Thanks!
1. We did lead 1, so that leaves 2 and 3.
quote:
Lead 2:
You've heard from Jaabir's friend Tabitha, a curio shop owner, that apparently the Hangman's Noose had some kind of ancient and powerful artifact at their disposal they got after raiding some other pirate crew that found it in the Hollows. Tabitha was to identify it for them. In the end, the crew of the Hangman's Noose ended up selling the artifact to the Sisterhood, who took it to some small sanctum of theirs located on a remote island in the Greater Cuiverra archipelago. Tabitha was aware of the general location of the sanctum and provided it to you as a favor to Jaabir.
The small archipelago is about a day of travel from your location, but you'll need to find out which island hosts the Sisterhood's hidden sanctum, which might take some more time.
Lead 3:
The Redcliff Company is looking for dependable (and discreet) crews that will raid Sallician merchant ships along the trading routes in the region of Agostine Islands in order to weaken their competition. Your contact, the businessman Trelawney offered to introduce you to a high ranking member of the Redcliff Company, should you wish to take them up on the offer. There might be a letter of marque from Valdesia in it for you.
I'm inclined to go for Lead 3. What do you reckon, Sean?
2. I don't my books on me, but I read them before and I don't think its designed for large windfalls of coin. All the upgrades seem to be slow acting clocks, and then pay a small amount of coin to go from tier 1 to tier 2 in quality. I'd like to trade the ship in for a tier 2 ship.
I like the idea of a base, but don't want to start from scratch. Maybe buy into an existing island with a good Harbour amd invest in it: shares in the pub, the ship outfitters, statt building a dry dock...