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Pathfinder: Criminal Minds.

Posted by Rez
Rez
member, 5140 posts
Hmm.
Mon 24 May 2021
at 19:04
  • msg #1

Pathfinder: Criminal Minds

Crime doesn't pay. Until now. Some are known as murderers and thieves. Backstabbers and pyromaniacs. Yet some have done nothing, imprisoned for unknown reasons. Framed perhaps. Some believe they are innocent, some know they are not. Who is guilty and who is innocent remains to be unknown. To the Prison, everyone is guilty until proven innocent and even then to be released...

Yet something stirs and the group is gathered together, for a unknown reason.

All of your skills will be needed. Your abilities. Will you strive to succeed or perished with your fellow inmates? Turn upon them and possibly perish? Or will you turn from your past and become the hero?

Please do not post here. Any questions send a request in the game. Thanks!

Based on Suicide Squad
This message was last edited by the user at 12:16, Fri 28 May 2021.
Rez
member, 5148 posts
Hmm.
Tue 1 Jun 2021
at 10:07
  • msg #2

Pathfinder: Criminal Minds

Crime doesn't pay. Until now. Some are known as murderers and thieves. Backstabbers and pyromaniacs. Yet some have done nothing, imprisoned for unknown reasons. Framed perhaps. Some believe they are innocent, some know they are not. Who is guilty and who is innocent remains to be unknown. To the Prison, everyone is guilty until proven innocent and even then to be released...

All of your skills will be needed. Your abilities. Will you strive to succeed or perished with your fellow inmates? Turn upon them and possibly perish? Or will you turn from your past and become the hero?

Within the Prison, most are there to live out their days. It seems all within it are trapped. Every prisoner has a collar placed upon their neck, blocking any type of magical force and abilities they possess and can shock them if the need arises. How the guards and Warden leaves remains to be unknown. Some of which take their jobs seriously, others beat down the prisoners whenever they can.

They want to break them and most they do.

Fights break out. Some of the guards immediatly stop them using the shock collars. Others let them drag on, watching and waiting to see who will be the winner. Very few prisoners end up dying. Most wish they had. Every so often a guard comes, treating the prisoners with some dignity. Most don't care but those who meet the guards are shown a bit more fairness. But finding them is tough.

Yet for a select few their lives are about to change either for the better....or the worse. The Warden comes to a select few. A chance for freedom or death. A new chance on life. But what will he have you do? That remains to be unseen....
This message was last edited by the user at 20:18, Sat 05 June 2021.
Rez
member, 5156 posts
Hmm.
Tue 8 Jun 2021
at 16:43
  • msg #3

Pathfinder: Criminal Minds

Crime doesn't pay. Until now. Some are known as murderers and thieves. Backstabbers and pyromaniacs. Yet some have done nothing, imprisoned for unknown reasons. Framed perhaps. Some believe they are innocent, some know they are not. Who is guilty and who is innocent remains to be unknown. To the Prison, everyone is guilty until proven innocent and even then to be released...

All of your skills will be needed. Your abilities. Will you strive to succeed or perished with your fellow inmates? Turn upon them and possibly perish? Or will you turn from your past and become the hero?

Within the Prison, most are there to live out their days. It seems all within it are trapped. Every prisoner has a collar placed upon their neck, blocking any type of magical force and abilities they possess and can shock them if the need arises. How the guards and Warden leaves remains to be unknown. Some of which take their jobs seriously, others beat down the prisoners whenever they can.

They want to break them and most they do.

Fights break out. Some of the guards immediatly stop them using the shock collars. Others let them drag on, watching and waiting to see who will be the winner. Very few prisoners end up dying. Most wish they had. Every so often a guard comes, treating the prisoners with some dignity. Most don't care but those who meet the guards are shown a bit more fairness. But finding them is tough.

Yet for a select few their lives are about to change either for the better....or the worse. The Warden comes to a select few. A chance for freedom or death. A new chance on life. But what will he have you do? That remains to be unseen....

Gathered together, their mission is simple: People have turned up missing. The guards of the city have found little. Soon, others will be killed. Yet who is the killer or killers? What is the reason behind it? Will the prisoners be the next to die?

