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Harkahnon Ruins 14 - The Return.

Posted by DM HeathFor group 0
DM Heath
GM, 4786 posts
Wed 19 Jun 2013
at 21:33
  • msg #1

Harkahnon Ruins 14 - The Return

One by one, the group rushes through and into the portal of the geometrically strange room.  As Borimer gets ready to leave, he notices that the demon creature has stopped banging on the door.

You arrive to a loud destination with the deafening roar of something that sounds like a cross between a roaring waterfall and a continual cracking of ice all around you.

It is dark all around you except for the portal behind you and stars in the sky above you.  There are also crystals around that reflect the light of the portal but are otherwise dark.  That's when you get your bearings and begin to understand where you are standing.


You stand in what can only be described as a basin of a former cave.  High walls surround you on all sides with no apprent exit.  The walls are lined with long and wide pink and purple crystals, some as large as a tree.  They are almost like angled mirrors surrounding you but part of the rock walls.  The cave itself is immense, more than two hundred feet in diameter with walls that go up at least 50 to a hundred feet on all sides.

But the cave itself is being destroyed.  Looking up, you see that whatever used to be the roof of the cave is gone.  You can see the stars above, and in the center, a distant moon or planet.

Then a chunk of rock and crystal cracks with a boom and flies into the night sky, exposing more of the stars to your view.  You see now that there is a spiraling trail of debris forming a type of ring around the distant moon, but it is spiraling there from the world where you now stand.

After a moment, you realize what is happening.  The far moon is no moon at all.  You are on Allevia, and that is your home world of Tienna.  Its destruction is imminent.  You can vaguely make out roiling turns of what must be molten rock and lava covering the planet with cracks of red and brown running throughout.  It is a dead planet now, you realize, dead because of what happened in the Temple of Ashmere -- dead because of Tarimar's actions and the anti-magic explosion from Augmantium which shook the world and brought on the Kuvlah Tah.

You stand there mesmerized until a movement to your right catches your attention.  The portal still glows brightly (remember, Androlus says it stays open for about 30 minutes), making shimmering flashes across the crystals around you.


Borimer sets down Flint near Androlus, and he and the rest of the party move toward the movement cautiously, weapons raised.

From between reflective crystals, as if between two mirrors that obscured your view, steps a man.

But this is no man per se, not human.  He appears elvish with ashen skin, something the legends in the Xren Codex called the Drow.  He wears a robe of gray and looks at you with yellow eyes, seemingly oblivious to the destruction around you.  He holds up his hands in peace.

Then he speaks to you, but not with his mouth.  He communicates directly to your minds, stating:


"He said you would be here at this hour, at this place.  And here you are.  I am sent by Azaron.  He said some of you would know that name.  My name is Brand, and I am Azaron's apprentice.  He sent me here to give you a message and send you back.

Others have passed through the Time Ark just before you opened the portal.  Their appearance reset the Time Ark code to the natural date of the universe with the setting 111-111-111.  This put you back in the future at the time of the destruction of Tienna."


At this, he points a finger up at the crumbling planet above.

"Regrettably, the destruction of Tienna has spread and is tearing apart Allevia as well.  It is too late to stop that destruction here.  You must return to the temple and enter a new code into the Time Ark.  The code you must enter is--"

He is interrupted by a crack like thunder.  A gargantuan piece of rock and crystal separates from the wall around you, falling and landing...on Androlus and Flint, killing them instantly.  It then leans and crashes against the side wall, cracking and crumbling.

"We haven't much time," Brand continues, "You must enter the code 436-732-992.  Save the newcomers and escape through the Ark.  Only you can prevent this destruction from happening.  You must destroy Tarimar before he can cause this.  Seek out the Five Pillars of the Gods.  Acht Karabi.  Remember these words where you go.  I can give you nothing further at this time.  The gods forbid any further interference.  But today, all gods weep at the destruction of the twin worlds."

He does not allow you to speak or comment, and he likely would not hear over the din of destruction around you.  He steps back between the crystals and disappears from view.

Behind you is the portal.  Destruction of Allevia is imminent as further crystals and walls crack and sputter.

This message was last edited by the GM at 21:36, Wed 19 June 2013.
Borimer
player, 2261 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 44/80 Mvt18"
Thu 20 Jun 2013
at 02:26
  • msg #2

Re: Harkahnon Ruins 14 - The Return

Borimer struggles to remember all of the numbers, ultimately recalling nothing but a blank spot in his mind's eye.

"Someone punch in that code and let's get outta here..."
Kahan Singh
player, 1526 posts
Thu 20 Jun 2013
at 16:32
  • msg #3

Re: Harkahnon Ruins 14 - The Return

Kahan watches the destruction around them, shaking his head before turning around and heading back towards the portal. "Let's try this again..." he mutters as he climbs through, weary of the water demon.
DM Heath
GM, 4787 posts
Thu 20 Jun 2013
at 16:37
  • msg #4

Re: Harkahnon Ruins 14 - The Return

You step back through the portal, finding yourself back in the strange geometry of the portal room in the Ruins of Harkahnon.

The loud whirlwind and thunder of the destruction of the worlds suddenly ends in silence.  The darkness and pointy crystals, the cave walls and the night sky disappear and are replaced by the stairs and doors to nowhere, and by walls that let in no natural light, only the light of the pulsing portal behind you.



The stairs leading up to the east end in that familiar door.  The water demon is not currently banging on it.

You are in room 34.  This time Androlus and Flint are not with you, having been crushed and killed by the falling wall of rock and crystal.

15 minutes until the portal closes.


Borimer
player, 2262 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 44/80 Mvt18"
Thu 20 Jun 2013
at 18:23
  • msg #5

Re: Harkahnon Ruins 14 - The Return

Borimer furrows his brow until sweat breaks out and dribbles down his temple. His face splits into a grin.

"Here goes nothin'..."

Borimer puts the numbers 436-732-992 into the device.


oops :)
This message was last edited by the player at 20:28, Thu 20 June 2013.
DM Heath
GM, 4788 posts
Thu 20 Jun 2013
at 18:59
  • msg #6

Re: Harkahnon Ruins 14 - The Return

First you need to get back to room 16 (the Time Ark room).  That is the room you first entered at.  That's where the "time" codes are entered on this device:


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