(OOC) Rules.   Posted by Dungeonmaster.Group: public
 GM, 1 post
Tue 30 Dec 2014
at 13:27
(OOC) Rules
This game uses the D20 rules for the Players Handbook 3.5 (Dungeons and Dragons)

Character Gen: Once a character idea is accepted by me, a char stats can be generated on here.

No stat can be over 18 unless by racial adjustment.

30 Point Bye

Level 4


Books I own:
Complete Arcane
Complete Mage
Complete Divine
Complete Warrior
Complete Scoundrel
Complete Champion
Complete Adventurer
DMG 3.5
PHB 3.5
Races of the Dragon
Dragon Magic
Book of Vile Darkness
Races of the Wild
Oriental Adventures
Savage Species (Some races may not be allowed)
Heroes of Horror
Miniatures Handbook
Fiendish Folio
Ex. Psionics Handbook
Complete Psionics

I may or may not allow classes/prestige classes.

1.  Any of the core book classes work. Up to DM.
2.  Most (if not all) prestige classes are accepted.
3.  Most races are allowed. Up to the DM.
4.  No Evil Alignements
5.  Level 4 (5400 Gold)
6.  The character when complete must be accepted by me before play.
7.  No cursing/obscene language.
8.  No inner group fighting.
9.  If character is accepted, they may be granted into the game. Do not post
    before being accepted. Thanks.
10. A brief history is liked as well to help the char fit in. Thanks.
11. Most books are allowed.
12. Some guns are allowed.
13. Healing: Per 8 hours of rest, level + con modifier healed.
14. Health is MAX.
15. No skill tricks.
16. No bags of holding, quivers of ehlonna, ect.
    Nothing magical that can hold a lot.
17. Anyone going idle for 1 week will be removed.
18. Pick a Profession (Fisherman, Boatkeeper, ect.) You will get free ranks in it.
19. No ranks in a skill (Apparaise, ect.) means you cannot use it.
    Everyone can make listen/spot/ect though (up to the DM)
20. Multiclassing is allow but all PCS who do it must keep them within a level and
    only may multiclass once (Prestige classes don't count).
21. Anyone inactive for 3+ days will be NPC'd.
22. Some feats will not be allowed such as Monkey Grip.
23. If wanting to go into another class in game, you do not gain the weapon/armor
    proficies. They must be earned. All other ability work.
24. Anyone going idle for 1 week will be removed.
25. Text is NOT a post. Please post more then 'text'.
26. As per the RTJ this is not a Forgotten Realms game.


This message was last edited by the GM at 16:52, Fri 15 July.

 GM, 21 posts
Tue 6 Jan 2015
at 00:03
Re: (OOC) Rules
A few multiclassing rules:

 1. The multt-classing must make sense.
 2. You need to be trained to multi-class with all skills and abilities of the class depending on the ability(es)
 3. I do not bother with preferred racial classes so no XP negative.
 4. PC's multi-classing to Wizards do not start with a spellbook or spells. They need to be taught the spells, find a spellbook or find scrolls. Or all of the above.
 5. Multiclassing Characters most be within a level. Example: Rogue 1/Fighter one, level 3: Rogue 2/Fighter 1, Level 3: Rogue 2/Fighter 2, ect.


 -Must have a diety. No diety means the lost of ALL abilities.

 -Sorcerers need to know where they get their casting abilites from. This can be discussed. Some ideas: dragons, demons, angels, ect.

 -May only use wood weapons (no scimitars, ect). Only use wood armor.