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CHARACTER AND ADVENTURE INFORMATION.

Posted by GM Computer HeathFor group 0
GM Computer Heath
GM, 549 posts
Fri 10 Jan 2014
at 17:51
  • msg #1

CHARACTER AND ADVENTURE INFORMATION

This is a quick reference thread where I will post the following:

1) Important character information known by all (such as what your assigned duties are).

2) What the current primary and secondary goals are.  (Note that if you have personal or secret goals, you should keep track of them in your character sheet because they may or may not be here in a private line.)

3) Any unique rules or equipment that would be helpful to have handy during the game.
GM Computer Heath
GM, 569 posts
Fri 24 Jan 2014
at 23:01
  • msg #2

Re: CHARACTER AND ADVENTURE INFORMATION

Here is a list of the current Troubleshooters and their mandatory bonus duties (including if they are registered mutants):

Rob: Happiness Officer. 

Vilfred-R-UYT-1: Team Leader.

Johnny-R-BOK-3: Loyalty Officer

Cop-R: Recording Officer. Registered Mutant.

Gene-R-STK Hygiene Officer

Fletch-R-FRC: Equipment Guy.

Mark-R-HOM-1:  Male R&D Happiness Officer

Justin-R-IME:  Male Armed Forces Team Leader


BASIC SUMMARY OF MANDATORY BONUS DUTIES:

Team Leader: Offers guidance and sound advice to other team members; acts as tactical situation commander in combat.

Equipment Guy: Controls bots and vehicles assigned to the team; monitors each Troubleshooter's equipment maintenance level. The Equipment Guy is responsible for assigned mission equipment that gets lost, stolen or damaged.

Hygiene Officer: Monitors the personal hygiene level of other team members, preventing poor morale, substandard performance and halitosis. CPU performance tracking statistics show [CLASSIFIED] percent of Troubleshooter missions fail due to poor hygiene.

Happiness Officer: Ensures everyone has fun on the mission; knows jokes, sings, leads citizen-instruction games; authorizes and administers biochemical supplements needed to guarantee a fun time is had by all.

Loyalty Officer: Discourages treasonous thoughts; looks for early warning signs of Commie sympathy.

Communications and Recording Officer: Chronicles the mission using advanced video technology, extremely sensitive microphones and gripping color commentary. Good lighting and innovative camera angles produce excellent training material and possibly even footage for popular evening vidshows like "Bake that Commie!"
This message was last edited by the GM at 23:02, Fri 24 Jan 2014.
GM Computer Heath
GM, 593 posts
Wed 12 Feb 2014
at 01:25
  • msg #3

Re: CHARACTER AND ADVENTURE INFORMATION

Things found along the way:

Here are a list of items you have found on your troubleshooting mission.  This list will not account for who has the items currently --isn't that the equipment guy's job? -- nor does it state things that have not been seen.  It is just a master list showing what it is and where you found it:

NEXT TO SUIT ON TRAIL:
 1 laser pistol barrel
  1 set of sunglasses
  1 tube of "Tan Away" with the label "Never let suntans be the reason you are called a Commie again!"
  1 unlabeled aerosol can
  2 six sided dice
  1 belt pouch that is closed.  The top has a tag that reads "Yellow Access Only"
  1 red crystal
  1 yellow crystal

1 decontamination (radiation) suit

NEXT TO TREE:
 4 Alpha Complex uniforms, all of Green clearance.
4 laser pistols (with barrels).
This message was last edited by the GM at 01:26, Wed 12 Feb 2014.
GM Computer Heath
GM, 601 posts
Tue 18 Feb 2014
at 22:18
  • msg #4

Re: CHARACTER AND ADVENTURE INFORMATION

BEHIND FIRST OUTPOST:
 1 laser pistol (with barrel)
 1 pair of goggles (with a red button on the side)
 1 whitish translucent crystal
 1 reddish translucent crystal
 1 yellow boot
 1 set of small wrenches
 1 walkie talkie
GM Computer Heath
GM, 636 posts
Tue 13 May 2014
at 16:00
  • msg #5

Re: CHARACTER AND ADVENTURE INFORMATION

Near the yellow clearance woman in stasis 50 yards past the first outpost:

1 laser pistol (with barrel)
 1 pair of goggles (with a red button on the side)
 1 whitish translucent crystal
 1 bluish translucent crystal
 1 set of "clean it all" toothpaste, soap, and disinfectant kit
 1 walkie talkie
 1 folded note, which when unfolded reads, "The message said we must not let EVE interact with The Computer.  This is imperative, no matter what she says."
GM Computer Heath
GM, 637 posts
Tue 13 May 2014
at 16:04
  • msg #6

Re: CHARACTER AND ADVENTURE INFORMATION

Here is a compiled list of the translucent crystals you carry:

2 red
1 yellow (1 used in stasis chamber of yellow citizen)
3 white/clear (1 used in stasis chamber of yellow citizen)
2 blue (1 used in stasis chamber of yellow citizen)


(Although these crystals can be reused, they must be removed from the slots to be carried.)
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