Skald
GM, 23 posts RPoL Moderator Wed 18 Mar 2015 at 12:46 | D&D 5th Edition |  |
Character Name:
Class & Level : Background: Player Name:
Race : Alignment : EXP Points :
-----------------------------------------------------------------------------------
Ability Scores Saving Throws Abilities:
Str : |x| Strength | |Acrobatics | |Medicine
Dex : |X| Dexterity | |Animal Handling| |Nature
Con : | | Constitution | |Arcana | |Perception
Int : | | Intelligence | |Athletics | |Performance
Wis : | | Wisdom | |Deception | |Persuasion
Cha : | | Charisma | |History | |Religion
| |Insight | |Sleight of Hand
Passive Wisdom: | | | |Intimidation | |Stealth
(Perception) | |Investigation | |Survival
Languages: Other Proficiencies:
----------------------------------------------------------------------------------
Armor Class: Initiative: Speed :
Max HP: Current HP: Temp HP:
Hit Dice Death Saves
Successes: | | | | | |
Failures | | | | | |
-----------------------------------------------------------------------------------
Attack Attack Bonus Damage Type
Weapon: | | | |
Weapon: | | | |
Weapon: | | | |
------------------------------------------------------------------------------------
Spells:
--------------------------------------------------------------------------------------
Features/Traits
--------------------------------------------------------------------------------------
Money:
CP
SP
EP
GP
PP
---------------------------------------------------------------------------------------
Equipment: Weight Description Cost
Total Cost:
---------------------------------------------------------------------------------------
Personality Traits
Ideals
Bonds
Flaws
---------------------------------------------------------------------------------------
Physical Description:
---------------------------------------------------------------------------------------
Personality:
Background:
|
Skald
GM, 24 posts RPoL Moderator Wed 18 Mar 2015 at 12:52 | D20 Modern |  |
Character Name:
Class: Profession:
Race: Level:
Current XP Next Level XP:
Description:
Size:
Age: Gender:
Height: Weight:
Eyes: Hair:
Ability Score Mod TempScore TempMod
STR:
DEX:
CON:
INT:
WIS:
CHA:
TOTAL HP: Current HP:
Nonlethal Damage: Dmg Red:
Defense: = 10 + Class + Equip. +Dex +Size +Natural +Misc.
Total
Initiative: = +Dex +Misc
Total
Armor Type
Reputation
Action Points
Wealth Bonus
Saving Throws Total Base Ability Mod Magic Mod Misc Mod Temp Mod
FORTITUDE = + + + +
REFLEX = + + + +
WILL = + + + +
Total
Attack Bonus Base Attack Bonus Str/Dex Mod Size Mod Misc Mod Temp Mod
MELEE = + + + +
RANGED = + + + +
Weapon Total Attack Bonus Damage Critical Range
Special Properties Ammunition Weight Size Type
(cut and paste as many as needed)
Armor/Protective Item Type Equip. Bonus Check Pen. Max Dex
Special Properties Weight Spell Fail Speed
Skills Max Rank /
Skill Name KeyAb CC SkillMod AbMod Rank MiscMod
Balance Dex = + +
Bluff Cha = + +
Climb Str = + +
Computer Use Int = + +
Concentration Wis = + +
Craft: 1 Int = + +
Craft: 2 Int = + +
Craft: 3 Int = + +
Decipher Script Int = + +
Demolitions Int = + +
Diplomacy Cha = + +
Disable Device Int = + +
Disguise Cha = + +
Drive Dex = + +
Escape Artist Dex = + +
Forgery Int = + +
Gamble Wis = + +
Gather Info. Cha = + +
Handle Animal Cha = + +
Hide Dex = + +
Intimidate Cha = + +
Investigate Int = + +
Jump Str = + +
Knowledge: 1 Int = + +
Knowledge: 2 Int = + +
Knowledge: 3 Int = + +
Listen Wis = + +
Move Silently Dex = + +
Navigate Int = + +
Perform: 1 Cha = + +
Perform: 2 Cha = + +
Perform: 3 Cha = + +
Pilot Dex = + +
Profession Wis = + +
Rd/Wr. Lang: 1 - = + +
Rd/Wr. Lang: 2 - = + +
Rd/Wr. Lang: 3 - = + +
Repair Int = + +
Research Int = + +
Ride Dex = + +
Search Int = + +
Sense Motive Wis = + +
Sleight of Hand Dex = + +
Speak Lang: 1 - = + +
Speak Lang: 2 - = + +
Speak Lang: 3 - = + +
Spot Wis = + +
Survival Wis = + +
Swim Str = + +
Treat Injury Wis = + +
Tumble Dex = + +
Total Skill Points: 0
Feats
Other Possessions
Item Weight(lbs) Location
Total Weight: 0.0
Allegiances
Languages
Spoken Read/Write
Talents/Special Abilities
FX Abilities
Arcane Spells
Divine Spells
Psionic Powers
Description:
Personality
Character Traits
Character Flaws
Contacts
Friends
Enemies
Statistic Block
Condition and Effects Additional Information
Other Notes
|
Skald
GM, 25 posts RPoL Moderator Wed 18 Mar 2015 at 13:01 | D&D 5th Edition |  |
Basic Information |
Character Name : Height :
Character Race : Weight :
Background : Age :
Alignment : Eyes :
Deity : Hair :
Total Level : Size :
Current XP : Speed :
| Character Class Information |
Level 1 Class : Max HP * :
Level 2 Class : HP Roll* :
Level 3 Class : HP Roll* :
*HP without con modifiers.
Background :
-Skill Prof :
-Tool Prof :
-Feature :
| Ability Scores |
Strength : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Dexterity : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Constitution : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Intelligence : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Wisdom : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Charisma : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Carry Capacity : 000 lbs. Str x 15
Lift, Drag, Push : 000 lbs. Str x 30
| Inspiration |
Inspired : Yes / [No] Using inspiration gives you advantage.
Personality Traits :
Ideals :
Bonds :
Flaws :
| Combat Statistics |
Hit Points : 00 Current HP : 00
Proficiency : +0 Temp HP : +0
Initiative : +0 Total HD : 1 [-]
Base Melee : +0 0 Prof + 0 Str + 0 misc
Base Ranged : +0 0 Prof + 0 Dex + 0 misc
Base Spell : +0 0 Prof + 0 Mod + 0 misc
Armor Class : 8 8 armor + 0 shield + 0 Dex + 0 misc
Vulnerability :
Resistance :
| Senses |
Passive Perception : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc
Passive Investigation : 10 10 + 0 prof + 0 Int + 0 adv* + 0 misc
Passive Insight : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc
*Add or subtract 5 to passive based on having advantage or disadvantage.
Vision :
| Saving Throws |
Strength : +0 0 prof + 0 Str + 0 misc
Dexterity : +0 0 prof + 0 Dex + 0 misc
Constitution : +0 0 prof + 0 Con + 0 misc
Intelligence : +0 0 prof + 0 Int + 0 misc
Wisdom : +0 0 prof + 0 Wis + 0 misc
Charisma : +0 0 prof + 0 Cha + 0 misc
Conditional Bonuses and Penalties :
Death Saves
Successes : [-],[-],[-]
Failures : [-],[-],[-]
| Racial Abilities and Features |
Size :
Speed :
Vision :
| Class Abilities and Features |
Armor :
Weapons :
Tools :
Saving Throws :
Skill Prof. :
| Skills and Languages |
[P] denotes a skill that a character is proficient in
[ ] Acrobatics : +0 0 prof + 0 Dex + 0 misc
[ ] Animal Handling : +0 0 prof + 0 Wis + 0 misc
[ ] Arcana : +0 0 prof + 0 Int + 0 misc
[ ] Athletics : +0 0 prof + 0 Str + 0 misc
[ ] Deception : +0 0 prof + 0 Cha + 0 misc
[ ] History : +0 0 prof + 0 Int + 0 misc
[ ] Insight : +0 0 prof + 0 Wis + 0 misc
[ ] Intimidation : +0 0 prof + 0 Cha + 0 misc
[ ] Investigation : +0 0 prof + 0 Int + 0 misc
[ ] Medicine : +0 0 prof + 0 Wis + 0 misc
[ ] Nature : +0 0 prof + 0 Int + 0 misc
[ ] Perception : +0 0 prof + 0 Wis + 0 misc
[ ] Performance : +0 0 prof + 0 Cha + 0 misc
[ ] Persuasion : +0 0 prof + 0 Cha + 0 misc
[ ] Religion : +0 0 prof + 0 Int + 0 misc
[ ] Sleight of Hand ^ : +0 0 prof + 0 Dex + 0 misc
[ ] Stealth : +0 0 prof + 0 Dex + 0 misc (Disadv with armor)
[ ] Survival : +0 0 prof + 0 Wis + 0 misc
Languages : Common
Conditional Bonuses and Penalties :
| Feats |
| Money and Equipment |
Armor :
Belt :
Body :
Chest :
Eyes :
Feet :
Hands :
Head :
Headband :
Neck :
Ring #1 :
Ring #2 :
Shield :
Shoulders :
Wrists :
Weapon :
Weapon :
Other Equipment :
Money : 0 GP
| Magic |
Level 0 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability)
Known/Prepared:
Level 1 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability)
Known/Prepared:
Level 2 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability)
Known/Prepared:
| Spellbook |
Level 0 :
Level 1 :
Level 2 :
|
CODE:
<table width="700">
<tr><td><b><small> Basic Information </small></b></td></tr><tr><td><Mono>
Character Name : Height :
Character Race : Weight :
Background : Age :
Alignment : Eyes :
Deity : Hair :
Total Level : Size :
Current XP : Speed :
</Mono></td></tr>
<tr><td><b><small> Character Class Information </small></b></td></tr><tr><td><Mono>
Level 1 Class : Max HP * :
Level 2 Class : HP Roll* :
Level 3 Class : HP Roll* :
*HP without con modifiers.
Background :
-Skill Prof :
-Tool Prof :
-Feature :
</Mono></td></tr>
<tr><td><b><small> Ability Scores </small></b></td></tr><tr><td><Mono>
Strength : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Dexterity : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Constitution : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Intelligence : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Wisdom : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Charisma : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc
Carry Capacity : 000 lbs. Str x 15
Lift, Drag, Push : 000 lbs. Str x 30
</Mono></td></tr>
<tr><td><b><small> Inspiration </small></b></td></tr><tr><td><Mono>
Inspired : Yes / [No] Using inspiration gives you advantage.
Personality Traits :
Ideals :
Bonds :
Flaws :
</Mono></td></tr>
<tr><td><b><small> Combat Statistics </small></b></td></tr><tr><td><Mono>
Hit Points : 00 Current HP : 00
Proficiency : +0 Temp HP : +0
Initiative : +0 Total HD : 1 [-]
Base Melee : +0 0 Prof + 0 Str + 0 misc
Base Ranged : +0 0 Prof + 0 Dex + 0 misc
Base Spell : +0 0 Prof + 0 Mod + 0 misc
Armor Class : 8 8 armor + 0 shield + 0 Dex + 0 misc
Vulnerability :
Resistance :
</Mono></td></tr>
<tr><td><b><small> Senses </small></b></td></tr><tr><td><Mono>
Passive Perception : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc
Passive Investigation : 10 10 + 0 prof + 0 Int + 0 adv* + 0 misc
Passive Insight : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc
*Add or subtract 5 to passive based on having advantage or disadvantage.
Vision :
</Mono></td></tr>
<tr><td><b><small> Saving Throws </small></b></td></tr><tr><td><Mono>
Strength : +0 0 prof + 0 Str + 0 misc
Dexterity : +0 0 prof + 0 Dex + 0 misc
Constitution : +0 0 prof + 0 Con + 0 misc
Intelligence : +0 0 prof + 0 Int + 0 misc
Wisdom : +0 0 prof + 0 Wis + 0 misc
Charisma : +0 0 prof + 0 Cha + 0 misc
Conditional Bonuses and Penalties :
Death Saves
Successes : [-],[-],[-]
Failures : [-],[-],[-]
</Mono></td></tr>
<tr><td><b><small> Racial Abilities and Features </small></b></td></tr><tr><td><Mono>
Size :
Speed :
Vision :
</Mono></td></tr>
<tr><td><b><small> Class Abilities and Features </small></b></td></tr><tr><td><Mono>
Armor :
Weapons :
Tools :
Saving Throws :
Skill Prof. :
</Mono></td></tr>
<tr><td><b><small> Skills and Languages </small></b></td></tr><tr><td><Mono>
[P] denotes a skill that a character is proficient in
[ ] Acrobatics : +0 0 prof + 0 Dex + 0 misc
[ ] Animal Handling : +0 0 prof + 0 Wis + 0 misc
[ ] Arcana : +0 0 prof + 0 Int + 0 misc
[ ] Athletics : +0 0 prof + 0 Str + 0 misc
[ ] Deception : +0 0 prof + 0 Cha + 0 misc
[ ] History : +0 0 prof + 0 Int + 0 misc
[ ] Insight : +0 0 prof + 0 Wis + 0 misc
[ ] Intimidation : +0 0 prof + 0 Cha + 0 misc
[ ] Investigation : +0 0 prof + 0 Int + 0 misc
[ ] Medicine : +0 0 prof + 0 Wis + 0 misc
[ ] Nature : +0 0 prof + 0 Int + 0 misc
[ ] Perception : +0 0 prof + 0 Wis + 0 misc
[ ] Performance : +0 0 prof + 0 Cha + 0 misc
[ ] Persuasion : +0 0 prof + 0 Cha + 0 misc
[ ] Religion : +0 0 prof + 0 Int + 0 misc
[ ] Sleight of Hand ^ : +0 0 prof + 0 Dex + 0 misc
[ ] Stealth : +0 0 prof + 0 Dex + 0 misc (Disadv with armor)
[ ] Survival : +0 0 prof + 0 Wis + 0 misc
Languages : Common
Conditional Bonuses and Penalties :
</Mono></td></tr>
<tr><td><b><small> Feats </small></b></td></tr><tr><td><Mono>
</Mono></td></tr>
<tr><td><b><small> Money and Equipment </small></b></td></tr><tr><td><Mono>
Armor :
Belt :
Body :
Chest :
Eyes :
Feet :
Hands :
Head :
Headband :
Neck :
Ring #1 :
Ring #2 :
Shield :
Shoulders :
Wrists :
Weapon :
Weapon :
Other Equipment :
Money : 0 GP
</Mono></td></tr>
<tr><td><b><small> Magic </small></b></td></tr><tr><td><Mono>
Level 0 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability)
Known/Prepared:
Level 1 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability)
Known/Prepared:
Level 2 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability)
Known/Prepared:
</Mono></td></tr>
<tr><td><b><small> Spellbook </small></b></td></tr><tr><td><Mono>
Level 0 :
Level 1 :
Level 2 :
</Mono></td></tr></table>
|
Skald
GM, 29 posts RPoL Moderator Wed 15 Apr 2015 at 12:24 | NumeneraName, a(n) [DESCRIPTOR] [TYPE] who [FOCUS]
Attribute | Pool | Edge | Notes | Tier | 1 | Might | 10/10 | 0 | - | XP | 0/10 | Speed | 10/10 | 0 | - | Recovery | 0 | Intellect | 10 /10 | 0 | - | Effort | 1 |
Abilities:
Trained Skills:
Equipment:
Type | Level | Name/Notes | Depletion | Light Melee | 2 | Steel Dagger | - | Cypher | 4 | Medspray (See below ) | 1 use | Armor | 2 | Synth Chainmail | - | Other | - | Clothing | - | etc.
NOTE: Type is things like Light/Medium/Heavy Melee/Ranged for weapons, Armor, Cypher, Artifact, Oddity, and everything else just gets put in the 'Other' category.
If an item doesn't have a level or depletion (like clothing) just use a dash: - to fill that space in the equipment section.
Put all equipment here, including numenera etc.
Shins:
Numenera:
Put the long form descriptions of Numenera here.
Background:
Put your character's bio here.
CODE:
<b>Name, a(n) [DESCRIPTOR] [TYPE] who [FOCUS]</b>
| Attribute | Pool | Edge | Notes | Tier | 1 |
| Might | 10/10 | 0 | - | XP | 0/10 |
| Speed | 10/10 | 0 | - | Recovery | 0 |
| Intellect | 10 /10 | 0 | - | Effort | 1 |
<hr>
<b>Abilities:</b>
[list][*]Example
[*]Example
[*]Example
[/list]
<hr>
<b>Trained Skills:</b>
[list][*]Example
[*]Example
[*]Example
[/list]
<hr>
<b>Equipment:</b>
| Type | Level | Name/Notes | Depletion |
| Light Melee | 2 | Steel Dagger | - |
| Cypher | 4 | Medspray (See below ) | 1 use |
| Armor | 2 | Synth Chainmail | - |
| Other | - | Clothing | - |
etc.
NOTE: Type is things like Light/Medium/Heavy Melee/Ranged for weapons, Armor, Cypher, Artifact, Oddity, and everything else just gets put in the 'Other' category.
If an item doesn't have a level or depletion (like clothing) just use a dash: - to fill that space in the equipment section.
Put all equipment here, including numenera etc.
<b>Shins:</b>
<b>Numenera:</b>
Put the long form descriptions of Numenera here.
<hr>
<b>Background:</b>
Put your character's bio here.
This message was last updated by the GM at 12:25, Wed 15 Apr 2015.
|
Skald
GM, 33 posts RPoL Moderator Sat 27 Jun 2015 at 06:11 | Battletech MechHeat | | HD | | MoveMod |
---|
X | | A: X/X | | +X | | | S: X/X | | | LA | LT | CT | RT | RA |
---|
A: X/X | A: X/X | A: X/X | A: X/X | A: X/X | S: X/X | S: X/X | S: X/X | S: X/X | S: X/X | | LTR | CTR | RTR | |
---|
| A: X/X | A: X/X | A: X/X | | | LL | | RL | |
---|
| A: X/X | | A: X/X | | | S: X/X | | S: X/X | |
CODE:
|! Heat | |! HD | |! MoveMod |
| X | |A: X/X | | +X |
| | |S: X/X | | |
|!LA |! LT |! CT |!RT |!RA |
| A: X/X | A: X/X | A: X/X | A: X/X | A: X/X |
| S: X/X | S: X/X | S: X/X | S: X/X | S: X/X |
| |! LTR |! CTR |! RTR | |
| | A: X/X | A: X/X | A: X/X | |
| |! LL | |! RL | |
| | A: X/X | | A: X/X | |
| | S: X/X | | S: X/X | |
|
Skald
GM, 34 posts RPoL Moderator Sun 19 Jul 2015 at 04:27 | Stars Without Number |  | ================================================================================
Stars Without Number
================================================================================
Name : | Armor Class : 9
Class : | Hit Points : 00 / 00
Homeworld: | Psi Points : 00 / 00
Level : 1 | System Strain: 0
Exp : 0 | Credits :
--------------------------------------------------------------------------------
Ability | Saves & Bonuses | Background Package
Score Mod | |
Str | Atk Bonus: |
Int | Physical : |
Dex | Mental : | Training Package
Wis | Evasion : |
Con | Tech : |
Cha | Luck : |
--------------------------------------------------------------------------------
Weapon AB Damage Range Ammo | Skills Level
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
-------------------------------------------------| | |
Class Ability | | |
| | |
| | |
| | |
| | |
|Unspent Skill Points | 0 |
--------------------------------------------------------------------------------
# Readied Gear # Stowed Gear
1 | | 1 | |
2 | | 2 | |
3 | | 3 | |
4 | | 4 | |
5 | | 5 | |
6 | | 6 | |
7 | | 7 | |
8 | | 8 | |
9 | | 9 | |
10 | |10 | |
--------------------------------------|11 | |
Non-Encumbering Gear |12 | |
|13 | |
|14 | |
|15 | |
|16 | |
|17 | |
|18 | |
--------------------------------------------------------------------------------
Languages
--------------------------------------------------------------------------------
Psionic Disciplines | Mastered Disciplines
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
Skald
GM, 35 posts RPoL Moderator Wed 22 Jul 2015 at 17:29 | FFG Star Wars RPGFFG Star Wars Character Sheet |
---|
by: praguepride |
Note: All bracket '[ ]' text should be replaced with actual values.
