Leveling
CHARACTER POINTS
Base 24 @ Level 0
Base +24 each additional Level
Duties: +2 Per Level
Disadvantages: 10 (x3 Taken, otherwise x1= 3 CP, x2= 6 CP)
Feats: +6 CP Per Level Based Feat (L0, L1, L2, L4, L6, each even level after)
Human: +6 CP (Bonus Feat)
Required Purchases: This is in CP cost (Not the number you must grab)
Adventurer Framework |
---|
Ability | Min Purchase | Max Purchase |
Hit Die | 0* | None |
Skill Points | 2* | 12 |
Saving Throws | 3* | 12 |
Special Abilities | 0 | 12 |
Warcraft | 3+ | 12 |
Magic Levels | 0 | 18 |
Extra Spells | 0 | 4 |
Mind you, that is BASE CP. Bonus CP from Disadvantages, Duties and Feats allows you to exceed those limits.
BAB must equal HALF your level rounded down. (By Level 2, you need a +1 BAB)
Warcraft +1 = 6 CP
Okay, so with all that said, it's time to flesh out characters. For some, it's just the 26 CP, others, it's a bit more. :)
This message was last edited by the GM at 23:04, Thu 10 May 2012.