =| | +| | +| | +| | +| | -| | |!> Knowledge:Nobil^(Int)| | =| | +| | +| | +| | +| | -| | |!> Knowledge:Relig^(Int)| | =| | +| | +| | +| | +| | -| | |!> Knowledge:_____^(Int)| | =| | +| | +| | +| | +| | -| | |!> Linguistics(Int)| | =| | +| | +| | +| | +| | -| | |!> Perception(Wis)| | =| | +| | +| | +| | +| | -| | |!> Perform:_____(Cha)| | =| | +| | +| | +| | +| | -| | |!> Profession:____^(Wis)| | =| | +| | +| | +| | +| | -| | |!> Ride(Dex)| | =| | +| | +| | +| | +| | -| | |!> Sense Motive(Wis)| | =| | +| | +| | +| | +| | -| | |!> Sleight of Hand^(Dex)| | =| | +| | +| | +| | +| | -| | |!> Spellcraft^(Int)| | =| | +| | +| | +| | +| | -| | |!> Stealth(Dex)| | =| | +| | +| | +| | +| | -| | |!> Survival(Wis)| | =| | +| | +| | +| | +| | -| | |!> Swim(Str)| | =| | +| | +| | +| | +| | -| | |!> Use Magic Device^(Cha)| | =| | +| | +| | +| | +| | -| | ^Trained only [list]Languages: [*] [/list] ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- |!!5 GEAR (Weight):| |!! Item| QTY| Weight| Cost| Location| | | | | | | ---------------------------------------------------------------------------- Current LOAD: Light | Light| Medium (-3)| Heavy/Max (-6)| Lift (x2)| Push/Drag (x5)| |^ lb|^ lb|^ lb|^ lb|^ lb| ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 51 posts RPoL Moderator Thu 15 Sep 2016 at 04:56 |
Class: Level: Race: Armor Class: Hit Points: Bonus to Hit: Hero Points: Luck Points: Experience Points:
Class Abilities: Racial Abilities: Languages:
Weapons: Armor: Equipment: Treasure: CODE: <b>Character Name:</b> <b>Class:</b> <b>Level:</b> <b>Race:</b> <b>Armor Class:</b> <b>Hit Points:</b> <b>Bonus to Hit:</b> <b>Hero Points:</b> <b>Luck Points:</b> <b>Experience Points:</b> <table><tr><th>Prime</th><th>Attribute</th><th>Score</th><th>Modifier</th></tr> <tr><td> </td><td>Strength</td><td></td><td></td></tr> <tr><td> </td><td>Intelligence</td><td></td><td></td></tr> <tr><td> </td><td>Wisdom</td><td></td><td></td></tr> <tr><td> </td><td>Dexterity</td><td></td><td></td></tr> <tr><td> </td><td>Constitution</td><td></td><td></td></tr> <tr><td> </td><td>Charisma</td><td></td><td></td></tr></table> <b>Class Abilities:</b> <b>Racial Abilities:</b> <b>Languages:</b> <table><tr><th>Spell Level</th><th># Known</th><th>Spells Known</th></tr> <tr><td>0</td><td></td><td></td></tr> <tr><td>1</td><td></td><td></td></tr> <tr><td>2</td><td></td><td></td></tr> <tr><td>3</td><td></td><td></td></tr> <tr><td>4</td><td></td><td></td></tr> <tr><td>5</td><td></td><td></td></tr> <tr><td>6</td><td></td><td></td></tr> <tr><td>7</td><td></td><td></td></tr> <tr><td>8</td><td></td><td></td></tr> <tr><td>9</td><td></td><td></td></tr></table> <b>Weapons:</b> <b>Armor:</b> <b>Equipment:</b> <b>Treasure:</b> This message was last edited by the GM at 13:38, Mon 19 Sept 2016. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 53 posts RPoL Moderator Sun 20 Nov 2016 at 05:28 |
Class & Level X/1 Alignment X XP (+##%) 0/2,000 Languages Common ============================================================================ Ability Score Bonus Affects... Strength ## +# THAC0 (Melee), damage (melee, thrown), Open Doors Intelligence ## — Starting languages, skill slots Wisdom ## +# Saving throws vs. spells Dexterity ## –# AC, THAC0 (Missile/thrown) Constitution ## — Hit Points Charisma ## — NPC reactions, hiring retainers ============================================================================ COMBAT Armor Class # Hit Points #/# (1d6) Movement Rate 120' THAC0 19 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SAVING THROWS Death Ray or Poison # Magic Wands # Paralysis or Turn to Stone # Dragon Breath # Rods, Staves, or Spells * # * Include Wis bonus vs. Spells - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ATTACKS Weapon/Attack #AT THAC0 Damage Special ============================================================================ SPECIAL ABILITIES Vision: Normal Weapon Use: X Armor Use: X - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - WEAPON MASTERY (X free slots) Unarmed Striking - Basic Wrestling - Basic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - GENERAL SKILLS (X free slots) Skill Ability Roll Notes ============================================================================ EQUIPMENT Item Wt Notes TOTAL ENCUMBRANCE ### cn - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - VALUABLES Platinum Pieces (PP): 0 Gold Pieces (GP): 0 Electrum Pieces (EP): 0 Silver Pieces (SP): 0 Copper Pieces (CP): 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skald GM, 54 posts RPoL Moderator Thu 16 Feb 2017 at 13:42 |
ABILITIES/FEATS
t-trained only *- No Armor penalty
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