They are guidelines to help identify what goes where.
A final sheet should have no brackets [ ] on the sheet.
Remove these notes when you are complete.
Background |
---|
Player Name | Character Name | Species | Career | Starting Spec |
---|
[PlayerName] | [CharacterName] | [Species] | [Career] | [Specialization] | Gender | Age | Height | Build | Hair | Eyes |
---|
[Gender] | [Age] | [Height(Meters)] | [Build] | [HairColor] | [EyeColor] | Racial Special Abilities |
---|
[Racial Ability #1 (If Any, include skill bumps)] | [Racial Ability #2 (If Any, include skill bumps)] |
Obligation/Duty/Morality |
---|
Type | Severity | Summary |
---|
[Addiction/Betrayal etc.] | [Severity# (Default 10] | [Insert short summary of how this impacts your character] |
Motivation |
---|
Motivation | Type | Summary |
---|
[Ambition/Cause etc.] | [Friendship/Love//Fame etc.] | [Short Summary of Motivation] |
XP |
---|
Starting XP | Earned XP | Total XP |
---|
[StartingXP#] | [EarnedXP#] | [Starting+EarnedXP] |
Defenses |
---|
Soak Value | Wounds | Strain | Ranged Def | Melee Def |
---|
[Soak#] | [Current#/Total#] | [Current#/Total#] | [RangeDef#] | [MeleeDef#] |
Attributes |
---|
Brawn | Agility | Intellect | Cunning | Willpower | Presence |
---|
[Br#] | [Ag#] | [Int#] | [Cun#] | [Will#] | [Pr#] |
Skills |
---|
General Skills | Combat Skills |
---|
Name | Career? | Rank | Name | Career? | Rank |
---|
Astrogation (Int) | - | - | Brawl (Br) | - | - |
---|
Athletics (Br) | - | - | Gunnery (Agi) | - | - |
---|
Charm (Pr) | - | - | Lightsaber (Br) | - | - |
---|
Coercion (Will) | - | - | Melee (Br) | - | - |
---|
Computers (Int) | - | - | Ranged - Light (Ag) | - | - |
---|
Cool (Pr) | - | - | Ranged - Heavy (Ag) | - | - |
---|
Coordination (Ag) | - | - | Knowledge Skills |
---|
Deception (Cun) | - | - | Name | Career? | Rank |
---|
Discipline (Will) | - | - | Core Worlds (Int) | - | - |
---|
Leadership (Pr) | - | - | Education (Int) | - | - |
---|
Mechanics (Int) | - | - | Lore (Int) | - | - |
---|
Medicine (Int) | - | - | Outer Rim (Int) | - | - |
---|
Negotiation (Pr) | - | - | Underworld (Int) | - | - |
---|
Perception (Cun) | - | - | Xenology (Int) | - | - |
---|
Piloting - Planetary (Ag) | - | - | Other: | - | - |
---|
Piloting - Space (Ag) | - | - | | | |
---|
Resilience (Br) | - | - | | | |
---|
Skulduggery (Cun) | - | - | | | |
---|
Stealth (Ag) | - | - | | | |
---|
Streetwise (Cun) | - | - | | | |
---|
Survival (Cun) | - | - | | | |
---|
Vigilance (Will) | - | - | | | |
---|
Talents |
---|
Name | Book | Page # | Description |
---|
[TalentName] | [BookName] | [Page#] | [SummaryOfTalent] |
Weapons |
---|
Weapon Name | Skill | Damage | Crit | Range | Special | Encumbrance | Price Paid |
---|
[WeaponName] | [SkillAbbr] | [+#] | [Crit#] | [Range] | [Stun, Disorient etc.] | [Encumbrance#] | [CreditCost] |
Armor |
---|
Armor Name | Defense | Soak | Hard Points Remaining | Encumbrance | Price Paid |
---|
[ArmorName] | [Defense#] | [Soak#] | [HardPoints#] | [Encumbrance#] [CreditsPaid] | |
Other Gear |
---|
Item Name | Item Type | Short Description | Encumbrance | Price Paid |
---|
[ItemName] | [Comms/Security etc.] | [InsertBonusDescHere] | [Encumbrance#] | [CreditsPaid] |
---|
The Force |
---|
Force Rating | [ForceRating#] | |
---|
Power Tree | Power | Short Summary |
---|
[Sense/Influence/Move etc.] | [ForcePowerName] | [ShortSummaryofEffect] |
Character Background:
CODE:
|! FFG Star Wars Character Sheet |
| by: praguepride |
Note: All bracket '[ ]' text should be replaced with actual values.
They are guidelines to help identify what goes where.
A final sheet should have no brackets [ ] on the sheet.
Remove these notes when you are complete.
|!6.1 Background |
|! Player Name |! Character Name |! Species |! Career |!2.1 Starting Spec |
| [PlayerName] | [CharacterName] | [Species] | [Career] |2.1 [Specialization] |
|! Gender |! Age |! Height |! Build |! Hair |! Eyes |
| [Gender] | [Age] | [Height(Meters)] | [Build] | [HairColor] | [EyeColor] |
|!6.1 Racial Special Abilities |
|6.1 [Racial Ability #1 (If Any, include skill bumps)] |
|6.1 [Racial Ability #2 (If Any, include skill bumps)] |
|!3.1 Obligation/Duty/Morality |
|! Type |! Severity |! Summary |
| [Addiction/Betrayal etc.] | [Severity# (Default 10] | [Insert short summary of how this impacts your character] |
|!3.1 Motivation |
|! Motivation |! Type |! Summary |
| [Ambition/Cause etc.] | [Friendship/Love//Fame etc.] | [Short Summary of Motivation] |
|!3.1 XP |
|! Starting XP |! Earned XP |! Total XP |
| [StartingXP#] | [EarnedXP#] | [Starting+EarnedXP] |
|!5.1 Defenses |
|! Soak Value |! Wounds |! Strain |! Ranged Def |! Melee Def |
| [Soak#] | [Current#/Total#] | [Current#/Total#] | [RangeDef#] | [MeleeDef#] |
|!6.1 Attributes |
|! Brawn |! Agility |! Intellect |! Cunning |! Willpower |! Presence |
| [Br#] | [Ag#] | [Int#] | [Cun#] | [Will#] | [Pr#] |
|!6.1 Skills |
|!3.1 General Skills |!3.1 Combat Skills |
|! Name |! Career? |! Rank |! Name |! Career? |! Rank |
|! Astrogation (Int) | - | - | Brawl (Br) | - | - |
|! Athletics (Br) | - | - | Gunnery (Agi) | - | - |
|! Charm (Pr) | - | - | Lightsaber (Br) | - | - |
|! Coercion (Will) | - | - | Melee (Br) | - | - |
|! Computers (Int) | - | - | Ranged - Light (Ag) | - | - |
|! Cool (Pr) | - | - | Ranged - Heavy (Ag) | - | - |
|! Coordination (Ag) | - | - |!3.1 Knowledge Skills |
|! Deception (Cun) | - | - |! Name |! Career? |! Rank |
|! Discipline (Will) | - | - | Core Worlds (Int) | - | - |
|! Leadership (Pr) | - | - | Education (Int) | - | - |
|! Mechanics (Int) | - | - | Lore (Int) | - | - |
|! Medicine (Int) | - | - | Outer Rim (Int) | - | - |
|! Negotiation (Pr) | - | - | Underworld (Int) | - | - |
|! Perception (Cun) | - | - | Xenology (Int) | - | - |
|! Piloting - Planetary (Ag) | - | - | Other: | - | - |
|! Piloting - Space (Ag) | - | - |
|! Resilience (Br) | - | - |
|! Skulduggery (Cun) | - | - |
|! Stealth (Ag) | - | - |
|! Streetwise (Cun) | - | - |
|! Survival (Cun) | - | - |
|! Vigilance (Will) | - | - |
|!6.1 Talents |
|! Name |! Book |! Page # |!3.1 Description |
| [TalentName] | [BookName] | [Page#] |3.1 [SummaryOfTalent] |
|!8.1 Weapons |
|! Weapon Name |! Skill |! Damage |! Crit |! Range |! Special |! Encumbrance |! Price Paid |
| [WeaponName] | [SkillAbbr] | [+#] | [Crit#] | [Range] | [Stun, Disorient etc.]| [Encumbrance#] | [CreditCost] |
|!6.1 Armor |
|! Armor Name |! Defense |! Soak |! Hard Points Remaining |! Encumbrance |! Price Paid |
| [ArmorName] | [Defense#] | [Soak#] | [HardPoints#] | [Encumbrance#] [CreditsPaid] |
|!5.1 Other Gear |
|! Item Name |! Item Type |! Short Description |! Encumbrance |! Price Paid |
| [ItemName] | [Comms/Security etc.] |! [InsertBonusDescHere] | [Encumbrance#] | [CreditsPaid] |
|!3.1 The Force |
|! Force Rating | [ForceRating#] | |
|! Power Tree |! Power |! Short Summary |
| [Sense/Influence/Move etc.] | [ForcePowerName] | [ShortSummaryofEffect]
<hr>
Character Background:
|
Skald
GM, 37 posts RPoL Moderator Mon 14 Sep 2015 at 13:10 | Rolemaster - New Rules (Role Master Unified)BASIC INFORMATION |
---|
Player Name | | Height | | XP | |
---|
Character Name | | Weight | | Lvl | |
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Race | | Sex | | Age | |
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Skin | | Hair | | Eyes | |
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Culture | | Profession | | Realm | |
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Recovery Mult | | Size | | Wt Allow | |
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BMR | ft/rnd | Initiative | | Diety | |
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Hits | | Power Pts | | Endurance | |
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ATTRIBUTES |
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Stat Name | Potent | Temp | Stat Bonus | Racial Bonus | Special Bonus | Total Bonus |
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Agility (Ag) | | | 0 | 0 | 0 | 0 |
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Constitution (Co) | | | 0 | 0 | 0 | 0 |
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Empathy (Em) | | | 0 | 0 | 0 | 0 |
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Intuition (In) | | | 0 | 0 | 0 | 0 |
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Memory (Me) | | | 0 | 0 | 0 | 0 |
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Presence (Pr) | | | 0 | 0 | 0 | 0 |
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Quickness (Qu) | | | 0 | 0 | 0 | 0 |
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Reasoning (Re) | | | 0 | 0 | 0 | 0 |
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Self Discipline (SD) | | | 0 | 0 | 0 | 0 |
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Strength (St) | | | 0 | 0 | 0 | 0 |
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Appearance | |
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Personality | |
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Background | |
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RESISTANCES |
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Resistance | Stat | Stat Bonus 1) | Racial Bonus | Special Bonus | Total Bonus |
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1) = includes Realm Bonus |
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Channeling | In | 0 | 0 | 0 | 0 |
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Essence | Em | 0 | 0 | 0 | 0 |
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Mentalism | Pr | 0 | 0 | 0 | 0 |
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Physical | Co | 0 | 0 | 0 | 0 |
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Fear | SD | 0 | 0 | 0 | 0 |
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RR Calculation: d100OE + RR bonus + 2 * (Target lvl - Attack lvl) |
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SKILLS |
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Skill Name | DP Cost | Stats | Rnks | Rank Bonus | Stat Bonus | Prof Bonus | Special Bonus | Total Bonus |
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‡ = Knack † = Professional Skill |
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Animal |
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Any Animal | | Ag/Em/Pr | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Awareness |
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Any Awareness | | In/Re/SD | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Body Discipline |
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Any Body Discipline | | Co/Co/SD | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Brawn |
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Any Brawn | | Co/Co/SD | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Combat Expertise |
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Any Combat Expertise | | - | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Combat Training |
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Any Melee Weapons | | Ag/St/St | | -25 | 0 | | -25 |
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Any Ranged Weapons | | Ag/Ag/St | | -25 | 0 | | -25 |
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Any Shield | | Ag/St/St | | -25 | 0 | | -25 |
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Any Unarmed | | Ag/St/St | | -25 | 0 | | -25 |
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Any Siege Weapons | | Re/SD/In | | -25 | 0 | | -25 |
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Any *Firearms* | | Ag/St/SD | | -25 | 0 | | -25 |
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Any *Energy Weapons* | | Ag/Ag/SD | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Composition |
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Any Composition | | Em/In/Re | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Crafting |
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Any Crafting | | Ag/Me/SD | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Delving |
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Any Delving | | Em/In/Pr | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Environmental |
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Any Environmental | | In/Me/Re | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Gymnastic |
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Any Gymnastic | | Ag/Qu/St | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Lore |
---|
Any Lore | | Me/Me/Re | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Magical Expertise |
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Any Magical Expertise | | - | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
---|
Medical |
---|
Any Medical | | In/Me/Re | | -25 | 0 | | -25 |
---|
Specific Skill | | | | | | | | |
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Mental Discipline |
---|
Any Mental Discipline | | Pr/SD/SD | | -25 | 0 | | -25 |
---|
Specific Skill | | | | | | | | |
---|
Movement |
---|
Any Movement | | Ag/Co/St | | -25 | 0 | | -25 |
---|
Specific Skill | | | | | | | | |
---|
Performance Art |
---|
Any Performance Art | | Em/Me/Pr | | -25 | 0 | | -25 |
---|
Specific Skill | | | | | | | | |
---|
Power Manipulation |
---|
Any Power Manipulation | | RS/RS/Co | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
---|
Science |
---|
Any Science | | Me/Re/Re | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Social |
---|
Any Social | | Em/In/Pr | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Spellcasting |
---|
Any Spellcasting | | Me/RS/RS | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
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Subterfuge |
---|
Any Subterfuge | | Ag/SD/In | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
---|
Technical |
---|
Any Technical | | Ag/In/Re | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
---|
Vocation |
---|
Any Vocation | | Em/Me/Re | | -25 | 0 | | -25 |
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Specific Skill | | | | | | | | |
---|
SPELLS KNOWN |
---|
xyz Open | SM + | SCR + |
---|
Level | Spell Name | Area of Effect | Duration | Range | Type | 1 | | | | | | 2 | | | | | |
DEFENSE |
---|
Armor & Shield | Type | AT | Weight (lbs) | Strength | ManP | MissileP | PercP |
---|
Full Armor | none | 1 | 0 | 0 | 0 | 0 | 0 | Torso | none | 1 | 0 | 0 | 0 | 0 | 0 | Right Leg | none | 1 | 0 | 0 | 0 | 0 | 0 | Left leg | none | 1 | 0 | 0 | 0 | 0 | 0 | Right Arm | none | 1 | 0 | 0 | 0 | 0 | 0 | Left Arm | none | 1 | 0 | 0 | 0 | 0 | 0 | Helmet | none | 1 | 0 | 0 | 0 | 0 | 0 | Shield | none | | 0 | 0 | | | |
---|
TOTAL | 0 | | 0 | 0 | 0 |
---|
COMBAT |
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Primary AT | 1 | DB (Qu) | 9 | DB (shield) | +0 (max. 0 foe(s)) |
---|
Criticals | Torso | 0 | Arms | 0 | Legs | 0 | Head | 0 |
---|
CODE:
|6! <blue>BASIC INFORMATION</blue>|80%
|!<Player Name|16%<|16%!<Height|16%< |16%!<XP|16%< |
|!<Character Name|16%<|16%!<Weight|16%< |16%!<Lvl|16%<
|!<Race|16%<|16%!<Sex|16%< |16%!<Age|16%<
|!<Skin|16%<|16%!<Hair|16%< |16%!<Eyes|16%<
|!<Culture|16%<|16%!<Profession|16%< |16%!<Realm|16%<
|!<Recovery Mult|16%< |16%!<Size|16%< |16%!<Wt Allow|16%<
|!<BMR|16%< ft/rnd|16%!<Initiative|16%< |16%!< Diety |16%< |
|!< <red>Hits</red> |16%<|16%!< <red>Power Pts</red> |16%< |16%!< <red>Endurance</red> |16%<
|7! <blue>ATTRIBUTES</blue>|80%
|!!<Stat Name|12% Potent|12% Temp|12% Stat\nBonus|12% Racial\nBonus|12% Special\nBonus|12% Total\nBonus
|!< Agility (Ag)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Constitution (Co)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Empathy (Em)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Intuition (In)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Memory (Me)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Presence (Pr)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Quickness (Qu)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Reasoning (Re)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Self Discipline (SD)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!< Strength (St)|^ |^ |^ 0|^ 0|^ 0|^ 0
|!<Appearance|6 |
|!<Personality|6 |
|!<Background|6 |
|6! <blue>RESISTANCES</blue>|80%
|!!< Resistance|12%^ Stat|12% Stat\nBonus <sup>1)</sup>|12% Racial\nBonus|12% Special\nBonus|12% Total\nBonus
|<6! <small><sup>1)</sup> = includes Realm Bonus</small>|
|!< Channeling|^ In|^ 0|^ 0|^ 0|^ 0
|!< Essence|^ Em|^ 0|^ 0|^ 0|^ 0
|!< Mentalism|^ Pr|^ 0|^ 0|^ 0|^ 0
|!< Physical|^ Co|^ 0|^ 0|^ 0|^ 0
|!< Fear|^ SD|^ 0|^ 0|^ 0|^ 0
|!6 RR Calculation: d100OE + RR bonus + 2 * (Target lvl - Attack lvl)
|9! <blue>SKILLS</blue>|80%
|!!< Skill Name|8% DP\nCost|8% Stats|8% Rnks|8% Rank\nBonus|8% Stat\nBonus|8% Prof\nBonus|8% Special\nBonus|8% Total\nBonus
|<9! <small>‡ = Knack\n† = Professional Skill</small>|
|!!<9 Animal
| <i>Any Animal</i> |^ |^ Ag/Em/Pr|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Awareness
| <i>Any Awareness</i> |^ |^ In/Re/SD|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Body Discipline
| <i>Any Body Discipline</i> |^ |^ Co/Co/SD|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Brawn
| <i>Any Brawn</i> |^ |^ Co/Co/SD|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Combat Expertise
| <i>Any Combat Expertise</i> |^ |^ -|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Combat Training
| <i>Any Melee Weapons</i> |^ |^ Ag/St/St|! |^ -25|^ 0|2! |^ -25
| <i>Any Ranged Weapons</i> |^ |^ Ag/Ag/St|! |^ -25|^ 0|2! |^ -25
| <i>Any Shield</i> |^ |^ Ag/St/St|! |^ -25|^ 0|2! |^ -25
| <i>Any Unarmed</i> |^ |^ Ag/St/St|! |^ -25|^ 0|2! |^ -25
| <i>Any Siege Weapons</i> |^ |^ Re/SD/In|! |^ -25|^ 0|2! |^ -25
| <i>Any *Firearms*</i> |^ |^ Ag/St/SD|! |^ -25|^ 0|2! |^ -25
| <i>Any *Energy Weapons*</i> |^ |^ Ag/Ag/SD|! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Composition
| <i>Any Composition</i> |^ |^ Em/In/Re|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Crafting
| <i>Any Crafting</i> |^ |^ Ag/Me/SD|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Delving
| <i>Any Delving</i> |^ |^ Em/In/Pr|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Environmental
| <i>Any Environmental</i> |^ |^ In/Me/Re|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Gymnastic
| <i>Any Gymnastic</i> |^ |^ Ag/Qu/St|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Lore
| <i>Any Lore</i> |^ |^ Me/Me/Re|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Magical Expertise
| <i>Any Magical Expertise</i> |^ |^ -|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Medical
| <i>Any Medical</i> |^ |^ In/Me/Re|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Mental Discipline
| <i>Any Mental Discipline</i> |^ |^ Pr/SD/SD|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Movement
| <i>Any Movement</i> |^ |^ Ag/Co/St|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Performance Art
| <i>Any Performance Art</i> |^ |^ Em/Me/Pr|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Power Manipulation
| <i>Any Power Manipulation</i> |^ |^ RS/RS/Co|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Science
| <i>Any Science</i> |^ |^ Me/Re/Re|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Social
| <i>Any Social</i> |^ |^ Em/In/Pr|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Spellcasting
| <i>Any Spellcasting</i> |^ |^ Me/RS/RS|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Subterfuge
| <i>Any Subterfuge</i> |^ |^ Ag/SD/In|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Technical
| <i>Any Technical</i> |^ |^ Ag/In/Re|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|!!<9 Vocation
| <i>Any Vocation</i> |^ |^ Em/Me/Re|1! |^ -25|^ 0|2! |^ -25
|< Specific Skill|^ |^ |^ |^ |^ |! |^ |^
|6!! <blue>SPELLS KNOWN</blue>|80%
|!!3< <large>xyz</large> <small><i>Open</i></small>|^ SM +|2^ SCR +
|5%^ <small><b>Level</b></small> | <small><b>Spell Name</b></small>|^15% <small><b>Area of Effect</b></small>|^20% <small><b>Duration</b></small>|^15% <small><b>Range</b></small>|^5% <small><b>Type</b></small>
|^ 1| |^ |^ |^ |^
|^ 2| |^ |^ |^ |^
|!10 <blue>DEFENSE</blue>|60%
|10%2!! Armor & Shield|2 Type|10% AT|10% Weight\n(lbs)|10% Strength|10% ManP|10% MissileP|10% PercP
|2 Full Armor|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0
|2 Torso|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0
|2 Right Leg|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0
|2 Left leg|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0
|2 Right Arm|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0
|2 Left Arm|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0
|2 Helmet|2 none|^ 1|^ 0|^ 0|^ 0|^ 0|^ 0
|2 Shield|2 none|! |^ 0|^ 0|! |! |!
