![]() |
| ||
|
Visitor : ![]() ![]() ![]() |
Character Sheets. Posted by Jhael. | Group: 0 |
---|
Author | Message | Page: 5 4 3 2 1 [all][bottom] |
Jhael GM, 214 posts RPoL Moderator Thu 17 Jul 2008 at 15:54 |
HISTORY ---------------------------------------------------------------------------- PERSONALITY ---------------------------------------------------------------------------- VITALS Name : God : Calling : Nature : ---------------------------------------------------------------------------- ATTRIBUTES (0 BP) [X] = favoured [ ]Strength : - (-) [ ]Charisma : - (-) [ ]Perception : - (-) [ ]Dexterity: - (-) [ ]Manipulation: - (-) [ ]Intelligence: - (-) [ ]Stamina : - (-) [ ]Appearance : - (-) [ ]Wits : - (-) ---------------------------------------------------------------------------- ABILITIES (0 BP) [X] = favoured [ ]Academics : - [ ]Animal Ken : - [ ]Art : - : - [ ]Athletics : - [ ]Awareness : - [ ]Brawl : - [ ]Command : - [ ]Control : - : - [ ]Craft : - : - [ ]Empathy : - [ ]Fortitude : - [ ]Integrity : - [ ]Investigation : - [ ]Larceny : - [ ]Marksmanship : - [ ]Medicine : - [ ]Melee : - [ ]Occult : - [ ]Politics : - [ ]Presence : - [ ]Science : - : - [ ]Stealth : - [ ]Survival : - [ ]Thrown : - ---------------------------------------------------------------------------- ADVANTAGES (0 BP) Virtues Willpower: -/- Legend: - Name: - Legend Points: --/-- Name: - Name: - Name: - --------------------------------------------------------------------------- WEAPONS (melee) Speed: - Accuracy: + Damage: +L Defence: + Tags (ranged) Speed: - Accuracy: + Damage: +L Range: - Clip: - Tags ARMOUR Soak: +B/+L Mobility: -0 Fatigue: - Dodge DV: - Parry DV: - Join Battle: - Soak: -B/-L/-A (-/- natural, -/- armour) ---------------------------------------------------------------------------- HEALTH LEVELS -0 (Bruised) : [ ] -1 (Hurt) : [ ] [ ] -2 (Wounded) : [ ] [ ] -4 (Crippled): [ ] Incapacitated: [ ] ---------------------------------------------------------------------------- KNACKS (0 BP) Ability - Cost: -L, -Wp Pool: + Duration: Details ---------------------------------------------------------------------------- BOONS/SPELLS (0 BP) Purview - Cost: -L, -Wp Pool: + Duration: Details ---------------------------------------------------------------------------- EXPERIENCE Total: 0 Total Spent: 0 ---------------------------------------------------------------------------- BIRTHRIGHTS (0 BP) Name (***) Description ---------------------------------------------------------------------------- EQUIPMENT OF NOTE VEHICLE Type Armour: - Mass: - Man.: - Health Levels: - ---------------------------------------------------------------------------- BONUS POINTS (15) Attributes/Epic Attributes: - Abilities: - Advantages: - Knacks/Boons/Spells: - Birthrights: - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 215 posts RPoL Moderator Tue 12 Aug 2008 at 19:13 |
====================================DETAILS=================================== Character Name: Character Rank : Character Race: Total Experience : Concept : Unspent Experience: Player Name : ==================================ATTRIBUTES================================== Charisma (Base/Mod) | Pace (Base/Mod) | Parry (Base/Mod) | Toughness (Base/Mod) Agility Dx | Smarts Dx | Strength Dx | Spirit Dx | Vigor Dx ====================================SKILLS==================================== Boating Dx | Gambling Dx | Climbing Dx | Guts Dx | Skill Dx Driving Dx | Healing Dx | Skill Dx | Intimidation Dx | Fighting Dx | Investigation Dx | | Persuasion Dx | Lockpicking Dx | Knowledge Dx | | Skill Dx | Piloting Dx | Notice Dx | | | Riding Dx | Repair Dx | | | Shooting Dx | Streetwise Dx | | | Stealth Dx | Survival Dx | | | Swimming Dx | Taunt Dx | | | Throwing Dx | Tracking Dx | | | Skill Dx | Skill Dx | | | ====================================EDGES==================================== +List any edges here ====================================FLAWS==================================== -List any flaws here ====================================ARMOR==================================== Name Locations Covered Protection Notes ===================================WEAPONS=================================== Name Range Dam RoF Ammo Weight Shots Notes ==================================EQUIPMENT================================== Other gear =================================DESCRIPTION================================= Looks and etc. ==================================BACKGROUND================================= What happened before now? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 217 posts RPoL Moderator Tue 17 Feb 2009 at 06:43 |
Character Name: Hit Points: / Magic Points: / Class: Level: Experience: STATS Strength: Magic: Vitality: Spirit: Agility: SUB STATS Strength Dice: Magic Dice: Attack Power: Magic Power: Accuracy: Magic Accuracy: Evade: Resist: EQUIPMENT Weapon: AP Bonus: Critical: Weapon Type: Special: Armor Type: Armor: HP Bonus: MP Bonus: Guard: Relic (and effect): Relic (and effect): INVENTORY Minor Ability Adventure Skills Skill Points Acrobatics 0 Alchemy (*) 0 Appraising 0 Armorer (*) 0 Climbing 0 Cooking 0 Craft Item(*) 0 Dancing(*) 0 Direction Sense 0 Disarm 0 Disguise 0 Find/Remove Trap(*) 0 Forgery 0 Healing(*) 0 Herbalism(*) 0 Hide 0 History(*) 0 Jumping 0 Language(*) 0 Musical Instrument 0 Pick Pocket 0 Riding 0 Set Trap(*) 0 Singing 0 Sneak 0 Survival(*) 0 Swim 0 Trade(*) 0 Training(*) 0 Weaponsmithing(*) 0 Weather Sense(*) 0 Weapon Skill (*) 0 ADVANCEMENT Next Level: Tech Points: HP Per Level: MP Per Level: Tech Points Per Level: HP Per Vitality: MP Per Spirit: Tech Bonus TECH ABILITIES Tech Name: Tech Level: MP Cost: Tech Point Cost: Elemental Alignment: Primary Effect: Secondary Effect: Secondary Effect: Tech Name: Tech Level: MP Cost: Tech Point Cost: Elemental Alignment: Primary Effect: Secondary Effect: Secondary Effect: Tech Name: Tech Level: MP Cost: Tech Point Cost: Elemental Alignment: Primary Effect: Secondary Effect: Secondary Effect: This message was last edited by the GM at 06:45, Tue 17 Feb 2009. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 218 posts RPoL Moderator Sat 22 Aug 2009 at 07:51 |
Character Name: Group Affiliation: Alternative ID: Identity Secret?: Yes No Base of Operations: First Appearance: Power Level: Power Point Total: Size: Height: Weight: Gender: Age: Eyes: Hair: __________________________________________________________________________________________________ ABILITIES MODIFIER ToTAL SCORE = BASE SCORE + ENHANCED SCORE Strength +x xx xx xx Dexterity +x xx xx xx Constitution +x xx xx xx Intelligence +x xx xx xx Wisdom +x xx xx xx Charisma +x xx xx xx SAVING THROWS TOTAL = BASE MOD + ABILITY MOD + MISC MOD Toughness xx xx xx xx Fortitude xx xx xx xx Reflex xx xx xx xx Will xx xx xx xx ___________________________________________________________________________________________________ COMBAT Defense: Total [xx] = DEF BONUS [xx] + MISC MOD [xx] + SIZE MoD [xx] FLAT FOOTED = [xx] Initiative: Total [xx] = DEX MOD [xx] + POWER MOD [xx] + FEAT MOD [xx] Hero Points: xx ATTACKS Attack Bonus [xx] Ranged [xx] Melee [xx] DAMAGE CONDITIONS | FATIUGE CONDITIONS Bruised Staggered Unconscious | Fatigued Exhausted Unconscious | | | Injured Disabled Dying | _____________________________________________________________________________________________ POWERS/DEVICES Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} Name: Rank: Action: Range: Duration: {Description/details} ________________________________________________________________________________________________ FEATS [10 blank lines suppressed] __________________________________________________________________________________________________ SKILLS MAX RANKS: xx Acrobatics* = [ranks]+[DEX]+[misc] xx Bluff = [ranks]+[CHA]+[misc] xx Climb = [ranks]+[STR]+[misc] xx Computers* = [ranks]+[INT]+[misc] xx Concentration = [ranks]+[WIS]+[misc] xx Craft*( ) = [ranks]+[INT]+[misc] xx Craft*( ) = [ranks]+[DEX]+[misc] xx Diplomacy = [ranks]+[CHA]+[misc] xx Disable Device* = [ranks]+[INT]+[misc] xx Disguise = [ranks]+[CHA]+[misc] xx Drive* = [ranks]+[DEX]+[misc] xx Escape Artist = [ranks]+[DEX]+[misc] xx Gather Information = [ranks]+[CHA]+[misc] xx Handle Animal = [ranks]+[CHA]+[misc] xx Intimidate = [ranks]+[CHA]+[misc] xx Investigate = [ranks]+[INT]+[misc] xx Knowledge*( ) = [ranks]+[INT]+[misc] xx Knowledge*( ) = [ranks]+[INT]+[misc] xx Knowledge*( ) = [ranks]+[INT]+[misc] xx Knowledge*( ) = [ranks]+[INT]+[misc] xx Language* xx Medicine = [ranks]+[WIS]+[misc] xx Notice = [ranks]+[WIS]+[misc] xx Perform*( ) = [ranks]+[CHA]+[misc] xx Perform*( ) = [ranks]+[CHA]+[misc] xx Pilot* = [ranks]+[DEX]+[misc] xx Profession* = [ranks]+[WIS]+[misc] xx Ride* = [ranks]+[DEX]+[misc] xx Search = [ranks]+[INT]+[misc] xx Sense Motive = [ranks]+[WIS]+[misc] xx Sleight of Hand* = [ranks]+[DEX]+[misc] xx Stealth = [ranks]+[DEX]+[misc] xx Survival = [ranks]+[WIS]+[misc] xx Swim = [ranks]+[STR]+[misc] ______________________________________________________________________________________________________ EQUIPMENT LIGHT LOAD: MEDIUM LOAD: HEAVY LOAD: [5 blank lines suppressed] ________________________________________________________________________________________________________ ORIGIN/BACKGROUND [9 blank lines suppressed] DRAWBACKS & COMPLICATIONS ________________________________________________________________________________________________________ DESCRIPTION This message was last edited by the GM at 14:58, Sat 22 Aug 2009. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 219 posts RPoL Moderator Sat 22 Aug 2009 at 15:00 |
Real Name: Identity: Base of Operations: Affiliation: Height: ‘ “ Weight: lbs. Eyes: Hair: Age: Date of Birth: Str [] Dex [] Con [] Int [] Wis [] Cha [] Tough + Fort + Ref + Will + Skills: Feats: Powers: Devices: Equipment: Headquarters: Vehicles: Combat: Attack +, Grapple +, Damage + (), Defense +, Knockback -, Initiative + Abilities + Skills ( ranks) + Feats + Powers + Combat + Saves = PP Quote: “” Background and History: Personality: Appearance: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 220 posts RPoL Moderator Sun 23 Aug 2009 at 01:10 |