-Steampunk/Pathfinder Game-
This message was last edited by the user at 02:09, Tue 15 June 2021.
Rez
member, 5165 posts
Hmm.
Tue 15 Jun 2021
at 16:48
  • msg #4

Pathfinder: Criminal Minds

bump
Rez
member, 5175 posts
Hmm.
Wed 23 Jun 2021
at 14:32
  • msg #5

Pathfinder: Criminal Minds

bump
Rez
member, 5181 posts
Hmm.
Wed 30 Jun 2021
at 15:35
  • msg #6

Pathfinder: Criminal Minds

Crime doesn't pay. Until now. Some are known as murderers and thieves. Backstabbers and pyromaniacs. Yet some have done nothing, imprisoned for unknown reasons. Framed perhaps. Some believe they are innocent, some know they are not. Who is guilty and who is innocent remains to be unknown. To the Prison, everyone is guilty until proven innocent and even then to be released...

All of your skills will be needed. Your abilities. Will you strive to succeed or perished with your fellow inmates? Turn upon them and possibly perish? Or will you turn from your past and become the hero?

Within the Prison, most are there to live out their days. It seems all within it are trapped. Every prisoner has a collar placed upon their neck, blocking any type of magical force and abilities they possess and can shock them if the need arises. How the guards and Warden leaves remains to be unknown. Some of which take their jobs seriously, others beat down the prisoners whenever they can.

They want to break them and most they do.

Fights break out. Some of the guards immediatly stop them using the shock collars. Others let them drag on, watching and waiting to see who will be the winner. Very few prisoners end up dying. Most wish they had. Every so often a guard comes, treating the prisoners with some dignity. Most don't care but those who meet the guards are shown a bit more fairness. But finding them is tough.

Yet for a select few their lives are about to change either for the better....or the worse. The Warden comes to a select few. A chance for freedom or death. A new chance on life. But what will he have you do? That remains to be unseen....

Gathered together, their mission is simple: People have turned up missing. The guards of the city have found little. Soon, others will be killed. Yet who is the killer or killers? What is the reason behind it? Will the prisoners be the next to die?

-Steampunk/Pathfinder Game-

Join the 'evil' band on their mission! See the game for more information!
Rez
member, 5189 posts
Hmm.
Thu 8 Jul 2021
at 02:07
  • msg #7

Pathfinder: Criminal Minds

bump
Rez
member, 5194 posts
Hmm.
Thu 15 Jul 2021
at 02:10
  • msg #8

Pathfinder: Criminal Minds

bump
Rez
member, 5200 posts
Hmm.
Thu 22 Jul 2021
at 03:50
  • msg #9

Pathfinder: Criminal Minds

bump
Rez
member, 5205 posts
Hmm.
Thu 29 Jul 2021
at 06:09
  • msg #10

Pathfinder: Criminal Minds

Crime doesn't pay. Until now. Some are known as murderers and thieves. Backstabbers and pyromaniacs. Yet some have done nothing, imprisoned for unknown reasons. Framed perhaps. Some believe they are innocent, some know they are not. Who is guilty and who is innocent remains to be unknown. To the Prison, everyone is guilty until proven innocent and even then to be released...

All of your skills will be needed. Your abilities. Will you strive to succeed or perished with your fellow inmates? Turn upon them and possibly perish? Or will you turn from your past and become the hero?

Within the Prison, most are there to live out their days. It seems all within it are trapped. Every prisoner has a collar placed upon their neck, blocking any type of magical force and abilities they possess and can shock them if the need arises. How the guards and Warden leaves remains to be unknown. Some of which take their jobs seriously, others beat down the prisoners whenever they can.

They want to break them and most they do.

Fights break out. Some of the guards immediatly stop them using the shock collars. Others let them drag on, watching and waiting to see who will be the winner. Very few prisoners end up dying. Most wish they had. Every so often a guard comes, treating the prisoners with some dignity. Most don't care but those who meet the guards are shown a bit more fairness. But finding them is tough.

Yet for a select few their lives are about to change either for the better....or the worse. The Warden comes to a select few. A chance for freedom or death. A new chance on life. But what will he have you do? That remains to be unseen....

Gathered together, their mission is simple: People have turned up missing. The guards of the city have found little. Soon, others will be killed. Yet who is the killer or killers? What is the reason behind it? Will the prisoners be the next to die?