|>5 <b>TOTAL</b> |^<b> 0</b> |! |^ <b>0</b> |^ <b>0</b> |^ <b>0</b>
|10!!< COMBAT
|10%! Primary AT|10%^ 1|2!DB (Qu)|10%^ 9|2! DB (shield)|<3 +0 (max. 0 foe(s))
|<2! Criticals|10%! Torso|10%^ 0|10%! Arms|10%^ 0|10%! Legs|10%^ 0|10%!Head|10%^ 0
|
Skald
GM, 38 posts RPoL Moderator Mon 9 Nov 2015 at 13:55 | Exalted 3e Character Sheet |  |
Name:
Concept:
Caste:
Anima:
Strength | | Charisma | | Perception | |
---|
Dexterity | | Manipulation | | Intelligence | |
---|
Stamina | | Appearance | | Wits | |
---|
War | Life | Wisdom |
---|
Archery | | Integrity | | Bureaucracy | |
---|
Athletics | | Larceny | | Investigation | |
---|
Awareness | | Lore | | Linguistics | |
---|
Brawl | | Medicine | | Occult | |
---|
Dodge | | Performance | | Craft ( ) | |
---|
Melee | | Presence | | Craft ( ) | |
---|
Resistance | | Sail | | Craft ( ) | |
---|
Ride | | Socialize | | Martial Arts ( ) | |
---|
Thrown | | Stealth | | Martial Arts ( ) | |
---|
War | | Survival | | Martial Arts ( ) | |
---|
Specialties:
Essence | 1 | Limit | [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] |
---|
Personal | 13/13//13 | Willpower | 5 |
---|
Peripheral | 33/33//33 | Temp. Willpower | 5 |
---|
Join Battle | | Hardness | |
---|
Nat. Soak | | Armor Soak | |
---|
Parry | | Evasion | |
---|
Resolve | | Guile | |
---|
Indefinite Committed Motes:
Pen | Health Levels |
---|
-0 | [ ] |
---|
-1 | [ ] [ ] |
---|
-2 | [ ] [ ] |
---|
-4 | [ ] |
---|
Inc | [ ] |
---|
Weapon | W. Acc | W. Dmg | Dec. Acc | Over | Def | Tags |
---|
Unarmed | | | | | | Natural, Grappling | | | | | | | | | | | | | | | | | | | | | |
Merits
Merit | Rank | Details |
---|
Merit | Rank | Details | | More Details | Merit | Rank | Details | | More Details | Merit | Rank | Details | | More Details | Merit | Rank | Details | | More Details |
Intimacies |
---|
Intensity | Type | Details |
---|
Defining | | | Defining | | | Defining | | | Major | | | Major | | | Major | | | Major | | | Minor | | | Minor | | | Minor | | | Minor | | | Minor | | | Minor | | |
Charms
Ability- Charm - Cost (Keywords) - Summary
- Charm - Cost (Keywords) - Summary
- Charm - Cost (Keywords) - Summary
Artifact
Special Notes about the Artifact
Charms- Charm - Cost (Keywords) - Summary
- Charm - Cost (Keywords) - Summary
- Charm - Cost (Keywords) - Summary
Sorcery
Shaping Rituals- Name - Effect
- Name - Effect
Terrestrial Spells- Name (Control) - xsm, xwp - Effects
- Name - xsm, xwp - Effects
Celestial Spells- Name (Control) - xsm, xwp - Effects
- Name - xsm, xwp - Effects
Solar Spells- Name (Control) - xsm, xwp - Effects
- Name - xsm, xwp - Effects
CODE:
<tt>
Name:
Concept:
Caste:
Anima:
|= Strength | |= Charisma | |= Perception | |
|= Dexterity | |= Manipulation | |= Intelligence | |
|= Stamina | |= Appearance | |= Wits | |
|2=^ <u><b>War</b></u> |2=^ <u><b>Life</b></u> |2=^ <u><b>Wisdom</b></u> |
|= Archery | |= Integrity | |= Bureaucracy | |
|= Athletics | |= Larceny | |= Investigation | |
|= Awareness | |= Lore | |= Linguistics | |
|= Brawl | |= Medicine | |= Occult | |
|= Dodge | |= Performance | |= Craft ( ) | |
|= Melee | |= Presence | |= Craft ( ) | |
|= Resistance | |= Sail | |= Craft ( ) | |
|= Ride | |= Socialize | |= Martial Arts ( ) | |
|= Thrown | |= Stealth | |= Martial Arts ( ) | |
|= War | |= Survival | |= Martial Arts ( ) | |
Specialties:
|= Essence | 1 |= Limit| [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
|= Personal | 13/13//13 |= Willpower | 5
|= Peripheral | 33/33//33 |= Temp. Willpower | 5
|= Join Battle | |= Hardness |
|= Nat. Soak | |= Armor Soak |
|= Parry | |= Evasion |
|= Resolve | |= Guile |
Indefinite Committed Motes:
|=> Pen|= Health Levels
|=> -0| [ ]
|=> -1| [ ] [ ]
|=> -2| [ ] [ ]
|=> -4| [ ]
|=> Inc| [ ]
|= Weapon |= W. Acc|= W. Dmg|= Dec. Acc|= Over|= Def|= Tags
| Unarmed | | | | | | Natural, Grappling
| | | | | | |
| | | | | | |
| | | | | | |
<b>Merits</b>
|= Merit|= Rank|= Details
|Merit|Rank|Details
|2 | More Details
|Merit|Rank|Details
|2 | More Details
|Merit|Rank|Details
|2 | More Details
|Merit|Rank|Details
|2 | More Details
|3=^ Intimacies|
|= Intensity|= Type|= Details
| Defining | |
| Defining | |
| Defining | |
| Major | |
| Major | |
| Major | |
| Major | |
| Minor | |
| Minor | |
| Minor | |
| Minor | |
| Minor | |
| Minor | |
Charms
Ability[list]
[*] Charm - Cost (Keywords) - Summary
[*] Charm - Cost (Keywords) - Summary
[*] Charm - Cost (Keywords) - Summary
[/list]
Artifact
Special Notes about the Artifact
Charms[list]
[*] Charm - Cost (Keywords) - Summary
[*] Charm - Cost (Keywords) - Summary
[*] Charm - Cost (Keywords) - Summary
[/list]
Sorcery
Shaping Rituals[list]
[*] Name - Effect
[*] Name - Effect
[/list]Terrestrial Spells[list]
[*] Name (Control) - xsm, xwp - Effects
[*] Name - xsm, xwp - Effects
[/list]Celestial Spells[list]
[*] Name (Control) - xsm, xwp - Effects
[*] Name - xsm, xwp - Effects
[/list]Solar Spells[list]
[*] Name (Control) - xsm, xwp - Effects
[*] Name - xsm, xwp - Effects
[/list]</tt>
|
Skald
GM, 39 posts RPoL Moderator Mon 16 Nov 2015 at 12:51 | D&D 5th Edition |  |
SECTION 1: THE BASICS
Character Name : Name
Race / Class :
Level / Exp Pts :
Background :
SECTION 2: ABILITIES
Strength = 10 (+0) 10 Base
Dexterity = 10 (+0) 10 Base
Constitution = 10 (+0) 10 Base
Intelligence = 10 (+0) 10 Base
Wisdom = 10 (+0) 10 Base
Charisma = 10 (+0) 10 Base
Proficiency Bonus =
Perception (passive wisdom) =
Racial (Race)
Class (Class)
SECTION 3: SAVING THROWS
( )Strength = +0
( )Dexterity = +0
( )Constitution = +0
( )Intelligence = +0
( )Wisdom = +0
( )Charisma = +0
SECTION 4: SKILLS
( ) Acrobatics (Dex) +0 ( ) Medicine (Wis) +0
( ) Animal Handling (Wis) +0 ( ) Nature (Int) +0
( ) Arcana (Int) +0 ( ) Perception (Wis) +0
( ) Athletics (Str) +0 ( ) Performance (Cha) +0
( ) Deception (Cha) +0 ( ) Persuasion (Cha) +0
( ) History (Int) +0 ( ) Religion (Int) +0
( ) Insight (Wis) +0 ( ) Sleight of Hand (Dex) +0
( ) Intimidation (Cha) +0 ( ) Stealth (Dex) +0
( ) Investigation (Int) +0 ( ) Survival (Wis) +0
SECTION 5: COMBAT & HEALTH
Armor Class :
Initiative (passive) :
Speed :
Hit Dice :
Max Hit Points :
Current Hit Points :
Temporary Hit Points :
ATTACKS
Weapon type(m or r) / Bonus / Damage (Type)
** m or r stands for melee or ranged
SECTION 6: BACKGROUND
Age / Gender :
Height / Weight :
Eyes / Skin / Hair :
Description :
Background :
Skill Proficiencies :
Tool Proficiencies :
Languages :
Features :
Con of Choice :
Traits :
Ideal :
Bonds :
Flaws :
SECTION 7: EXTRAS
Equipment List
Description Cost Weight
lbs
Wealth
PP =
EP =
GP =
SP =
CP =
Gems =
Jewelry =
Other =
Magic Items
SECTION 8: SPELLCASTING
Spell Spell SV Spell Spell
Lvl DC ATK MOD Slots
Spellbook Spells Known = 0
Cantrips
Spell Ref Page Casting Time Range Duration Components
Level One
Spell Ref Page Casting Time Range Duration Components Ritual?
Level Two
Spell Ref Page Casting Time Range Duration Components Ritual?
Level Three
Spell Ref Page Casting Time Range Duration Components Ritual?
Level Four
Spell Ref Page Casting Time Range Duration Components Ritual?
CODE:
<tt>
<hr>
<b><DarkBlue> SECTION 1: THE BASICS</DarkBlue></b>
<hr>
<b>Character Name</b> : <Serif><Green><large>Name</large></Green></Serif>
<b>Race / Class</b> :
<b>Level / Exp Pts</b> :
<b>Background</b> :
<hr>
<b><DarkBlue> SECTION 2: ABILITIES</DarkBlue></b>
<hr>
<b>Strength</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base
<b>Dexterity</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base
<b>Constitution</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base
<b>Intelligence</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base
<b>Wisdom</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base
<b>Charisma</b> = <Blue>10</Blue> (<Red>+0</Red>) 10 Base
<b>Proficiency Bonus</b> =
<b>Perception</b> (passive wisdom) =
<b>Racial (Race)</b>
<b>Class (Class)</b>
<hr>
<b><DarkBlue> SECTION 3: SAVING THROWS</DarkBlue></b>
<hr>
( )Strength = <Blue>+0</Blue>
( )Dexterity = <Blue>+0</Blue>
( )Constitution = <Blue>+0</Blue>
( )Intelligence = <Blue>+0</Blue>
( )Wisdom = <Blue>+0</Blue>
( )Charisma = <Blue>+0</Blue>
<hr>
<b><DarkBlue> SECTION 4: SKILLS </DarkBlue></b>
<hr>
( ) Acrobatics (Dex) <Blue>+0</Blue> ( ) Medicine (Wis) <Blue>+0</Blue>
( ) Animal Handling (Wis) <Blue>+0</Blue> ( ) Nature (Int) <Blue>+0</Blue>
( ) Arcana (Int) <Blue>+0</Blue> ( ) Perception (Wis) <Blue>+0</Blue>
( ) Athletics (Str) <Blue>+0</Blue> ( ) Performance (Cha) <Blue>+0</Blue>
( ) Deception (Cha) <Blue>+0</Blue> ( ) Persuasion (Cha) <Blue>+0</Blue>
( ) History (Int) <Blue>+0</Blue> ( ) Religion (Int) <Blue>+0</Blue>
( ) Insight (Wis) <Blue>+0</Blue> ( ) Sleight of Hand (Dex) <Blue>+0</Blue>
( ) Intimidation (Cha) <Blue>+0</Blue> ( ) Stealth (Dex) <Blue>+0</Blue>
( ) Investigation (Int) <Blue>+0</Blue> ( ) Survival (Wis) <Blue>+0</Blue>
<hr>
<DarkBlue><b> SECTION 5: COMBAT & HEALTH </b></DarkBlue>
<hr>
<b>Armor Class</b> :
<b>Initiative (passive)</b> :
<b>Speed</b> :
<b>Hit Dice</b> :
<b>Max Hit Points</b> :
<b>Current Hit Points</b> :
<b>Temporary Hit Points</b> :
<b>ATTACKS</b>
<u>Weapon type(m or r) / Bonus / Damage (Type)</u>
** m or r stands for melee or ranged
<hr>
<DarkBlue><b> SECTION 6: BACKGROUND </b></DarkBlue>
<hr>
<b>Age / Gender</b> :
<b>Height / Weight</b> :
<b>Eyes / Skin / Hair</b> :
<b>Description</b> :
<b>Background</b> :
<b>Skill Proficiencies</b> :
<b>Tool Proficiencies</b> :
<b>Languages</b> :
<b>Features</b> :
<b>Con of Choice</b> :
<b>Traits</b> :
<b>Ideal</b> :
<b>Bonds </b> :
<b>Flaws </b> :
<hr>
<DarkBlue><b> SECTION 7: EXTRAS </b></DarkBlue>
<hr>
<b>Equipment List </b>
<u>Description Cost Weight</u>
lbs
<b>Wealth</b>
<b>PP</b> =
<b>EP</b> =
<b>GP</b> =
<b>SP</b> =
<b>CP</b> =
<b>Gems</b> =
<b>Jewelry</b> =
<b>Other</b> =
<b>Magic Items</b>
<hr>
<DarkBlue><b> SECTION 8: SPELLCASTING </b></DarkBlue>
<hr>
<b>Spell Spell SV Spell Spell
<u>Lvl DC ATK MOD Slots</u></b>
<b><u>Spellbook</u></b> <Red>Spells Known = 0</Red>
<Blue><b>Cantrips</b></Blue>
<u>Spell Ref Page Casting Time Range Duration Components</u>
<Blue><b>Level One</b></Blue>
<u>Spell Ref Page Casting Time Range Duration Components Ritual?</u>
<Blue><b>Level Two</b></Blue>
<u>Spell Ref Page Casting Time Range Duration Components Ritual?</u>
<Blue><b>Level Three</b></Blue>
<u>Spell Ref Page Casting Time Range Duration Components Ritual?</u>
<Blue><b>Level Four</b></Blue>
<u>Spell Ref Page Casting Time Range Duration Components Ritual?</u>
</tt>
|
Skald
GM, 40 posts RPoL Moderator Wed 24 Feb 2016 at 14:03 | D&D 5th Edition |  |
Basic Information |
Character Name : Height :
Character Race : Weight :
Background : Age :
Alignment : Eyes :
Deity : Hair :
Total Level : Size :
| Ability Scores |
(X) Denotes Proficiency
( ) Strength : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Dexterity : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Constitution : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Intelligence : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Wisdom : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Charisma : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
Carrying Capacity : 000 (STR x15)
Push, Pull, Lift : 000 (STR x30)
Death Saves
Success: [-] [-] [-]
Failure: [-] [-] [-]
| Skills |
(X) Denotes Proficiency
( ) Acrobatics (Dex)
( ) Animal Handling (Wis)
( ) Arcana (Int)
( ) Athletics (Str)
( ) Deception (Cha)
( ) History (Int)
( ) Insight (Wis)
( ) Intimidation (Cha)
( ) Investigation (Int)
( ) Medicine (Wis)
( ) Nature (Int)
( ) Perception (Wis)
( ) Performance (Cha)
( ) Persuasion (Cha)
( ) Religion (Int)
( ) Sleight of Hand (Dex)
( ) Stealth (Dex)
( ) Survival (Wis)
| Combat Stats |
Hit Points : 00 Current HP :
Proficiency : +0 Temp HP :
Initiative : +0 Total HD : 3 [3/3]
Base Melee : +0 0 Prof + 0 Str + 0 misc
Base Ranged : +0 0 Prof + 0 Dex + 0 misc
Base Spell : +0 0 Prof + 0 Mod + 0 misc
Armor Class : 10 10 armor + 0 shield + 0 Dex + 0 misc
Vulnerability :
Resistance :
Languages :
| Senses |
Passive Perception : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc
Passive Investigation : 10 10 + 0 prof + 0 Int + 0 adv* + 0 misc
Passive Insight : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc
*Add or subtract 5 to passive based on having advantage or disadvantage.
Vision :
| Background and Feats |
Background:
-Other :
-Skills :
-Tools :
-Languages:
Personality Traits
-
-
Ideal :
Bond :
Flaw :
Feature - Description
Feat - Description
| Racial Abilities and Features |
Race :
Languages:
Skills :
Feature - Description
Feature - Description
Feature - Description
| Class Abilities and Features |
Class :
Armor :
Weapons:
Tools :
Feature - Description
Feature - Description
Feature - Description
| Spellcasting |
Spell Slots
1st 0 | 2nd 0 | 3rd 0 | 4th 0 | 5th 0 | 6th 0| 7th 0 | 8th 0 | 9th 0
Spells Known
1st -
2nd -
3rd -
4th -
5th -
6th -
7th -
8th -
9th -
Spells Prepared (Class Formula)
| Equipment |
Armor :
Belt :
Body :
Chest :
Eyes :
Feet :
Hands :
Head :
Headband :
Neck :
Ring #1 :
Ring #2 :
Shield :
Shoulders :
Wrists :
Weapon :
Weapon :
Other Equipment :
Money : 0 CP, 0 SP, 0 GP, 0 PP
|
CODE:
<table width="700">
<tr><td><b><small> Basic Information </small></b></td></tr><tr><td><Mono>
Character Name : Height :
Character Race : Weight :
Background : Age :
Alignment : Eyes :
Deity : Hair :
Total Level : Size :
</Mono></td></tr>
<tr><td><b><small> Ability Scores </small></b></td></tr><tr><td><Mono>
(X) Denotes Proficiency
( ) Strength : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Dexterity : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Constitution : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Intelligence : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Wisdom : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
( ) Charisma : 00 (+0) 00 Array + 0 Racial + 0 Level + 0 Misc.