Name: Concept: Chronicle: Age: Virtue: Faction: Player: Vice: Group Name: Power: Intelligence: XOOOO Strength: XOOOO Presence: XOOOO Finesse: Wits: XOOOO Dexterity: XOOOO Manipulation: XOOOO Resistance: Resolve: XOOOO Stamina: XOOOO Composure: XOOOO Mental (-3 Unskilled) Physical (-1 Unskilled) Social (-1 Unskilled) Academics: OOOOO Athletics: OOOOO Animal Ken: OOOOO Computers: OOOOO Brawl: OOOOO Empathy: OOOOO Crafts: OOOOO Drive: OOOOO Expression: OOOOO Investigation: OOOOO Firearms: OOOOO Intimidation: OOOOO Medicine: OOOOO Larceny: OOOOO Persuasion: OOOOO Occult: OOOOO Stealth: OOOOO Socialize: OOOOO Politics: OOOOO Survival: OOOOO Streetwise: OOOOO Science: OOOOO Weaponry: OOOOO Subterfuge: OOOOO Skill Specialties Merits Flaws Morality:O O O O O O O O O O Health:O O O O O O O O O O O O Willpower:O O O O O O O O O O Size: Speed: Initiative: Defense: Experience: Armor: Weapons Dice Mod Equipment Dice Mod | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 221 posts RPoL Moderator Fri 18 Sep 2009 at 05:24 |
============================================================================ | SR4 Character Sheet By: praguepride | |============================================================================| |Character Name: |Metatype: |Ethnicity: | |Role: |Height: |Hair Color: | |Geneder: |Weight: |Eye Color: | |----------------------------------------------------------------------------| |Total Karma: |Street Cred: |Public Awareness: | |Current Karma: |Noteriety: | | |============================================================================| |ATTRIBUTES (BP) Record your attribute scores here.| | the format is A(B) / C (D) where | | A = unmodified score B= augmented score | | C = unmodified max D= augmented max | | RES/MAG = Resonance or Magic if applicable.| |----------------------------------------------------------------------------| |BOD: ( ) / 6 (9) |STR: ( ) / 6 (9) |LOG: ( ) / 6 (9) | |AGI: ( ) / 6 (9) |CHA: ( ) / 6 (9) |WIL: ( ) / 6 (9) | |REA: ( ) / 6 (9) |INT: ( ) / 6 (9) |RES/MAG: ( ) / 6 | |----------------------------------------------------------------------------| |Edge: (o) |Initiative: REA+INT |Matrix/Astral Init: | |Essence: 6 |Int Passes: |Matrix/Astral Passes: | |----------------------------------------------------------------------------| | Physical Track: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] | | (8+(BOD/2)) -1 -2 -3 -4 -5 -6 | | Stun Track: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] | | (8+(WIL/2)) -1 -2 -3 -4 -5 -6 | |============================================================================| |QUALITIES (BP) Enter your qualities here.| | C = BP Cost.| |----------------------------------------------------------------------------| | POSITIVE QUALITIES (BP) | C| NEGATIVE QUALITIES (BP) |+ C| |----------------------------------------------------------------------------| | | | |+ | | | | |+ | | | | |+ | | | | |+ | | | | |+ | | | | |+ | | | | |+ | |============================================================================| |SKILLS Fill in skills you have ranks in.| | Rnk is the number of ranks skill.| | Abl is the related Ability Score.| | Msc is for any misc. bonuses from gear, qualities, etc.| | Please note at the bottom where the bonuses are coming from.| | Skill Groups are put into CAPS, Specializations use >.| |----------------------------------------------------------------------------| |ACTIVE SKILLS (BP) | |Skill Name (Ability) | Pool = Rnk + Abl + Misc | |----------------------------------------------------------------------------| |GUNS (AGI) | ? = 0 + 0 + 0 (example) | |Pistols (AGI) | ? = 0 + 0 + 0 (example) | |>Ares Predator (AGI) | ? = 0 + 0 + 0 (example) | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | |----------------------------------------------------------------------------| |KNOWLEDGE & LANGUAGE SKILLS | |Skill Name (Ability) | Pool = Rnk + Abl + Misc | |----------------------------------------------------------------------------| | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | | | ? = 0 + 0 + 0 | |============================================================================| |MAGIC (BP) BP = Build Point Cost.| | Type = Spell Type; RNG = Range; DV = Drain Value.| | B/R = Bound/Unbound?| |----------------------------------------------------------------------------| |ADEPT POWERS / COMPLEX FORMS | BP | | | | | | | |----------------------------------------------------------------------------| |SPELLS Type|RNG|Duration| DV | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |SPIRITS/SPRITES Force|Services|B/R| |Sample Bound Spirit (skills) # | # | Y | |Sample Unbound Spirit (skills) # | # | N | |============================================================================| |CONTACTS Enter you contacts here.| | Enter in name. Type is what kind of contact | | they are (fixer, doc, armorer, hacker, etc).| | Then enter a description and how you met. If| | the format's irritating you let me know and | | I'll type it up and get it in proper format.| | L = Loyalty, C = Connections.| |----------------------------------------------------------------------------| | Contact Name (Type) - Description | L | C | |----------------------------------------------------------------------------| |Sample (Sample Type) - sample description explaining how | # | # | | you met this particular contact | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| |GEAR (BP) List your gear here and expenses here.| | GENERAL - A = Availability, Cost = Nuyen price.| | CYBERWARE - EsCo = Essence cost for cyber/bioware.| | WEAPON - DAM = Damage Value; AP = Armor Penetration;| | Mode = Mode; RC = Recoil;| | Ammo = # left in current clip; Clip = # of clips.| | ARMOR - Bal = Ballistic; Imp = Impact.| | ID & LICENSE R = Rating of fake license/ID.| | COMMS - F = Firewall; Res = Response; Sig = Signal Rating.| | VEHICLE - H = Handling; Accel = Acceleration Spd = Speed;| | Pl = Pilot; Bd = Body; Ar = Armor; Sn = Sensor.| |----------------------------------------------------------------------------| |Nuyen: | | | |----------------------------------------------------------------------------| | Gear Name Misc. | |----------------------------------------------------------------------------| |CYBER/BIOWARE (RATING) |EsCo| A | Cost | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |WEAPONS | DAM |AP|Mode|RC|Ammo|Clip| A | Cost | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |SPECIAL AMMO/EXPLOSIVES | DAM |Ammo|Clip| A | Cost | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |ARMOR |Bal|Imp| A | Cost | | | | | | | |----------------------------------------------------------------------------| |ID & LICENSES |R| A | Cost | | | | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |VEHICLE/DRONE (Type) |Hn|Accel|Spd|Pl|Bd|Ar|Sn| A | Cost | | | | / | | | | | | | | | | | / | | | | | | | | |----------------------------------------------------------------------------| |COMMS (OS) / LIVING PERSONA |F|Res|Sig| A | Cost | | | | | | | | |----------------------------------------------------------------------------| |SOFTWARE | A | | | | | | | | | | | | | | | | | | |----------------------------------------------------------------------------| |OTHER GEAR | A | Cost | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| |LIFESTYLE | |----------------------------------------------------------------------------| |Location: Total Cost (per month): | |----------------------------------------------------------------------------| |Comfort: | Necessities: |Security: | |Entertainment: | Neighborhood: | | |----------------------------------------------------------------------------| |Lifestyle Qualities - notes |LP| |----------------------------------------------------------------------------| | | | | | | | | | | | | | | | |============================================================================| |BACKGROUND | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| |MOTIVATION & GOALS | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| |PERSONALITY | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |============================================================================| This message was last edited by the GM at 14:28, Sat 18 Mar 2017. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
elSpike GM, 1 post RPoL Moderator Wed 14 Oct 2009 at 12:03 |
<DarkBlue><b>CHARACTER NAME</DarkBlue></b> <b>Player</b>: <Brown><u>Class</u></Brown>: ? <Brown><u>Level (ECL)</u></Brown>: 1 (1) <b>Race</b>: <b>Align</b>: <b>Deity</b>: <b>Size</b>: M <b>Age</b>: <b>Gender</b>: <b>Height</b>: 5' 5" <b>Weight</b>: 150 lb. <b>Hand</b>: <b>Eyes</b>: <b>Hair</b>: <b>Skin</b>: <tt> SCORE TEMP <u>CONDITION</u>: <blue>Normal</blue> <Blue>STR: 10 {+0} | </Blue>-- {--} <Blue><b>HP</b>: ?? </Blue> <Red>0 HP Damage</Red> <Blue>DEX: 10 {+0} | </Blue>-- {--} <Purple>Nonlethal Damage</Purple>: 0/?? <Blue>CON: 10 {+0} | </Blue>-- {--} <Blue><b>AC</b>: 10 = 10 + Armor (0) + Shield (0) + Dex Mod (0) + Size (0) + Nat Armor (0) + Deflection (0) + Misc (0) INT: 10 {+0} | </Blue>-- {--} <Blue><b>Touch</b>: 10 <b>Flat-Footed</b>: 10 WIS: 10 {+0} | </Blue>-- {--} <Blue><b>SPEED</b>: 30 ft./x4 CHA: 10 {+0} | </Blue>-- {--} <Blue><b>Initiative</b>: +0 = Dex Mod (0) + Misc Mod (0)</Blue></tt> <b>SAVING THROWS</b> <table><tr><th></th><th>TOTAL</th><th></th><th>Base</th><th></th><th>Ability Mod</th><th></th><th>Magic Mod</th><th></th><th>Misc Mod</th></tr> <tr><td><b>Fortitude</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Constitution</sup></td><td></td><td></td><td></td><td></td></tr> <tr><td><b>Reflex</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Dexterity</sup></td><td></td><td></td><td></td><td></td></tr> <tr><td><b>Will</b></td><td>+0</td><td>=</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td><td>+</td><td>0</td></tr> <tr><td></td><td></td><td></td><td></td><td></td><td><sup>Wisdom</sup></td><td></td><td></td><td></td><td></td></tr></table> <Brown><b>Base Attack Bonus</b>: +0 <b>Spell