GM Yellow:
Trio, playing multiple characters harms rp.
Ooooookay.
SO. (Choose a portrait, Uagu.)
SO.
Me:
Harran the Wise, Wandering Uglolla Spirit Shaman:
Forceful 1
Agile 1
Insightful 2 because of Uglolla cultural heritage
Charming 2 because of Uglolla Spirit Shaman training
Heal: Roll Forceful+Insightful. Restore an amount of health equal to the number of 4s you rolled to an ally you can see.
Elemental Defense: Roll Insightful+Charming to unleash elemental energy of your choice. With one 4, you can block, trap, or push back up to 4 targets, if they are all in one direction from you, or you can just repel everyone/everything in a 10 foot radius around you (but that'll include allies near you too). With two 4s, this also does 1 damage to 1 target you choose. With three 4s, this also does 2 damage to 1 target you choose, or 1 damage to 2 targets you choose, and so on.
Hapid Gladiator:
Forceful 2 Because of Gladiator training
Agile 2 Because Hapid upbringing
Insightful 1
Charming 1
--The Dance. As long as Yorin isn't outnumbered, even if Yorin's highest roll in combat is 2, she still manages to improve her position. She gets to roll 1 extra d4 for her next combat roll against the same opponent (yes, even if that means she rolls more than 3).
--The Tricks: The first time Yorin takes damage in combat, she doesn't. Although her opponent could've sworn they hit her, it was just a trick-- they narrowly missed her. This ability cannot be used again until combat is over and a new combat situation arises.
Is this all okay with you, Yorin?
Uagu, Frog Order Mage:
Your Insightful increases by 1.
Forceful 2 Because of Frog Monarchy military training
Agile 1
Insightful 2 because of Order Mage training
Charming 1
Mage Armor: Roll Forceful+Insightful. For every 4 you roll, an invisible shield will block the next 2 points worth of damage. This will also protect people immediately behind you. You cannot cast this on anyone but yourself, and once you have a shield, you can't cast it again until it's used up. It only lasts about 5 minutes, even if it absorbs no damage.
Enhance: Roll Forceful+Insightful and pick a target (which could be you, yourself).
--If the highest result is 4: Your target rolls as if all their stats are 1 point higher (maximum of 4) for their next two rolls.
--If the highest result is 3: Your target rolls as if one of their stats (your pick after you roll to cast the spell) are 1 point higher (maximum of 4) for their next roll.
--If the highest result is 2: Your target rolls as if one of their stats (your pick after you roll to cast the spell) are 1 point higher (maximum of 4) for their next roll, but you can't cast this spell again until you've had at least an hour of rest.
--If the highest result is 1: The spell fails, and you take -1 on your next roll.
How does this sound to you, Uagu?