Carrying Capacity : 000 (STR x15)
Push, Pull, Lift : 000 (STR x30)
Death Saves
Success: [-] [-] [-]
Failure: [-] [-] [-]
</Mono></td></tr>
<tr><td><b><small> Skills </small></b></td></tr><tr><td><Mono>
(X) Denotes Proficiency
( ) Acrobatics (Dex)
( ) Animal Handling (Wis)
( ) Arcana (Int)
( ) Athletics (Str)
( ) Deception (Cha)
( ) History (Int)
( ) Insight (Wis)
( ) Intimidation (Cha)
( ) Investigation (Int)
( ) Medicine (Wis)
( ) Nature (Int)
( ) Perception (Wis)
( ) Performance (Cha)
( ) Persuasion (Cha)
( ) Religion (Int)
( ) Sleight of Hand (Dex)
( ) Stealth (Dex)
( ) Survival (Wis)
</Mono></td></tr>
<tr><td><b><small> Combat Stats </small></b></td></tr><tr><td><Mono>
Hit Points : 00 Current HP :
Proficiency : +0 Temp HP :
Initiative : +0 Total HD : 3 [3/3]
Base Melee : +0 0 Prof + 0 Str + 0 misc
Base Ranged : +0 0 Prof + 0 Dex + 0 misc
Base Spell : +0 0 Prof + 0 Mod + 0 misc
Armor Class : 10 10 armor + 0 shield + 0 Dex + 0 misc
Vulnerability :
Resistance :
Languages :
</Mono></td></tr>
<tr><td><b><small> Senses </small></b></td></tr><tr><td><Mono>
Passive Perception : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc
Passive Investigation : 10 10 + 0 prof + 0 Int + 0 adv* + 0 misc
Passive Insight : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc
*Add or subtract 5 to passive based on having advantage or disadvantage.
Vision :
</Mono></td></tr>
<tr><td><b><small> Background and Feats </small></b></td></tr><tr><td><Mono>
Background:
-Other :
-Skills :
-Tools :
-Languages:
Personality Traits
-
-
Ideal :
Bond :
Flaw :
Feature - Description
Feat - Description
</Mono></td></tr>
<tr><td><b><small> Racial Abilities and Features </small></b></td></tr><tr><td><Mono>
Race :
Languages:
Skills :
Feature - Description
Feature - Description
Feature - Description
</Mono></td></tr>
<tr><td><b><small> Class Abilities and Features </small></b></td></tr><tr><td><Mono>
Class :
Armor :
Weapons:
Tools :
Feature - Description
Feature - Description
Feature - Description
</Mono></td></tr>
<tr><td><b><small> Spellcasting </small></b></td></tr><tr><td><Mono>
Spell Slots
1st 0 | 2nd 0 | 3rd 0 | 4th 0 | 5th 0 | 6th 0| 7th 0 | 8th 0 | 9th 0
Spells Known
1st -
2nd -
3rd -
4th -
5th -
6th -
7th -
8th -
9th -
Spells Prepared (Class Formula)
</Mono></td></tr>
<tr><td><b><small> Equipment </small></b></td></tr><tr><td><Mono>
Armor :
Belt :
Body :
Chest :
Eyes :
Feet :
Hands :
Head :
Headband :
Neck :
Ring #1 :
Ring #2 :
Shield :
Shoulders :
Wrists :
Weapon :
Weapon :
Other Equipment :
Money : 0 CP, 0 SP, 0 GP, 0 PP
</Mono></td></tr></table>
This message was last edited by the GM at 14:14, Thu 17 Mar 2016.
|
Skald
GM, 42 posts RPoL Moderator Sat 12 Mar 2016 at 05:51 | Delta Green RPG |  |
~ DELTA GREEN CharSheet ~ |
---|
|
---|
Visual Description/First Impressions: |
---|
| | | | |
---|
NAME: | (Last, first middle) | Code Name/Alias: | (Agent Name) |
---|
Nationality: | | Height: | |
---|
Agency: | | Gender: | |
---|
Unit/Branch/Arm: | | Weight: | |
---|
Role: | <(last, or most significant one(s))> | Age: | |
---|
Rank: | | Build: | |
---|
Education / Occupational History: | |
---|
|
---|
STATISTICS | SCORE | x5 | What Others Notice | | | |
---|
Strength: | | __% | | | | |
---|
Constitution: | | __% | | | | |
---|
Dexterity: | | __% | | | | |
---|
Intelligence: | | __% | | | | |
---|
Power: | | __% | | | | |
---|
Charisma: | | __% | | | | |
---|
DERIVED ATTRIBUTES | MAXIMUM | CURRENT | DERIVED ATTRIBUTES | MAXIMUM | CURRENT |
---|
Hit Points | (HP): | | | Sanity Points | (SAN): | | | Willpower Points | (WP): | | | Breaking Point | (BP): | | | |
---|
BONDS | SCORE | BONDS | SCORE |
---|
o | | o | | o | | o | | o | | o | | o | | o | | |
---|
MOTIVATIONS AND MENTAL DISORDERS | MOTIVATIONS AND MENTAL DISORDERS |
---|
o | o | o | o | o | o | o | o | |
---|
INCIDENTS OF SAN LOSS WITHOUT GOING INSANE | | | |
---|
Violence: | [ ] | [ ] | [ ] | adapted? | NO | | | |
---|
Helplessness: | [ ] | [ ] | [ ] | adapted? | NO | | | |
---|
|
---|
SKILLS |
---|
Skill | Sub skill | Failed Check | Skill % | Skill | Sub skill | Failed Check | Skill % |
---|
Accounting | | [ ] | (10%) | HUMINT | | [ ] | (10%) |
---|
Alertness | | [ ] | (20%) | Law | | [ ] | (00%) |
---|
Anthropology | | [ ] | (00%) | Medicine | | [ ] | (00%) |
---|
Archeology | | [ ] | (00%) | Melee Weapons | | [ ] | (30%) |
---|
Art: | | [ ] | (00%) | Military Science: | | [ ] | (00%) | Art: | | [ ] | (00%) | Navigate | | [ ] | (10%) |
---|
Artillery | | [ ] | (00%) | Occult | | [ ] | (10%) |
---|
Athletics | | [ ] | (30%) | Persuade | | [ ] | (20%) |
---|
Bureaucracy | | [ ] | (10%) | Pharmacy | | [ ] | (00%) |
---|
Computer Science | | [ ] | (00%) | Pilot: | | [ ] | (00%) |
---|
Craft: | | [ ] | (00%) | Psychotherapy | | [ ] | (10%) |
---|
Criminology | | [ ] | (10%) | Ride | | [ ] | (10%) |
---|
Demolitions | | [ ] | (00%) | Science: | | [ ] | (00%) |
---|
Disguise | | [ ] | (10%) | Science: | | [ ] | (00%) |
---|
Dodge | | [ ] | (30%) | Search | | [ ] | (20%) |
---|
Drive Auto | | [ ] | (20%) | SIGINT | | [ ] | (00%) |
---|
Drive Heavy Machine | | [ ] | (10%) | Stealth | | [ ] | (10%) |
---|
Firearms | | [ ] | (20%) | Surgery | | [ ] | (00%) |
---|
First Aid | | [ ] | (10%) | Survival | | [ ] | (10%) |
---|
Forensics | | [ ] | (00%) | Swim | | [ ] | (20%) |
---|
Heavy Weapons | | [ ] | (00%) | Unarmed Combat | | [ ] | (40%) |
---|
History | | [ ] | (10%) | Unnatural | | N/A | (00%) |
---|
Foreign Languages and Other Skills | Foreign Languages and Other Skills |
---|
Skill | Sub skill | Failed Check | Skill % | Skill | Sub skill | Failed Check | Skill % |
---|
| | [ ] | (00%) | | | [ ] | (00%) | | | [ ] | (00%) | | | [ ] | (00%) | | | [ ] | (00%) | | | [ ] | (00%) | Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks |
---|
SPECIAL TRAINING | SKILL OR STAT USED | SPECIAL TRAINING | SKILL OR STAT USED |
---|
| | | | | | | | | | | | | | | | | | | | | | | | |
---|
PHYSICAL INJURIES AND AILMENTS |
---|
| | | | Has First Aid been attempted since your last injury? | [ ] | yes: only Medicine, Surgery, or long-term rest can help further |
---|
|
---|
ARMOR AND EQUIPMENT |
---|
| | | | | | Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage. |
---|
|
---|
Combat |
---|
Weapon | Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Max Ammo | Current Ammo |
---|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
---|
PERSONAL DETAILS AND NOTES |
---|
| | | | | | What brought you to Delta Green? Why do they trust you and ask your help? Why do you agree to it despite the risks? |
---|
|
---|
NOTES FOR THE NEXT ‘HOME’ SCENE |
---|
| | | | | | Bonds damaged, injuries suffered, disorders gained and their sources, legal or professional trouble, etc. |
---|
CODE:
|9^! <Green><large><u><b>~ DELTA GREEN CharSheet ~</b></u></large></Green>|
|9! |
|9^! [b]Visual Description/First Impressions:[/b]|
|9 |
|9 |
|9 |
|9 |
|9! |
|>! NAME:|3^ (<i>Last, first middle</i>)|2>! Code Name/Alias:|3^ (<i>Agent Name</i>)|
|>! Nationality:|3^ |2>! Height:|3^ |
|>! Agency:|3^ |2>! Gender:|3^ |
|>! Unit/Branch/Arm:|3^ |2>! Weight:|3^ |
|>! Role:|3^ <(last, or most significant one(s))>|2>! Age:|3^ |
|>! Rank:|3^ |2>! Build:|3^ |
|2<! Education / Occupational History:|7^ |
|9! |
|^!! <b>STATISTICS</b>|^ <b>SCORE</b>|^ <b>x5</b>|3^ <b>What Others Notice</b>|! |! |! |
|> <b>Strength:</b>|^ |^ <i>__%</i> |3< |! |! |! |
|> <b>Constitution:</b>|^ |^ <i>__%</i> |3< |! |! |! |
|> <b>Dexterity:</b>|^ |^ <i>__%</i> |3< |! |! |! |
|> <b>Intelligence:</b>|^ |^ <i>__%</i> |3< |! |! |! |
|> <b>Power:</b>|^ |^ <i>__%</i> |3< |! |! |! |
|> <b>Charisma:</b>|^ |^ <i>__%</i> |3< |! |! |! |
|2^!! <large><b>DERIVED ATTRIBUTES</b></large>|^ <large><b>MAXIMUM</b></large>|^ <large><b>CURRENT</b></large>|3^ <large><b>DERIVED ATTRIBUTES</b></large>|^ <large><b>MAXIMUM</b></large>|^ <large><b>CURRENT</b></large>|
|> <b>Hit Points</b>|^ <b>(HP):</b>|^ |^ |2> <b>Sanity Points</b>|^ <b>(SAN):</b>|^ |^ |
|> <b>Willpower Points</b>|^ <b>(WP):</b>|^ |^ |2> <b>Breaking Point</b>|^ <b>(BP):</b>|^ |^ |
|9! |
|3^!! <large><b>BONDS</b></large>|1^ <large><b>SCORE</b></large>|4^!! <large><b>BONDS</b></large>|1^ <large><b>SCORE</b></large>|
|3< o |1^ |4< o |1^ |
|3< o |1^ |4< o |1^ |
|3< o |1^ |4< o |1^ |
|3< o |1^ |4< o |1^ |
|9! |
|4^!! <large><b>MOTIVATIONS AND MENTAL DISORDERS</b></large>|5^ <large><b>MOTIVATIONS AND MENTAL DISORDERS</b></large>|
|4< o |5< o |
|4< o |5< o |
|4< o |5< o |
|4< o |5< o |
|9! |
|6^!! <large><b>INCIDENTS OF SAN LOSS WITHOUT GOING INSANE</b></large>|! |! |! |
|^ <b>Violence:</b>|^ [ ] |^ [ ] |^ [ ] |^ <i>adapted?</i>|^ NO |! |! |! |
|^ <b>Helplessness:</b>|^ [ ] |^ [ ] |^ [ ] |^ <i>adapted?</i>|^ NO |! |! |! |
|9! |
|9^! <large><b>SKILLS</b></large>|
|!! Skill|Sub skill|Failed Check|Skill %|2 Skill|Sub skill|Failed Check|Skill %|
|< Accounting|<! |^ [ ] |^ <b>(10%)</b>|2< HUMINT|<! |^ [ ] |^ <b>(10%)</b>|
|< Alertness|<! |^ [ ] |^ <b>(20%)</b>|2< Law|<! |^ [ ] |^ (00%)|
|< Anthropology|<! |^ [ ] |^ (00%)|2< Medicine|<! |^ [ ] |^ (00%)|
|< Archeology|<! |^ [ ] |^ (00%)|2< Melee Weapons|<! |^ [ ] |^ <b>(30%)</b>|
|< Art:|< |^ [ ] |^ (00%)|2< Military Science:|< |^ [ ] |^ (00%)|
|< Art:|< |^ [ ] |^ (00%)|2< Navigate|<! |^ [ ] |^ <b>(10%)</b>|
|< Artillery|<! |^ [ ] |^ (00%)|2< Occult|<! |^ [ ] |^ <b>(10%)</b>|
|< Athletics|<! |^ [ ] |^ <b>(30%)</b>|2< Persuade|<! |^ [ ] |^ <b>(20%)</b>|
|< Bureaucracy|<! |^ [ ] |^ <b>(10%)</b>|2< Pharmacy|<! |^ [ ] |^ (00%)|
|< Computer Science|<! |^ [ ] |^ (00%)|2< Pilot:|< |^ [ ] |^ (00%)|
|< Craft:|< |^ [ ] |^ (00%)|2< Psychotherapy|<! |^ [ ] |^ <b>(10%)</b>|
|< Criminology|<! |^ [ ] |^ <b>(10%)</b>|2< Ride|<! |^ [ ] |^ <b>(10%)</b>|
|< Demolitions|<! |^ [ ] |^ (00%)|2< Science:|< |^ [ ] |^ (00%)|
|< Disguise|<! |^ [ ] |^ <b>(10%)</b>|2< Science:|< |^ [ ] |^ (00%)|
|< Dodge|<! |^ [ ] |^ <b>(30%)</b>|2< Search|<! |^ [ ] |^ <b>(20%)</b>|
|< Drive Auto|<! |^ [ ] |^ <b>(20%)</b>|2< SIGINT|<! |^ [ ] |^ (00%)|
|< Drive Heavy Machine|<! |^ [ ] |^ <b>(10%)</b>|2< Stealth|<! |^ [ ] |^ <b>(10%)</b>|
|< Firearms|<! |^ [ ] |^ <b>(20%)</b>|2< Surgery|<! |^ [ ] |^ (00%)|
|< First Aid|<! |^ [ ] |^ <b>(10%)</b>|2< Survival|<! |^ [ ] |^ <b>(10%)</b>|
|< Forensics|<! |^ [ ] |^ (00%)|2< Swim|<! |^ [ ] |^ <b>(20%)</b>|
|< Heavy Weapons|<! |^ [ ] |^ (00%)|2< Unarmed Combat|<! |^ [ ] |^ <b>(40%)</b>|
|< History|<! |^ [ ] |^ <b>(10%)</b>|2< Unnatural|<! |^ N/A |^ (00%)|
|4^! <b>Foreign Languages and Other Skills</b>|5^! <b>Foreign Languages and Other Skills</b>|
|!! Skill|Sub skill|Failed Check|Skill %|2 Skill|Sub skill|Failed Check|Skill %|
|< |< |^ [ ] |^ (00%)|2< |< |^ [ ] |^ (00%)|
|< |< |^ [ ] |^ (00%)|2< |< |^ [ ] |^ (00%)|
|< |< |^ [ ] |^ (00%)|2< |< |^ [ ] |^ (00%)|
|9! <i>Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks</i>|
|2^!! <b>SPECIAL TRAINING</b>|2^ <b>SKILL OR STAT USED</b>|3^ <b>SPECIAL TRAINING</b>|2^ <b>SKILL OR STAT USED</b>|
|2 |2^ |3 |2^ |
|2 |2^ |3 |2^ |
|2 |2^ |3 |2^ |
|2 |2^ |3 |2^ |
|2 |2^ |3 |2^ |
|2 |2^ |3 |2^ |
|9! |
|9^! <b>PHYSICAL INJURIES AND AILMENTS</b>|
|9 |
|9 |
|9 |
|9 |
|2^!! <b>Has First Aid been attempted since your last injury?</b>|^ [ ] |6^ <b>yes:</b> only Medicine, Surgery, or long-term rest can help further|
|9! |
|9^! <b>ARMOR AND EQUIPMENT</b>|
|9 |
|9 |
|9 |
|9 |
|9 |
|9 |
|9^! Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.|
|9! |
|9^! <large><u>[b]Combat[/b]</u></large>|
|!! Weapon|Skill %|Base Range|Damage|Armor Piercing|Kill Damage|Kill Radius|Max Ammo|Current Ammo|
|^ |^ |^ |^ |^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |^ |^ |^ |^ |
|9! |
|9! <b>PERSONAL DETAILS AND NOTES</b>|
|9 |
|9 |
|9 |
|9 |
|9 |
|9 |
|9! <i>What brought you to Delta Green? Why do they trust you and ask your help? Why do you agree to it despite the risks?</i>
|9! |
|9! <b>NOTES FOR THE NEXT ‘HOME’ SCENE</b>
|9 |
|9 |
|9 |
|9 |
|9 |
|9 |
|9! <i>Bonds damaged, injuries suffered, disorders gained and their sources, legal or professional trouble, etc.</i>|
|
Skald
GM, 43 posts RPoL Moderator Sun 13 Mar 2016 at 05:05 | Pathfinder Beginner BoxPathfinder Beginner Box Character Sheet by swordchucks |
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Character Name | | Race | |
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Alignment | | Gender | |
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Class | | Level/XP | |
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Ability | Score | Modifier |
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Strength (Str) | 10 | +0 | Dexterity (Dex) | 10 | +0 | Constitution (Con) | 10 | +0 | Wisdom (Wis) | 10 | +0 | Intelligence (Int) | 10 | +0 | Charisma (Cha) | 10 | +0 |
Skills | Class Skill? | Ranks | Ability Mod | Misc. Mod | Total |
---|
Acrobatics | | | + | | + | | = | | Bluff | | | + | | + | | = | | Climb | | | + | | + | | = | | Diplomacy | | | + | | + | | = | | Disable Device* | | | + | | + | | = | | Heal | | | + | | + | | = | | Knowledge: Arcana* | | | + | | + | | = | | Know: Dungeoneering* | | | + | | + | | = | | Know: Geography* | | | + | | + | | = | | Know: History* | | | + | | + | | = | | Know: Local* | | | + | | + | | = | | Know: Nature* | | | + | | + | | = | | Know: Religion* | | | + | | + | | = | | Perception | | | + | | + | | = | | Ride | | | + | | + | | = | | Sense Motive | | | + | | + | | = | | Spellcraft* | | | + | | + | | = | | Stealth | | | + | | + | | = | | Swim | | | + | | + | | = | | * Skills marked with an asterisk can only be used if you have at least 1 rank in them.
