Re: OOC Chat
For me it's a test vs Petty Magic skill I believe, elves have natural Witchsight. Wich ... if I fail particularly nasty Willpower rolls may end up poorly (if you watched "Astartes" on YouTube you know what I mean). Cause Warhammer is full of cognitohazards, after all.
No Witchsight? Not see evil, not see the problem! Not failing Willpower rolls ... till you do a silly and touch the thing. :P
Hopefully Ulyseo also have Witchsight, being the human Light Wizard of the party and thus we can hope that he'll be able to tell if magic will happen, too.
On your priest's comment about priest and altar. I think we should work on making your dude's heart into proper altar to Sigmar. Or at least give him portable shrine. So he can replenish his Divine Magic blessings when not close to a temple, I mean.
Also, just for the information of my fellow Players, I am not telling trough my guy facts straight from the Lexicanum. Why? My guy knows a little true facts and a lot of bullshit about Beastmen. I have to balance it against my own, much more extensive knowledge, compared to his Knowledge Skill percentages, ok?
So if you notice that my elf spouted something false? It's good to ask me, I can make mistakes, but sometimes it'll be equivalent of my guy failing a Skill Check to see if he remembers it right or not.
Now, Runestones are a touchy subject for two reasons:
1) Dwarves are allergic to rune-users from other races. For example of human rune-carvers? They claim that it's a legacy of evil humans who caught a Runesmith and tortured him till he broke and taught them the craft. Obivously a grudge so Empire outlawed the practice, unless you are a Dwarf, and all captured human rune-carvers are given to judge to dwarves.
99% of those are never seen again. One instance was a sneaky evil shit done by dwarfs. They released a dude their own judicary system found innocent in a border outpost of Empire, filled with soldiers. Spoke as if the dude was a criminal that escaped justice ... and Empire at that time made all "human runesmiths" get a caught necromancer/demonologist treatment. Thus guy was hanged by human soldiers, while dwarves turned around and returned home.
Elven Runestones? Dwarves are responsible of destruction of majority of those during War of the Beard, at least in Old World. Only those deep in the forests endured, by being not-found by dwarves I mean, or in rare elf city-state that survived being overrun by vengeful dwarven war-machine when Ulthuan elves noticed that too many dragons died and they run out of scaly WMDs soon with the progress of the war. Not to mention elf phoenix king did die to dwarven high-king, so they could return to Ulthuan and leave all other elves born and raised in Old World high and dry. To suffer the consequences of ending notes of War of the Beard in their stead.
Laurelorn forest kingdom is one such surviving elven city-state. Before War of the Beard it was two city-states. When Elves from Ulthuan come to wage war against dwarves, they ignored that call to war since it wasn't their business. Unfortunately it proven to be no protection when dwarven war-machines turned one of those cities into rubble and elves cautght with their pants down were fleeing into the forest. To the second city-state where they were fearful of dwarven war-machines ... but dwarves turned around and went back into the mountains.
Skaven are to blame for that, it was that time when they blew up Karaz Ankor by activating all Old World volcanoes in one of their hare-brained schemes. Greenskins, of course, invaded as per annual annoyance they are. But there was much less defenders and half the tall walls was rubble. You know how it went when dwarves couldn't siege-battle it out properly.
It isn't written anywhere, so understand it's my pure speculation, but I believe that Elven Runestones are one of beneficial results of cooperation between dwarves and elves. Elves learned runecraft simply by watching dwarven Runesmith working, it's that simple. Then designed spells to replace costly material components used by dwarves, who don't have Witchsight and don't channel magic normally. Because my opinion on Dwarven Runecraft? It is all ritual magic. Done blindly and carefully, trough dogmatic adherence to formulas. Dwarven Runesmith would need tools that channel magic, googles letting him to see magic like an elf and solid grounding in magical theory and practical knowledge, to truly thrive in Runecrafting.
Of course no dwarf would be found dead with such silly ideas. If it was good enough, doing it blindly by rote and sometimes randomly stumbling into new recipe for a rune, for the ancestors ... it's good enough for descendants. I tell ya, that fire is a newfangled invention that'll soon be abandoned like all youthful fads. :D
2) Secondly, elven mages are as secretive and elitist as dwarven runesmiths when it comes to their craft. Many die off without ever passing their knowledge to "unworthy" pupil, so secrets of how to make Runestones? Is lost. Maybe some dusty and forgotten scrolls in Saphery hold the knowledge yet. But wood elves of Old World certainly don't know it anymore. Savages from Athel Loren? They abandoned civilization utterly, live like tribals and deserve all the jokes about elven tree hugging. *waggles eyebrows*
Eonir of Laurelorn Forest Kingdom, well as far as elves go Eonir grew to distrust mages. Too many documented fuck-ups by those, sadly. Thus both poor magical education, for wich elf educated in White Tower of Hoeth would relocate into the boonies where he'll be treated with suspicion by local yokels, and local magical knowledge is fragmented. Sadly Runestone making is among the lost arts.
Of course it's one of my goals to "stumble" into re-discovery of those arts with Rhuobhe. He's too dumb to quit, after all. Now imagine the salt of all elven mages who declined to teach Rhuobhe as too stupid for elven magic. He'll tease them with Human Runes, Human Alchemy, Human Elementalism and Human Battle Magic.^^
This message was last edited by the player at 16:47, Fri 10 May.