Resistance</b>: 0 <b>Grapple</b>: +0 = Base Attack (0) + Str Mod (0) + Size Mod (0) + Misc Mod (0)</Brown> <b>ATTACK</b> <table><tr><th>Weapon</th><th>Attack Bonus</th><th>Damage</th><th>Critical</th><th>Range</th><th>Type</th><th>Notes</th></tr> <tr><td>WEAPON</td><td>+0</td><td>1d6</td><td>x3</td><td>-</td><td>Slashing</td><td></td></tr> </table> <Purple><b>Skills</b> | 0 points | 4/2</Purple> <table><tr><th>CC</th><th>Skill Name</th><th>Key Ability</th><th>Skill Mod</th><th>Ability Mod</th><th>Ranks</th><th>Synergy Mod</th><th>Misc Mod</th></tr> <tr><td>X</td><td>Appraise ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Balance ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Bluff ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Climb ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Concentration ■</td><td>CON</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Craft (any) ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Diplomacy ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Disable Device</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Disguise ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Escape Artist ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Forgery ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Gather Information ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Heal ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Hide ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Intimidate ■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Jump ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (arcana)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (architecture & engineering)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (dungeoneering)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (geography)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (history)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (nature)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (nobility & royalty)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (religion)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Knowledge (the planes)</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Listen ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Move Silently ■</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Open Lock</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Perform (any)■</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Profession (any)</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Ride ■</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Search ■</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Sense Motive ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Sleight Of Hand</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Spellcraft</td><td>INT</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Spot ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Survival ■</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Swim ■</td><td>STR*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Tumble</td><td>DEX*</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Use Magic Device</td><td>CHA</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr> <tr><td>X</td><td>Use Rope ■</td><td>DEX</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr></table> ■ Denotes a skill that can be used untrained. * Armor check penalty, if any, applies. (Double penalty for Swim.) <DarkGreen><b>Languages</b> Common </DarkGreen> <Blue><b>Feats</b> </Blue> <Blue><b>Class Features</b> </Blue> <Blue><b>Racial Abilities</b> </Blue> <Orange><b>Spells</b> <i>Caster Level 1</i> <u>0th level</u> 0/3 per day (all known) | Save DC 10* [X] Detect Magic [X] Light [X] Read Magic <u>1st level</u> 0/1 per day (3 known) | Save DC 11* [X] Expeditious Retreat [ ] Magic Missile [ ] Reduce Person * +1 DC Transmutation spells</Orange> <b>ARMOR</b> <table><tr><th>Armor</th><th>Type</th><th>AC Bonus</th><th>Max Dex</th><th>Check Penalty</th><th>Spell Failure</th><th>Speed</th><th>Weight</th><th>Special Properties</th></tr> <tr><td>[none]</td><td>Light</td><td>+0</td><td>+0</td><td>-0</td><td>0%</td><td>30 ft.</td><td>0 lb.</td><td></td></tr></table> <b>PROTECTIVE ITEM</b> <table><tr><th>Item</th><th>AC Bonus</th><th>Weight</th><th>Special Properties</th></tr> <tr><td>[none]</td><td>+0</td><td>-</td><td>-</td></tr></table> <Red><b>EQUIPMENT</b></Red> <table><tr><th>Qty</th><th>Item</th><th>Location</th><th>Weight</th><th>Cost</th></tr> <tr><td>1</td><td>ITEM</td><td>Wield (right hand)</td><td>0 lb.</td><td>0g</td></tr> <tr><td>-</td><td><i>Coins</i></td><td><i>Coin Purse</i></td><td>-</td><td><i>0p, 0g, 0s, 0c</i></td></tr> <tr><td></td><td><b>TOTAL</b></td><td></td><td><b>0 lb.</b></td><td><b><Red>0 gp value</Red></b></td></tr></table> <Brown><b>Light Load: 33 lb.</b> Medium Load (-3): 34-66 lb. Heavy Load (-6): 67-100 lb. Lift over Head: 100 lb. Lift off Ground (x2): 200 lb. Push or Drag (x5): 500 lb.</Brown> <Purple><b>Experience</b>: 0/1,000</Purple> <DarkBlue><b>Background</b></DarkBlue> <u>Personality & Motivations</u>: This message was last edited by the GM at 13:04, Tue 08 Nov 2016. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 224 posts RPoL Moderator Sun 1 Nov 2009 at 00:53 |
Character Background | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 226 posts RPoL Moderator Sat 28 Nov 2009 at 03:15 |
-------------------------------------------------------------------------------- PC Name : Race : Class : Level : Align : Size : Gender : Height : Weight : Age : Hair : Eyes : Speed : HP : / XP : / Next Level : SHEET UPDATED : -------------------------------------------------------------------------------- ABILITIES Final Base Level Racial Magic Misc Ability / Modifier Bonus Bonus Item Score STR : -- -- -- -- -- 00 / +0 DEX : -- -- -- -- -- 00 / +0 CON : -- -- -- -- -- 00 / +0 INT : -- -- -- -- -- 00 / +0 WIS : -- -- -- -- -- 00 / +0 CHA : -- -- -- -- -- 00 / +0 -------------------------------------------------------------------------------- COMBAT STATISTICS BASE ATTACK BONUS MELEE RANGED Total: -- Total: -- Base: -- Base: -- STR: -- DEX: -- Misc: -- Misc: -- ARMOR CLASS AC Total : -- AC when Flat-Footed -- AC vs Touch Attack -- Base: 10 Armor: -- Natural: -- Shield: -- Dexterity: -- Size: -- Magic: -- Misc.: -- INITIATIVE Total: -- DEX: -- Misc.: -- -------------------------------------------------------------------------------- SAVING THROWS Total Base Ability Misc Magic Fortitude : +0 = 0 + 0 + 0 + 0 Reflex : +0 = 0 + 0 + 0 + 0 Will : +0 = 0 + 0 + 0 + 0 -------------------------------------------------------------------------------- RACIAL TRAITS -------------------------------------------------------------------------------- FEATS Indicate for level, class, race, etc. -------------------------------------------------------------------------------- CLASS ABILITIES Indicate current abilities only -------------------------------------------------------------------------------- PRESTIGE CLASS ABILITIES -------------------------------------------------------------------------------- LANGUAGES Common Regional: Bonus: Bonus: -------------------------------------------------------------------------------- SKILLS Fill in skills you have ranks in AND skills that can be used untrained. Mod is the final score, Rnk Sill Point Total: is the number of ranks attained in the skill, Abl Max Class ranks: is the related Ability Modifier, and Msc is for any Max Cross-Class ranks: miscellaneous bonus from feats, race, synergy, etc. Related Mod = Rnk Abl Msc | Skills: Ability Untrained? +? = 0 +? +0 | Appraise (INT) Yes +? = 0 +? +0! | Balance (DEX) Yes +? = 0 +? +0 | Bluff (CHA) Yes +? = 0 +? +0! | Climb (STR) Yes +? = 0 +? +0 | Concentration (CON) Yes +? = 0 +? +0 | *Craft: (INT) Yes +? = 0 +? +0 | Decipher Script (INT) No +? = 0 +? +0 | Diplomacy (CHA) Yes +? = 0 +? +0 | Disable Device (INT) No +? = 0 +? +0 | Disguise (CHA) Yes +? = 0 +? +0! | Escape Artist (DEX) Yes +? = 0 +? +0 | Forgery (INT) Yes +? = 0 +? +0 | Gather Information (CHA) Yes +? = 0 +? +0 | Handle Animal (CHA) No +? = 0 +? +0 | Heal (WIS) Yes +? = 0 +? +0! | Hide (DEX) Yes +? = 0 +? +0 | Intimidate (CHA) Yes +? = 0 +? +0! | Jump (STR) Yes +? = 0 +? +0 | *Knowledge: (INT) No +? = 0 +? +0 | Listen (WIS) Yes +? = 0 +? +0! | Move Silently (DEX) Yes +? = 0 +? +0 | Open Lock (DEX) No +? = 0 +? +0 | *Perform: (CHA) Yes +? = 0 +? +0 | *Profession: (WIS) No +? = 0 +? +0 | Ride (DEX) Yes +? = 0 +? +0 | Search (INT) Yes +? = 0 +? +0 | Sense Motive (WIS) Yes +? = 0 +? +0! | Sleight of Hand (DEX) No +? = 0 +? +0 | Spellcraft (INT) No +? = 0 +? +0 | Spot (WIS) Yes +? = 0 +? +0 | Survial (WIS) Yes +? = 0 +? +0! | Swim (STR) Yes +? = 0 +? +0! | Tumble (DEX) No +? = 0 +? +0 | Use Magic Device (CHA) No +? = 0 +? +0 | Use Rope (DEX) Yes ! = Armor Check Penalty applies (double for Swim) * = Requires specialization -------------------------------------------------------------------------------- WEAPONS ATT is your final attack modifier when using the weapon. Monks should also list bare-handed attacks here. NAME : ATT : DMG : CRIT : RNG : WGHT : TYPE : SIZE : COST : NAME : ATT : DMG : CRIT : RNG : WGHT : TYPE : SIZE : COST : NAME : ATT : DMG : CRIT : RNG : WGHT : TYPE : SIZE : COST : GRAPPLE BONUS: BAB -- + STR -- + SIZE -- = -------------------------------------------------------------------------------- PROTECTION ARMOR NAME : TYPE : AC BONUS : MAX DEX : CHECK PENALTY : SPELL FAILURE : SPEED: WGHT : PROPERTIES: COST: SHIELD NAME : TYPE : AC BONUS : CHECK PENALTY : SPELL FAILURE : WGHT : PROPERTIES: COST: -------------------------------------------------------------------------------- EQUIPMENT Indicate in notes which item(s) are bonus regional equipment. Don't forget to add weapon, armor, magic items, and treasure weights to total weight carried. Item # Cost Weight Location Notes -------------------------------------------------------------------------------- MAGIC ITEMS List items weights, costs, location, number of charges (if any) -------------------------------------------------------------------------------- TREASURE List where carried PP: GP: SP: CP: MISC.: GEMS: -------------------------------------------------------------------------------- SPELLS If this is not a spell-casting PC feel free to cut this section out. If this PC casts both arcane and devine spells, cut and paste tables as needed. Base Ability Misc. Lvl DC Spell/Day Bonus Bonus Spell Per Day # Known 0 ? ? + 0 + ? = ? ? 