Armor and Weapon Proficiencies |
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| Shields | | Medium Armor | | Simple Weapons | | Light Armor | | Heavy Armor | | Martial Weapons | | | | | | |
Class Features |
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Hit Points | |
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Save (stat) | Class | Stat Mod | Misc Mod | Total |
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Fortitude (Con) | | + | | + | | = | | Reflex (Dex) | | + | | + | | = | | Will (Wis) | | + | | + | | = | | Attack Bonus | | Skill Ranks | |
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| | | | | | | |
Weapons and Attacks |
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Initiative | Imp Initiative | Dex Mod | Total |
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| + | | + | | Melee Attack | Attack Bonus | Str Mod | Total |
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| + | | + | | Ranged Attack | Attack Bonus | Dex Mod | Total |
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| + | | + | | Weapon | |
---|
Atk Bns | Damage | Crit Threat | Dmg Type | Range\Incr | Ammunition |
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| | | | | | Weapon | |
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Atk Bns | Damage | Crit Threat | Dmg Type | Range\Incr | Ammunition |
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| | | | | |
Armor and Armor Class |
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Armor | Shield | Dex Mod | Magic | | Total |
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| + | | + | | + | | + | 10 | = | |
CODE:
|!4 Pathfinder Beginner Box Character Sheet <small>by swordchucks</small> |
|! Character Name | |! Race | |
|! Alignment | |! Gender| |
|! Class | |! Level/XP | |
|!! Ability | Score | Modifier |
| Strength (Str) |^ 10 |^ +0 |
| Dexterity (Dex) |^ 10 |^ +0 |
| Constitution (Con) |^ 10 |^ +0 |
| Wisdom (Wis) |^ 10 |^ +0 |
| Intelligence (Int) |^ 10 |^ +0 |
| Charisma (Cha) |^ 10 |^ +0 |
|!2 Racial Traits |
| Speed | |
| | |
| | |
|!! <large>Skills</large>| Class\nSkill? |2 \nRanks |2 Ability\nMod |2 Misc.\nMod | Total |
|> Acrobatics |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Bluff |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Climb |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Diplomacy |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Disable Device* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Heal |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Knowledge: Arcana* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Know: Dungeoneering* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Know: Geography* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Know: History* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Know: Local* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Know: Nature* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Know: Religion* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Perception |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Ride |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Sense Motive |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Spellcraft* |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Stealth |^ |^ |^ + |^ |^ + |^ |^ = |^ |
|> Swim |^ |^ |^ + |^ |^ + |^ |^ = |^ |
<small>* Skills marked with an asterisk can only be used if you have at least 1 rank in them.</small>
|!6 Armor and Weapon Proficiencies |
| | Shields | | Medium Armor | | Simple Weapons |
| | Light Armor | | Heavy Armor | | Martial Weapons |
|2 |2 |2 |
|2 |2 |2 |
|!8 Class Features |
|!4 Hit Points |^4 |
|!! Save (stat) |2 Class |2 Stat Mod |2 Misc Mod | Total |
| Fortitude (Con) |^ |^ + |^ |^ + |^ |^ = |^ |
| Reflex (Dex) |^ |^ + |^ |^ + |^ |^ = |^ |
| Will (Wis) |^ |^ + |^ |^ + |^ |^ = |^ |
|! Attack Bonus |^2 |!3 Skill Ranks |2^ |
|8 |
|8 |
|8 |
|8 |
|8 |
|8 |
|8 |
|8 |
|!7 Weapons and Attacks |
|!!2.2 Initiative |2 Imp Initiative |2 Dex Mod | Total |
|^ |^ + | |^ + | |
|!!2.2 Melee Attack |2 Attack Bonus |2 Str Mod | Total |
|^ |^ + | |^ + | |
|!!2.2 Ranged Attack |2 Attack Bonus |2 Dex Mod | Total |
|^ |^ + | |^ + | |
|!2 Weapon |5 |
|!! Atk\nBns | Damage | Crit\nThreat | Dmg\nType | Range\Incr |2 Ammunition |
|^ |^ |^ |^ |^ |2^ |
|!2 Weapon |5 |
|!! Atk\nBns | Damage | Crit\nThreat | Dmg\nType | Range\Incr |2 Ammunition |
|^ |^ |^ |^ |^ |2^ |
|!11 Armor and Armor Class |
|!!2 Armor |2 Shield |2 Dex Mod |2 Magic |2 | Total |
|^ |^ + |^ |^ + |^ |^ + |^ |^ + |^ 10 |^ = |^ |
|!2 Feats |
| | |
| | |
| | |
|!2 Equipment |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
|!3 Coinage |
|!! Gold | Silver | Copper |
|^ |^ |^ |
|!3 Spells Per Day |
|^ 1st |^ 2nd |^ 3rd |
|^ |^ |^ |
|!! Prepared Spells | Spell DC |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
|! Wizard's Spellbook |
| |
| |
| |
| |
| |
| |
| |
|
Skald
GM, 44 posts RPoL Moderator Mon 18 Apr 2016 at 14:33 | Mutants and Masterminds 3rd Ed |  |
| | | | | | | | | | | Name; PL
| |
---|
| ABILITIES
| |
---|
ABILITY | STR | STA | AGL | DEX | FGT | INT | AWE | PRE |
---|
SCORE | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
---|
COST | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
---|
| DEFENSES
| |
---|
DODGE | FORTITUDE | PARRY | TOUGHNESS | WILL |
---|
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | | ADVANTAGES
| |
---|
ADVANTAGE | EFFECT | RANK | COST |
---|
Name | Description | 0 | 0 | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | 0 | | Powers
| |
---|
POWERS | Extras and Flaws | RANK | COST |
---|
Name | Description | 0 | 0 | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | 0 | | Gear and Equipment
| |
---|
Gear | Features | EP | COST |
---|
Name | Description | 0 | 0 | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | | Name | Description | 0 | 0 | 0 | | TRAINED SKILLS
| |
---|
SKILL | ABILITY | MOD | RANKS | COST |
---|
0 | Acrobatics | AGL | 0 | + | 0 | 0 | 0 | Athletics | STR | 0 | + | 0 | 0 | 0 | Close Combat | FGT | 0 | + | 0 | 0 | 0 | Deception | PRE | 0 | + | 0 | 0 | 0 | Expertise | INT | 0 | + | 0 | 0 | 0 | Insight | AWE | 0 | + | 0 | 0 | 0 | Intimidation | PRE | 0 | + | 0 | 0 | 0 | Investigation | INT | 0 | + | 0 | 0 | 0 | Perception | AWE | 0 | + | 0 | 0 | 0 | Persuasion | PRE | 0 | + | 0 | 0 | 0 | Ranged Combat | DEX | 0 | + | 0 | 0 | 0 | Sleight of Hand | DEX | 0 | + | 0 | 0 | | 0 | Stealth | AGL | 0 | + | 0 | 0 | | 0 | Technology | INT | 0 | + | 0 | 0 | | 0 | Treatment | INT | 0 | + | 0 | 0 | | 0 | Vehicles | DEX | 0 | + | 0 | 0 | 0 | | AWARDED CHARACTER POINTS: | 00 | CHARACTER POINTS USED: | 00 |
---|
| COMPLICATIONS
| |
---|
MOTIVATION: | Name | Description |
---|
COMPLICATIONS: | Name | Description |
---|
COMPLICATIONS: | Name | Description | |
---|
CODE:
|9% |9% |9% |9% |9% |9% |9% |9% |9% |9% |10% |
|10! <hr> <large>Name</large>; PL <hr>| |
|11 |
|10!^ <hr> ABILITIES <hr>|1.3 |
|2! ABILITY|! <large>STR</large>|! <large>STA</large>|! <large>AGL</large>|! <large>DEX</large>|! <large>FGT</large>|! <large>INT</large>|! <large>AWE</large>|! <large>PRE</large>|
|2! SCORE|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|^ <large>0</large>|
|2! COST |^ 0|^ 0|^ 0|^ 0|^ 0|^ 0|^ 0|^ 0|^ 0|
|11 |
|10!^ <hr> DEFENSES <hr>|1.3 |
|2! DODGE|2! FORTITUDE|2! PARRY|2! TOUGHNESS|2! WILL|
|2^ <large>0</large>|2^ <large>0</large>|2^ <large>0</large>|2^ <large>0</large>|2^ <large>0</large>|
|2^ 0|2^ 0|2^ 0|2^ 0|2^ 0|^ 0|
|11 |
|10!^ <hr> ADVANTAGES <hr>|1.3 |
|2! ADVANTAGE|6! EFFECT|! RANK|! COST|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|^ 0|
|11 |
|10!^ <hr> Powers <hr>|1.3 |
|2! POWERS|6! Extras and Flaws|! RANK|! COST|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|^ 0|
|11 |
|10!^ <hr> Gear and Equipment <hr>|1.3 |
|2! Gear |6! Features |! EP|! COST|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|
|2^ Name |6^ Description |^ 0|^ 0|^ 0|
|11 |
|10!^ <hr> TRAINED SKILLS <hr>|1.13 |
|4! SKILL |2! ABILITY|! MOD|2! RANKS|! COST|
|^ <large>0</large>|3 Acrobatics |2^ AGL |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Athletics |2^ STR |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Close Combat |2^ FGT |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Deception |2^ PRE |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Expertise |2^ INT |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Insight |2^ AWE |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Intimidation |2^ PRE |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Investigation |2^ INT |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Perception |2^ AWE |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Persuasion |2^ PRE |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Ranged Combat |2^ DEX |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Sleight of Hand|2^ DEX |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Stealth |2^ AGL |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Technology |2^ INT |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Treatment |2^ INT |^ 0|^ +|^ 0|^ 0|
|^ <large>0</large>|3 Vehicles |2^ DEX |^ 0|^ +|^ 0|^ 0|^ 0|
|11 |
|5! AWARDED CHARACTER POINTS:|^ 00|4! CHARACTER POINTS USED:|^ 00|
|11 |
|10! <hr> COMPLICATIONS <hr>|1.3^ |
|3!> MOTIVATION:|3^ Name |4^ Description |
|3!> COMPLICATIONS:|3^ Name |4^ Description |
|3!> COMPLICATIONS:|3^ Name |4^ Description |
|
Skald
GM, 45 posts RPoL Moderator Tue 26 Apr 2016 at 13:43 | 7th Sea
Name : Gender: Reputation: 0
Nationality: Height: Brawn :
Profession : Weight: Finesse:
Arcana : Age : Wits :
Religion : Hair : Resolve:
Backgrounds: Eyes : Panache:
Languages :
_______________________________________________________________________________
Offenses
Name Hit Dmg Rng Shrt Lng Rld Special
_______________________________________________________________________________
Defenses Flesh Wounds: Dramatic Wounds:
Name Passive Active
Crippled at
Incapacitated at
_______________________________________________________________________________
Advantages:
________________________________________________________
Schools/Sorcery:
_______________________________________________________________________________
Civil Skills:
_______________________________________________________________________________
Martial Skills:
_______________________________________________________________________________
Starting Wealth:
Equipment:
Clothing:
|
Skald
GM, 46 posts RPoL Moderator Fri 10 Jun 2016 at 14:04 | Merc 2000 (2.2 version)By cholt75
Player: Age: Initiative:
Character Name: Service Branch: Rank:
Nationality: Weight: Height:
Gender: Throw Range: Load:
Strength: Constitution: Agility:
Aircraft Mechanic: Climbing: Acrobatics:
Archery: Combat Engineer: Forgery:
Armed Martial Arts: Parachute: Grd Vehic (Motorcycle):
Autogun: Riding: Grd Vehic (Tracked):
Grenade Launcher: Scuba: Grd Vehic (Wheeled):
Heavy Artillery: Small Watercraft: Gunsmith:
Heavy Gun: Swimming: Hovercraft:
Mechanic: _________________ Intrusion:
Small Arms (Pistol): Machinist:
Small Arms (Rifle): Charisma: Pilot (Fixed Wing):
Thrown Weapon: Disguise: Pilot (Rotary):
Unarmed MA: Instruction: Snow Skiing:
Interrogation: Stealth:
Education: Language(___________): Tac Missile:
Biology: Language(___________): Warhead:
Chemistry: Language(___________): _____________________
Civil Engineer: Language(___________):
Computer: Language(___________): Intelligence:
Electronics: Language(___________): Farming:
Excavation: Language(___________): Forward Observer:
Geology: Language(___________): Navigation:
Medical (Diagnosis): Language(___________): Observation:
Medical (Trauma Aid): Language(___________): Scrounging:
Medical (Surgery): Leadership: Survival:
Metallurgy: Persuasion: Tracking:
Meteorology: _________________ _____________________
Contacts:
Derived Values:
Throw:
Range:
Weight Load:
Unarmed Combat Damage:
Hit Capacity:
(Base)
Current Scratch Slight Serious Critical
Head _______ _______ ______ _______ ________
Chest _______ _______ ______ _______ ________
Abdomen _______ _______ ______ _______ ________
Right Arm _______ _______ ______ _______ ________
Left Arm _______ _______ ______ _______ ________
Right Leg _______ _______ ______ _______ ________
Left Leg _______ _______ ______ _______ ________
Equipment:
|
Skald
GM, 48 posts RPoL Moderator Mon 22 Aug 2016 at 14:21 | Savage Rifts (Savage Worlds) |  |
================================PERSONAL INFO=================================
Name : _ | Iconic Framework
Race : _ |
Rank : Novice XP : 0 |
==========ATTRIBUTES & DERIVED STATS=====================HINDRANCES===========
AGILITY | SMARTS | SPIRIT | STRENGTH | VIGOR | _
dx | dx | dx | dx | dx | _
----------------------------------------------| _
CHARISMA | PARRY | PACE | TOUGHNESS | STRAIN | _
| | | | | _
=====================SKILLS===========================EDGES & ADVANCES========
Boating | Agility | dx | _
Climbing | Strength | dx | _
Driving | Agility | dx | _
Fighting | Agility | dx | _
Gambling | Smarts | dx | _
Healing | Smarts | dx | _
Intimidation | Spirit | dx | 5 _
Investigation | Smarts | dx | 10 _
Knowledge (____________) | Smarts | dx | 15 _
Knowledge (____________) | Smarts | dx | 20S _
Lockpicking | Agility | dx | 25 _
Notice | Smarts | dx | 30 _
Persuasion | Spirit | dx | 35 _
Piloting | Agility | dx | 40V _
Repair | Smarts | dx | 45 _
Riding | Agility | dx | 50 _
Shooting | Agility | dx | 55 _
Stealth | Agility | dx | 60H _
Streetwise | Smarts | dx | 65 _
Survival | Agility | dx | 70 _
Swimmming | Smarts | dx | 75 _
Taunt | Smarts | dx | 80L _
Throwing | Agility | dx | 90 _
Tracking | Smarts | dx | 100 _
Psionics | Smarts | dx |
Spellcasting | Smarts | dx |
Techno-Wizardry | Smarts | dx |
Mysticism | Spirit | dx |
==========ARMOR=================POWER ARMOR================ROBOT ARMOR========
Type : _ | Type : _ | Type : _
Armor : _ | Armor : _ | Crew : _
Toughness : _ | Toughness: _ | Toughness: _
Min Strength: _ | Strength : _ | Strength : _
Weight : _ | Pace : _ | Pace : _
Shield : _ | Size : _ | Size : _
===================================WEAPONS====================================
WEAPON RANGE DAMAGE AP ROF WT Notes
_ _ _ _ _ _ _
=====================================GEAR=====================================
ITEM WEIGHT NOTES
_ _ _
TOTAL WT :
WEIGHT LIMIT:
PENALTY :
====================================POWERS====================================
ISP: _ Psionics
PPE: _ Arcane Background _
POWER PP RANGE DURATION EFFECT
_ _ _ _ _
_ _ _ _ _
_ _ _ _ _
=================================CYBERNETICS==================================
ITEM STRAIN NOTES
_ _ _
_ _ _
_ _ _
===========================ICONIC FRAMEWORK BONUSES===========================
_
_
==========================ICONIC FRAMEWORK DRAWBACKS==========================
_
_
=================================HEROIC PATH==================================
RESULT TABLE/EVENT
_ _
_ _
_ _
_ _
_ _
_ _
|
Skald
GM, 49 posts RPoL Moderator Sat 3 Sep 2016 at 14:26 | Pathfinder (variation on sheet at msg#55)PATHFINDER Character Sheet | Name | xxxxx | Player | | Align | xxx | Deity | xxxxx | Race | xxx | Gender | xxxx | Age | xx | Height | x'x" | Weight | xxxlbs | Eyes | xxx | Hair | xxx | Hand | xxx | Size | xxxx | Speed | xxft | ----------------------------------------------------------------------------
| Ability | | Racial | | Level | | Magic | | Misc | | Current |
---|
| Score | | Bonus | | Bonus | | Bonus | | Bonus | | Score | Mod |
---|
STR | xx | + | | + | | + | | + | | = | | |
---|
DEX | xx | + | | + | | + | | + | | = | | |
---|
CON | xx | + | | + | | + | | + | | = | | |
---|
INT | xx | + | | + | | + | | + | | = | | |
---|
WIS | xx | + | | + | | + | | + | | = | | |
---|
CHA | xx | + | | + | | + | | + | | = | | |
---|
----------------------------------------------------------------------------
| Total | Current | Subdual | | Total | | Dex | | Misc |
---|
HP | xx | xx | | Init | +x | = | x | + | | ----------------------------------------------------------------------------
| Total | | | | Armr | | Shld | | Dex | | Dodge | | Misc |
---|
Full | 10 | = | 10 | + | | + | | + | | + | | + | | AC | 10 | = | 10 | + | | + | | + | | + | | + | | Touch | 10 | = | 10 | + | xxx | + | xxx | + | | + | | + | | FlatFoot | 10 | = | 10 | + | | + | | + | xxx | + | xxx | + | | ----------------------------------------------------------------------------
SAVES | | | | | Ability | | | | |
---|
| Bonus | | Base | | Mod | | Magic | | Misc |
---|
Fort (Con) | +x | = | | + | | + | | + | | Ref (Dex) | +x | = | | + | | + | | + | | Will (Wis) | +x | = | | + | | + | | + | | ----------------------------------------------------------------------------
Base | Total | | BAB | | Str | | Misc |
---|
Melee | +x | = | | + | | + | |
Base | Total | | BAB | | Dex | | Misc |
---|
Range | +x | = | | + | | + | | ----------------------------------------------------------------------------
Combat | Total | | BAB | | Str | | Race | | Misc |
---|
Mnvr | +x | = | 0 | + | 0 | + | 0 | + | 0 |
Mnvr | Total | | | | BAB | | Str | | Dex | | Race | | Misc |
---|
Def | 10 | = | 10 | + | 0 | + | 0 | + | 0 | + | 0 | + | 0 | ----------------------------------------------------------------------------
Weapon: | xxxxxx | Weight: x lbs |
---|
Move Name | Type | Atk | Damage | Crit | Range | Type | Special | Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | | Charge | Melee | +xx | xdx+x | xx-20/x2 | - | x | |
Weapon: | xxxxxx | Weight: x lbs |
---|
Move Name | Type | Atk | Damage | Crit | Range | Type | Special | Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | |
Armor: | xxxxxx | Weight: xx lbs |
---|
AC | MaxDex | Pen. | SplFail | Speed | Special | +x | +x | -x | xx% | xxft | None |
Armor: | xxxxxx | Weight: xx lbs |
---|
AC | MaxDex | Pen. | SplFail | Speed | Special | +x | +x | -x | xx% | xxft | None | --------------------------------------------------------------------------
ABILITIES/FEATS
Feats Indicate for level, class, race, etc.
