Re: Happy Homecoming-4
Everyone starts following Seth's orders and service of the prisoners begins immediately. Jessica leaves the floor, not interested in help from RED Clearance Troubleshooters. As you serve, the prisoners are somewhat chatty. Some even walk over to watch the cleaning for the service service, despite the smell. The janitor also watches from a distance, and no one goes near him.
Of the 222 prisoners, about half are sitting in their cells and half are in the waiting room with you, jammed together at combot gunpoint. Dispite the greenish lighting, it's a colorful sight, unique in Alpha Complex: Prisoners of all security clearances (almost all RED and above) stand or crouch together in their clearance-appropriate jumpsuit hues, variously fearful, desperate, surly or sullen depending on how often their clones have been through this before.
They seem to want one thing mostly: freedom. And they are not shy about talking about it, although you understand that helping them would be treason. They each seem to have their angle to get free.
The smell that wafts through the bodies is doubtlessly troubling to your hygiene officer.
Please note that you do not have to follow the orders of a condemned, no matter their rank. However, an order from a secret society member of a higher degree than you is something you must follow to remain in good standing.
11:45 a.m.
Prisoners Served: 30
Prisoners Not Served: 292
Prisoners Per Minute Served: 6
SUSAN (INFRARED)
One woman approaches. She says her name is Susan, an INFRARED with medium-length chestnut hair that she has an unconscious habit of smoothing around her ear. She's earnest, friendly, helpful and naive. If you intend to anthing...traitor-like...she would make the perfect fall guy (or gal). She says she is innocent and was framed for bugging, then rumpling the sheets of, the neatly made bed of an ORANGE Clearance citizen.
INGA (YELLOW)
Inga is a chunky copper blonde with rosy cheeks and plump lips. She says she was convicted for being a cyborg. (Unauthorized cyborging, the implantation of cybernetic machine parts in humans, is illegal.) Termination center staff removed a bioplate from the nape of her neck, revealing some circuitry, so she cannot even pretend to be human anymore.
Inga says to those at the cart as she sips coffee (so is apparently not ALL machine), "If you guys find a way to get me my freedom, I'll give you a fortune in bot brains, worth as much as five years of a GREEN-Clearance salary."
MARTIN (GREEN)
Martin seems a super nice guy: tall, dark, good-looking. He's affable and likes to guide people, like the other inmates, by their elbows to help them to the coffee stand. But you can tell, with impending termination, that his ordinarily relaxed smile is a tight grin.
MARY (ORANGE)
Mary seems laid back and spacey, projecting an air of world-weariness, like the day after a jag. But she seems, under the surface, to want to get out of the termination center alive.
Mary stands there with her coffee and starts a rambling story of her past exploits, particularly how she was recycled in her previous clone forms. Then, out of the blue, she suddenly says, "Get me out of this place, and I'll give you my cache of Benetridin ("Videoland") and Rolactin ("Happy Life") stashed away in a distant maintenance locker. If you like vids, you can't miss those! Plus, they're worth a fortune in the black market."
DAN (BLUE)
Dan is a compact man of medium height with frighteningly intense stell blue eyes. He is military to the bone. He's furious at "thos Internal Security vatslimes" for catching him. When you look in his eyes, you know he could kill you without a second thought.
CLARENCE (YELLOW)
Clarence is a skinny red-haired guy with crooked teeeth but a strangely compelling stream of blarney. Clarence has a deep fascination with "Oola-Hoops." He bemoans his impending death because he'll be missing the monthly Second Twosday Secret Hooping Congress.
Clarence lowers his voice to a whisper, continuing on about Oola-Hoops, and suddenly offers to provie the location of a cache of priceless Old Reckoning artifacts, including a vintage pink Oola-Hoop and a "pay phone," whatever that is, if one of you can just get him to the Hooping Congress tonight.
LAURA (ORANGE)
Laura is tall and athletic. She nervously picks at her styrofoam cup. Her eyes are wide and panicked, darting about as if she's trying to think of something. She's brusque in conversation but, as the last clone in her pack, she tries to overlay that tendency with pleasant conversation to convince you she's worth saving. "I'm the last of my clones," she says. "This is really, really termination for me." She rambles on, somehow turning the conversation into an offhanded and aloof converstaion about the temperature controls.
Then she stops and whispers at the cart, "I know a way to get Outside. You know, to THE Outside. I know of a base out there where I stay. If you free me, I'll bring you to the base and you can be free of Alpha Complex forever. Imagine that! No more colors, no more followingn orders. Small price to pay for letting one innocent clone go free before the last termination she'll ever face."
MARTIN 2 (GREEN)
Here's another guy named Martin. He is tall with a long, thin face, dark eyes, and trim black doorknocker beard. His manner is arrogant, threatening and supercilious to those he sees as mutants.