1 ? ? + ? + ? = ? ? 2 ? ? + ? + ? = ? ? 3 ? ? + ? + ? = ? ? 4 ? ? + ? + ? = ? ? 5 ? ? + ? + ? = ? ? 6 ? ? + ? + ? = ? ? 7 ? ? + ? + ? = ? ? 8 ? ? + ? + ? = ? ? 9 ? ? + ? + ? = ? ? Misc. bonus is for such things are domain spells, specialist spells, etc. Domain: If applicable Granted Power: Granted Spells: Lvl 1: Lvl 2: Lvl 3: Lvl 4: Lvl 5: Lvl 6: Lvl 7: Lvl 8: Lvl 9: Domain: If applicable Granted Power: Granted Spells: Lvl 1: Lvl 2: Lvl 3: Lvl 4: Lvl 5: Lvl 6: Lvl 7: Lvl 8: Lvl 9: Wizard School Specilization: In applicable Forbidden School(s): If applicable Mark prepaired spells with a * ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 0¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 1¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 2¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 3¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 4¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 5¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 6¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 7¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 8¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 9¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- ANIMAL COMPANION Cut and paste in cases of more than one animal. NAME: TYPE: (Familiar/Animal Companion/Mount/etc.) SPECIES: AC: HP: ATTACKS: DAMAGE: SPECIAL: ABILITIES GRANTED TO PC: ---------------------------------------------------------------------------- DESCRIPTION -------------------------------------------------------------------------------- HISTORY / BACKGROUND / BACKSTORY -------------------------------------------------------------------------------- MOTIVATIONS & GOALS -------------------------------------------------------------------------------- PLOT HOOKS I WOULD LIKE TO SEE USED BASED ON THIS CHARACTER Things the DM can incorporate into adventures and rumors. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 227 posts RPoL Moderator Sat 28 Nov 2009 at 03:17 |
PATHFINDER Character Sheet ---------------------------------------------------------------------------- Name : xxxxx | Race : xxxxx | Height: x'x" Player: xxx | Gender: xxxx | Weight: xxxlbs Update: | Age : xx | Eyes : xxx Align : xxxxx | Size : xxxxx | Hair : xxx Deity : xxxxx | Speed : xxft | Hand : xxx ---------------------------------------------------------------------------- Ability | Temporary | Class Level Score Mod | Score Mod | xxxxx x STR xx +x | | xxxxx x DEX xx +x | | CON xx +x | | INT xx +x | | WIS xx +x | |Total Level: x Extra Feats: 0 CHA xx +x | |XP : xxxxx Next: xxxxxx ---------------------------------------------------------------------------- Total Current Subdual | Total Dex Misc HP : xx xx | Init : +x = x + ---------------------------------------------------------------------------- Total Armr Shld Dex Misc Full : 10 = 10 + + + + AC : 10 = 10 + + + + Touch : 10 = 10 + xxx + xxx + + FlatFoot: 10 = 10 + + + xxx + ---------------------------------------------------------------------------- SAVES Ability Bonus Base Mod Magic Fort (Con): +x = + + + Ref (Dex): +x = + + + Will (Wis): +x = + + + ---------------------------------------------------------------------------- Base Total Base Str Misc | Base Total Base Dex Misc Melee : +x = + + | Range : +x = + + ---------------------------------------------------------------------------- Combat Total Base Str Misc | Mnvr Total Base Str Dex Misc Mnvr : +x = 0 + 0 + 0 | Defense: +x = 0 + 0 + 0 + 0 ---------------------------------------------------------------------------- Weapon: xxxxxx Weight: x lbs Move Name Type Atk Damage Crit Range Type Special Attack |Melee | +xx | xdx+x | xx-20/x2 | - | x | Charge |Melee | +xx | xdx+x | xx-20/x2 | - | x | Weapon: xxxxxx Weight: x lbs Move Name Type Atk Damage Crit Range Type Special Attack |Range | +xx | xdx+x | xx-20/x2 | - | x | Armor: xxxxxx Weight: xx lbs AC MaxDex Pen. SplFail Speed Special +x | +x | -x | xx% | xxft | None Armor: xxxxxx Weight: xx lbs AC MaxDex Pen. SplFail Speed Special +x | -- | -x | xx% | xxft | None -------------------------------------------------------------------------- ABILITIES/FEATS -------------------------------------------------------------------------- SPELLBOOK: -------------------------------------------------------------------------- SPELLS KNOWN/PREPARED: 0: 1: 2: x: --------------------------------------------------------------------------- SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10) 1: / DC xx 2: / DC xx x: / DC xx --------------------------------------------------------------------------- SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank) Key Total Ability Class Misc Ability Mod Mod Ranks Skill Mod Acrobatics (Dex) + = + + + Appraise (Int) + = + + + Bluff (Cha) + = + + + Climb (Str) + = + + + Craft:_____ (Int) + = + + + Diplomacy (Cha) + = + + + Disable Device^ (Dex) + = + + + Disguise (Cha) + = + + + Escape Artist (Dex) + = + + + Fly (Dex) + = + + + Handle Animal^ (Cha) + = + + + Heal (Wis) + = + + + Intimidate (Cha) + = + + + Knowledge:_____^ (Int) + = + + + Knowledge:_____^ (Int) + = + + + Knowledge:_____^ (Int) + = + + + Linguistics (Int) + = + + + Perception (Wis) + = + + + Perform:_____ (Cha) + = + + + Profession:_____^ (Wis) + = + + + Ride (Dex) + = + + + Sense Motive (Wis) + = + + + Sleight of Hand^ (Dex) + = + + + Spellcraft^ (Int) + = + + + Stealth (Dex) + = + + + Survival (Wis) + = + + + Swim (Str) + = + + + Use Magic Device^ (Cha) + = + + + ^Trained only Languages: ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ---------------------------------------------------------------------------- LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5) lb lb lb lb lb ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 228 posts RPoL Moderator Sat 28 Nov 2009 at 03:17 |
---------------------------------------------------------------------------- Name : xxxxx | Race : xxxxx | Height: x'xx" Player: xxxxx | Gender: xxxxx | Weight: xx lbs Update: | Age : xx | Eyes : Align : | Size : xxx | Hair : Deity : | Speed : xx | Hand : ---------------------------------------------------------------------------- Ability | Temporary | Class Level Score Mod | Score Mod | STR xx +x | | DEX xx +x | | CON xx +x | | INT xx +x | | WIS xx +x | |ECL: Char Level: CHA xx +x | |XP : Next : ---------------------------------------------------------------------------- Total Current Subdual | Total Dex Misc HP : xx xx | Init : = + ---------------------------------------------------------------------------- Total Armr Shld Dex Misc Buffed : 10 = 10 + + + + + + + AC : 10 = 10 + + + + Touch : 10 = 10 + xxx + xxx + + FlatFoot: 10 = 10 + + + xxx + Concealment: xx% ---------------------------------------------------------------------------- Key Ability Ability Bonus Base Mod Magic Misc Fort : Con 0 = 0 + + + Ref : Dex 0 = 0 + + + Will : Wis 0 = 0 + + + ---------------------------------------------------------------------------- Total Base Str Misc | Total Base Dex Misc Melee : + = + + | Range : + = + + --------------------------------------------------------------------------- Weapon: xxxxxx Weight: x lbs Move Name Type Atk Damage Crit Range Type Special Attack |Melee | +xx | xdx+x | xx-20/x2 | - | x | Charge |Melee | +xx | xdx+x | xx-20/x2 | - | x | Weapon: xxxxxx Weight: x lbs Move Name Type Atk Damage Crit Range Type Special Attack |Range | +xx | xdx+x | xx-20/x2 | - | x | Armor: xxxxxx Weight: xx lbs AC MaxDex Pen. SplFail Speed Special +x | +x | -x | xx% | xxft | None Armor: xxxxxx Weight: xx lbs AC MaxDex Pen. SplFail Speed Special +x | -- | -x | xx% | xxft | None ---------------------------------------------------------------------------- TRAITS/FLAWS RACE/CLASS ABILITIES & FEATS (level) (name) ---------------------------------------------------------------------------- Max Ranks (3 + Level): CC Max Ranks (/2): Skill points xx Key Skill Ability Misc CC Skill Ability Mod Mod Ranks Synergy Mod Appraise Int +0 = +0 0 +0 +0 Balance Dex = +0 +0 Bluff Cha = +0 +0 Climb Str = +0 +0 Concentration Con = +0 +0 Craft: Int = +0 +0 Decipher Script Int = +0 +0 Diplomacy Cha = +0 +0 Disable Device Dex = +0 +0 Disguise Cha = +0 +0 Escape Artist Dex = +0 +0 Forgery Int = +0 +0 Gather Information Cha = +0 +0 Handle Animal Cha = +0 +0 Heal Wis = +0 +0 Hide Dex = +0 +0 Intimidate Cha = +0 +0 Jump Str = +0 +0 Knowledge: Int = +0 +0 Knowledge: Int = +0 +0 Knowledge: Int = +0 +0 Knowledge: Int = +0 +0 Listen Wis = +0 +0 Move Silently Dex = +0 +0 Open Lock Dex = +0 +0 Perform: Cha = +0 +0 Profession Wis = +0 +0 Ride Dex = +0 +0 Search Int = +0 +0 Sense Motive Wis = +0 +0 Sleight of Hand Dex = +0 +0 Spellcraft Int = +0 +0 Spot Wis = +0 +0 Survival Wis = +0 +0 Swim Str = +0 +0 Tumble Dex = +0 +0 Use Magic Device Dex = +0 +0 Use Rope Dex = +0 +0 x Speak Language: Common, xxxxx, ---------------------------------------------------------------------------- SPELLBOOK: -------------------------------------------------------------------------- SPELLS KNOWN/PREPARED: 0: 1: 2: x: --------------------------------------------------------------------------- SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10) 1: / DC xx 2: / DC xx x: / DC xx ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ---------------------------------------------------------------------------- LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5) lb lb lb lb lb ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- This message was last edited by the GM at 02:38, Thu 08 Apr 2010. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 229 posts RPoL Moderator Fri 8 Jan 2010 at 04:26 |