Class Abilities Indicate current abilities only
Prestige Class Abilities Indicate current abilities only
--------------------------------------------------------------------------
SPELLBOOK:
SPELLS KNOWN/PREPARED:
0:
1:
2:
x:
SPELL SAVE DC = (Spell Level + Ability Mod + 10)
LVL | SAVE DC |
---|
1 | DC xx | 2 | DC xx | x | DC xx | ---------------------------------------------------------------------------
SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)
| | | A | | | | | | | | | | A |
---|
| | B | | | | | | | | | | R |
---|
T | | I | | R | | C | | | | | | M |
---|
O | | L | | A | | L | | M | | R | | |
---|
T | | I | | N | | A | | I | | A | | P |
---|
A | | T | | K | | S | | S | | C | | E |
---|
L | | Y | | S | | S | | C | | E | | N |
---|
Acrobatics(Dex) | | = | | + | | + | | + | | + | | - | |
---|
Appraise(Int) | | = | | + | | + | | + | | + | | - | |
---|
Bluff(Cha) | | = | | + | | + | | + | | + | | - | |
---|
Climb(Str) | | = | | + | | + | | + | | + | | - | |
---|
Craft:_____(Int) | | = | | + | | + | | + | | + | | - | |
---|
Diplomacy(Cha) | | = | | + | | + | | + | | + | | - | |
---|
Disable Device^(Dex) | | = | | + | | + | | + | | + | | - | |
---|
Disguise(Cha) | | = | | + | | + | | + | | + | | - | |
---|
Escape Artist(Dex) | | = | | + | | + | | + | | + | | - | |
---|
Fly(Dex) | | = | | + | | + | | + | | + | | - | |
---|
Handle Animal^(Cha) | | = | | + | | + | | + | | + | | - | |
---|
Heal(Wis) | | = | | + | | + | | + | | + | | - | |
---|
Intimidate(Cha) | | = | | + | | + | | + | | + | | - | |
---|
Knowledge:Nobil^(Int) | | = | | + | | + | | + | | + | | - | |
---|
Knowledge:Relig^(Int) | | = | | + | | + | | + | | + | | - | |
---|
Knowledge:_____^(Int) | | = | | + | | + | | + | | + | | - | |
---|
Linguistics(Int) | | = | | + | | + | | + | | + | | - | |
---|
Perception(Wis) | | = | | + | | + | | + | | + | | - | |
---|
Perform:_____(Cha) | | = | | + | | + | | + | | + | | - | |
---|
Profession:____^(Wis) | | = | | + | | + | | + | | + | | - | |
---|
Ride(Dex) | | = | | + | | + | | + | | + | | - | |
---|
Sense Motive(Wis) | | = | | + | | + | | + | | + | | - | |
---|
Sleight of Hand^(Dex) | | = | | + | | + | | + | | + | | - | |
---|
Spellcraft^(Int) | | = | | + | | + | | + | | + | | - | |
---|
Stealth(Dex) | | = | | + | | + | | + | | + | | - | |
---|
Survival(Wis) | | = | | + | | + | | + | | + | | - | |
---|
Swim(Str) | | = | | + | | + | | + | | + | | - | |
---|
Use Magic Device^(Cha) | | = | | + | | + | | + | | + | | - | |
---|
^Trained only
----------------------------------------------------------------------------
MONEY:
----------------------------------------------------------------------------
GEAR (Weight): |
---|
Item | QTY | Weight | Cost | Location |
---|
| | | | | ----------------------------------------------------------------------------
Current LOAD: Light
Light | Medium (-3) | Heavy/Max (-6) | Lift (x2) | Push/Drag (x5) | lb | lb | lb | lb | lb | ----------------------------------------------------------------------------
MAGIC ITEMS
----------------------------------------------------------------------------
DESCRIPTION
----------------------------------------------------------------------------
BACKGROUND
----------------------------------------------------------------------------
CODE:
|2 PATHFINDER Character Sheet|
|> Name|< xxxxx|
|> Player|< |
|> Align|< xxx|
|> Deity|< xxxxx|
|> Race|< xxx|
|> Gender|< xxxx|
|> Age|< xx|
|> Height|< x'x"|
|> Weight|< xxxlbs|
|> Eyes|< xxx|
|> Hair|< xxx|
|> Hand|< xxx|
|> Size|< xxxx|
|> Speed|< xxft|
----------------------------------------------------------------------------
|!! | Ability| | Racial| | Level| | Magic| | Misc| |2 Current|
|!! | Score| | Bonus| | Bonus| | Bonus| | Bonus| | Score| Mod|
|! STR|> xx| +| | +| | +| | +| | =| | |
|! DEX|> xx| +| | +| | +| | +| | =| | |
|! CON|> xx| +| | +| | +| | +| | =| | |
|! INT|> xx| +| | +| | +| | +| | =| | |
|! WIS|> xx| +| | +| | +| | +| | =| | |
|! CHA|> xx| +| | +| | +| | +| | =| | |
|!! Class| Level|
|> xxxxx| 1|
|> xxxxx| x|
|Total Level: 1|
|XP : 0|
----------------------------------------------------------------------------
|!! | Total| Current| Subdual| | Total| | Dex| | Misc|
| HP|> xx|> xx|> | Init|> +x| =|> x| +| |
----------------------------------------------------------------------------
|!! | Total| | | | Armr| | Shld| | Dex| | Dodge| | Misc|
|> Full| 10| =| 10| +| | +| | +| | +| | +| |
|> AC| 10| =| 10| +| | +| | +| | +| | +| |
|> Touch| 10| =| 10| +| xxx| +| xxx| +| | +| | +| |
|> FlatFoot| 10| =| 10| +| | +| | +| xxx| +| xxx| +| |
----------------------------------------------------------------------------
|!! SAVES| | | | | Ability| | | | |
|!! | Bonus| | Base| | Mod| | Magic| | Misc|
| Fort (Con)| +x| =| | +| | +| | +| |
| Ref (Dex)| +x| =| | +| | +| | +| |
| Will (Wis)| +x| =| | +| | +| | +| |
----------------------------------------------------------------------------
|!! Base| Total| | BAB| | Str| | Misc|
| Melee| +x| =| | +| | +| |
|!! Base| Total| | BAB| | Dex| | Misc|
| Range| +x| =| | +| | +| |
----------------------------------------------------------------------------
|!! Combat| Total| | BAB| | Str| | Race| | Misc|
| Mnvr| +x| =| 0| +| 0| +| 0| +| 0|
|!! Mnvr| Total| | | | BAB| | Str| | Dex| | Race| | Misc|
| Def| 10| =| 10| +| 0| +| 0| +| 0| +| 0| +| 0|
----------------------------------------------------------------------------
|2 Weapon:|!3 xxxxxx|3 Weight: x lbs|
| Move Name| Type| Atk| Damage|^ Crit| Range| Type| Special|
| Attack| Melee| +xx| xdx+x| xx-20/x2| - | x| |
| Charge| Melee| +xx| xdx+x| xx-20/x2| - | x| |
|2 Weapon:|!3 xxxxxx|3 Weight: x lbs|
| Move Name| Type| Atk| Damage|^ Crit| Range| Type| Special|
| Attack| Melee| +xx| xdx+x| xx-20/x2| - | x| |
|2 Armor:|!3 xxxxxx| Weight: xx lbs|
| AC| MaxDex | Pen.| SplFail| Speed| Special|
| +x| +x| -x| xx%| xxft| None|
|2 Armor:|!3 xxxxxx| Weight: xx lbs|
| AC| MaxDex | Pen.| SplFail| Speed| Special|
| +x| +x| -x| xx%| xxft| None|
--------------------------------------------------------------------------
ABILITIES/FEATS
[list]Racial Traits
[*]
[/list]
[list]Feats Indicate for level, class, race, etc.
[*]
[/list]
[list]Class Abilities Indicate current abilities only
[*]
[/list]
[list]Prestige Class Abilities Indicate current abilities only
[*]
[/list]
--------------------------------------------------------------------------
SPELLBOOK:
SPELLS KNOWN/PREPARED:
0:
1:
2:
x:
SPELL SAVE DC = (Spell Level + Ability Mod + 10)
|!! LVL| SAVE DC|
| 1| DC xx|
| 2| DC xx|
| x| DC xx|
---------------------------------------------------------------------------
SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)
|1.7 |! | |! A| |! | |! | |! | |! | |! A|
|! | |! B| |! | |! | |! | |! | |! R|
|! T| |! I| |! R| |! C| |! | |! | |! M|
|! O| |! L| |! A| |! L| |! M| |! R| |! |
|! T| |! I| |! N| |! A| |! I| |! A| |! P|
|! A| |! T| |! K| |! S| |! S| |! C| |! E|
|! L| |! Y| |! S| |! S| |! C| |! E| |! N|
|!> Acrobatics(Dex)| | =| | +| | +| | +| | +| | -| |
|!> Appraise(Int)| | =| | +| | +| | +| | +| | -| |
|!> Bluff(Cha)| | =| | +| | +| | +| | +| | -| |
|!> Climb(Str)| | =| | +| | +| | +| | +| | -| |
|!> Craft:_____(Int)| | =| | +| | +| | +| | +| | -| |
|!> Diplomacy(Cha)| | =| | +| | +| | +| | +| | -| |
|!> Disable Device^(Dex)| | =| | +| | +| | +| | +| | -| |
|!> Disguise(Cha)| | =| | +| | +| | +| | +| | -| |
|!> Escape Artist(Dex)| | =| | +| | +| | +| | +| | -| |
|!> Fly(Dex)| | =| | +| | +| | +| | +| | -| |
|!> Handle Animal^(Cha)| | =| | +| | +| | +| | +| | -| |
|!> Heal(Wis)| | =| | +| | +| | +| | +| | -| |
|!> Intimidate(Cha)| | =| | +| | +| | +| | +| | -| |
|!> Knowledge:Nobil^(Int)| | =| | +| | +| | +| | +| | -| |
|!> Knowledge:Relig^(Int)| | =| | +| | +| | +| | +| | -| |
|!> Knowledge:_____^(Int)| | =| | +| | +| | +| | +| | -| |
|!> Linguistics(Int)| | =| | +| | +| | +| | +| | -| |
|!> Perception(Wis)| | =| | +| | +| | +| | +| | -| |
|!> Perform:_____(Cha)| | =| | +| | +| | +| | +| | -| |
|!> Profession:____^(Wis)| | =| | +| | +| | +| | +| | -| |
|!> Ride(Dex)| | =| | +| | +| | +| | +| | -| |
|!> Sense Motive(Wis)| | =| | +| | +| | +| | +| | -| |
|!> Sleight of Hand^(Dex)| | =| | +| | +| | +| | +| | -| |
|!> Spellcraft^(Int)| | =| | +| | +| | +| | +| | -| |
|!> Stealth(Dex)| | =| | +| | +| | +| | +| | -| |
|!> Survival(Wis)| | =| | +| | +| | +| | +| | -| |
|!> Swim(Str)| | =| | +| | +| | +| | +| | -| |
|!> Use Magic Device^(Cha)| | =| | +| | +| | +| | +| | -| |
^Trained only
[list]Languages:
[*]
[/list]
----------------------------------------------------------------------------
MONEY:
----------------------------------------------------------------------------
|!!5 GEAR (Weight):|
|!! Item| QTY| Weight| Cost| Location|
| | | | | |
----------------------------------------------------------------------------
Current LOAD: Light
| Light| Medium (-3)| Heavy/Max (-6)| Lift (x2)| Push/Drag (x5)|
|^ lb|^ lb|^ lb|^ lb|^ lb|
----------------------------------------------------------------------------
MAGIC ITEMS
----------------------------------------------------------------------------
DESCRIPTION
----------------------------------------------------------------------------
BACKGROUND
----------------------------------------------------------------------------
|
Skald
GM, 51 posts RPoL Moderator Thu 15 Sep 2016 at 04:56 | Castles & CrusadesCharacter Name:
Class:
Level:
Race:
Armor Class:
Hit Points:
Bonus to Hit:
Hero Points:
Luck Points:
Experience Points:
Prime | Attribute | Score | Modifier |
---|
| Strength | | | | Intelligence | | | | Wisdom | | | | Dexterity | | | | Constitution | | | | Charisma | | |
Class Abilities:
Racial Abilities:
Languages:
Spell Level | # Known | Spells Known |
---|
0 | | | 1 | | | 2 | | | 3 | | | 4 | | | 5 | | | 6 | | | 7 | | | 8 | | | 9 | | |
Weapons:
Armor:
Equipment:
Treasure:
CODE:
<b>Character Name:</b>
<b>Class:</b>
<b>Level:</b>
<b>Race:</b>
<b>Armor Class:</b>
<b>Hit Points:</b>
<b>Bonus to Hit:</b>
<b>Hero Points:</b>
<b>Luck Points:</b>
<b>Experience Points:</b>
<table><tr><th>Prime</th><th>Attribute</th><th>Score</th><th>Modifier</th></tr>
<tr><td> </td><td>Strength</td><td></td><td></td></tr>
<tr><td> </td><td>Intelligence</td><td></td><td></td></tr>
<tr><td> </td><td>Wisdom</td><td></td><td></td></tr>
<tr><td> </td><td>Dexterity</td><td></td><td></td></tr>
<tr><td> </td><td>Constitution</td><td></td><td></td></tr>
<tr><td> </td><td>Charisma</td><td></td><td></td></tr></table>
<b>Class Abilities:</b>
<b>Racial Abilities:</b>
<b>Languages:</b>
<table><tr><th>Spell Level</th><th># Known</th><th>Spells Known</th></tr>
<tr><td>0</td><td></td><td></td></tr>
<tr><td>1</td><td></td><td></td></tr>
<tr><td>2</td><td></td><td></td></tr>
<tr><td>3</td><td></td><td></td></tr>
<tr><td>4</td><td></td><td></td></tr>
<tr><td>5</td><td></td><td></td></tr>
<tr><td>6</td><td></td><td></td></tr>
<tr><td>7</td><td></td><td></td></tr>
<tr><td>8</td><td></td><td></td></tr>
<tr><td>9</td><td></td><td></td></tr></table>
<b>Weapons:</b>
<b>Armor:</b>
<b>Equipment:</b>
<b>Treasure:</b>
This message was last edited by the GM at 13:38, Mon 19 Sept 2016.
|
Skald
GM, 53 posts RPoL Moderator Sun 20 Nov 2016 at 05:28 | Classic D&D (Basic/Expert or 'BECMI' / Labyrinth Lord etc ?) |  | Name & Title X, X
Class & Level X/1
Alignment X
XP (+##%) 0/2,000
Languages Common
============================================================================
Ability Score Bonus Affects...
Strength ## +# THAC0 (Melee), damage (melee, thrown), Open Doors
Intelligence ## — Starting languages, skill slots
Wisdom ## +# Saving throws vs. spells
Dexterity ## –# AC, THAC0 (Missile/thrown)
Constitution ## — Hit Points
Charisma ## — NPC reactions, hiring retainers
============================================================================
COMBAT
Armor Class #
Hit Points #/# (1d6)
Movement Rate 120'
THAC0 19
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SAVING THROWS
Death Ray or Poison #
Magic Wands #
Paralysis or Turn to Stone #
Dragon Breath #
Rods, Staves, or Spells * #
* Include Wis bonus vs. Spells
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ATTACKS
Weapon/Attack #AT THAC0 Damage Special
============================================================================
SPECIAL ABILITIES
Vision: Normal
Weapon Use: X
Armor Use: X
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WEAPON MASTERY (X free slots)
Unarmed Striking - Basic
Wrestling - Basic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
GENERAL SKILLS (X free slots)
Skill Ability Roll Notes
============================================================================
EQUIPMENT
Item Wt Notes
TOTAL ENCUMBRANCE ### cn
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
VALUABLES
Platinum Pieces (PP): 0
Gold Pieces (GP): 0
Electrum Pieces (EP): 0
Silver Pieces (SP): 0
Copper Pieces (CP): 0
|
Skald
GM, 54 posts RPoL Moderator Thu 16 Feb 2017 at 13:42 | D&D 3.5Dungeons and Dragons 3.5 Character Sheet |
---|
Name | XXXXX | Player | XXXXX | Update | XX/XX/XX | | Total Class Levels |
---|
Race | XXXXXXXXXX | Height | x'x" | # XXXXXXXXX | Type(Subtype | XXXXXXXXXX | Weight | XXXlbs | # XXXXXXXXX | Gender | XXXXX | Age | XXXXX | Eyes | XXXXX | # XXXXXXXXX | Align | XXXXX | Size | XXXXX | Hair | XXXXX | ------------- | Deity | XXXXX | Hand | XXXXX | ------------- | Movement Speeds | ------------- |
---|
Land | XXft | Flight | XXft | Hover | XXft | Exp | ### | Level | ## | Swim | XXft | Climb | XXft | Burrow | XXft | Next | #### | ECL | ## |
| Ability Score | | Racial Bonus | | Level Bonus | | Magic Bonus | | Misc Bonus | | Current |
---|
Score | Mod |
---|
STR | xx | + | | + | | + | | + | | = | | |
---|
DEX | xx | + | | + | | + | | + | | = | | |
---|
CON | xx | + | | + | | + | | + | | = | | |
---|
INT | xx | + | | + | | + | | + | | = | | |
---|
WIS | xx | + | | + | | + | | + | | = | | |
---|
CHA | xx | + | | + | | + | | + | | = | | |
---|
| Total | Current | Subdual | | Total | | Dex | | Misc |
---|
HP | xx | xx | | Init | +x | = | x | + | |
| Total | | | | Armr | | Shld | | Dex | | Dodge | | Nat. | | Defl | | Misc |
---|
Full | 10 | = | 10 | + | | + | | + | | + | | + | | + | | + | | AC | 10 | = | 10 | + | | + | | + | | + | | + | | + | | + | | Touch | 10 | = | 10 | + | xxx | + | xxx | + | | + | | + | | + | | + | | FlatFoot | 10 | = | 10 | + | | + | | + | xxx | + | xxx | + | | + | | + | |
SAVES | Bonus | | Base | | Ability Mod | | Magic | | Misc |
---|
Fort (Con) | +x | = | | + | | + | | + | | Ref (Dex) | +x | = | | + | | + | | + | | Will (Wis) | +x | = | | + | | + | | + | |
Base | Total | | BAB | | Str | | Misc | | Base | Total | | BAB | | Dex | | Misc |
---|
Melee | +x | = | | + | | + | | | Range | +x | = | | + | | + | |
ABILITIES/FEATS
Class Abilities Indicate current abilities only and level gained
Prestige Class Abilities Indicate current abilities only and level gained
Feats Indicate for level, class, race, etc.
t-trained only *- No Armor penalty
C L A S S | SKILL | A B I L I T Y | T O T A L | | R A N K S | | A . B O N U S | | S Y N E R G Y | | M I S C | | R A C E | | A R M P E N |
---|
| Appraise | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Autohypnosis | Wis | | = | | + | | + | | + | | + | | - | * |
---|
| Balance | Dex | | = | | + | | + | | + | | + | | - | |
---|
| Bluff | Cha | | = | | + | | + | | + | | + | | - | * |
---|
| Climb | Str | | = | | + | | + | | + | | + | | - | |
---|
| Concentration | Con | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (alchemy) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (blacksmithing) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (gemcuting) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (armorsmith) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (weaponsmith) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (sculpting) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (carpentry) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (Leatherworking) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (stonemasonry) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (Pottery) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (Trapmaking) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (basketweaving) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (bowmaking) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (painting) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (shipmaking) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (locksmithing) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Craft (cobbling) | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Decipher Script | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Diplomacy | Cha | | = | | + | | + | | + | | + | | - | * |
---|
t | Disable Device | Dex | | = | | + | | + | | + | | + | | - | * |
---|
| Disguise | Cha | | = | | + | | + | | + | | + | | - | * |
---|
| Escape Artist | Dex | | = | | + | | + | | + | | + | | - | |
---|
| Forgery | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Gather Information | Cha | | = | | + | | + | | + | | + | | - | * |
---|
| Heal | Wis | | = | | + | | + | | + | | + | | - | * |
---|
| Hide | Dex | | = | | + | | + | | + | | + | | - | |
---|
t | Handle Animal | Cha | | = | | + | | + | | + | | + | | - | * |
---|
| Intimidate | Cha | | = | | + | | + | | + | | + | | - | * |
---|
| Jump | Str | | = | | + | | + | | + | | + | | - | |
---|
t | Knowledge (arcana) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (architect/engineering) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (dungeoneering) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (geography) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (nature) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (history) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (local) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (nobility/royalty) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (psionics) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (religion) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (spirits) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (tactics) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (weaponry) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (law) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Knowledge (planes) | Int | | = | | + | | + | | + | | + | | - | * |
---|
t | Lucid Dreaming | Wis | | = | | + | | + | | + | | + | | - | * |
---|
| Listen | Wis | | = | | + | | + | | + | | + | | - | * |
---|
| Move Silently | Dex | | = | | + | | + | | + | | + | | - | |
---|
t | Open Lock | Dex | | = | | + | | + | | + | | + | | - | * |
---|
| Perform (sing) | Cha | | = | | + | | + | | + | | + | | - | * |
---|
| Perform (Any Other) | Cha | | = | | + | | + | | + | | + | | - | * |
---|
t | Profession (herbalist) | Wis | | = | | + | | + | | + | | + | | - | * |
---|
| Ride | Dex | | = | | + | | + | | + | | + | | - | * |
---|
t | Scry | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Search | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Sense Motive | Wis | | = | | + | | + | | + | | + | | - | * |
---|
t | Sleight of Hand | Dex | | = | | + | | + | | + | | + | | - | |
---|
t | Spellcraft | Int | | = | | + | | + | | + | | + | | - | * |
---|
| Spot | Wis | | = | | + | | + | | + | | + | | - | * |
---|
| Survival | Wis | | = | | + | | + | | + | | + | | - | * |
---|
| Swim | Str | | = | | + | | + | | + | | + | | - | |
---|
t | Tumble | Dex | | = | | + | | + | | + | | + | | - | |
---|
t | Use Magic Device | Cha | | = | | + | | + | | + | | + | | - | * |
---|
t | Use Psionic Device | Cha | | = | | + | | + | | + | | + | | - | * |
---|
| Use Rope | Dex | | = | | + | | + | | + | | + | | - | * |
---|
Skill Tricks
XXXXX(Class) SPELLS
LEVEL | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Pages Needed |
---|
Known | ## | # | # | # | # | # | # | # | # | # | ### |
---|
Per Day | # | # | # | # | # | # | # | # | # | # | |
---|
SpFocus | # | # | # | # | # | # | # | # | # | # | |
---|
Domain | # | # | # | # | # | # | # | # | # | # | |
---|
SPELL BOOK
Level 0 (cantrip) Spells | Spell DC | ## |
---|
Spells Known - | Level 1 Spells | Spell DC | ## |
---|
Spells Known - | Level 2 Spells | Spell DC | ## |
---|
Spells Known - | Level 3 Spells | Spell DC | ## |
---|
Spells Known - | Level 4 Spells | Spell DC | ## |
---|
Spells Known - | Level 5 Spells | Spell DC | ## |
---|
Spells Known - | Level 6 Spells | Spell DC | ## |
---|
Spells Known - | Level 7 Spells | Spell DC | ## |
---|
Spells Known - | Level 8 Spells | Spell DC | ## |
---|
Spells Known - | Level 9 Spells | Spell DC | ## |
---|
Spells Known - |
Keep track of prepared spells however you wish or your GM wishes (people can be picky about that!)
