Re: The EVE Complex - 2 (R&D)
Cop finds a place just before the two doors at the epicenter of the hall. This would allow for an easy pan as the team explored the rooms beyond the now arbitrary signage. He runs through the familiar procedure, check power level, light level, memory content remaining, remove lens cap, adjust fStop to compensate for current lighting, check that subject is in frame, adjust as needed, check sound levels, adjust as needed, ...and a few other lesser concerns on his procedural list. " Here we see the team searching further for the mysterious traitor EVE. Door number one? Or door number two? Only intrepid investigation by a skilled team of troubleshooters will know for sure." he adds as commentary to his recording. Peeking over his viewfinder, Cop asks, " So which one will you be doing first? The door with the, uh, ...twisty, green, spindly looking... whatever that is? Or the other one?"
This message was last edited by the player at 12:13, Fri 21 Nov 2014.