----------------------------------------------------------------AD&D 1st Ed- Name : Size : THAC0 : Player: Height: No Att: Race : Weight: lb Damage: Class : Age : AC : Type : Hair : HD : Sex : Eyes : HP Max: Level : Hand : HP Cur: Align : Move : " XP : ---------------------------------------------------------------------------- STR : HT: DM: WT: MP: OD: BB: % INT : AL: SL: LS: % MS: WIS : MD: SF: % BS: CON : HP: SS: % RS: % DEX : RA: MA: DA: CHA : MH: LB: RA: ---------------------------------------------------------------------------- SAVES Para/Pois: Rod/Staff/Wand: Petrf/Poly: Breath: Spell: ---------------------------------------------------------------------------- RACIAL/CLASS/SPECIAL ABILITIES: ---------------------------------------------------------------------------- LANGUAGES: Common ---------------------------------------------------------------------------- MAGIC USER/ILLUSIONIST/RANGER SPELLBOOK 1ST LEVEL ( /DAY) [M] Memorised [X] Used [ ] <spell name> [ ] <spell name> [ ] <spell name> [ ] <spell name> 2ND LEVEL ( /DAY) [ ] <spell name> [ ] <spell name> [ ] <spell name> [ ] <spell name> ---------------------------------------------------------------------------- CLERIC/DRUID/PALADIN/RANGER SPELLS 1ST LEVEL ( /DAY) [X] Used [ ] <spell name> [ ] <spell name> [ ] <spell name> [ ] <spell name> 2ND LEVEL ( /DAY) [ ] <spell name> [ ] <spell name> [ ] <spell name> [ ] <spell name> ---------------------------------------------------------------------------- THIEF SKILLS Base Race Adj Dex Adj Total Pick Pockets Open Locks Find/Remove Traps Move Silently Hide in Shadows Hear Noise - Climb Walls - Read Language - ---------------------------------------------------------------------------- ARMOUR/SHIELD: ---------------------------------------------------------------------------- WEAPONS # Initial weapons : Proficient in : Non-proficiency penalty : - Added proficiency : 1/ lvls WEAPON OWNED THAC0 +/- Net WT SF N/A S/M LRG +/- (ROF) (S/M/L) ---------------------------------------------------------------------------- MONEY PP: GP: EP: SP: CP: ---------------------------------------------------------------------------- EQUIPMENT ---------------------------------------------------------------------------- MAGIC ITEMS ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND: ---------------------------------------------------------------------------- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 234 posts RPoL Moderator Sun 4 Apr 2010 at 23:33 |
Solars **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Dawn Zenith Twilight ( ) Archery - ( ) Integrity - ( ) Craft - ( ) Martial Arts - ( ) Performance - ( ) Investigation - ( ) Melee - ( ) Presence - ( ) Lore - ( ) Thrown - ( ) Resistance - ( ) Medicine - ( ) War - ( ) Survival - ( ) Occult - Night Eclipse Specialties ( ) Athletics - ( ) Bureaucracy - ( ) - ( ) Awareness - ( ) Linguistics - ( ) - ( ) Dodge - ( ) Ride - ( ) - ( ) Larceny - ( ) Sail - ( ) - ( ) Stealth - ( ) Socialize - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Limit Break (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Virtue Flaw Experience Abyssals **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Dusk Midnight Daybreak ( ) Archery - ( ) Integrity - ( ) Craft - ( ) Martial Arts - ( ) Performance - ( ) Investigation - ( ) Melee - ( ) Presence - ( ) Lore - ( ) Thrown - ( ) Resistance - ( ) Medicine - ( ) War - ( ) Survival - ( ) Occult - Day Moonshadow Specialties ( ) Athletics - ( ) Bureaucracy - ( ) - ( ) Awareness - ( ) Linguistics - ( ) - ( ) Dodge - ( ) Ride - ( ) - ( ) Larceny - ( ) Sail - ( ) - ( ) Stealth - ( ) Socialize - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Resonance (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Dragon Blooded **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Air Earth Fire ( ) Linguistics - ( ) Awareness - ( ) Athletics - ( ) Stealth - ( ) Craft - ( ) Dodge - ( ) Lore - ( ) Integrity - ( ) Melee - ( ) Occult - ( ) Resistance - ( ) Presence - ( ) Thrown - ( ) War - ( ) Socialize - Water Wood Specialties ( ) Bureucracy - ( ) Archery - ( ) - ( ) Investigation- ( ) Medicine - ( ) - ( ) Larceny - ( ) Performance - ( ) - ( ) Martial Arts - ( ) Ride - ( ) - ( ) Sail - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Sidereals **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Battles Endings Journeys ( ) Archery - ( ) Awareness - ( ) Resistance - ( ) Athletics - ( ) Bureaucracy - ( ) Ride - ( ) Melee - ( ) Integrity - ( ) Sail - ( ) Presence - ( ) Martial Arts- ( ) Survival - ( ) War - ( ) Medicine - ( ) Thrown - Secrets Serenity Specialties ( ) Investigation- ( ) Craft - ( ) - ( ) Larceny - ( ) Dodge - ( ) - ( ) Lore - ( ) Linguistics - ( ) - ( ) Occult - ( ) Performance - ( ) - ( ) Stealth - ( ) Socialize - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Astrology House of Endings House of Journeys House of Leisure ( ) Corpse - ( ) Captain - ( ) Ewer - ( ) Crow - ( ) Gull - ( ) Lovers - ( ) Haywain - ( ) Mast - ( ) Musician - ( ) Rising Smoke - ( ) Messenger - ( ) Peacock - ( ) Sword - ( ) Ship's Wheel- ( ) Pillar - House of Secrets House of War ( ) Guardians - ( ) Banner - ( ) Key - ( ) Gauntlet - ( ) Mask - ( ) Quiver - ( ) Sorcerer - ( ) Shield - ( ) Treasure Trove- ( ) Spear - Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Paradox (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Heroic Mortals and other generic **Exalted** Name: Concept: Player: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities War Life Wisdom ( ) Archery - ( ) Craft - ( ) Bureaucracy - ( ) Athletics - ( ) Larceny - ( ) Investigation - ( ) Awareness - ( ) Linguistics - ( ) Lore - ( ) Dodge - ( ) Performance - ( ) Medicine - ( ) Integrity - ( ) Presence - ( ) Occult - ( ) Martial Arts - ( ) Ride - ( ) Melee - ( ) Sail - Specialties ( ) Resistance - ( ) Socialize - ( ) - ( ) Thrown - ( ) Stealth - ( ) - ( ) War - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Soak B______ L______ A______ Essence Health ( )( )( )( )( )( ) -0 [ ][ ][ ][ ][*] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Lunars **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Totem: Tell: Attributes Physical Social Mental ( ) Strength * ( ) Charisma * ( ) Perception * ( ) Dexterity * ( ) Manipulation * ( ) Intelligence * ( ) Stamina * ( ) Appearance * ( ) Wits * Abilities War Life Wisdom ( ) Archery - ( ) Craft - ( ) Bureaucracy - ( ) Athletics - ( ) Larceny - ( ) Investigation - ( ) Awareness - ( ) Linguistics - ( ) Lore - ( ) Dodge - ( ) Performance - ( ) Medicine - ( ) Integrity - ( ) Presence - ( ) Occult - ( ) Martial Arts - ( ) Ride - ( ) Melee - ( ) Sail - Specialties ( ) Resistance - ( ) Socialize - ( ) - ( ) Thrown - ( ) Stealth - ( ) - ( ) War - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Knacks Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Limit Break (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Virtue Flaw Experience Infernals **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Urge: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Slayer Malefactor Defiler ( ) Archery - ( ) Integrity - ( ) Craft - ( ) Martial Arts - ( ) Performance - ( ) Investigation - ( ) Melee - ( ) Presence - ( ) Lore - ( ) Thrown - ( ) Resistance - ( ) Medicine - ( ) War - ( ) Survival - ( ) Occult - Scourge Fiend Specialties ( ) Athletics - ( ) Bureaucracy - ( ) - ( ) Awareness - ( ) Linguistics - ( ) - ( ) Dodge - ( ) Ride - ( ) - ( ) Larceny - ( ) Sail - ( ) - ( ) Stealth - ( ) Socialize - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Limit Break (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Torment Experience Alchemicals **Exalted** Name: Concept: Caste: Player: Anima: Motivation: Attributes Physical Social Mental ( ) Strength * ( ) Charisma * ( ) Perception * ( ) Dexterity * ( ) Manipulation * ( ) Intelligence * ( ) Stamina * ( ) Appearance * ( ) Wits * Abilities Warfare Labor Learning ( ) Archery - ( ) Craft - ( ) Bureaucracy - ( ) Athletics - ( ) Larceny - ( ) Investigation - ( ) Awareness - ( ) Linguistics - ( ) Lore - ( ) Dodge - ( ) Performance - ( ) Medicine - ( ) Integrity - ( ) Presence - ( ) Occult - ( ) Martial Arts - ( ) Ride - ( ) Melee - ( ) Sail - Specialties ( ) Resistance - ( ) Socialize - ( ) - ( ) Thrown - ( ) Stealth - ( ) - ( ) War - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Knacks Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Clarity / Dissonance (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Experience Fair Folk **Exalted** Name: Concept: Caste: Player: Court: Motivation: Attributes Physical Social Mental Strength * Charisma * Perception * Dexterity * Manipulation * Intelligence * Stamina * Appearance * Wits * Abilities Diplomat Entertainer Warrior ( ) Linguistics - ( ) Investigation- ( ) Archery - ( ) Occult - ( ) Larceny - ( ) Martial Arts - ( ) Ride - ( ) Medicine - ( ) Melee - ( ) Socialize - ( ) Performance - ( ) Presence - ( ) Thrown - ( ) Stealth - ( ) War - Worker Casteless Specialties ( ) Bureaucracy - ( ) Athletics - ( ) - ( ) Craft - ( ) Awareness - ( ) - ( ) Integrity - ( ) Dodge - ( ) - ( ) Lore - ( ) Sail - ( ) - ( ) Resistance - ( ) Survival - ( ) - Advantages Backgrounds Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Background Name ( )( )( )( )( ) Charms Name Cost Weapons Willpower Virtue (*)(*)(*)(*)(*)( )( )( )( )( ) Compassion Temperance [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Conviction Valor (*)( )( )( )( ) (*)( )( )( )( ) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Anima Soak B______ L______ A______ Essence Health Limit Break (*)(*)( )( )( )( ) -0 [ ][ ][ ][ ][*] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Personal 0 / 0 -1 [ ][ ][ ][*][*] Peripheral 0 / 0 -2 [ ][ ][ ][ ][*] Committed [ ][ ][ ][ ][*] -4 [*] Incapacitated [*] Virtue Flaw Experience | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 237 posts RPoL Moderator Sat 24 Apr 2010 at 14:45 |
