I have a concept for a gnome illusionist that I would like to play. But for it to work...I need the rules of immunity to make sense.
Mindless creatures are immune to mind effects which is only a small portion of illusion school. I realize that some undead (dread wraiths I am looking at you) have life sense and I also realize that there are feats that undead can take to give them life sense...but some mindless creatures (most vermin, over half of the undead, and most oozes) should be always fooled by illusion untill the point where a "normal" creature could/would "auto disbelieve"
So now that I have got that rant out of the way...much like how wizards specialize in a school of magic...the concept for my illusionist is one who further specialized in shadow illusion sub school.
I would love to put some "meat" on these homes but untill I know the bones will fit in a game I don't want to get my hopes up.
Books and resources in the build
- Phb
- wizard specialist illusion
- Gnome race
- Races of stone
- gnome illusionist racial substitute
- Shadow craft mage
- Complete mage
- Unearthed arcana
- flaws and traits
- Wizard specialist variant
- Item familiar
- Underdark
- Dmg
- Self crafting rules and cost.
This build is very much a glass cannon, so he needs a party for him to survive.
He can eventually evoke and summon, but his skill allows him to manipulate the battlefield and how the senses perception of it.
As he layers his illusions more and more ...even powerful divination becomes confused when determination of reality is attempted
This is not a cheese build, and I want to join a serious group that wants to take down serious threats. I want the role play to be as challenging as the combat, and I want them each in equal measure.
This is a 3.5 build
I am not looking for gestalt, but I will build it if that is the only game I get invited to.
Likewise I am not looking for a short game, I am looking for a game that I can invest time both real world and in-game time. So please if you have a game that has an end based on a certain plot point failing or succeeding...please have some plans on how the game will continue.
I am looking for a campaign that will continue, not a game that will eventually end.
This message was last edited by the user at 23:41, Wed 02 Oct 2019.