Fate Core Game Creation Worksheet |
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(Game Name) | (Setting/Scale) | ISSUES |
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Current issues | Impending issues |
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(Line 2) | (Line 2) | (Line 3) | (Line 3) | FACES AND PLACES |
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Name | Name | Name |
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(Line 2) | (Line 2) | (Line 2) | (Line 3) | (Line 3) | (Line 3) | Issue/Aspect | Issue/Aspect | Issue/Aspect |
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(Line 2) | (Line 2) | (Line 2) | (Line 3) | (Line 3) | (Line 3) | Name | Name | Name |
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(Line 2) | (Line 2) | (Line 2) | (Line 3) | (Line 3) | (Line 3) | Issue/Aspect | Issue/Aspect | Issue/Aspect |
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(Line 2) | (Line 2) | (Line 2) | (Line 3) | (Line 3) | (Line 3) | DIALS |
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Number of Aspects: | 5 | Number of Phases: | 3 | Skill Cap: | +4 | Skill pyramid or columns? | Pyramid | Number of Columns: | N/A | Refresh rate: | 3 | Number of initial stunts: | 3 | Types of stress tracks: | Physical and mental | Default No. of stress boxes: | 2 | Default consequence slots: | 2/4/6 |
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CODE:
<table width=600><tr><td>
|6! Fate Core Game Creation Worksheet |100%
|6 <i>(Game Name)</i> |
|6 <i>(Setting/Scale)</i> |
|6! ISSUES |
|<3! <i>Current issues</i> |<3! <i>Impending issues</i> |
|3 <i>(Line 2)</i> |3 <i>(Line 2)</i> |
|3 <i>(Line 3)</i> |3 <i>(Line 3)</i> |
|6! FACES AND PLACES |
|<2! <i>Name</i> |<2! <i>Name</i> |<2! <i>Name</i> |
|2 <i>(Line 2)</i>|2 <i>(Line 2)</i> |2 <i>(Line 2)</i> |
|2 <i>(Line 3)</i>|2 <i>(Line 3)</i> |2 <i>(Line 3)</i> |
|<2! <i>Issue/Aspect</i> |<2! <i>Issue/Aspect</i> |<2! <i>Issue/Aspect</i> |
|2 <i>(Line 2)</i>|2 <i>(Line 2)</i>|2 <i>(Line 2)</i> |
|2 <i>(Line 3)</i>|2 <i>(Line 3)</i>|2 <i>(Line 3)</i> |
|<2! <i>Name</i> |<2! <i>Name</i> |<2! <i>Name</i> |
|2 <i>(Line 2)</i>|2 <i>(Line 2)</i>|2 <i>(Line 2)</i> |
|2 <i>(Line 3)</i>|2 <i>(Line 3)</i>|2 <i>(Line 3)</i> |
|<2! <i>Issue/Aspect</i> |<2! <i>Issue/Aspect</i> |<2! <i>Issue/Aspect</i> |
|2 <i>(Line 2)</i>|2 <i>(Line 2)</i>|2 <i>(Line 2)</i> |
|2 <i>(Line 3)</i>|2 <i>(Line 3)</i>|2 <i>(Line 3)</i> |
|6! DIALS |
|<3 Number of Aspects: |<3 5|
|<3 Number of Phases: |<3 3|
|<3 Skill Cap: |<3 +4 |
|<3 Skill pyramid or columns? |<3 Pyramid |
|<3 Number of Columns: |<3 N/A |
|<3 Refresh rate: |<3 3|
|<3 Number of initial stunts: |<3 3|
|<3 Types of stress tracks: |<3 Physical and mental |
|<3 Default No. of stress boxes: |<3 2|
|<3 Default consequence slots: |<3 2/4/6|
|6! SKILLS |100%
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
</td></tr></table>
This message was last updated by the GM at 13:11, Fri 30 Mar 2018.