Carried Gear
People tend to carry a LOT and like to organize it there own way however please keep name, quantity, value, and weight in some order. Magical items, weapons, armor, and the like expand upon below.
COIN | PP | ## | GP | ## | SP | ## | CP | ## |
---|
GEMS - Type | quantity | value each |
---|
XXXXXXXXXXX | ## | ## | Total GP value | ######## TOTAL | WEIGHT | # LB |
---|
Weapon: | xxxxxx | Weight | x lbs |
---|
Move Name | Type | Atk | Damage | Crit | Range | Type | Special | Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | | Charge | Melee | +xx | xdx+x | xx-20/x2 | - | x | | Details - |
Weapon: | xxxxxx | Weight | x lbs |
---|
Move Name | Type | Atk | Damage | Crit | Range | Type | Special | Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | | | | | | | | | | Details - |
Armor: | xxxxxx | Weight | xx lbs |
---|
AC | MaxDex | Pen. | SplFail | Speed | Special | +x | +x | -x | xx% | xxft | None | Details - |
Armor: | xxxxxx | Weight | xx lbs |
---|
AC | MaxDex | Pen. | SplFail | Speed | Special | +x | +x | -x | xx% | xxft | None | Details - |
Slotted Items | QTY | Weight | Cost | Location |
---|
| | | | Head | | | | | Face | | | | | Neck | | | | | Torso | | | | | Armor | | | | | Back | | | | | Arms | | | | | Hands | | | | | Feet | | | | | Ring 1 | | | | | Ring 2 | | | | | | | | | | |
Current LOAD: | ##lb - Light |
---|
Light | Medium (-3) | Heavy/Max (-6) | Lift (x2) | Push/Drag (x5) | ## lb | ### lb | ### lb | ### lb | ### lb |
DESCRIPTION
BACKGROUND
LEVELING DETAILS
CODE:
|!11 Dungeons and Dragons 3.5 Character Sheet|
|> Name|< XXXXX|> Player|< XXXXX|>Update |> XX/XX/XX|1.9 |!4 Total Class Levels
|> Race|<3 XXXXXXXXXX |> Height|< x'x"|4 # XXXXXXXXX
|>Type(Subtype|<3 XXXXXXXXXX |> Weight|< XXXlbs|4 # XXXXXXXXX
|> Gender|< XXXXX|> Age|< XXXXX|> Eyes|< XXXXX|4 # XXXXXXXXX
|> Align|< XXXXX|> Size|< XXXXX|> Hair|< XXXXX|4^ -------------
|> Deity|<3 XXXXX |> Hand|< XXXXX|4^ -------------
|!6 Movement Speeds |4^ -------------
|> Land|< XXft|> Flight|< XXft|> Hover|< XXft |>Exp |< ###|>Level|<##
|> Swim|< XXft|> Climb|< XXft|> Burrow|< XXft |>Next|<####|>ECL |<##
|!!1.2 |1.2 \n Ability \n Score|1.2 |1.2 \n Racial \n Bonus |1.2 |1.2 \n Level \n Bonus |1.2 |1.2 \n Magic \n Bonus|1.2 |1.2 \n Misc \n Bonus|1.2 |2 Current|
|! Score|! Mod|
|! STR|> xx| +| | +| | +| | +| | =| | |
|! DEX|> xx| +| | +| | +| | +| | =| | |
|! CON|> xx| +| | +| | +| | +| | =| | |
|! INT|> xx| +| | +| | +| | +| | =| | |
|! WIS|> xx| +| | +| | +| | +| | =| | |
|! CHA|> xx| +| | +| | +| | +| | =| | |
|!! | Total| Current| Subdual| | Total| | Dex| | Misc|
| HP|> xx|> xx|> | Init|> +x| =|> x| +| |
|!! | Total| | | | Armr| | Shld| | Dex| | Dodge| | Nat.| | Defl| | Misc
|> Full| 10| =| 10|+| |+| |+| |+| |+| |+| |+|
|> AC| 10| =| 10|+| |+| |+| |+| |+| |+| |+|
|> Touch| 10| =| 10|+| xxx|+| xxx|+| |+| |+| |+| |+|
|> FlatFoot| 10| =| 10|+| |+| |+| xxx|+| xxx|+| |+| |+|
|!! SAVES| Bonus| | Base| | Ability \n Mod| | Magic| | Misc|
| Fort (Con)| +x| =| | +| | +| | +| |
| Ref (Dex)| +x| =| | +| | +| | +| |
| Will (Wis)| +x| =| | +| | +| | +| |
|! Base|!Total|! |!BAB|! |!Str|! |!Misc||! Base|!Total|! |!BAB|! |!Dex|! |!Misc|
| Melee| +x| =| | +| | +| || Range| +x| =| | +| | +| |
<b>
ABILITIES/FEATS</b>
[list]<b>Racial Traits</b>
[*]
[/list]
[list]<b>Class Abilities</b> Indicate current abilities only and level gained
[*]
[/list]
[list]<b>Prestige Class Abilities</b> Indicate current abilities only and level gained
[*]
[/list]
[list]<b>Feats</b> Indicate for level, class, race, etc.
[*]
[/list]
[list]<b>Flaws </b>
[*]
[/list]
<hr>
t-trained only *- No Armor penalty
|! \n \n C \n L \n A \n S \n S |!^SKILL |! A \n B \n I \n L \n I \n T \n Y |! \n \n T \n O \n T \n A \n L | |! \n \n R \n A \n N \n K \n S | |! A \n . \n B \n O \n N \n U \n S | |! S \n Y \n N \n E \n R \n G \n Y | |! \n \n \n M \n I \n S \n C | |! \n \n \n R \n A \n C \n E | |! A \n R \n M \n \n P \n E \n N |
| |!<Appraise |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Autohypnosis |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Balance |Dex| | =| | +| | +| | +| | +| | -| |
| |!<Bluff |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Climb |Str| | =| | +| | +| | +| | +| | -| |
| |!<Concentration |Con| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (alchemy) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (blacksmithing) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (gemcuting) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (armorsmith) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (weaponsmith) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (sculpting) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (carpentry) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (Leatherworking) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (stonemasonry) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (Pottery) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (Trapmaking) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (basketweaving) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (bowmaking) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (painting) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (shipmaking) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (locksmithing) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (cobbling) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Decipher Script |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Diplomacy |Cha| | =| | +| | +| | +| | +| | -|!* |
|t |!<Disable Device |Dex| | =| | +| | +| | +| | +| | -|!* |
| |!<Disguise |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Escape Artist |Dex| | =| | +| | +| | +| | +| | -| |
| |!<Forgery |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Gather Information |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Heal |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Hide |Dex| | =| | +| | +| | +| | +| | -| |
|t |!<Handle Animal |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Intimidate |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Jump |Str| | =| | +| | +| | +| | +| | -| |
|t |!<Knowledge (arcana) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (architect/engineering)|Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (dungeoneering) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (geography) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (nature) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (history) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (local) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (nobility/royalty)|Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (psionics) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (religion) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (spirits) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (tactics) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (weaponry) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (law) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (planes) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Lucid Dreaming |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Listen |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Move Silently |Dex| | =| | +| | +| | +| | +| | -| |
|t |!<Open Lock |Dex| | =| | +| | +| | +| | +| | -|!* |
| |!<Perform (sing) |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Perform (Any Other) |Cha| | =| | +| | +| | +| | +| | -|!* |
|t |!<Profession (herbalist) |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Ride |Dex| | =| | +| | +| | +| | +| | -|!* |
|t |!<Scry |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Search |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Sense Motive |Wis| | =| | +| | +| | +| | +| | -|!* |
|t |!<Sleight of Hand |Dex| | =| | +| | +| | +| | +| | -| |
|t |!<Spellcraft |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Spot |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Survival |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Swim |Str| | =| | +| | +| | +| | +| | -| |
|t |!<Tumble |Dex| | =| | +| | +| | +| | +| | -| |
|t |!<Use Magic Device |Cha| | =| | +| | +| | +| | +| | -|!* |
|t |!<Use Psionic Device |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Use Rope |Dex| | =| | +| | +| | +| | +| | -|!* |
<b>Skill Tricks</b>
[list]Languages:
[*]
[/list]
<hr>
<b>XXXXX(Class) SPELLS </b>
|!LEVEL |!0|!1|!2|!3|!4|!5|!6|!7|!8|!9|!Pages Needed
|!Known |##| #| #| #| #| #| #| #| #| #|^ ###
|!Per Day| #| #| #| #| #| #| #| #| #| #
|!SpFocus| #| #| #| #| #| #| #| #| #| #
|!Domain | #| #| #| #| #| #| #| #| #| #
<b>SPELL BOOK</b>
|! Level 0 (cantrip) Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 1 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 2 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 3 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 4 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 5 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 6 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 7 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 8 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 9 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
Keep track of prepared spells however you wish or your GM wishes (people can be picky about that!)
<hr>
<b>Carried Gear</b>
People tend to carry a LOT and like to organize it there own way however please keep name, quantity, value, and weight in some order. Magical items, weapons, armor, and the like expand upon below.
<hr>
|!COIN|! PP| ## |! GP| ## |!SP| ## |!CP| ##
|!3 GEMS - Type |!3 quantity |!3 value each
|3 XXXXXXXXXXX |3^ ## |3^ ##
|!3 Total GP value|4^ ######## TOTAL |!WEIGHT| # LB
|!2 Weapon:|3 xxxxxx|! Weight|2 x lbs|
| Move Name| Type| Atk| Damage|^ Crit| Range| Type| Special|
| Attack| Melee| +xx| xdx+x| xx-20/x2| - | x| |
| Charge| Melee| +xx| xdx+x| xx-20/x2| - | x| |
|8 Details -
|!2 Weapon:|3 xxxxxx|! Weight|2 x lbs|
| Move Name| Type| Atk| Damage|^ Crit| Range| Type| Special|
| Attack| Melee| +xx| xdx+x| xx-20/x2| - | x| |
| | | | | | | | |
|8 Details -
|!2 Armor:|3 xxxxxx|! Weight| xx lbs|
| AC| MaxDex | Pen.| SplFail| Speed|2 Special|
| +x| +x| -x| xx%| xxft|2 None|
|7 Details -
|!2 Armor:|3 xxxxxx|! Weight| xx lbs|
| AC| MaxDex | Pen.| SplFail| Speed|2 Special|
| +x| +x| -x| xx%| xxft|2 None|
|7 Details -
|!!Slotted Items | QTY| Weight| Cost| Location
| | | | | Head
| | | | | Face
| | | | | Neck
| | | | | Torso
| | | | | Armor
| | | | | Back
| | | | | Arms
| | | | | Hands
| | | | | Feet
| | | | | Ring 1
| | | | | Ring 2
| | | | |
| | | | |
|!2 Current LOAD:|3 ##lb - Light
| Light| Medium (-3)| Heavy/Max (-6)| Lift (x2)| Push/Drag (x5)|
|^ ## lb|^ ### lb|^ ### lb|^ ### lb|^ ### lb|
<hr>
DESCRIPTION
<hr>
BACKGROUND
<hr>
LEVELING DETAILS
This message was last edited by the GM at 13:45, Thu 16 Feb 2017.
|
Skald
GM, 55 posts RPoL Moderator Mon 24 Apr 2017 at 12:08 | Open Legend |  | Open Legend RPG - TXT Character Sheet
----------------------------------------------------------------------
Character Name: Archetype: (anything you like)
Player Name: Level: XP:
Description:
----------------------------------------------------------------------
PERKS AND FLAWS
Perk #1:
Perk #2:
Flaw #1:
Flaw #2:
----------------------------------------------------------------------
ATTRIBUTES
Total Points: 40 Points Spent: 0
Score Cost Dice
Physical
Agility 0 0 -
Fortitude 0 0 -
Might 0 0 -
Social
Deception 0 0 -
Presence 0 0 -
Persuasion 0 0 -
Mental
Learning 0 0 -
Logic 0 0 -
Perception 0 0 -
Will 0 0 -
Extraordinary
Alteration 0 0 -
Creation 0 0 -
Energy 0 0 -
Entropy 0 0 -
Influence 0 0 -
Movement 0 0 -
Prescience 0 0 -
Protection 0 0 -
[Erase any Extraordinary attribute into which you do not intend to put
points, or which the GM has declared off-limits.]
----------------------------------------------------------------------
DEFENSES AND OTHER STATISTICS
Current HP: 10/10
Maximum HP: 10 = 2 x (0 Fortitude + 0 Presence + 0 Will) + 10
+ 0 Tough As Nails feat
Toughness: 10 = 10 + 0 Fortitude + 0 Will + 0 feat bonuses
Guard: 10 = 10 + 0 Agility + 0 Might + 0 Armor + 0 feat bonuses
Resolve: 10 = 10 + 0 Presence + 0 Will + 0 feat bonuses
Speed: 30 ft. + 0 Fleet of Foot feat
Legend Points:
----------------------------------------------------------------------
ACTIONS
Name Attribute vs. Target Dice Special
Example Attack Might Enemy 1d4 none
----------------------------------------------------------------------
FEATS
Total Points: 6 Points Spent: 0
----------------------------------------------------------------------
EQUIPMENT
Wealth Level: 2
Item WL
Weapon Cat./Range WL Properties Banes
Armor Type WL Req. Fort Def Speed
Total Items: 0 Max Heavy Items: 0 (Might score)
Max Bulky Items: 1 (or 2, with speed reduced TO 5 ft.)
