Looking for a GM for Masks A New Generation
I like the idea of the heroes exploring a moral gray area in a world of black and white. It doesn't have to be too dark, honestly the villains can still act like regular comic villains but I would like to see the follow through on their actions; i.e. the bad guy actually shooting the hostage or something if the heroes fail. That failure needs to have actual consequences. It's not a make it or break it thing for me, honestly I just want to play the game, but some darker tones are a world I would like to explore if possible.