-------------------------------------------------------------------------------- Name : Clan : Insight : Honor: Glory: -------------------------------------------------------------------------------- ,-- Stamina :0 note any possible impacts here Earth: 0 -- `-- Willpower :0 ,-- Strength :0 Water: 0 -- `-- Perception :0 ,-- Agility :0 Fire : 0 -- `-- Intelligence:0 ,-- Reflexes :0 Air : 0 -- `-- Awareness :0 Void : 0 --~-- Spent Void :0 -------------------------------------------------------------------------------- School: Rank: Technique Name (description) Heritage: Roll #1: Result (description) Roll #2: Roll #3: -------------------------------------------------------------------------------- Skills: School High/ Dice Name: Emphasis: Rank: Skill Low Pool (Example) Courtier (Awareness) Manipulation 3 Y H 4k3 -Mastery Abilities are noted underneath the appropriate skill -------------------------------------------------------------------------------- Primary Weapon: Roll to Attack: DR: Quality: Special Abilities: Armor: TN: Quality: Special Abilities: TN to Be Hit: TNtBH: Other Modifiers: Initiative: Roll Reflexes/School Rank: Current Initiative: Wounds: Level Total/Current Healthy(+0) 0/0 Nicked(+3) 0/0 Grazed(+5) 0/0 Hurt(+10) 0/0 Injured(+15) 0/0 Crippled(+20) 0/0 Down(+40) 0/0 Out 0/0 -------------------------------------------------------------------------------- Techniques, Spells, Kata, Kiho, Shadowlands Powers: -------------------------------------------------------------------------------- Advantages/Disadvantages: -------------------------------------------------------------------------------- Equipment: -------------------------------------------------------------------------------- Background: -------------------------------------------------------------------------------- Honor/Glory Record feel free to record here how you've gain and lost honor/glory -------------------------------------------------------------------------------- Experience Log Current XP : XP Spent : record how you've spent your experience here -------------------------------------------------------------------------------- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 238 posts RPoL Moderator Sun 6 Jun 2010 at 12:10 |
----------------------------------------------------------------------------------------- Name: Gender: Point Total: Player: Height: Unspent Points: Race: Weight: Size: Hair: Hand: Eyes: TL: Age: ----------------------------------------------------------------------------------------- BASIC ATTRIBUTES SECONDARY CHARACTERISTICS Thrust Damage: ST: 10 [+00] HP: 10 (10) [+0] Swing Damage: DX: 10 [+00] Will: 10 [+0] IQ: 10 [+00] Per: 10 [+0] Basic Speed: 5 [+0] HT: 10 [+00] FP: 10 (10) [+0] Basic Move : 5 [+0] ENCUMBRANCE MOVE DODGE None (0) = BL : 20 BM: 5 Dodge : 8 Light (1) = 2*BL : 40 0.8*BM: 4 Dodge-1: 7 Medium (2) = 3*BL : 60 0.6*BM: 3 Dodge-2: 6 Heavy (3) = 6*BL : 120 0.4*BM: 2 Dodge-3: 5 X-Heavy (4) = 10*BL: 200 0.2*BM: 1 Dodge-4: 4 ----------------------------------------------------------------------------------------- CULTURAL FAMILIARITIES ----------------------------------------------------------------------------------------- LANGUAGES Language Spoken Written Cost Taldan Native Native [+0] ----------------------------------------------------------------------------------------- REACTION MODIFIERS Appearance: Average [+0] Status: 0 [+0] Reputations: None [+0] ----------------------------------------------------------------------------------------- ADVANTAGES AND PERKS Social Chameleon [+5] ----------------------------------------------------------------------------------------- DISADVANTAGES AND QUIRKS Kleptomania (12) [-15] ----------------------------------------------------------------------------------------- SKILLS NAME Lvl RSL Cost Animal Handling (IQ/A) 10 IQ+0 [+2] ----------------------------------------------------------------------------------------- MELEE WEAPONS Weapon Skill Damage Reach Parry ST Weight Notes Light Club sw+1 cr 1 10 3.0 thr+1 cr ----------------------------------------------------------------------------------------- RANGED WEAPONS Weapon Damage Acc Range RoF Shots ST Bulk Rcl Notes Crossbow thr+4 imp 4 x20/x25 1 1(4) 7 -6 0 [3] [3] Ammunition is $2 per bolt. ----------------------------------------------------------------------------------------- ARMOR Armor Location DR Notes Fur Tunic Torso 1* [1] [1] Concealable ----------------------------------------------------------------------------------------- POSSESSIONS Item Cost Weight Location Notes --- 0.00 0.00 -- -- --- -- -- -- -- --- -- -- -- -- Totals: -- -- Combat Weight: -- -- Current Load: None (0) Combat Load: None (0) CURRENCY Qty Value Pence ($1) : 0 $0 Farthings ($4) : 0 $0 Crowns ($20) : 0 $0 Total Cash Value: $0 Total Weight (Coins/250): 0.00 pounds ----------------------------------------------------------------------------------------- APPEARANCE - - - ----------------------------------------------------------------------------------------- CHARACTER NOTES - - - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 239 posts RPoL Moderator Thu 26 Aug 2010 at 03:49 |
Description: Attributes: Derived Attributes: Agi:d0 Ale:d0 Initiative: Str:d0 Int:d0 Endurance: Vit:d0 Wil:d0 Life Points: Resistance: Weapons: Type: Damage: Type: Damage: Range: Ammo: Range: Ammo: Type: Damage: Type: Damage: Range: Ammo: Range: Ammo: Armor: Type: Covers: Type: Covers: Rating: Penalty: Rating: Penalty: Stun: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] Wound: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] Shock Points: General and Specialty Skills: Animals: d0 Influence: d0 Ranged Weapons: d0 Artistry: d0 Knowledge: d0 Science*: d0 Athletics: d0 Lore: d0 Survival: d0 Covert: d0 Mechanic*: d0 Tech*: d0 Craft: d0 Medicine*: d0 Unarmed Combat: d0 Discipline: d0 Melee Weapons: d0 Drive: d0 Perception: d0 Guns: d0 Performance: d0 Heavy Weapons: d0 Pilot*: d0 Assets: Name: Name: Description: Description: Name: Name: Description: Description: Name: Name: Description: Description: Complications: Name: Name: Description: Description: Name: Name: Description: Description: Name: Name: Description: Description: Gear History Current Plot Points</quote> | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 240 posts RPoL Moderator Mon 13 Sep 2010 at 00:51 |
Name: Sex: Nation: Ht: Wt: Age: Date of Birth: Profession: Education: Motivations: Pips: -------------------------------------------------------------------- Stats Body: Coordination: Sense: Mind: Command: Empathy: -------------------------------------------------------------------- Skills: Attribute Dice Pool -------------------------------------------------------------------- Traits: -------------------------------------------------------------------- Wounds 1 Left Leg: [][][][][] 2 Right Leg: [][][][][] 3-4 Left Arm: [][][][][] 5-6 Right Arm: [][][][][] 7-9 Torso: [][][][][][][][][][] 10 Head: [][][][] -------------------------------------------------------------------- Madness Meter Violence: Failed: Hardened: The Unnatural: Failed: Hardened: Self: Failed: Hardened: Helplessness: Failed: Hardened: -------------------------------------------------------------------- Disorders: -------------------------------------------------------------------- Equipment: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 241 posts RPoL Moderator Mon 20 Sep 2010 at 01:10 |
--*General information*----------------------------------------------------------- Name : Max Wounds : Gender: Player : Current Wounds : Height: World : Fate : / Weight: Career : Insanity : Age : Rank : Corruption : Eyes : Quirk : Hair : Divination: Skin : Hand : --*Characteristics*--------------------------------------------------------------- Weapon Skill Ballistic Skill +----------+ +----------+ | | | | *ø = attained - o = not attained +----------+ +----------+ oooo Adv oooo Adv Strength Toughness Agility Intelligence Perception Will Power Fellowship +--------+ +--------+ +--------+ +--------+ +--------+ +--------+ +--------+ | | | | | | | | | | | | | | +--------+ +--------+ +--------+ +--------+ +--------+ +--------+ +--------+ oooo Adv oooo Adv oooo Adv oooo Adv oooo Adv oooo Adv oooo Adv --*Skills*------------------------------------------------------------------------ +-Basic skills-------------------------++-Advanced skills------------------------+
*CL = Common Lore - ø = attained - o = not attained --*Talents & Traits*-------------------------------------------------------------- --*Weapons*----------------------------------------------------------------------- Melee Weapons Missile Weapons +--------------------------------------+ +--------------------------------------+
+--------------------------------------+ | Ammo: |
+--------------------------------------+ |PB: /S: /M: /L: /E: / Clip: |
--*Gear*-------------------------------------------------------------------------- Name: Weight: Hit Location & Armous +--------------+ | Head | | (1-10) | | | |Type: | +--------------+ | | +--------------+ | Right Arm | +--------------+ | Left Arm | | (11-20) | | (21-30) | | | | | |Type: | |Type: | | | +--------------+ | | +--------------+ | Body | +--------------+ | (31-70) | | | |Type: | | | +--------------+ +-------------------+ +--------------+ +--------------+
Total Armor Weight kg --*XP*---------------------------------------------------------------------------- +---------------------+ +---------------------+ | XP to spend | | XP spend | | | | | | | | | +---------------------+ +---------------------+ +-XP Advancements------------------------+---------------------------------------+
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 242 posts RPoL Moderator Wed 6 Oct 2010 at 00:54 |