----------------------------------------------------------------------
|
Skald
GM, 57 posts RPoL Moderator Mon 4 Sep 2017 at 12:29 | Starfinder Character Sheet - by OatsMaloneCore Info |
---|
Character Name | Species | Class/Level | Theme | Alignment |
---|
- | - | - | - | - | Size | Speed | Gender | Homeworld | Deity | Player Name |
---|
- | - | - | - | - | - |
Ability Scores |
---|
Ability | Score | Modifier | Upgraded Score | Upgraded Modifier |
---|
STR | 10 | +0 | - | - |
---|
DEX | 10 | +0 | - | - |
---|
CON | 10 | +0 | - | - |
---|
INT | 10 | +0 | - | - |
---|
WIS | 10 | +0 | - | - |
---|
CHA | 10 | +0 | - | - |
---|
Health and Resolve |
---|
| Stamina Points | Hit Points | Resolve Points |
---|
Total | 0 | 0 | 0 |
---|
Current | 0 | 0 | 0 |
---|
Armor Class |
---|
| Total | | Armor Bonus | Dex Mod | Misc Mod |
---|
EAC | 10 | = 10 | + 0 | + 0 | + 0 |
---|
KAC | 10 | = 10 | + 0 | + 0 | + 0 |
---|
CMD | 8 | = 8 | + KAC | | |
---|
DR | | Resist | | | |
---|
Saving Throws |
---|
Save (Ability) | Total | Base Save | Ability Mod | Misc Mod |
---|
Fortitude (Con) | 0 | = 0 | + 0 | + 0 |
---|
Reflex (Dex) | 0 | = 0 | + 0 | + 0 |
---|
Will (Wis) | 0 | = 0 | + 0 | + 0 |
---|
Attack Bonuses |
---|
Type | Total | BAB | Str/Dex Mod | Misc Mod |
---|
Melee | 0 | = 0 | + 0 | + 0 |
---|
Ranged | 0 | =0 | + 0 | + 0 |
---|
Thrown | 0 | =0 | + 0 | + 0 |
---|
Weapons |
---|
Weapon | Level | Attack Bonus | Damage |
---|
? | 0 | 0 | 0 | Critical | Range | Type | Ammo/Usage | Special |
---|
- | - | - | - | - | Weapon | Level | Attack Bonus | Damage |
---|
? | 0 | 0 | 0 | Critical | Range | Type | Ammo/Usage | Special |
---|
- | - | - | - | - | Weapon | Level | Attack Bonus | Damage |
---|
? | 0 | 0 | 0 | Critical | Range | Type | Ammo/Usage | Special |
---|
- | - | - | - | - |
Skills |
---|
Ranks p/Lvl: 4 | Total | Ranks | Class Bonus | Ability Mod | Misc Mod |
---|
Acrobatics* (DEX) | - | = 0 | + 0 | + 0 | + 0 |
---|
Athletics* (STR) | - | = 0 | + 0 | + 0 | + 0 |
---|
Bluff (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Computers^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Culture^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Diplomacy (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Disguise (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Engineering^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Intimidate (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Life Science^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Medicine^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Mysticism^ (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
Perception (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
Physical Science^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Piloting (DEX) | - | = 0 | + 0 | + 0 | + 0 |
---|
Profession: ?^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Profession: ?^ (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
Profession: ?^ (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Sense Motive (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
Sleight of Hand* (DEX) | - | = 0 | + 0 | + 0 | + 0 |
---|
Stealth* (DEX) | - | = 0 | + 0 | + 0 | + 0 |
---|
Survival (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
*Armor check penalty applies ^Trained Only
Equipment | Level | Bulk |
---|
| | 0 | | | 0 | | | 0 | | | 0 | | | 0 | | | 0 |
Credits | Total Bulk |
---|
0 | 0 | Other Wealth | |
---|
| |
Carrying Capacity |
---|
Unencumbered | Encumbered | Overburdened |
---|
0 | 0 | 0 |
Experience Points |
---|
XP Earned | Next Level |
---|
0 | 0 |
Spells Known |
---|
Level | Spells Known | Spells Per Day | Spell Slots Used |
---|
0 | 0 | 0 | 0 |
---|
1 | 0 | 0 | 0 |
---|
2 | 0 | 0 | 0 |
---|
3 | 0 | 0 | 0 |
---|
4 | 0 | 0 | 0 |
---|
5 | 0 | 0 | 0 |
---|
6 | 0 | 0 | 0 |
---|
CODE:
|!6.1 Core Info |
|! Character Name |! Species |! Class/Level |! Theme |!2.1 Alignment|
|^ - |^ - |^ - |^ - |2.1^ - |
|! Size |! Speed |! Gender |! Homeworld |! Deity |! Player Name |
|^ - |^ - |^ - |^ - |^ - |^ - |
|!5.1 Ability Scores |
|! Ability |! Score |! Modifier |! Upgraded Score |! Upgraded Modifier |
|! STR |^ 10 |^ +0 |^ - |^ - |
|! DEX |^ 10 |^ +0 |^ - |^ - |
|! CON |^ 10 |^ +0 |^ - |^ - |
|! INT |^ 10 |^ +0 |^ - |^ - |
|! WIS |^ 10 |^ +0 |^ - |^ - |
|! CHA |^ 10 |^ +0 |^ - |^ - |
|!1.1 Initiative |
|^ +0 |
|!4.1 Health and Resolve |
|! |! Stamina Points |! Hit Points |! Resolve Points |
|! Total |^ 0 |^ 0 |^ 0 |
|! Current |^ 0 |^ 0 |^ 0 |
|!6.1 Armor Class |
|! |! Total |! |! Armor Bonus |! Dex Mod |! Misc Mod |
|! EAC |^ 10 |^ = 10 |^ + 0 |^ + 0 |^ + 0 |
|! KAC |^ 10 |^ = 10 |^ + 0 |^ + 0 |^ + 0 |
|! CMD |^ 8 |^ = 8 |! + KAC |! |! |
|! DR | |! Resist | |! |! |
|!5.1 Saving Throws |
|! Save (Ability) |! Total |! Base Save |! Ability Mod |! Misc Mod |
|! Fortitude (Con) |^ 0 |^ = 0 |^ + 0 |^ + 0 |
|! Reflex (Dex) |^ 0 |^ = 0 |^ + 0 |^ + 0 |
|! Will (Wis) |^ 0 |^ = 0 |^ + 0 |^ + 0 |
|! Base Attack Bonus |
|^ +0 |
|!5.1 Attack Bonuses |
|! Type |! Total |! BAB |! Str/Dex Mod |! Misc Mod |
|! Melee |^ 0 |^ = 0 |^ + 0 |^ + 0 |
|! Ranged |^ 0 |^ =0 |^ + 0 |^ + 0 |
|! Thrown |^ 0 |^ =0 |^ + 0 |^ + 0 |
|!5.1 Weapons |
|!2.1 Weapon |! Level |! Attack Bonus |! Damage |
|2.1^ ? |^ 0 |^ 0 |^ 0 |
|! Critical |! Range |! Type |! Ammo/Usage |! Special |
|^ - |^ - |^ - |^ - |^ - |
|!2.1 Weapon |! Level |! Attack Bonus |! Damage |
|2.1^ ? |^ 0 |^ 0 |^ 0 |
|! Critical |! Range |! Type |! Ammo/Usage |! Special |
|^ - |^ - |^ - |^ - |^ - |
|!2.1 Weapon |! Level |! Attack Bonus |! Damage |
|2.1^ ? |^ 0 |^ 0 |^ 0 |
|! Critical |! Range |! Type |! Ammo/Usage |! Special |
|^ - |^ - |^ - |^ - |^ - |
|!6.1 Skills |
| Ranks p/Lvl: 4 |! Total |! Ranks |! Class Bonus |! Ability Mod |! Misc Mod |
|! Acrobatics* (DEX) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Athletics* (STR) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Bluff (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Computers^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Culture^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Diplomacy (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Disguise (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Engineering^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Intimidate (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Life Science^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Medicine^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Mysticism^ (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Perception (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Physical Science^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Piloting (DEX) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Profession: ?^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Profession: ?^ (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Profession: ?^ (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Sense Motive (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Sleight of Hand* (DEX) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Stealth* (DEX) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Survival (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
*Armor check penalty applies ^Trained Only
|!2.1 Abilities |
|! Name |! Description |
| | |
| | |
| | |
| | |
| | |
|! Proficiencies |
| |
| |
| |
|! Feats |
| |
| |
| |
|! Equipment |! Level |! Bulk |
| | |^ 0 |
| | |^ 0 |
| | |^ 0 |
| | |^ 0 |
| | |^ 0 |
| | |^ 0 |
|! Credits |! Total Bulk |
|^ 0 |^ 0 |
|! Other Wealth | |
| | |
|!3.1 Carrying Capacity |
|! Unencumbered |! Encumbered |! Overburdened |
|^ 0 |^ 0 |^ 0 |
|!2.1 Experience Points |
|! XP Earned |! Next Level |
|^ 0 |^ 0 |
|!3.1 Languages |
| | | |
|!4.1 Spells Known |
|! Level |! Spells Known |! Spells Per Day |! Spell Slots Used |
|! 0 |^ 0 |^ 0 |^ 0 |
|! 1 |^ 0 |^ 0 |^ 0 |
|! 2 |^ 0 |^ 0 |^ 0 |
|! 3 |^ 0 |^ 0 |^ 0 |
|! 4 |^ 0 |^ 0 |^ 0 |
|! 5 |^ 0 |^ 0 |^ 0 |
|! 6 |^ 0 |^ 0 |^ 0 |
|! 0 Level Spells |
| |
| |
| |
| |
| |
| |
|! 1st Level Spells |
| |
| |
| |
| |
| |
| |
This message was last edited by the GM at 06:12, Sun 25 Mar 2018.
|
Skald
GM, 58 posts RPoL Moderator Wed 20 Sep 2017 at 05:38 | Twilight: 2013 Character Sheet - by mediiic |  |
Twilight:2013 - The War To End All Wars |
---|
Character Name: | | Player Name: | |
---|
Age: | | Gender: | | Hair: | | Eyes: | |
---|
Height: | | Weight: | | Build: | | Blood Type: | |
---|
Occupation/MOS/Position: | | Rank: | | Last Year: | |
---|
Handedness: | | Nationality: | | Languages: | |
---|
|
---|
Skill Name | Rating | Qualifications | XP | Level | | Awareness | |
---|
Agriculture | Untrained 2d20H | | | 0 | Coordination | |
---|
Animal Husbandry | Untrained 2d20H | | | 0 | Fitness | |
---|
Aquatics | Untrained 2d20H | | | 0 | Muscle | |
---|
Archery | Untrained 2d20H | | | 0 | |
---|
Artillery | Untrained 2d20H | | | 0 | Cognition | |
---|
Artisan (cascade) | Untrained 2d20H | | | 0 | Education | |
---|
Aviation | Untrained 2d20H | | | 0 | Personality | |
---|
Climbing | Untrained 2d20H | | | 0 | Resolve | |
---|
Command | Untrained 2d20H | | | 0 | |
---|
Computing | Untrained 2d20H | | | 0 | IP | | CUF | |
---|
Construction | Untrained 2d20H | | | 0 | IP | | OODA | |
---|
Deception | Untrained 2d20H | | | 0 | |
---|
Driving | Untrained 2d20H | | | 0 | Survival Points | |
---|
Electronics | Untrained 2d20H | | | 0 | RADS | |
---|
Fieldcraft | Untrained 2d20H | | | 0 | Starvation Threshold | |
---|
Forensics | Untrained 2d20H | | | 0 | |
---|
Freefall | Untrained 2d20H | | | 0 | | Degrees |
---|
Gunnery | Untrained 2d20H | | | 0 | | Hand-to-Hand | Untrained 2d20H | | | 0 | | Hand Weapons | Untrained 2d20H | | | 0 | | Instruction | Untrained 2d20H | | | 0 | | Intimidation | Untrained 2d20H | | | 0 | |
---|
Language (cascade) | Untrained 2d20H | | | 0 | Longarm | Untrained 2d20H | | | 0 | Mechanics | Untrained 2d20H | | | 0 | Medicine | Untrained 2d20H | | | 0 | Mounts | Untrained 2d20H | | | 0 | Performance | Untrained 2d20H | | | 0 | Persuasion | Untrained 2d20H | | | 0 | Seamanship | Untrained 2d20H | | | 0 | Security | Untrained 2d20H | | | 0 | Sidearm | Untrained 2d20H | | | 0 | Special Equipment (cascade) | Untrained 2d20H | | | 0 | Special Vehicle (cascade) | Untrained 2d20H | | | 0 | Streetcraft | Untrained 2d20H | | | 0 | Support Weapons | Untrained 2d20H | | | 0 | Tactics | Untrained 2d20H | | | 0 | |
---|
Thresholds | | Reputation |
---|
Location | Slight | Moderate | Serious | Critical | Armor | Trait | Value | Rating |
---|
Head | 1 | / | | | / | | | / | | | / | | | / | | Renown | | | Torso | 1 | / | | | / | | | / | | | / | | | / | | Force | | | Right Arm | 1 | / | | | / | | | / | | | / | | | / | | Skill | | | Left Arm | 1 | / | | | / | | | / | | | / | | | / | | Integrity | | | Right Leg | 1 | / | | | / | | | / | | | / | | | / | | Service | | | Left Leg | 1 | / | | | / | | | / | | | / | | | / | | Luck | | | Fatigue | | / | | | / | | | / | | | / | | N/A | |
---|
Psychological | 8 | / | | 16 | / | | 24 | / | | 32 | / | | N/A |
Combat Load | March Load | Emergency Load | Damaging Load |
---|
kg | kg | kg | kg | Sprint | Run | Jog | Walk | Stagger | Crawl | Travel |
---|
| | | 4 | 2 | 1 | | |
---|
Primary Firearms | Caliber | Capacity | Damage | Pen | Range | ROF | Speed | Recoil | Bulk | Weight | BV | SV | Wear |
---|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Primary Melee Weapon | Damage | Pen | Speed | Bulk | Weight | BV | SV | Wear |
---|
| | | | | | | | |
Unencumbered Load |
---|
Item | Location | Wear | Weight | | | | | Total Weight | |
---|
Combat Load |
---|
Item | Location | Wear | Weight | | | | | Unencumbered Load | | Total Weight | |
---|
March Load |
---|
Item | Location | Wear | Weight | | | | | Combat Load | | Total Weight | |
---|
Emergency Load |
---|
Item | Location | Wear | Weight | | | | | March Load | | Total Weight | |
---|
CODE:
|!22 Twilight:2013 - The War To End All Wars |
|!1 Character Name: |10 |!1 Player Name: |10 |
|!1 Age: |6 |!1 Gender: |4 |!2 Hair: |3 |!1 Eyes: |4 |
|!1 Height: |6 |!1 Weight: |5 |!1 Build: |2 |!2 Blood Type: |4 |
|!5 Occupation/MOS/Position: |5 |!2 Rank: |4 |!1 Last Year: |6 |
|!1 Handedness: |6 |!1 Nationality: |5 |!1 Languages: |9 |
|!22 |
|!5 Skill Name |!4 Rating |!4 Qualifications |! XP |! Level |!1.16 |!3 Awareness |3 |
|5 Agriculture |4 Untrained 2d20H |4 | | 0 |!3 Coordination |3 |
|5 Animal Husbandry |4 Untrained 2d20H |4 | | 0 |!3 Fitness |3 |
|5 Aquatics |4 Untrained 2d20H |4 | | 0 |!3 Muscle |3 |
|5 Archery |4 Untrained 2d20H |4 | | 0 |!6 |
|5 Artillery |4 Untrained 2d20H |4 | | 0 |!3 Cognition |3 |
|5 Artisan (cascade) |4 Untrained 2d20H |4 | | 0 |!3 Education |3 |
|5 Aviation |4 Untrained 2d20H |4 | | 0 |!3 Personality|3 |
|5 Climbing |4 Untrained 2d20H |4 | | 0 |!3 Resolve |3 |
|5 Command |4 Untrained 2d20H |4 | | 0 |!6 |
|5 Computing |4 Untrained 2d20H |4 | | 0 |! IP | |! CUF |3 |
|5 Construction |4 Untrained 2d20H |4 | | 0 |! IP | |! OODA |3 |
|5 Deception |4 Untrained 2d20H |4 | | 0 |!6 |
|5 Driving |4 Untrained 2d20H |4 | | 0 |!3 Survival Points |3 |
|5 Electronics |4 Untrained 2d20H |4 | | 0 |!3 RADS |3 |
|5 Fieldcraft |4 Untrained 2d20H |4 | | 0 |!3 Starvation Threshold|3 |
|5 Forensics |4 Untrained 2d20H |4 | | 0 |!7 |
|5 Freefall |4 Untrained 2d20H |4 | | 0 |!1.5 |!6 Degrees |
|5 Gunnery |4 Untrained 2d20H |4 | | 0 |6 |
|5 Hand-to-Hand |4 Untrained 2d20H |4 | | 0 |6 |
|5 Hand Weapons |4 Untrained 2d20H |4 | | 0 |6 |
|5 Instruction |4 Untrained 2d20H |4 | | 0 |6 |
|5 Intimidation |4 Untrained 2d20H |4 | | 0 |!7.16 |
|5 Language (cascade) |4 Untrained 2d20H |4 | | 0 |
|5 Longarm |4 Untrained 2d20H |4 | | 0 |
|5 Mechanics |4 Untrained 2d20H |4 | | 0 |
|5 Medicine |4 Untrained 2d20H |4 | | 0 |
|5 Mounts |4 Untrained 2d20H |4 | | 0 |
|5 Performance |4 Untrained 2d20H |4 | | 0 |
|5 Persuasion |4 Untrained 2d20H |4 | | 0 |
|5 Seamanship |4 Untrained 2d20H |4 | | 0 |
|5 Security |4 Untrained 2d20H |4 | | 0 |
|5 Sidearm |4 Untrained 2d20H |4 | | 0 |
|5 Special Equipment (cascade) |4 Untrained 2d20H |4 | | 0 |
|5 Special Vehicle (cascade) |4 Untrained 2d20H |4 | | 0 |
|5 Streetcraft |4 Untrained 2d20H |4 | | 0 |
|5 Support Weapons |4 Untrained 2d20H |4 | | 0 |
|5 Tactics |4 Untrained 2d20H |4 | | 0 |
|!22 |
|!18 Thresholds |!1.10 |!3 Reputation |
|!3 Location |!3 Slight |!3 Moderate |!3 Serious |!3 Critical |!3 Armor |!Trait |! Value |! Rating |
|3 Head | 1 | / | | | / | | | / | | | / | | | / | | Renown | | |
|3 Torso | 1 | / | | | / | | | / | | | / | | | / | | Force | | |
|3 Right Arm | 1 | / | | | / | | | / | | | / | | | / | | Skill | | |
|3 Left Arm | 1 | / | | | / | | | / | | | / | | | / | | Integrity | | |
|3 Right Leg | 1 | / | | | / | | | / | | | / | | | / | | Service | | |
|3 Left Leg | 1 | / | | | / | | | / | | | / | | | / | | Luck | | |
|3 Fatigue | | / | | | / | | | / | | | / | |3 N/A |!3.2 |
|3 Psychological | 8 | / | | 16 | / | | 24 | / | | 32 | / | |3 N/A |
|!5 Combat Load |!5 March Load |!6 Emergency Load |!6 Damaging Load |
|5 kg |5 kg |6 kg |6 kg |
|!3 Sprint |!3 Run |!3 Jog |!3 Walk |!3 Stagger |!3 Crawl |!4 Travel |
|3 |3 |3 |3 4 |3 2 |3 1 |4 |
|!22 |
|!5 Primary Firearms |!3 Caliber |! Capacity |! Damage |! Pen |! Range |! ROF |! Speed |! Recoil |! Bulk |! Weight |! BV |! SV |! Wear |
|5 |3 | | | | | | | | | | | | |
|5 |3 | | | | | | | | | | | | |
|!12 Primary Melee Weapon |! Damage |! Pen |! Speed |! Bulk |! Weight |! BV |! SV |! Wear |
|12 | | | | | | | | |
|!22 Unencumbered Load |
|17 Item |3 Location | Wear | Weight |
|17 |3 | | |
|!21 Total Weight | |
|!22 Combat Load |
|17 Item |3 Location | Wear | Weight |
|17 |3 | | |
|21 Unencumbered Load | |
|!21 Total Weight | |
|!22 March Load |
|17 Item |3 Location | Wear | Weight |
|17 |3 | | |
|21 Combat Load | |
|!21 Total Weight | |
|!22 Emergency Load |
|17 Item |3 Location | Wear | Weight |
|17 |3 | | |
|21 March Load | |
|!21 Total Weight | |
This message was last edited by the GM at 06:31, Wed 20 Sept 2017.
|
Skald
GM, 59 posts RPoL Moderator Wed 20 Sep 2017 at 06:36 | Deluxe Revised RECON Character Sheet - by mediiic |  |
THIS IS AN IMPORTANT RECORD
SAFEGUARD IT ----------------------------------------------------------------------------------
1 LAST NAME FIRST NAME MIDDLE NAME |2 PLACE OF BIRTH |3 DATE OF BIRTH MM/DD/YYYY
| |
----------------------------------------------------------------------------------
4 DEPARTMENT, COMPONENT AND BRANCH OR CLASS |5 GRADE, RATE OR RANK |6 PLAYER NAME
| |
----------------------------------------------------------------------------------
7 PRIMARY MOS | 8 SECONDARY MOS | 9 DATE OF ENTRY TO SERVICE
| |
----------------------------------------------------------------------------------
10 MAJOR CHARACTERISTICS | 11 MINOR CHARACTERISTICS | 12 PERSONALITY
STRENGTH | HEIGHT | ALIGNMENT
ALERTNESS | WEIGHT | Opportunist
AGILITY | AGE |
----------------------------------------------------------------------------------
13 WOUND RECORD
WOUND POINTS CURRENT ST CARRYING CAPACITY MOVEMENT RATE
----------------------------------------------------------------------------------
14 DECORATIONS, MEDALS, BADGES, COMMENDATIONS, CITATIONS AND CAMPAIGN RIBBONS
----------------------------------------------------------------------------------
15 SERVICE TRAINING RECORD
SKILLS - WEAPONS BE | SKILLS - HEAVY WEAPONS BE | HAND TO HAND COMBAT BE
ASSAULT RIFLE | LMG | BAYONET
1. | HMG | GARROTTE
2. | | KNIFE FIGHTING
3. | | KNIFE THROWING
PISTOL | | UNARMED COMBAT
1. |------------------------------------------------------------
2. | SKILLS - MOS SPECIALTY BE | SKILLS - GENERAL BE
SUBMACHINEGUN | |
1. | |
2. | |
BOLT-ACTION RIFLE | |
1. | |
2. | |
SEMI-AUTOMATIC RIFLE| |
1. | |
2. | |
SHOTGUN | |
1. | |
GRENADE LAUNCHER | |
1. | |
----------------------------------------------------------------------------------
16 EQUIPMENT LIST
CLOTHING LIST | POCKET CONTENTS | BELT ATTACHMENTS | SHOULDER/HAND
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
----------------------------------------------------------------------------------
BACKPACK/RUCKSACK CONTENTS
----------------------------------------------------------------------------------
----------------------------------------------------------------------------------
REMARKS
----------------------------------------------------------------------------------
|