-Steampunk/Pathfinder Game-

Join the 'evil' band on their mission! See the game for more information!
Rez
member, 5210 posts
Hmm.
Thu 5 Aug 2021
at 19:06
  • msg #11

Pathfinder: Criminal Minds

bump
Rez
member, 5255 posts
Hmm.
Wed 6 Oct 2021
at 13:15
  • msg #12

Pathfinder: Criminal Minds

Looking for new people! Check the game for more info!
Rez
member, 5263 posts
Hmm.
Sat 16 Oct 2021
at 07:17
  • msg #13

Pathfinder: Criminal Minds

bump
Rez
member, 5273 posts
Hmm.
Sun 24 Oct 2021
at 07:21
  • msg #14

Pathfinder: Criminal Minds

bump
Rez
member, 5283 posts
Hmm.
Wed 3 Nov 2021
at 02:53
  • msg #15

Pathfinder: Criminal Minds

bump
Rez
member, 5284 posts
Wed 3 Nov 2021
at 02:53
  • [deleted]
  • msg #16

Pathfinder: Criminal Minds

This message was deleted by the user at 02:53, Wed 03 Nov 2021.
Rez
member, 5300 posts
Hmm.
Wed 17 Nov 2021
at 23:07
  • msg #17

Pathfinder: Criminal Minds

The group took shelter in a tavern. After the rogue departed, the group needs a new rogue type. They have possible discovered someone who was killed in the docks but have yet to go there!

If interested sent me a message in game!

As well as a warrior type.

Do not respond here thanks!

Note: Rogue has been filled so we need a warrior type other then a Barbarian. But willing to check out other options (Wizard, Sorcerer, Oracle, Bard, ect.) We got a witch but could use another healer type (oracle, cleric, ect). Willing to check out other ideas as well!
This message was last edited by the user at 13:07, Thu 02 Dec 2021.
Kharven
member, 1 post
Fri 19 Nov 2021
at 04:27
  • [deleted]
  • msg #18

Pathfinder: Criminal Minds

This message was deleted by the user at 03:16, Sat 20 Nov 2021.
Rez
member, 5309 posts
Hmm.
Fri 26 Nov 2021
at 06:41
  • msg #19

Pathfinder: Criminal Minds

bump
Rez
member, 5318 posts
Hmm.
Fri 3 Dec 2021
at 15:25
  • msg #20

Pathfinder: Criminal Minds

The group took shelter in a tavern. They have possible discovered someone who was killed in the docks but have yet to go there and the rogue is meeting up with them soon. Their numbers are dwindling, with a barbarian, witch and gunslinger as well as a rogue.

If interested sent me a message in game!

Do not respond here thanks!

Note: We need a warrior type other then a Barbarian. But willing to check out other options (Wizard, Sorcerer, Oracle, Bard, ect.) We got a witch but could use another healer type (oracle, cleric, ect). Willing to check out other ideas as well!
Rez
member, 5327 posts
Hmm.
Fri 10 Dec 2021
at 18:30
  • msg #21

Pathfinder: Criminal Minds

bump
Rez
member, 5337 posts
Hmm.
Sat 18 Dec 2021
at 20:53
  • msg #22

Pathfinder: Criminal Minds

bump
Rez
member, 5348 posts
Hmm.
Sun 26 Dec 2021
at 03:25
  • msg #23

Pathfinder: Criminal Minds

bump
Rez
member, 5357 posts
Hmm.
Sun 2 Jan 2022
at 03:50
  • msg #24

Pathfinder: Criminal Minds

bump
Rez
member, 5366 posts
Hmm.
Sun 9 Jan 2022
at 04:25
  • msg #25

Pathfinder: Criminal Minds

bump
Rez
member, 5375 posts
Hmm.
Sun 16 Jan 2022
at 13:34
  • msg #26

Pathfinder: Criminal Minds

bump
Rez
member, 5383 posts
Hmm.
Sun 23 Jan 2022
at 15:48
  • msg #27

Pathfinder: Criminal Minds

bump
Rez
member, 5390 posts
Hmm.
Mon 31 Jan 2022
at 03:00
  • msg #28

Pathfinder: Criminal Minds

bump
Rez
member, 5397 posts
Hmm.
Tue 8 Feb 2022
at 00:46
  • msg #29

Pathfinder: Criminal Minds

bump
Rez
member, 5405 posts
Hmm.
Tue 15 Feb 2022
at 00:53
  • msg #30

Pathfinder: Criminal Minds

The group took shelter in a tavern. They have possible discovered someone who was killed in the docks but have yet to go there and the rogue is meeting up with them soon. Their numbers are dwindling, with a barbarian, witch and gunslinger. After spending the night they are given a map to the docks by the innkeeper who seemed to ally with them.

