Lumen and the warrior lead you east through a door and into an octagon shaped room (#16).
A massive table sits in the center of this octagonal room. A staircase rises up through the eastern wall, doubling back to the railed balcony that circles the tall room overhead. A glowing green globe suspended from the ceiling dimly lights
the room. There are also double doors leading north and south.
Most prominently, a massive crystal globe nearly 5 feet in diameter is set into the center of a table. The large globe is supported by a wooden oak ring atop six strong claw-footed legs. An ornate, golden ring covered in ancient symbols holds the globe in place. On the north side of the table, three metal wheels are mounted below three sets of numbered drums. To the left of these, three red crystals rest in their mounting holes, glowing brightly. To the right of the wheels and drums are three more mountings with green gems in them, glowing brightly.
"This is what we call the Crossroads Ark," Lumen says. "If you touch the center globe, you will be transported...somewhere. Where exactly is based on the nine numbers programmed in. We have not changed it since Chrisman went through. Look closely and you may recognize the numbers."
You look more closely at the numbers, realizing that the dials beneath them can change the numbers.
"This was the code programmed in when we arrived," Lumen says. "We are concerned that if we change the code without knowing the right numbers, we may teleport somewhere...unpleasant. Perhaps even into the center of the earth. Yet still, Chrisman has not returned in all these days."