Carnage Amongst the Stars THREE SIXTEEN ======================================== Name | Reputation | Rank | ======================================== FA | NFA | ======================================== KILLS Total Kills | Kills This Mission | ======================================== Armour [ ] ======================================== HEALTH A Mess [ ] Crippled [ ] Dead [ ] ======================================== WEAPONS : C N F 1) | ---------------------------------------- 2) | ---------------------------------------- 3) | ======================================== Hand-to-Hand | ======================================== FLASHBACKS [/]Available [ ]Not Available [x]Used Strengths [/] [ ] [ ] [ ] [ ] ---------------------------------------- Weaknesses [/] [ ] [ ] [ ] [ ] Hatred for Home ======================================== KIT, MEDALS, and NOTES ======================================== | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 245 posts RPoL Moderator Mon 29 Nov 2010 at 01:09 |
Character: | Decrepitude: | Warping: Player: | | Age: Size: Confidence: | | ------------------------------------| | Birth Name | | Year Born | | Gender | | Race/Nationality -------------------------------------------- Place of Origin Height Weight Religion Hair Eyes Title/Profession Handedness -------------------------------------------------------------------------------- CHARACTERISTICS | ABILITIES SPECIALTY SCORE XP | Intelligence: 0 | Perception: 0 | Strength: 0 | Stamina: 0 | Presence: 0 | Communication: 0 | Dexterity: 0 | Quickness: 0 | | ------------------------------------| VIRTUES | | | | | | | FLAWS | | | | | | | -------------------------------------------------------------------------------- PERSONALITY TRAITS | REPUTATIONS TYPE SCORE XP | | | | | -------------------------------------------------------------------------------- ARMOR SOAK LOAD -------------------------------------------------------------------------------- FATIGUE | WOUNDS PEN RECOV | PEN RANGE Fresh X | Light Wounds -1 1-5 Winded 0 2 min | Medium Wounds -3 6-10 Weary -1 10 min | Heavy Wounds -5 11-15 Tired -3 30 min | Incapacitated 16-20 Dazed -5 1 hr | Dead 21+ Unconscious 2 hr | | -------------------------------------------------------------------------------- WEAPONS INIT ATK DFN DAM LOAD RANGE Dodge Fist Kick -------------------------------------------------------------------------------- EQUIPMENT -------------------------------------------------------------------------------- MAGICAL ARTS TECHNIQUE SCORE XP | FORM SCORE XP | FORM SCORE XP Creo 0 0 | Animal 0 0 | Ignem 0 0 Intelligo 0 0 | Aquam 0 0 | Imaginem 0 0 Muto 0 0 | Auram 0 0 | Mentam 0 0 Perdo 0 0 | Corpus 0 0 | Terram 0 0 Rego 0 0 | Herbam 0 0 | Vim 0 0 -------------------------------------------------------------------------------- SPELLS (Example) Frosty Breath of the Spoken Lie, InMe 20 (+23), Eye/Conc/Ind AM5 p.149 Mastery 1 (5) : Penetration -------------------------------------------------------------------------------- POSSESSIONS -------------------------------------------------------------------------------- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 246 posts RPoL Moderator Fri 14 Jan 2011 at 03:53 |
Dragon Age Character Sheet by Tyrfingr ---------------------------------------------------------------------------- Name: x | Height: x'x" | Class: x Background: x | Weight: xxx lbs | Level: x Age: x | Eyes : xxx | Exp: x Gender: x | Hair : xxx | Next: x Distinguishing Features: xxx ---------------------------------------------------------------------------- Speed: x (x with armor) | Current Total Defense: x | Health: x / x Armour Rating/Penaly: x /-1 | Mana: x / x Armour Type: x ---------------------------------------------------------------------------- WEAPON = Attack Roll + Ability Weapon Damage + Ability x = 3d6+x xd6+x x = 3d6+x xd6+x ---------------------------------------------------------------------------- CLASS POWERS & SPELLS: ---------------------------------------------------------------------------- TALENTS: LANGUAGES: Speak / Read Trade Tongue x x ---------------------------------------------------------------------------- ACHIEVEMENTS: ---------------------------------------------------------------------------- ABILITIES: Communication: Focuses: Constitution: Focuses: Cunning: Focuses: Dexterity: Focuses: Magic: Focuses: Perception: Focuses: Strength: Focuses: Willpower: Focuses: * = Primary Ability ---------------------------------------------------------------------------- EQUIPMENT: | Cost MONEY: Gold: x Silver: x Copper: x ---------------------------------------------------------------------------- APPEARANCE: ---------------------------------------------------------------------------- BACKGROUND: ---------------------------------------------------------------------------- CONCEPT: GOALS, & TIES: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 247 posts RPoL Moderator Wed 9 Mar 2011 at 07:33 |
PERSONAL DATA: TOTAL GLORY: Name: Glory This Year: Age: Son Number: Homeland: ANNUAL GLORY: Culture: Grade: 00 Religion: Holdings: 00 Liege Lord: Ideals: 00 Current Class: Passions: 00 Current Home: Traits: 00 DISTINCTIVE FEATURES: ATTRIBUTES: COMMON SKILLS: 1. Appearance 00 Awareness 00 2. Constitution 00 Boating 00 3. Dexterity 00 First Aid 00 Size 00 Hunting 00 IDEALS MAINTAINED: Strength 00 Stewardship 00 Chivalrous (· traits sum = 80+) Swimming 00 Knightly († traits sum = 80+) STATISTICS: Religious (underlined all 16+) Brawling 00 COURTLY SKILLS: Damage Dice 00 Compose 00 PERSONALITY TRAITS: Grappling 00 Dancing 00 Chaste 00 / 00 Lustful Healing Rate 00 Falconry 00 Energetic · 00 / 00 Lazy Knockdown 00 Fashion 00 Generous ·† 00 / 00 Selfish Major Wound 00 Flirting 00 Forgiving 00 / 00 † Vengeful Movement Rate 00 Gaming 00 Honest 00 / 00 Deceitful Total Hit Points 00 Intrigue 00 Just · 00 / 00 † Arbitrary Unconscious 00 Orate 00 Merciful · 00 / 00 Cruel Play (Instrument) 00 Modest · 00 / 00 † Proud COMBAT SKILLS: Recognize 00 Pious 00 / 00 Worldly Battle 00 Singing 00 Prudent 00 / 00 † Reckless Horsemanship 00 Temperate 00 / 00 Indulgent Siege 00 KNOWLEDGE SKILLS: Trusting 00 / 00 Suspicious Courtesy 00 Valorous ·† 00 / 00 Cowardly ONE-HANDED WEAPONS: Faerie Lore 00 Axe 00 Folk Lore 00 DIRECTED TRAITS: Dagger 00 Heraldry 00 00 Flail 00 Read (Script) 00 00 Hammer -- Religion (Faith) 00 00 Lance -- Romance 00 00 Mace 00 Tourney 00 Spear 00 STANDARD PASSIONS: Sword 00 NON-KNIGHTLY SKILLS: Honor 00 Chirurgery -- Hospitality 00 TWO-HANDED WEAPONS: Industry (Craft) -- Love (Family) 00 Great Axe 00 Loyalty (Liege) 00 Great Lance -- SPECIALTY SKILLS: Great Spear 00 Distaff -- OTHER PASSIONS: Great Sword 00 Law -- Admire (Queen) 00 Halberd -- Manipulate -- Amor (Person) 00 Maul -- Medicine -- Concern (My Commoners) 00 Morningstar -- Music -- Covet (Thing) 00 Warflail -- Nordic Charm -- Fear (Event, Group or Thing) 00 Pony Defense -- Fellowship (Person or Group) 00 MISSILE WEAPONS: Seamanship -- Hate (Group or Person) 00 Common Bow 00 Spear Expertise -- Hate (Irish) 00 Compound Bow -- Stalk -- Hate (Saxons) 00 Crossbow 00 Tactics -- Loyalty (Pendragon) 00 Javelin 00 Two-Handed Weapons -- Loyalty (Vassals) 00 Longbow -- Venery -- CODE: <tt> <u><b>PERSONAL DATA:</b></u> <u><b>TOTAL GLORY:</b></u> Name: Glory This Year: Age: Son Number: Homeland: <u><b>ANNUAL GLORY:</b></u> Culture: Grade: 00 Religion: Holdings: 00 Liege Lord: Ideals: 00 Current Class: Passions: 00 Current Home: Traits: 00 <u><b>DISTINCTIVE FEATURES:</b></u> <u><b>ATTRIBUTES:</b></u> <u><b>COMMON SKILLS:</b></u> 1. Appearance 00 Awareness 00 2. Constitution 00 Boating 00 3. Dexterity 00 First Aid 00 Size 00 Hunting 00 <u><b>IDEALS MAINTAINED:</b></u> Strength 00 Stewardship 00 Chivalrous (· traits sum = 80+) Swimming 00 Knightly († traits sum = 80+) <u><b>STATISTICS:</b></u> Religious (underlined all 16+) Brawling 00 <u><b>COURTLY SKILLS:</b></u> Damage Dice 00 Compose 00 <u><b>PERSONALITY TRAITS:</b></u> Grappling 00 Dancing 00 Chaste 00 / 00 Lustful Healing Rate 00 Falconry 00 Energetic · 00 / 00 Lazy Knockdown 00 Fashion 00 Generous ·† 00 / 00 Selfish Major Wound 00 Flirting 00 Forgiving 00 / 00 † Vengeful Movement Rate 00 Gaming 00 Honest 00 / 00 Deceitful Total Hit Points 00 Intrigue 00 Just · 00 / 00 † Arbitrary Unconscious 00 Orate 00 Merciful · 00 / 00 Cruel Play (Instrument) 00 Modest · 00 / 00 † Proud <u><b>COMBAT SKILLS:</b></u> Recognize 00 Pious 00 / 00 Worldly Battle 00 Singing 00 Prudent 00 / 00 † Reckless Horsemanship 00 Temperate 00 / 00 Indulgent Siege 00 <u><b>KNOWLEDGE SKILLS:</b></u> Trusting 00 / 00 Suspicious Courtesy 00 Valorous ·† 00 / 00 Cowardly <u><b>ONE-HANDED WEAPONS:</b></u> Faerie Lore 00 Axe 00 Folk Lore 00 <u><b>DIRECTED TRAITS:</b></u> Dagger 00 Heraldry 00 00 Flail 00 Read (Script) 00 00 Hammer -- Religion (Faith) 00 00 Lance -- Romance 00 00 Mace 00 Tourney 00 Spear 00 <u><b>STANDARD PASSIONS</b></u>: Sword 00 <u><b>NON-KNIGHTLY SKILLS:</b></u> Honor 00 Chirurgery -- Hospitality 00 <u><b>TWO-HANDED WEAPONS:</b></u> Industry (Craft) -- Love (Family) 00 Great Axe 00 Loyalty (Liege) 00 Great Lance -- <u><b>SPECIALTY SKILLS:</b></u> Great Spear 00 Distaff -- <u><b>OTHER PASSIONS:</b></u> Great Sword 00 Law -- Admire (Queen) 00 Halberd -- Manipulate -- Amor (Person) 00 Maul -- Medicine -- Concern (My Commoners) 00 Morningstar -- Music -- Covet (Thing) 00 Warflail -- Nordic Charm -- Fear (Event, Group or Thing) 00 Pony Defense -- Fellowship (Person or Group) 00 <u><b>MISSILE WEAPONS:</b></u> Seamanship -- Hate (Group or Person) 00 Common Bow 00 Spear Expertise -- Hate (Irish) 00 Compound Bow -- Stalk -- Hate (Saxons) 00 Crossbow 00 Tactics -- Loyalty (Pendragon) 00 Javelin 00 Two-Handed Weapons -- Loyalty (Vassals) 00 Longbow -- Venery -- </tt> This message was last edited by the GM at 13:00, Thu 17 Dec 2015. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 248 posts RPoL Moderator Thu 7 Apr 2011 at 00:11 |
