You have escaped the Dragon's Lair and have found the exit to the Temple of the Faithful, passing the herculean tasks that seemed impossible.
6 Gnomes still live.
Now you stand looking outside, but all you see is mist. You are near the base of the mountain, and you see trees all around. The grass is long and bladed all around you, with bushes and the sounds of insects. But you hear no animals--no birds, squirrels or critters you might expect.
You see a trail cut through the foliage, expecting again that it must be Fingas Hatt and his companion striking a trail. It leads forward and slightly to the left (which we will call northwest). Otherwise, you can blaze your own trail.
Behind you, the giant mountain dwarfs anything and runs as far as the mist will let you see, which is not more than twenty or thirty yards.
You now must find the Gnome Unther
Your goals are listed here: link to a message in this game
1) Get Cure for the Black Curse disease: (Etag told you that your exposure to the mountain caves means that all of you will catch it in time. It leads to discoloration around the extremities and lips, and then to madness and violence.)
Step One: The cure requires Lathia berries (aka "earth berries"), which should be in the dragon's lair. The dragon is called Ozymandius, and has been driven mad with no honor or goodness left in it. Etag said you will probably have to heal it after drawing it away from the healing lake. YOU HAVE OBTAINED THE EARTH BERRIES
Step Two: The earth berries only last 10-15 minutes when removed from the branches of their bush. To preserve them longer, they must be soaked in Earthsilver (the healing water), which will preserve them up to 1 day. YOU HAVE SUCCESSFULLY SOAKED THE EARTHBERRIES IN EARTHSILVER
Step Three: Find a gnome named Unther in the hamlet of Chikaar at the base of the mountain. (The gnomes can help you get in his good graces.)
For more details, read the dying words of the Drow Etag here:
link to a message in this game
2) Seek out the gnome Tenvillah: He is a gnome scholar who knows how to cure the Curse. (Unther will know where he is. Tenvillah will not be cooperative unless you bring gnomes back safely.)
HERE ARE YOUR EXPERIENCE POINTS. PLEASE ADD THEM TO YOUR CHARACTER SHEETS. PLEASE NOTE IF YOU HAVE LEVELED UP OR NOT:
This message was last edited by the GM at 19:45, Thu 30 Nov 2017.