This is the Atlantis Campaign, set in the Fighting Fantasy world of Titan, on the north-east of the continent of Khul. This campaign features the reappearance of an ancient threat to the whole of north-eastern Khul and the city of Arion in particular.
Can you prevent the rise of the God-King, can you save the city, can you save yourselves?
Khul needs you!
Requests to Join and posting rate:</b>
This campaign is in ten chapters, or ten adventures: if you want to join this campaign you have to commit to complete every adventure that you start. I'm OK with dropping off at the end of an adventure and maybe rejoining in the future, when a new adventure will start, after taking a break, but don't drop off half way through!
I need 3 to 5 adventurers to run a chapter and new characters can join or leave the campaign between adventures.
The other commitment that I request when joining is to post at least five posts in character per week.
Please note that this game is rated General (i.e.
not Mature or Adult).
Ruleset:
I'm proposing to use Advanced Fighting Fantasy 2nd edition (by Arion Games) and all associated expansions officially published. The only house rule I'm proposing is a classic house rule for ranged combat: instead of rolling vs. an opponent, a successful ranged attack roll will be vs. a standard target of 15 after all modifier are applied.
Character Generation
To make things easier and smoother I'm proposing that you choose a pre-generated hero from Heroes of Titan:
https://preview.drivethrurpg.c...3554/heroes-of-titan (of course you can change name, backstory and other personal circumstances or description, if you want).
If you prefer generating your character, of course I'm open to discussion.
Campaign Journals
Adventure | Starting Date | Characters | Group | High Level Outcome |
---|
Chapter I - All Things Old | Rageday, 19th Land's Awakening 284 | Hawthorn, Jack Ravencrest, Terriance of Kabesh, The Alabaster Mask, Eng-Dji | 1 | Arion court wizard, Ifor Tynin, hires the group to travel along the great road towards the city of Kalagar for four days before heading south towards the forest of Aeral. Within that fragment of ancient forest lies the ruins of a temple or palace. Ifor needs you to investigate these ruins, determine their original purpose and recover any artefacts of historical interest. |
This message was last edited by the user at 19:46, Sun 25 Feb.