---------------------------------------------------------------------------- Name : xxxxx | Race : xxxxx | Height: x'x" Player: xxx | Gender: xxxx | Weight: xxxlbs Update: | Age : xx | Eyes : xxx Align : xxxxx | Size : xxxxx | Hair : xxx Deity : xxxxx | Speed : xxft | Hand : xxx ---------------------------------------------------------------------------- Ability | Temporary | Class Level Score Mod | Score Mod | xxxxx x STR xx +x | | xxxxx x DEX xx +x | | CON xx +x | | INT xx +x | | WIS xx +x | |Total Level: x Extra Feats: 0 CHA xx +x | |XP : xxxxx Next: xxxxxx ---------------------------------------------------------------------------- Total Current Subdual | Total Dex Misc HP : xx xx | Init : +x = x + ---------------------------------------------------------------------------- Total Armr Shld Dex Misc Full : 10 = 10 + + + + AC : 10 = 10 + + + + Touch : 10 = 10 + xxx + xxx + + FlatFoot: 10 = 10 + + + xxx + ---------------------------------------------------------------------------- Special Defenses Damage Reduction: Spell Resistance: ---------------------------------------------------------------------------- SAVES Ability Bonus Base Mod Magic Fort (Con): +x = + + + Ref (Dex): +x = + + + Will (Wis): +x = + + + ---------------------------------------------------------------------------- Base Total Base Str Misc | Base Total Base Dex Misc Melee : +x = + + | Range : +x = + + ---------------------------------------------------------------------------- Combat Total Base Str Misc | Mnvr Total Base Str Dex Misc Mnvr : +x = 0 + 0 + 0 | Def : 10 = 10 + 0 + 0 + 0 + 0 ---------------------------------------------------------------------------- Weapon: xxxxxx Weight: x lbs Material: Move Name Type Atk Damage Crit Range Type Special Attack |Melee | +xx | xdx+x | xx-20/x2 | - | x | Charge |Melee | +xx | xdx+x | xx-20/x2 | - | x | Weapon: xxxxxx Weight: x lbs Material: Move Name Type Atk Damage Crit Range Type Special Attack |Range | +xx | xdx+x | xx-20/x2 | - | x | Armor: xxxxxx Weight: xx lbs Material: AC MaxDex Pen. SplFail Speed Special +x | +x | -x | xx% | xxft | None Armor: xxxxxx Weight: xx lbs Material: AC MaxDex Pen. SplFail Speed Special +x | -- | -x | xx% | xxft | None -------------------------------------------------------------------------- RACE ABILITIES/FEATURES -------------------------------------------------------------------------- CLASS ABILITIES/FEATURES -------------------------------------------------------------------------- FEATS 1. 2. . . . x. Flaws: -------------------------------------------------------------------------- SPECIAL OTHER ABILITIES -------------------------------------------------------------------------- SPELLBOOK: -------------------------------------------------------------------------- SPELLS KNOWN/PREPARED: 0: 1: 2: . . . x: --------------------------------------------------------------------------- SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10) 1: / DC xx 2: / DC xx . . . x: / DC xx --------------------------------------------------------------------------- SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank) Key Total Ability Class Misc Ability Mod Mod Ranks Skill Mod Acrobatics (Dex) + = + + + Appraise (Int) + = + + + Bluff (Cha) + = + + + Climb (Str) + = + + + Craft:_____ (Int) + = + + + Diplomacy (Cha) + = + + + Disable Device^ (Dex) + = + + + Disguise (Cha) + = + + + Escape Artist (Dex) + = + + + Fly (Dex) + = + + + Handle Animal^ (Cha) + = + + + Heal (Wis) + = + + + Intimidate (Cha) + = + + + Knowledge:_____^ (Int) + = + + + Knowledge:_____^ (Int) + = + + + Knowledge:_____^ (Int) + = + + + Linguistics (Int) + = + + + Perception (Wis) + = + + + Perform:_____ (Cha) + = + + + Profession:_____^ (Wis) + = + + + Ride (Dex) + = + + + Sense Motive (Wis) + = + + + Sleight of Hand^ (Dex) + = + + + Spellcraft^ (Int) + = + + + Stealth (Dex) + = + + + Survival (Wis) + = + + + Swim (Str) + = + + + Use Magic Device^ (Cha) + = + + + ^Trained only Languages: ---------------------------------------------------------------------------- MONEY: ---------------------------------------------------------------------------- GEAR (Weight): TOTAL WEIGHT: ---------------------------------------------------------------------------- LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5) lb lb lb lb lb ---------------------------------------------------------------------------- MAGIC ITEMS - SLOTS ARMOR: BELTS: BODY: CHEST: EYES: FEET: HANDS: HEAD: HEADBAND: NECK: RING(S) (up to two): SHIELD: SHOULDERS: WRIST: ---------------------------------------------------------------------------- MAGIC ITEMS - UNSLOTED ---------------------------------------------------------------------------- DESCRIPTION ---------------------------------------------------------------------------- BACKGROUND ---------------------------------------------------------------------------- This message was last edited by the GM at 06:11, Sun 15 Mar 2015. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jhael GM, 249 posts RPoL Moderator Fri 22 Apr 2011 at 04:21 |
---------------------------------------------------------------------------- Basic Information Character Name : Height : Player Name : Weight : Character Race : Eyes : Alignment : Hair : Deity : Size : Total Level : Speed : ---------------------------------------------------------------------------- Character Class Information Class and Level : Class and Level : Class and Level : Favored Class(es) : Favored Class Bonus : +1 hit point or +1 skill point ---------------------------------------------------------------------------- Ability Scores Strength : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Dexterity : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Constitution : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Intelligence : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Wisdom : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Charisma : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Maximum Load : 000 lbs. Lift Overhead : 000 lbs. (equal to Maximum Load) Lift : 000 lbs. (equal to Maximum Load x2) Drag or Push : 000 lbs. (equal to Maximum Load x5) ---------------------------------------------------------------------------- Combat Statistics Hit Points : 00 Base Attack (BAB) : +0 Initiative : +0 0 Dex + 0 misc Base Melee : +0 0 BAB + 0 Str + 0 misc Base Ranged : +0 0 BAB + 0 Dex + 0 misc Combat Maneuver : +0 0 BAB + 0 Str + 0 misc <- CMB Maneuver Defense : +10 10 + 0 BAB + 0 Str + 0 Dex + 0 misc <- CMD Armor Class : 10 10 base + 0 armor + 0 shield + 0 Dex + 0 misc Touch AC : 10 10 base + 0 Dex + 0 misc Flat-Footed AC : 10 10 base + 0 armor + 0 shield + 0 misc ---------------------------------------------------------------------------- Saving Throws Fortitude : +0 0 base + 0 Con + 0 misc Reflex : +0 0 base + 0 Dex + 0 misc Will : +0 0 base + 0 Wis + 0 misc Conditional Bonuses and Penalties : ---------------------------------------------------------------------------- Racial Abilities and Features ---------------------------------------------------------------------------- Class Abilities and Features ---------------------------------------------------------------------------- Skills and Languages Your maximum ranks in a skill are equal to your total level. Class skills with at least 1 skill rank in them gain a +3 "class" bonus. [c] denotes a class skill. ^ denotes a skill that cannot be used untrained. [ ] Acrobatics : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Appraise : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Bluff : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Climb : +00 0 ranks + 0 Str + 0 class + 0 misc - 0 armor [ ] Craft: : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Diplomacy : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Disable Device ^ : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Disguise : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Escape Artist : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Fly : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Handle Animal ^ : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Heal : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Intimidate : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Know: Arcana ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Dungeon ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Engineer ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Geography ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: History ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Local ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Nature ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Planes ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Religion ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Linguistics ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Perception : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Perform: : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Profession: ^ : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Ride : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Sense Motive : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Sleight of Hand ^ : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Spellcraft ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Stealth : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Survival : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Swim : +00 0 ranks + 0 Str + 0 class + 0 misc - 0 armor [ ] Use Magic Device ^ : +00 0 ranks + 0 Cha + 0 class + 0 misc Languages : Common ---------------------------------------------------------------------------- Traits and Feats Trait #1 : Trait #2 : Level 1 Feat : ---------------------------------------------------------------------------- Money and Equipment Armor : Belt : Body : Chest : Eyes : Feet : Hands : Head : Headband : Neck : Ring #1 : Ring #2 : Shield : Shoulders : Wrists : Weapon : Weapon : Other Equipment : Money : 0 GP ---------------------------------------------------------------------------- Magic Level 0 0 spells per day 0 bonus DC 10 (10 + level + 0 ability) Known/Prepared: Level 1 0 spells per day 0 bonus DC 11 (10 + level + 0 ability) Known/Prepared: Level 2 0 spells per day 0 bonus DC 12 (10 + level + 0 ability) Known/Prepared: ---------------------------------------------------------------------------- Spellbook Level 0 : Level 1 : Level 2 : ---------------------------------------------------------------------------- Background (from RTJ) ---------------------------------------------------------------------------- |
[top] |