A Note to Players
The current campaign is coming to a close, opening onto a new one on Allevia. Players who have been here for a time will no longer see a land run by the orcs, or visit the dwarven homelands. Magic will no longer be a thing to keep secret, but will be a part of the landscape in a forbidding and dangerous world. The world you have known will be gone, and you will be exploring a new one that you know very little about.
For you new players, do not worry about past adventures or understanding the setting or what has gone before. You will all be traveling to a land living only in folklore -- Allevia. It sits like the moon in the sky, a sister planet to your current planet that has suffered from its dearth of magic for centuries.
Our new adventures will be starting with 8 PCs. Everyone can look at the public thread and read it, while the new players can read and post in thread 4 until the groups join up.
This is essentially a new "game," in a sense, and I designed it this way to allow newcomers to join without getting bogged down in what has traversed over the last 15 years of real time. (Yes, the game started in 1998 on pbem, then on playbyweb, then here at RPoL starting in 2002. It first started as "Inquest Crusaders," then as "Inquest Crusaders - Call of Prophecy," and finally here at the "Adventurer's Lounge.")
I think you will enjoy the new world of exploration and hopefully have enjoyed your time on the world of Tienna, which is quickly coming to a close. I think the new version of having a strange new world will also allow players to come to the game more easily without having to learn too much.
Hopefully, you've enjoyed Tienna, but be prepared for a new world. As Monty Python would say, "And now for something completely different..."
Over the many years of its existence, a number of house rules have developed to deal with playing on RPoL versus tabletop. I will try to compile these rules, and any other things that have been scattered across these pages, but please let me know if you have any questions.