jdtucker:
The game is playable in two levels, either macro or micro mode. The different character types are oriented towards either a large battle mode versus more a small tactical/investigarion game. Mixing the two is a disaster, like having a player with a mech and another as a police officer.
Question: how do you make a mecha battle into an RPG? I may be mistaken, but it seems to me that there's not much else for mechas to do than walking, shooting and punching...
Tell me more about it, then! Tell me everything :D