NOTE: Sorry, I made a mistake. The trap was one more rotation up on the octagon than the map I made. Here it is, along with the placement of the gems in slots:
The numbers correspond to the Adventure Items, Goals and Info thread I created to help keep track of these things.
Tahldar casts fireball. It is effective...perhaps too effective. Just a little too late, you realize that the green mist with the strange smell is flammable. The entire room is like a fuel tank.
There is a blast below as hundreds of skeletal beings explode in fire, but you have no time to contemplate that as you jump for the corners and cover yourselves when the room is engulfed in flames...
Borimer: 13 hp dmg
Kahan: 15 hp dmg
Leo: 12 hp dmg
Shae: 15 hp dmg
Tahldar: 20 hp dmg
Feeling charred and with smoke flowing off your bodies, you rise up. The room is still mostly intact. Kahan hits skeletal hands reaching from the walls, and they fall to the ground.
For a moment, the mist is gone, and you see that the entire room, as predicted, has 8 of the octopoid sculptures, but the one directly in front of you (north face) has something different on it.
There are still many skeletons all around, even if many are scorched, but none appear to be moving anymore.
The green orb has moved to the far corner away from you, pulsing quickly. Green mist is again pouring into the room from below and above. Soon it will be just as thick as before.
This message was last edited by the GM at 04:49, Mon 16 Mar 2020.