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Yoss member, 920 posts A Serious Waste of Time The largest game on RPOL Wed 1 Apr 2009 at 20:20 |
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Digital Mastermind member, 296 posts I've been here before... Wed 1 Apr 2009 at 20:23 |
This message was last edited by the user at 20:24, Wed 01 Apr 2009. | |||||
Yoss member, 923 posts A Serious Waste of Time The largest game on RPOL Wed 1 Apr 2009 at 20:42 |
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Digital Mastermind member, 300 posts I've been here before... Wed 1 Apr 2009 at 20:46 |
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jase admin, 2130 posts Cogito, ergo procuro. Carpe stultus! Thu 2 Apr 2009 at 12:41 |
My brain hurts just thinking about it, and I can't see it being overly helpful to many GMs. For people who are here to use your imagination, you do seem like an awfully anally retentive bunch. (c; | |||||
Digital Mastermind member, 310 posts I've been here before... Thu 2 Apr 2009 at 12:58 |
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katisara member, 3914 posts All is hardcore when made with love Thu 2 Apr 2009 at 13:46 |
However, it would indeed add complexity to the display for relatively little advantage. For such a rarely used function, it would seem to me copying and pasting like we do now will just be easier. | |||||
jase admin, 2136 posts Cogito, ergo procuro. Carpe stultus! Thu 2 Apr 2009 at 14:10 |
It also doesn't allow for something to be put between 1 and 1.1. I'd like to put direct linking to posts, but we might have to reconsider how we paginate, or at least offer an alternative. There's also the possibility of a [first] and [last] (and maybe some inbetween) links to thread pages on the main game menu (where the threads are listed. | |||||
katisara member, 3915 posts All is hardcore when made with love Thu 2 Apr 2009 at 14:16 |
Are the post threads linked lists, arrays or something else? | |||||
jase admin, 2138 posts Cogito, ergo procuro. Carpe stultus! Thu 2 Apr 2009 at 14:28 |
2 would be be the references to the post before and the post after, and another one would be the reference id that others posts point to. I can't imagine how you'd display a bunch of posts without reading in each post 1-by-1 to find out what id the next one is. Must be a better way. Games/forums are a bit messed still, need upgrading. rMail's probably the best implementation, and in that there's a record in mySQL for each post. Selecting a page is easy; just order by msgid, limit by 25. | |||||
katisara member, 3916 posts All is hardcore when made with love Thu 2 Apr 2009 at 14:43 |
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jase admin, 2140 posts Cogito, ergo procuro. Carpe stultus! Thu 2 Apr 2009 at 15:41 |
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katisara member, 3919 posts All is hardcore when made with love Thu 2 Apr 2009 at 16:00 |
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VOLLBART member, 20 posts Thu 2 Apr 2009 at 23:01 |
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jase admin, 2153 posts Cogito, ergo procuro. Carpe stultus! Fri 3 Apr 2009 at 03:32 |
My only fly in the ointment with that would then be the last message in the thread (you move it to) might not actually be the newest. | |||||
VOLLBART member, 21 posts Fri 3 Apr 2009 at 15:12 |
Yes, depending on how you implement it. Either way would be very helpful. Thanks! | |||||
Yoss member, 930 posts A Serious Waste of Time The largest game on RPOL Fri 3 Apr 2009 at 17:47 |
Sacrificing the original time-date stamp of the post would probably become a cost of the move I'd guess. I'm not the one requesting the feature and I don't know whether that would be a big loss or not, but I'd assume that for the splitting-up-a-location-into-smaller-ones use case the time stamp loss could be a big deal. | |||||
VOLLBART member, 23 posts Fri 3 Apr 2009 at 17:52 |
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jase admin, 2162 posts Cogito, ergo procuro. Carpe stultus! Sat 4 Apr 2009 at 02:02 |
Once posts are move to mySQL it'll be a piece of cake. Then I can add moving messages and, the other thing I want to do; delayed posts without the need to keep your browser open. | |||||
Brygun member, 51 posts RPG since 1982 Sat 4 Apr 2009 at 23:35 |
Something like Admin: This post moved to <link> That would leave the order # thing intact. It would take a manual effort to find the post. Location based games needing to split things up would benefit for sure. The other funciton, up and down in a thread... well it still has numbers. The initiative based games certaily could use it. | |||||
savioronedge member, 11 posts Sat 21 Aug 2021 at 07:33 |
I have searched everywhere I can think of on the site and this is the only thread discussing my issue. I want to be able to move a number of posts from one thread into a different thread within the same game. Some details to understand: my Adult game has an OOC discussion that I want to move away from group 0. No one is violating any terms, no one is using language or topics that would get a 5th grader in trouble at school, but I will feel better when the discussion is not visible to visitors...make sense? I will even be satisfied if the "way to do this" is to rMail the Moderators and beg for their intervention; though I doubt they would be. | |||||
bigbadron moderator, 16033 posts He's big, he's bad, but mostly he's Ron. Sat 21 Aug 2021 at 07:50 |
Apart from cutting and pasting individual posts, you can't move them between threads. What you can do is go into the thread and look for the Edit Thread link at the top of the page. That will let you change the thread's Group to one that is not visible to the general public. Then just make sure all of your players have access to the new Group. | |||||
savioronedge member, 12 posts Sat 21 Aug 2021 at 09:27 |
Thank you. | |||||
evileeyore member, 521 posts GURPS GM and Player Joined 20150819 Sat 21 Aug 2021 at 12:26 |
You can, you have to edit the url, take this thread's url for example (I clicked "show all"): Responsive RPoL r.rpol.net/display.cgi?gi=36224&ti=13&date=1629538050&msgpage=&show=all "gi=" - I forget what this stands for, don't mess with it. "&ti=" - This is the thread indicator, don't mess with it. "&date=" - erase this and the numbers following it, it will 'break' linking to specific posts (at least in my experience it does). "&msgpage=&show=all" - we're also going to edit this, like so: "&msgpage=&show#[MSG#]" where "[MSG#]" is the number of the msg you want to link to. Now points back to your post where you asked the quoted question: r.rpol.net/display.cgi?gi=36224&ti=13&msgpage=&show#14 Worked examples: Responsive RPoL: https://r.rpol.net/display.cgi?gi=36224&ti=13&msgpage=&show#14 Non-Responsive RPoL link to a message in this forum (For me the Old RPoL loads in about halfway down your post, but it's in the right area of the thread at least.) [FAKE EDIT] And I just finished reading to the thread's conclusion and realized I was responding to a post made over 12 years ago. Well, I'm gonna hit that post button anyway as this is useful advice and someone might find it valuable. [/FAKE EDIT] | |||||
Gaffer member, 1704 posts Ocoee FL 45 yrs of RPGs Sat 21 Aug 2021 at 12:46 |
Well, we're nerds then, aren't we? I've found myself wishing I could lift several posts out of one thread and pop them into a new one. But it's always a result of my lack of foresight and planning, so I take the difficulty as my penance. |
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