Middle Earth game system
What’s the best one, based on Content, Approachability, & Ease?
There’s setting specific systems, like MERP and One Ring
There’s systems that everyone knows, like GURPS et. al. that modify simply
There’s systems that while they’d have to be heavily modified, are easy, like D&D
Then there’s so many other variants like Savage Worlds, PbtA, and others.
I just want to tell a story (well, two stories, really) but players and GMs alike need a framework.
Thoughts?