Radnoff:
I encourage you to investigate Chaosium's d100 system...
This seems like solid advice. Thank you. (And thanks, as always, for personally introducing me to RPoL. Shout out to James M. and all the readers/supporters of
Grognardia!)
Kelthas Dread:
So unlike others I'd ask you...what kind of system do you like? Rules heavy? Rules Light? Lots of choices? Few choices? Complex? Simple?
The thing I liked about 1e AD&D was that the extensive rules were meant to be useful rather than restrictive. Nothing was set in stone. It was information that the DM could use, or disregard, or adapt to his own purpose. For this reason, the details of the system varied slightly from one gaming table to the next. So I would like systems that allow the GM similar flexibility.
As for choices and complexity, I imagine I'm fairly middle of the road. I don't mind a complex character creation process with lots of choices, as long as there are simpler rules once you get past that stage, to allow for efficient (rather than cumbersome) game play.
The one thing I would have no interest in are games that allow the PC to be a super-hero from the start, or to become one in short order. I don't want to fight a dragon, or ride a dragon, much less
be a dragon(born), unless/until I've logged hundreds of hours of game time in a campaign, in order to arrive in such a place.
Fyrerain:
I played AD&D for quite a few years. [...] Last summer and fall I was playing the Fallout RPG.
Thank you for the detailed reply. Your last comment is especially interesting. I did not know there was a Fallout RPG, but it just so happens that I
have played the video game! Which is funny, because like you, I didn't really grow up on computer games. (I played
Wizardry when it first came out c. 1980, and in recent years all I've ever played is
Civilization.)
The only reason I am familiar with
Fallout is because my sons knew I had never played a "first-person shooter" style game and they thought (correctly) that I would enjoy the story and setting behind
Fallout. (I played whichever version is set in Boston and incorporates aspects of the American Revolution.) I'm fairly incompetent at video games that require hand skills, but the overall design of
Fallout made it a lot of fun.