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Elemental member, 587 posts Tue 23 Nov 2021 at 14:41 |
Here's the essence of it, apart from converting numbers across: --Templates to emulate the careers of the original game, with advancements that start characters at Veteran level. --Some new edges and Arcane Backgrounds. --A ship combat system based on the original game and Battlefleet Gothic, hopefully allowing for a high degree of ship customisation, and keeping the co-op nature of ship combat. --Dynasty construction rules where players split points between their ship, funds, reputation and gear. --A dynasty management system that hopefully provides a simple way for PC's to use the prestige of their dynasty and gain funds for use on each enterprise. The premise would be the PC's venturing into the Expanse to reclaim a long-lost colony that once belonged to their dynasty. If they can reclaim it and get it exporting again, it's theirs. What's the worst that could happen? | |||||
Retias member, 221 posts Tue 23 Nov 2021 at 18:42 |
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jamat member, 723 posts P:5 T:7 W:0 F:0 B:3 Sun 28 Nov 2021 at 15:50 |
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Elemental member, 589 posts Sun 28 Nov 2021 at 19:16 |
Players would begin at the start of Veteran level, with a pre-chosen package of advances for each archetype. This message was last edited by a moderator, as it was against the forum rules, at 19:39, Sun 28 Nov 2021. | |||||
Korentin_Black member, 575 posts I remember when all this was just fields... Sun 28 Nov 2021 at 20:07 |
That could be a shed load of fun! | |||||
Jhaelan member, 255 posts Prefers roles to rolls Based in UTC+1 Sun 28 Nov 2021 at 20:08 |
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bigbadron moderator, 16062 posts He's big, he's bad, but mostly he's Ron. Mon 29 Nov 2021 at 04:22 |
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