They head towards the docks, looking to find the one who was possibly killed....

If interested sent me a message in game!

Do not respond here thanks!

Note: We need a warrior type other then a Barbarian. But willing to check out other options (Wizard, Sorcerer, Oracle, Bard, ect.) We got a witch but could use another healer type (oracle, cleric, ect). Willing to check out other ideas as well! And need a rogue type as well!

Current Group:
Male Lizardfolk Barbarian 3 (NPC)
Male Goblin Gunslinger 3
Female Ratfolk Witch 3
Rez
member, 5412 posts
Hmm.
Tue 22 Feb 2022
at 10:30
  • msg #31

Pathfinder: Criminal Minds

bump
Rez
member, 5420 posts
Hmm.
Tue 1 Mar 2022
at 22:24
  • msg #32

Pathfinder: Criminal Minds

bump
Rez
member, 5428 posts
Hmm.
Tue 8 Mar 2022
at 22:38
  • msg #33

Pathfinder: Criminal Minds

bump
Rez
member, 5434 posts
Hmm.
Wed 16 Mar 2022
at 16:52
  • msg #34

Pathfinder: Criminal Minds

The group took shelter in a tavern. They have possible discovered someone who was killed in the docks but have yet to go there and the rogue is meeting up with them soon. Their numbers are dwindling, with a barbarian, witch and gunslinger. After spending the night they are given a map to the docks by the innkeeper who seemed to ally with them.

They head towards the docks, looking to find the one who was possibly killed....

If interested sent me a message in game!

Do not respond here thanks!

Note: We need a warrior type other then a Barbarian. But willing to check out other options (Wizard, Sorcerer, Oracle, Bard, ect.) We got a witch but could use another healer type (oracle, cleric, ect). Willing to check out other ideas as well! And need a rogue type as well!

Current Group:
Male Lizardfolk Barbarian 3 (NPC)
Male Goblin Gunslinger 3
Female Ratfolk Witch 3
Rez
member, 5442 posts
Hmm.
Wed 23 Mar 2022
at 21:07
  • msg #35

Pathfinder: Criminal Minds

bump
Rez
member, 5454 posts
Hmm.
Thu 31 Mar 2022
at 02:51
  • msg #36

Pathfinder: Criminal Minds

The group took shelter in a tavern. They have possible discovered someone who was killed in the docks but have yet to go there and the rogue is meeting up with them soon. Their numbers are dwindling, with a barbarian, witch and gunslinger. After spending the night they are given a map to the docks by the innkeeper who seemed to ally with them.

They head towards the docks, looking to find the one who was possibly killed. They came across a abandoned factory with a strange dog-like construct and are searching for their first clue.

If interested sent me a message in game!

Do not respond here thanks!

Note: We need a warrior type other then a Barbarian. But willing to check out other options (Wizard, Sorcerer, Oracle, Bard, ect.) We got a witch but could use another healer type (oracle, cleric, ect). Willing to check out other ideas as well!

Current Group:
Male Lizardfolk Barbarian 3 (NPC)
Male Goblin Gunslinger 3
Female Ratfolk Witch 3
Male Half-Orc Rogue 3
Rez
member, 5462 posts
Hmm.
Thu 7 Apr 2022
at 16:14
  • msg #37

Pathfinder: Criminal Minds

bump
Rez
member, 5470 posts
Hmm.
Thu 14 Apr 2022
at 20:55
  • msg #38

Pathfinder: Criminal Minds

bump
Rez
member, 5481 posts
Hmm.
Fri 22 Apr 2022
at 14:02
  • msg #39

Pathfinder: Criminal Minds

After finding some interesting clues and items inside the abandoned factory, the group is discussing what to do next....

Note: We need a warrior type other then a Barbarian. But willing to check out other options (Wizard, Sorcerer, Oracle, Bard, ect.) We got a witch but could use another healer type (oracle, cleric, ect). Willing to check out other ideas as well!

Current Group:
Male Lizardfolk Barbarian 3 (NPC)
Male Goblin Gunslinger 3
Female Ratfolk Witch 3
Male Half-Orc Rogue 3
Rez
member, 5492 posts
Hmm.
Sat 30 Apr 2022
at 22:56
  • msg #40

Pathfinder: Criminal Minds

bump
Rez
member, 5494 posts
Sun 1 May 2022
at 21:55
  • [deleted]
  • msg #41

Pathfinder: Criminal Minds

This message was deleted by the user at 21:56, Sun 01 May 2022.
Rez
member, 5502 posts
Hmm.
Sun 8 May 2022
at 00:29
  • msg #42

Pathfinder: Criminal Minds

bump
Rez
member, 5512 posts
Hmm.
Sun 15 May 2022
at 09:17
  • msg #43

Pathfinder: Criminal Minds

After finding some interesting clues and items inside the abandoned factory, the group is discussing what to do next. They decided to go to the gear shop and then back to the tavern to tell their ally what they discovered.

Note: We need a warrior type other then a Barbarian. But willing to check out other options (Wizard, Sorcerer, Oracle, Bard, ect.) We got a witch but could use another healer type (oracle, cleric, ect). Willing to check out other ideas as well!

Current Group:
Male Lizardfolk Barbarian 3 (NPC)
Male Goblin Gunslinger 3
Female Ratfolk Witch 3
Male Half-Orc Rogue 3
Rez
member, 5521 posts
Hmm.
Sun 22 May 2022
at 19:33
  • msg #44

Pathfinder: Criminal Minds

bump
Rez
member, 5539 posts
Hmm.
Mon 6 Jun 2022
at 19:42
  • msg #45

Pathfinder: Criminal Minds

GAME HAS BEEN REVAMPED

What happens when people turn up dead, the killer or possibly killers are nowhere to be found or known and a possible plague has hit the airborne city thousands and thousands above the ground?

Its simple. Heroes are needed. Again.

Gathered together, their mission is simple: Find the killer and more about this plague. Are they linked? Or seperate? Investigate other issues that have come up!

Join the game!
Rez
member, 5546 posts
Hmm.
Mon 13 Jun 2022
at 21:50
  • msg #46

Pathfinder: Criminal Minds

bump

current group:

Ratfolk Witch 3
Goblin Gunslinger 3
Elf Wizard 3 (NPC)
Half-Orc Rogue 3
Rez
member, 5553 posts
Hmm.
Tue 21 Jun 2022
at 10:55
  • msg #47

Pathfinder: Criminal Minds

bump
Rez
member, 5561 posts
Hmm.
Tue 28 Jun 2022
at 23:15
  • msg #48

Pathfinder: Criminal Minds

GAME HAS BEEN REVAMPED

What happens when people turn up dead, the killer or possibly killers are nowhere to be found or known and a possible plague has hit the airborne city thousands and thousands above the ground?

Its simple. Heroes are needed. Again.

Gathered together, their mission is simple: Find the killer and more about this plague. Are they linked? Or seperate? Investigate other issues that have come up!

Join the game!

Current Group:
Elf Wizard 3
Ratfolk Witch 3
Half-Orc Rogue 3
Goblin Gunslinger 3

(this is not a evil game thanks!)
Rez
member, 5567 posts
Hmm.
Wed 6 Jul 2022
at 02:42
  • msg #49

Pathfinder: Criminal Minds

bump
Rez
member, 5573 posts
Hmm.
Wed 13 Jul 2022
at 18:38
  • msg #50

Pathfinder: Criminal Minds

After the mage gathered up the group they were attacked by constructs but not sure why. Finding out about a plague, trying to find Xander's librarian fiend and a few other mysteries they decided to go to the gear shop to see what can be found...

Current Group:
Elf Wizard 3
Half-Orc Rogue 3
Goblin Gunslinger 3
Human Paladin 3
Half-Elf Cleric 3

(this is not a evil game thanks!)
This message was last edited by the user at 18:33, Mon 25 July 2022.
Rez
member, 5579 posts
Hmm.
Thu 21 Jul 2022
at 01:11
  • msg #51

Pathfinder: Criminal Minds

bump
Rez
member, 5585 posts
Hmm.
Thu 28 Jul 2022
at 15:11
  • msg #52

Pathfinder: Criminal Minds

bump
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